2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "Database/DatabaseEnv.h"
22 #include "Database/DatabaseImpl.h"
23 #include "WorldPacket.h"
24 #include "WorldSession.h"
28 #include "ObjectMgr.h"
30 #include "UpdateMask.h"
31 #include "NPCHandler.h"
33 #include "MapManager.h"
35 void WorldSession::SendNameQueryOpcode(Player
*p
)
41 WorldPacket
data( SMSG_NAME_QUERY_RESPONSE
, (8+1+1+1+1+1+10) );
42 data
.append(p
->GetPackGUID()); // player guid
43 data
<< uint8(0); // added in 3.1
44 data
<< p
->GetName(); // played name
45 data
<< uint8(0); // realm name for cross realm BG usage
46 data
<< uint8(p
->getRace());
47 data
<< uint8(p
->getGender());
48 data
<< uint8(p
->getClass());
49 if(DeclinedName
const* names
= p
->GetDeclinedNames())
51 data
<< uint8(1); // is declined
52 for(int i
= 0; i
< MAX_DECLINED_NAME_CASES
; ++i
)
53 data
<< names
->name
[i
];
56 data
<< uint8(0); // is not declined
61 void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid
)
63 CharacterDatabase
.AsyncPQuery(&WorldSession::SendNameQueryOpcodeFromDBCallBack
, GetAccountId(),
64 !sWorld
.getConfig(CONFIG_DECLINED_NAMES_USED
) ?
65 // ------- Query Without Declined Names --------
67 "SELECT guid, name, SUBSTRING(data, LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))+2, LENGTH(SUBSTRING_INDEX(data, ' ', '%u')) - LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))-1) "
68 "FROM characters WHERE guid = '%u'"
70 // --------- Query With Declined Names ---------
72 "SELECT characters.guid, name, SUBSTRING(data, LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))+2, LENGTH(SUBSTRING_INDEX(data, ' ', '%u')) - LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))-1), "
74 "genitive, dative, accusative, instrumental, prepositional "
75 "FROM characters LEFT JOIN character_declinedname ON characters.guid = character_declinedname.guid WHERE characters.guid = '%u'",
76 UNIT_FIELD_BYTES_0
, UNIT_FIELD_BYTES_0
+1, UNIT_FIELD_BYTES_0
, GUID_LOPART(guid
));
79 void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult
*result
, uint32 accountId
)
84 WorldSession
* session
= sWorld
.FindSession(accountId
);
91 Field
*fields
= result
->Fetch();
92 uint32 guid
= fields
[0].GetUInt32();
93 std::string name
= fields
[1].GetCppString();
96 name
= session
->GetMangosString(LANG_NON_EXIST_CHARACTER
);
98 field
= fields
[2].GetUInt32();
101 WorldPacket
data( SMSG_NAME_QUERY_RESPONSE
, (8+1+1+1+1+1+1+10) );
102 data
.appendPackGUID(MAKE_NEW_GUID(guid
, 0, HIGHGUID_PLAYER
));
103 data
<< uint8(0); // added in 3.1
106 data
<< uint8(field
& 0xFF);
107 data
<< uint8((field
>> 16) & 0xFF);
108 data
<< uint8((field
>> 8) & 0xFF);
110 // if the first declined name field (3) is empty, the rest must be too
111 if(sWorld
.getConfig(CONFIG_DECLINED_NAMES_USED
) && fields
[3].GetCppString() != "")
113 data
<< uint8(1); // is declined
114 for(int i
= 3; i
< MAX_DECLINED_NAME_CASES
+3; ++i
)
115 data
<< fields
[i
].GetCppString();
118 data
<< uint8(0); // is declined
120 session
->SendPacket( &data
);
124 void WorldSession::HandleNameQueryOpcode( WorldPacket
& recv_data
)
126 CHECK_PACKET_SIZE(recv_data
, 8);
132 Player
*pChar
= objmgr
.GetPlayer(guid
);
135 SendNameQueryOpcode(pChar
);
137 SendNameQueryOpcodeFromDB(guid
);
140 void WorldSession::HandleQueryTimeOpcode( WorldPacket
& /*recv_data*/ )
142 WorldPacket
data( SMSG_QUERY_TIME_RESPONSE
, 4+4 );
143 data
<< (uint32
)time(NULL
);
148 /// Only _static_ data send in this packet !!!
