[9581] Fixed apply damage reduction to melee/ranged damage.
[getmangos.git] / src / game / ScriptCalls.h
blob7747c917f3bc09d60a3c2fac47c255b717b97383
1 /*
2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __SCRIPT_CALLS_H
20 #define __SCRIPT_CALLS_H
22 #include "Common.h"
23 #include "ObjectMgr.h"
24 #include "DBCEnums.h"
26 class Creature;
27 class CreatureAI;
28 class GameObject;
29 class Item;
30 class Player;
31 class Quest;
32 class SpellCastTargets;
33 class Map;
34 class InstanceData;
36 bool LoadScriptingModule(char const* libName = "");
37 void UnloadScriptingModule();
39 typedef void(MANGOS_IMPORT * scriptCallScriptsInit) (const ObjectMgr::ScriptNameMap &scriptNames);
40 typedef void(MANGOS_IMPORT * scriptCallScriptsFree) ();
41 typedef char const* (MANGOS_IMPORT * scriptCallScriptsVersion) ();
43 typedef bool(MANGOS_IMPORT * scriptCallGossipHello) (Player *player, Creature *_Creature );
44 typedef bool(MANGOS_IMPORT * scriptCallGOGossipHello) (Player *player, GameObject *_GO);
45 typedef bool(MANGOS_IMPORT * scriptCallQuestAccept) (Player *player, Creature *_Creature, Quest const *);
46 typedef bool(MANGOS_IMPORT * scriptCallGossipSelect)(Player *player, Creature *_Creature, uint32 sender, uint32 action);
47 typedef bool(MANGOS_IMPORT * scriptCallGOGossipSelect)(Player *player, GameObject *_GO, uint32 sender, uint32 action);
48 typedef bool(MANGOS_IMPORT * scriptCallGossipSelectWithCode)( Player *player, Creature *_Creature, uint32 sender, uint32 action, const char* sCode );
49 typedef bool(MANGOS_IMPORT * scriptCallGOGossipSelectWithCode)( Player *player, GameObject *_GO, uint32 sender, uint32 action, const char* sCode );
50 typedef bool(MANGOS_IMPORT * scriptCallQuestSelect)( Player *player, Creature *_Creature, Quest const* );
51 typedef bool(MANGOS_IMPORT * scriptCallQuestComplete)(Player *player, Creature *_Creature, Quest const*);
52 typedef uint32(MANGOS_IMPORT * scriptCallNPCDialogStatus)( Player *player, Creature *_Creature);
53 typedef uint32(MANGOS_IMPORT * scriptCallGODialogStatus)( Player *player, GameObject * _GO);
54 typedef bool(MANGOS_IMPORT * scriptCallChooseReward)( Player *player, Creature *_Creature, Quest const*, uint32 opt );
55 typedef bool(MANGOS_IMPORT * scriptCallItemHello)( Player *player, Item *, Quest const*);
56 typedef bool(MANGOS_IMPORT * scriptCallGOHello)( Player *player, GameObject * );
57 typedef bool(MANGOS_IMPORT * scriptCallAreaTrigger)( Player *player, AreaTriggerEntry const* );
58 typedef bool(MANGOS_IMPORT * scriptCallItemQuestAccept)(Player *player, Item *, Quest const*);
59 typedef bool(MANGOS_IMPORT * scriptCallGOQuestAccept)(Player *player, GameObject *, Quest const*);
60 typedef bool(MANGOS_IMPORT * scriptCallGOChooseReward)(Player *player, GameObject *, Quest const*, uint32 opt );
61 typedef bool(MANGOS_IMPORT * scriptCallItemUse) (Player *player, Item *_Item, SpellCastTargets const& targets);
62 typedef bool(MANGOS_IMPORT * scriptCallEffectDummyGameObj) (Unit *caster, uint32 spellId, SpellEffectIndex effIndex, GameObject *gameObjTarget);
63 typedef bool(MANGOS_IMPORT * scriptCallEffectDummyCreature) (Unit *caster, uint32 spellId, SpellEffectIndex effIndex, Creature *crTarget);
64 typedef bool(MANGOS_IMPORT * scriptCallEffectDummyItem) (Unit *caster, uint32 spellId, SpellEffectIndex effIndex, Item *itemTarget);
65 typedef bool(MANGOS_IMPORT * scriptCallEffectAuraDummy) (const Aura* pAura, bool apply);
66 typedef CreatureAI* (MANGOS_IMPORT * scriptCallGetAI) ( Creature *_Creature );
67 typedef InstanceData* (MANGOS_IMPORT * scriptCallCreateInstanceData) (Map *map);
69 typedef struct
71 scriptCallScriptsInit ScriptsInit;
72 scriptCallScriptsFree ScriptsFree;
73 scriptCallScriptsVersion ScriptsVersion;
75 scriptCallGossipHello GossipHello;
76 scriptCallGOGossipHello GOGossipHello;
77 scriptCallGOChooseReward GOChooseReward;
78 scriptCallQuestAccept QuestAccept;
79 scriptCallGossipSelect GossipSelect;
80 scriptCallGOGossipSelect GOGossipSelect;
81 scriptCallGossipSelectWithCode GossipSelectWithCode;
82 scriptCallGOGossipSelectWithCode GOGossipSelectWithCode;
83 scriptCallQuestSelect QuestSelect;
84 scriptCallQuestComplete QuestComplete;
85 scriptCallNPCDialogStatus NPCDialogStatus;
86 scriptCallGODialogStatus GODialogStatus;
87 scriptCallChooseReward ChooseReward;
88 scriptCallItemHello ItemHello;
89 scriptCallGOHello GOHello;
90 scriptCallAreaTrigger scriptAreaTrigger;
91 scriptCallItemQuestAccept ItemQuestAccept;
92 scriptCallGOQuestAccept GOQuestAccept;
93 scriptCallItemUse ItemUse;
94 scriptCallEffectDummyGameObj EffectDummyGameObj;
95 scriptCallEffectDummyCreature EffectDummyCreature;
96 scriptCallEffectDummyItem EffectDummyItem;
97 scriptCallEffectAuraDummy EffectAuraDummy;
98 scriptCallGetAI GetAI;
99 scriptCallCreateInstanceData CreateInstanceData;
101 MANGOS_LIBRARY_HANDLE hScriptsLib;
102 }_ScriptSet,*ScriptsSet;
104 extern ScriptsSet Script;
105 #endif