149 void WorldSession::HandleCreatureQueryOpcode( WorldPacket
& recv_data
)
151 CHECK_PACKET_SIZE(recv_data
,4+8);
156 CreatureInfo
const *ci
= objmgr
.GetCreatureTemplate(entry
);
160 std::string Name
, SubName
;
162 SubName
= ci
->SubName
;
164 int loc_idx
= GetSessionDbLocaleIndex();
167 CreatureLocale
const *cl
= objmgr
.GetCreatureLocale(entry
);
170 if (cl
->Name
.size() > size_t(loc_idx
) && !cl
->Name
[loc_idx
].empty())
171 Name
= cl
->Name
[loc_idx
];
172 if (cl
->SubName
.size() > size_t(loc_idx
) && !cl
->SubName
[loc_idx
].empty())
173 SubName
= cl
->SubName
[loc_idx
];
176 sLog
.outDetail("WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci
->Name
, entry
);
178 WorldPacket
data( SMSG_CREATURE_QUERY_RESPONSE
, 100 );
179 data
<< uint32(entry
); // creature entry
181 data
<< uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty
183 data
<< ci
->IconName
; // "Directions" for guard, string for Icons 2.3.0
184 data
<< uint32(ci
->type_flags
); // flags wdbFeild7=wad flags1
185 data
<< uint32(ci
->type
);
186 data
<< uint32(ci
->family
); // family wdbFeild9
187 data
<< uint32(ci
->rank
); // rank wdbFeild10
188 data
<< uint32(ci
->PetSpellDataId
); // Id from CreatureSpellData.dbc wdbField12
189 data
<< uint32(ci
->DisplayID_A
); // modelid_male1
190 data
<< uint32(ci
->DisplayID_H
); // modelid_female1 ?
191 data
<< uint32(ci
->DisplayID_A2
); // modelid_male2 ?
192 data
<< uint32(ci
->DisplayID_H2
); // modelid_femmale2 ?
193 data
<< uint32(0); // new in 3.1
194 data
<< float(ci
->unk16
); // unk
195 data
<< float(ci
->unk17
); // unk
196 data
<< uint8(ci
->RacialLeader
);
197 for(uint32 i
= 0; i
< 4; ++i
)
198 data
<< uint32(0); // added in 3.1
199 data
<< uint32(0); // added in 3.1
201 sLog
.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " );
208 sLog
.outDebug("WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)",
209 GUID_LOPART(guid
), entry
);
210 WorldPacket
data( SMSG_CREATURE_QUERY_RESPONSE
, 4 );
211 data
<< uint32(entry
| 0x80000000);
213 sLog
.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " );
217 /// Only _static_ data send in this packet !!!
218 void WorldSession::HandleGameObjectQueryOpcode( WorldPacket
& recv_data
)
220 CHECK_PACKET_SIZE(recv_data
,4+8);
223 recv_data
>> entryID
;
225 const GameObjectInfo
*info
= objmgr
.GetGameObjectInfo(entryID
);
230 std::string IconName
;
231 std::string CastBarCaption
;
234 IconName
= info
->IconName
;
235 CastBarCaption
= info
->castBarCaption
;
237 int loc_idx
= GetSessionDbLocaleIndex();
240 GameObjectLocale
const *gl
= objmgr
.GetGameObjectLocale(entryID
);
243 if (gl
->Name
.size() > size_t(loc_idx
) && !gl
->Name
[loc_idx
].empty())
244 Name
= gl
->Name
[loc_idx
];
245 if (gl
->CastBarCaption
.size() > size_t(loc_idx
) && !gl
->CastBarCaption
[loc_idx
].empty())
246 CastBarCaption
= gl
->CastBarCaption
[loc_idx
];
249 sLog
.outDetail("WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info
->name
, entryID
);
250 WorldPacket
data ( SMSG_GAMEOBJECT_QUERY_RESPONSE
, 150 );
251 data
<< uint32(entryID
);
252 data
<< uint32(info
->type
);
253 data
<< uint32(info
->displayId
);
255 data
<< uint8(0) << uint8(0) << uint8(0); // name2, name3, name4
256 data
<< IconName
; // 2.0.3, string. Icon name to use instead of default icon for go's (ex: "Attack" makes sword)
257 data
<< CastBarCaption
; // 2.0.3, string. Text will appear in Cast Bar when using GO (ex: "Collecting")
258 data
<< uint8(0); // 2.0.3, string
259 data
.append(info
->raw
.data
, 24);
260 data
<< float(info
->size
); // go size
261 for(uint32 i
= 0; i
< 4; ++i
)
262 data
<< uint32(0); // added in 3.1
264 sLog
.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " );
272 sLog
.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
273 GUID_LOPART(guid
), entryID
);
274 WorldPacket
data ( SMSG_GAMEOBJECT_QUERY_RESPONSE
, 4 );
275 data
<< uint32(entryID
| 0x80000000);
277 sLog
.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " );
281 void WorldSession::HandleCorpseQueryOpcode(WorldPacket
& /*recv_data*/)
283 sLog
.outDetail("WORLD: Received MSG_CORPSE_QUERY");
285 Corpse
*corpse
= GetPlayer()->GetCorpse();
289 WorldPacket
data(MSG_CORPSE_QUERY
, 1);
290 data
<< uint8(0); // corpse not found
295 int32 mapid
= corpse
->GetMapId();
296 float x
= corpse
->GetPositionX();
297 float y
= corpse
->GetPositionY();
298 float z
= corpse
->GetPositionZ();
299 int32 corpsemapid
= _player
->GetMapId();
301 if(Map
*map
= MapManager::Instance().FindMap(corpse
->GetMapId(), corpse
->GetInstanceId()))
305 if(!map
->GetEntrancePos(mapid
, x
, y
))
308 Map
*entrance_map
= MapManager::Instance().GetMap(mapid
, _player
);
312 z
= entrance_map
->GetHeight(x
, y
, MAX_HEIGHT
);
313 corpsemapid
= corpse
->GetMapId();
317 WorldPacket
data(MSG_CORPSE_QUERY
, 1+(5*4));
318 data
<< uint8(1); // corpse found
319 data
<< int32(mapid
);
323 data
<< int32(corpsemapid
);
327 void WorldSession::HandleNpcTextQueryOpcode( WorldPacket
& recv_data
)
329 CHECK_PACKET_SIZE(recv_data
,4+8);
335 sLog
.outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID
);
338 GetPlayer()->SetUInt64Value(UNIT_FIELD_TARGET
, guid
);
340 GossipText
const* pGossip
= objmgr
.GetGossipText(textID
);
342 WorldPacket
data( SMSG_NPC_TEXT_UPDATE
, 100 ); // guess size
347 for(uint32 i
= 0; i
< 8; ++i
)
350 data
<< "Greetings $N";
351 data
<< "Greetings $N";
363 std::string Text_0
[8], Text_1
[8];
364 for (int i
=0;i
<8;++i
)
366 Text_0
[i
]=pGossip
->Options
[i
].Text_0
;
367 Text_1
[i
]=pGossip
->Options
[i
].Text_1
;
370 int loc_idx
= GetSessionDbLocaleIndex();
373 NpcTextLocale
const *nl
= objmgr
.GetNpcTextLocale(textID
);
376 for (int i
=0;i
<8;++i
)
378 if (nl
->Text_0
[i
].size() > size_t(loc_idx
) && !nl
->Text_0
[i
][loc_idx
].empty())
379 Text_0
[i
]=nl
->Text_0
[i
][loc_idx
];
380 if (nl
->Text_1
[i
].size() > size_t(loc_idx
) && !nl
->Text_1
[i
][loc_idx
].empty())
381 Text_1
[i
]=nl
->Text_1
[i
][loc_idx
];
386 for (int i
=0; i
<8; ++i
)
388 data
<< pGossip
->Options
[i
].Probability
;
390 if ( Text_0
[i
].empty() )
395 if ( Text_1
[i
].empty() )
400 data
<< pGossip
->Options
[i
].Language
;
402 for(int j
= 0; j
< 3; ++j
)
404 data
<< pGossip
->Options
[i
].Emotes
[j
]._Delay
;
405 data
<< pGossip
->Options
[i
].Emotes
[j
]._Emote
;
412 sLog
.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE " );
415 void WorldSession::HandlePageTextQueryOpcode( WorldPacket
& recv_data
)
417 CHECK_PACKET_SIZE(recv_data
,4);
422 sLog
.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY for pageID '%u'", pageID
);
426 PageText
const *pPage
= sPageTextStore
.LookupEntry
<PageText
>( pageID
);
428 WorldPacket
data( SMSG_PAGE_TEXT_QUERY_RESPONSE
, 50 );
433 data
<< "Item page missing.";
439 std::string Text
= pPage
->Text
;
441 int loc_idx
= GetSessionDbLocaleIndex();
444 PageTextLocale
const *pl
= objmgr
.GetPageTextLocale(pageID
);
447 if (pl
->Text
.size() > size_t(loc_idx
) && !pl
->Text
[loc_idx
].empty())
448 Text
= pl
->Text
[loc_idx
];
453 data
<< uint32(pPage
->Next_Page
);
454 pageID
= pPage
->Next_Page
;
458 sLog
.outDebug( "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE " );