[9581] Fixed apply damage reduction to melee/ranged damage.
[getmangos.git] / src / game / ObjectMgr.h
blob8df515bc4887c235283ae9881ec114d672f9813a
1 /*
2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef _OBJECTMGR_H
20 #define _OBJECTMGR_H
22 #include "Log.h"
23 #include "Object.h"
24 #include "Bag.h"
25 #include "Creature.h"
26 #include "Player.h"
27 #include "GameObject.h"
28 #include "Corpse.h"
29 #include "QuestDef.h"
30 #include "Path.h"
31 #include "ItemPrototype.h"
32 #include "NPCHandler.h"
33 #include "Database/DatabaseEnv.h"
34 #include "Mail.h"
35 #include "Map.h"
36 #include "ObjectAccessor.h"
37 #include "ObjectGuid.h"
38 #include "Policies/Singleton.h"
39 #include "Database/SQLStorage.h"
41 #include <string>
42 #include <map>
43 #include <limits>
45 extern SQLStorage sCreatureStorage;
46 extern SQLStorage sCreatureDataAddonStorage;
47 extern SQLStorage sCreatureInfoAddonStorage;
48 extern SQLStorage sCreatureModelStorage;
49 extern SQLStorage sEquipmentStorage;
50 extern SQLStorage sGOStorage;
51 extern SQLStorage sPageTextStore;
52 extern SQLStorage sItemStorage;
53 extern SQLStorage sInstanceTemplate;
55 class Group;
56 class Guild;
57 class ArenaTeam;
58 class Path;
59 class TransportPath;
60 class Item;
62 struct GameTele
64 float position_x;
65 float position_y;
66 float position_z;
67 float orientation;
68 uint32 mapId;
69 std::string name;
70 std::wstring wnameLow;
73 typedef UNORDERED_MAP<uint32, GameTele > GameTeleMap;
75 struct ScriptInfo
77 uint32 id;
78 uint32 delay;
79 uint32 command;
80 uint32 datalong;
81 uint32 datalong2;
82 int32 dataint;
83 float x;
84 float y;
85 float z;
86 float o;
89 typedef std::multimap<uint32, ScriptInfo> ScriptMap;
90 typedef std::map<uint32, ScriptMap > ScriptMapMap;
91 extern ScriptMapMap sQuestEndScripts;
92 extern ScriptMapMap sQuestStartScripts;
93 extern ScriptMapMap sSpellScripts;
94 extern ScriptMapMap sGameObjectScripts;
95 extern ScriptMapMap sEventScripts;
96 extern ScriptMapMap sGossipScripts;
98 struct SpellClickInfo
100 uint32 spellId;
101 uint32 questStart; // quest start (quest must be active or rewarded for spell apply)
102 uint32 questEnd; // quest end (quest don't must be rewarded for spell apply)
103 bool questStartCanActive; // if true then quest start can be active (not only rewarded)
104 uint8 castFlags;
106 // helpers
107 bool IsFitToRequirements(Player const* player) const;
110 typedef std::multimap<uint32, SpellClickInfo> SpellClickInfoMap;
111 typedef std::pair<SpellClickInfoMap::const_iterator,SpellClickInfoMap::const_iterator> SpellClickInfoMapBounds;
113 struct AreaTrigger
115 uint8 requiredLevel;
116 uint32 requiredItem;
117 uint32 requiredItem2;
118 uint32 heroicKey;
119 uint32 heroicKey2;
120 uint32 requiredQuest;
121 uint32 requiredQuestHeroic;
122 std::string requiredFailedText;
123 uint32 target_mapId;
124 float target_X;
125 float target_Y;
126 float target_Z;
127 float target_Orientation;
130 typedef std::set<uint32> CellGuidSet;
131 typedef std::map<uint32/*player guid*/,uint32/*instance*/> CellCorpseSet;
132 struct CellObjectGuids
134 CellGuidSet creatures;
135 CellGuidSet gameobjects;
136 CellCorpseSet corpses;
138 typedef UNORDERED_MAP<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap;
139 typedef UNORDERED_MAP<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids;
141 typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
144 // mangos string ranges
145 #define MIN_MANGOS_STRING_ID 1 // 'mangos_string'
146 #define MAX_MANGOS_STRING_ID 2000000000
147 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID // 'db_script_string'
148 #define MAX_DB_SCRIPT_STRING_ID 2000010000
149 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
150 #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
152 struct MangosStringLocale
154 std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index
157 typedef UNORDERED_MAP<uint32,CreatureData> CreatureDataMap;
158 typedef UNORDERED_MAP<uint32,GameObjectData> GameObjectDataMap;
159 typedef UNORDERED_MAP<uint32,CreatureLocale> CreatureLocaleMap;
160 typedef UNORDERED_MAP<uint32,GameObjectLocale> GameObjectLocaleMap;
161 typedef UNORDERED_MAP<uint32,ItemLocale> ItemLocaleMap;
162 typedef UNORDERED_MAP<uint32,QuestLocale> QuestLocaleMap;
163 typedef UNORDERED_MAP<uint32,NpcTextLocale> NpcTextLocaleMap;
164 typedef UNORDERED_MAP<uint32,PageTextLocale> PageTextLocaleMap;
165 typedef UNORDERED_MAP<int32,MangosStringLocale> MangosStringLocaleMap;
166 typedef UNORDERED_MAP<uint32,GossipMenuItemsLocale> GossipMenuItemsLocaleMap;
167 typedef UNORDERED_MAP<uint32,PointOfInterestLocale> PointOfInterestLocaleMap;
169 typedef std::multimap<uint32,uint32> QuestRelations;
170 typedef std::multimap<uint32,ItemRequiredTarget> ItemRequiredTargetMap;
171 typedef std::pair<ItemRequiredTargetMap::const_iterator, ItemRequiredTargetMap::const_iterator> ItemRequiredTargetMapBounds;
173 struct PetLevelInfo
175 PetLevelInfo() : health(0), mana(0) { for(int i=0; i < MAX_STATS; ++i ) stats[i] = 0; }
177 uint16 stats[MAX_STATS];
178 uint16 health;
179 uint16 mana;
180 uint16 armor;
183 struct MailLevelReward
185 MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) {}
186 MailLevelReward(uint32 _raceMask, uint32 _mailTemplateId, uint32 _senderEntry) : raceMask(_raceMask), mailTemplateId(_mailTemplateId), senderEntry(_senderEntry) {}
188 uint32 raceMask;
189 uint32 mailTemplateId;
190 uint32 senderEntry;
193 typedef std::list<MailLevelReward> MailLevelRewardList;
194 typedef UNORDERED_MAP<uint8,MailLevelRewardList> MailLevelRewardMap;
196 struct ReputationOnKillEntry
198 uint32 repfaction1;
199 uint32 repfaction2;
200 bool is_teamaward1;
201 uint32 reputation_max_cap1;
202 int32 repvalue1;
203 bool is_teamaward2;
204 uint32 reputation_max_cap2;
205 int32 repvalue2;
206 bool team_dependent;
209 struct PointOfInterest
211 uint32 entry;
212 float x;
213 float y;
214 uint32 icon;
215 uint32 flags;
216 uint32 data;
217 std::string icon_name;
220 struct GossipMenuItems
222 uint32 menu_id;
223 uint32 id;
224 uint8 option_icon;
225 std::string option_text;
226 uint32 option_id;
227 uint32 npc_option_npcflag;
228 uint32 action_menu_id;
229 uint32 action_poi_id;
230 uint32 action_script_id;
231 bool box_coded;
232 uint32 box_money;
233 std::string box_text;
234 uint16 cond_1;
235 uint16 cond_2;
236 uint16 cond_3;
239 struct GossipMenus
241 uint32 entry;
242 uint32 text_id;
243 uint16 cond_1;
244 uint16 cond_2;
247 typedef std::multimap<uint32,GossipMenus> GossipMenusMap;
248 typedef std::pair<GossipMenusMap::const_iterator, GossipMenusMap::const_iterator> GossipMenusMapBounds;
249 typedef std::multimap<uint32,GossipMenuItems> GossipMenuItemsMap;
250 typedef std::pair<GossipMenuItemsMap::const_iterator, GossipMenuItemsMap::const_iterator> GossipMenuItemsMapBounds;
252 struct QuestPOIPoint
254 int32 x;
255 int32 y;
257 QuestPOIPoint() : x(0), y(0) {}
258 QuestPOIPoint(int32 _x, int32 _y) : x(_x), y(_y) {}
261 struct QuestPOI
263 int32 ObjectiveIndex;
264 uint32 MapId;
265 uint32 Unk1;
266 uint32 Unk2;
267 uint32 Unk3;
268 uint32 Unk4;
269 std::vector<QuestPOIPoint> points;
271 QuestPOI() : ObjectiveIndex(0), MapId(0), Unk1(0), Unk2(0), Unk3(0), Unk4(0) {}
272 QuestPOI(int32 objIndex, uint32 mapId, uint32 unk1, uint32 unk2, uint32 unk3, uint32 unk4) : ObjectiveIndex(objIndex), MapId(mapId), Unk1(unk1), Unk2(unk2), Unk3(unk3), Unk4(unk4) {}
275 typedef std::vector<QuestPOI> QuestPOIVector;
276 typedef UNORDERED_MAP<uint32, QuestPOIVector> QuestPOIMap;
278 #define WEATHER_SEASONS 4
279 struct WeatherSeasonChances
281 uint32 rainChance;
282 uint32 snowChance;
283 uint32 stormChance;
286 struct WeatherZoneChances
288 WeatherSeasonChances data[WEATHER_SEASONS];
291 struct GraveYardData
293 uint32 safeLocId;
294 uint32 team;
296 typedef std::multimap<uint32,GraveYardData> GraveYardMap;
298 enum ConditionType
299 { // value1 value2 for the Condition enumed
300 CONDITION_NONE = 0, // 0 0
301 CONDITION_AURA = 1, // spell_id effindex
302 CONDITION_ITEM = 2, // item_id count
303 CONDITION_ITEM_EQUIPPED = 3, // item_id 0
304 CONDITION_ZONEID = 4, // zone_id 0
305 CONDITION_REPUTATION_RANK = 5, // faction_id min_rank
306 CONDITION_TEAM = 6, // player_team 0, (469 - Alliance 67 - Horde)
307 CONDITION_SKILL = 7, // skill_id skill_value
308 CONDITION_QUESTREWARDED = 8, // quest_id 0
309 CONDITION_QUESTTAKEN = 9, // quest_id 0, for condition true while quest active.
310 CONDITION_AD_COMMISSION_AURA = 10, // 0 0, for condition true while one from AD commission aura active
311 CONDITION_NO_AURA = 11, // spell_id effindex
312 CONDITION_ACTIVE_EVENT = 12, // event_id 0
313 CONDITION_AREA_FLAG = 13, // area_flag area_flag_not
314 CONDITION_RACE_CLASS = 14, // race_mask class_mask
315 CONDITION_LEVEL = 15, // player_level 0, 1 or 2 (0: equal to, 1: equal or higher than, 2: equal or less than)
316 CONDITION_NOITEM = 16, // item_id count
319 #define MAX_CONDITION 17 // maximum value in ConditionType enum
321 struct PlayerCondition
323 ConditionType condition; // additional condition type
324 uint32 value1; // data for the condition - see ConditionType definition
325 uint32 value2;
327 PlayerCondition(uint8 _condition = 0, uint32 _value1 = 0, uint32 _value2 = 0)
328 : condition(ConditionType(_condition)), value1(_value1), value2(_value2) {}
330 static bool IsValid(ConditionType condition, uint32 value1, uint32 value2);
331 // Checks correctness of values
332 bool Meets(Player const * APlayer) const; // Checks if the player meets the condition
333 bool operator == (PlayerCondition const& lc) const
335 return (lc.condition == condition && lc.value1 == value1 && lc.value2 == value2);
339 // NPC gossip text id
340 typedef UNORDERED_MAP<uint32, uint32> CacheNpcTextIdMap;
342 typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemMap;
343 typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellMap;
345 enum SkillRangeType
347 SKILL_RANGE_LANGUAGE, // 300..300
348 SKILL_RANGE_LEVEL, // 1..max skill for level
349 SKILL_RANGE_MONO, // 1..1, grey monolite bar
350 SKILL_RANGE_RANK, // 1..skill for known rank
351 SKILL_RANGE_NONE, // 0..0 always
354 SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial);
356 #define MAX_PLAYER_NAME 12 // max allowed by client name length
357 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
358 #define MAX_PET_NAME 12 // max allowed by client name length
359 #define MAX_CHARTER_NAME 24 // max allowed by client name length
361 bool normalizePlayerName(std::string& name);
363 struct MANGOS_DLL_SPEC LanguageDesc
365 Language lang_id;
366 uint32 spell_id;
367 uint32 skill_id;
370 extern LanguageDesc lang_description[LANGUAGES_COUNT];
371 MANGOS_DLL_SPEC LanguageDesc const* GetLanguageDescByID(uint32 lang);
373 class PlayerDumpReader;
375 template<typename T>
376 class IdGenerator
378 public: // constructors
379 explicit IdGenerator(char const* _name) : m_name(_name), m_nextGuid(1) {}
381 public: // modifiers
382 void Set(T val) { m_nextGuid = val; }
383 T Generate();
385 public: // accessors
386 T GetNextAfterMaxUsed() const { return m_nextGuid; }
388 private: // fields
389 char const* m_name;
390 T m_nextGuid;
393 class ObjectMgr
395 friend class PlayerDumpReader;
397 public:
398 ObjectMgr();
399 ~ObjectMgr();
401 typedef UNORDERED_MAP<uint32, Item*> ItemMap;
403 typedef UNORDERED_MAP<uint32, Group*> GroupMap;
405 typedef UNORDERED_MAP<uint32, Guild*> GuildMap;
407 typedef UNORDERED_MAP<uint32, ArenaTeam*> ArenaTeamMap;
409 typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
411 typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerMap;
413 typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap;
415 typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
416 typedef UNORDERED_MAP<uint32, PointOfInterest> PointOfInterestMap;
418 typedef UNORDERED_MAP<uint32, WeatherZoneChances> WeatherZoneMap;
420 typedef std::vector<std::string> ScriptNameMap;
422 Player* GetPlayer(const char* name) const { return ObjectAccessor::FindPlayerByName(name);}
423 Player* GetPlayer(ObjectGuid guid) const { return ObjectAccessor::FindPlayer(guid); }
425 static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); }
427 void LoadGameobjectInfo();
428 void AddGameobjectInfo(GameObjectInfo *goinfo);
430 void PackGroupIds();
431 Group* GetGroupById(uint32 id) const;
432 void AddGroup(Group* group);
433 void RemoveGroup(Group* group);
435 Guild* GetGuildByLeader(uint64 const&guid) const;
436 Guild* GetGuildById(uint32 GuildId) const;
437 Guild* GetGuildByName(const std::string& guildname) const;
438 std::string GetGuildNameById(uint32 GuildId) const;
439 void AddGuild(Guild* guild);
440 void RemoveGuild(uint32 Id);
442 ArenaTeam* GetArenaTeamById(uint32 arenateamid) const;
443 ArenaTeam* GetArenaTeamByName(const std::string& arenateamname) const;
444 ArenaTeam* GetArenaTeamByCaptain(uint64 const& guid) const;
445 void AddArenaTeam(ArenaTeam* arenaTeam);
446 void RemoveArenaTeam(uint32 Id);
447 ArenaTeamMap::iterator GetArenaTeamMapBegin() { return mArenaTeamMap.begin(); }
448 ArenaTeamMap::iterator GetArenaTeamMapEnd() { return mArenaTeamMap.end(); }
450 static CreatureInfo const *GetCreatureTemplate( uint32 id );
451 CreatureModelInfo const *GetCreatureModelInfo( uint32 modelid );
452 CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id);
453 uint32 ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data = NULL);
454 EquipmentInfo const *GetEquipmentInfo( uint32 entry );
455 static CreatureDataAddon const *GetCreatureAddon( uint32 lowguid )
457 return sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(lowguid);
460 static CreatureDataAddon const *GetCreatureTemplateAddon( uint32 entry )
462 return sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(entry);
465 static ItemPrototype const* GetItemPrototype(uint32 id) { return sItemStorage.LookupEntry<ItemPrototype>(id); }
467 static InstanceTemplate const* GetInstanceTemplate(uint32 map)
469 return sInstanceTemplate.LookupEntry<InstanceTemplate>(map);
472 PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint32 level) const;
474 PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const
476 if(class_ >= MAX_CLASSES) return NULL;
477 return &playerClassInfo[class_];
479 void GetPlayerClassLevelInfo(uint32 class_,uint32 level, PlayerClassLevelInfo* info) const;
481 PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const
483 if(race >= MAX_RACES) return NULL;
484 if(class_ >= MAX_CLASSES) return NULL;
485 PlayerInfo const* info = &playerInfo[race][class_];
486 if(info->displayId_m==0 || info->displayId_f==0) return NULL;
487 return info;
489 void GetPlayerLevelInfo(uint32 race, uint32 class_,uint32 level, PlayerLevelInfo* info) const;
491 uint64 GetPlayerGUIDByName(std::string name) const;
492 bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const;
493 uint32 GetPlayerTeamByGUID(const uint64 &guid) const;
494 uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const;
495 uint32 GetPlayerAccountIdByPlayerName(const std::string& name) const;
497 uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team );
498 void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost);
499 uint32 GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_alt_team = false);
500 void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds );
501 void GetTransportPathNodes( uint32 path, TransportPath &pathnodes );
503 Quest const* GetQuestTemplate(uint32 quest_id) const
505 QuestMap::const_iterator itr = mQuestTemplates.find(quest_id);
506 return itr != mQuestTemplates.end() ? itr->second : NULL;
508 QuestMap const& GetQuestTemplates() const { return mQuestTemplates; }
510 uint32 GetQuestForAreaTrigger(uint32 Trigger_ID) const
512 QuestAreaTriggerMap::const_iterator itr = mQuestAreaTriggerMap.find(Trigger_ID);
513 if(itr != mQuestAreaTriggerMap.end())
514 return itr->second;
515 return 0;
517 bool IsTavernAreaTrigger(uint32 Trigger_ID) const
519 return mTavernAreaTriggerSet.find(Trigger_ID) != mTavernAreaTriggerSet.end();
522 bool IsGameObjectForQuests(uint32 entry) const
524 return mGameObjectForQuestSet.find(entry) != mGameObjectForQuestSet.end();
527 GossipText const* GetGossipText(uint32 Text_ID) const;
529 WorldSafeLocsEntry const *GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team);
530 bool AddGraveYardLink(uint32 id, uint32 zone, uint32 team, bool inDB = true);
531 void LoadGraveyardZones();
532 GraveYardData const* FindGraveYardData(uint32 id, uint32 zone);
534 AreaTrigger const* GetAreaTrigger(uint32 trigger) const
536 AreaTriggerMap::const_iterator itr = mAreaTriggers.find( trigger );
537 if( itr != mAreaTriggers.end( ) )
538 return &itr->second;
539 return NULL;
542 AreaTrigger const* GetGoBackTrigger(uint32 Map) const;
543 AreaTrigger const* GetMapEntranceTrigger(uint32 Map) const;
545 uint32 GetAreaTriggerScriptId(uint32 trigger_id);
547 ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const
549 RepOnKillMap::const_iterator itr = mRepOnKill.find(id);
550 if(itr != mRepOnKill.end())
551 return &itr->second;
552 return NULL;
555 PointOfInterest const* GetPointOfInterest(uint32 id) const
557 PointOfInterestMap::const_iterator itr = mPointsOfInterest.find(id);
558 if(itr != mPointsOfInterest.end())
559 return &itr->second;
560 return NULL;
563 QuestPOIVector const* GetQuestPOIVector(uint32 questId)
565 QuestPOIMap::const_iterator itr = mQuestPOIMap.find(questId);
566 if(itr != mQuestPOIMap.end())
567 return &itr->second;
568 return NULL;
571 void LoadGuilds();
572 void LoadArenaTeams();
573 void LoadGroups();
574 void LoadQuests();
575 void LoadQuestRelations()
577 LoadGameobjectQuestRelations();
578 LoadGameobjectInvolvedRelations();
579 LoadCreatureQuestRelations();
580 LoadCreatureInvolvedRelations();
582 void LoadGameobjectQuestRelations();
583 void LoadGameobjectInvolvedRelations();
584 void LoadCreatureQuestRelations();
585 void LoadCreatureInvolvedRelations();
587 QuestRelations mGOQuestRelations;
588 QuestRelations mGOQuestInvolvedRelations;
589 QuestRelations mCreatureQuestRelations;
590 QuestRelations mCreatureQuestInvolvedRelations;
592 void LoadGameObjectScripts();
593 void LoadQuestEndScripts();
594 void LoadQuestStartScripts();
595 void LoadEventScripts();
596 void LoadSpellScripts();
597 void LoadGossipScripts();
599 bool LoadMangosStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value);
600 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase,"mangos_string",MIN_MANGOS_STRING_ID,MAX_MANGOS_STRING_ID); }
601 void LoadDbScriptStrings();
602 void LoadCreatureLocales();
603 void LoadCreatureTemplates();
604 void LoadCreatures();
605 void LoadCreatureRespawnTimes();
606 void LoadCreatureAddons();
607 void LoadCreatureModelInfo();
608 void LoadEquipmentTemplates();
609 void LoadGameObjectLocales();
610 void LoadGameobjects();
611 void LoadGameobjectRespawnTimes();
612 void LoadItemPrototypes();
613 void LoadItemRequiredTarget();
614 void LoadItemLocales();
615 void LoadQuestLocales();
616 void LoadNpcTextLocales();
617 void LoadPageTextLocales();
618 void LoadGossipMenuItemsLocales();
619 void LoadPointOfInterestLocales();
620 void LoadInstanceTemplate();
621 void LoadMailLevelRewards();
623 void LoadGossipText();
625 void LoadAreaTriggerTeleports();
626 void LoadQuestAreaTriggers();
627 void LoadAreaTriggerScripts();
628 void LoadTavernAreaTriggers();
629 void LoadGameObjectForQuests();
631 void LoadItemTexts();
632 void LoadPageTexts();
634 void LoadPlayerInfo();
635 void LoadPetLevelInfo();
636 void LoadExplorationBaseXP();
637 void LoadPetNames();
638 void LoadPetNumber();
639 void LoadCorpses();
640 void LoadFishingBaseSkillLevel();
642 void LoadReputationOnKill();
643 void LoadPointsOfInterest();
644 void LoadQuestPOI();
646 void LoadNPCSpellClickSpells();
648 void LoadWeatherZoneChances();
649 void LoadGameTele();
651 void LoadNpcTextId();
653 void LoadGossipMenu();
654 void LoadGossipMenuItems();
656 void LoadVendors();
657 void LoadTrainerSpell();
659 std::string GeneratePetName(uint32 entry);
660 uint32 GetBaseXP(uint32 level) const;
661 uint32 GetXPForLevel(uint32 level) const;
662 uint32 GetXPForPetLevel(uint32 level) const { return GetXPForLevel(level)/20; }
664 int32 GetFishingBaseSkillLevel(uint32 entry) const
666 FishingBaseSkillMap::const_iterator itr = mFishingBaseForArea.find(entry);
667 return itr != mFishingBaseForArea.end() ? itr->second : 0;
670 void ReturnOrDeleteOldMails(bool serverUp);
672 void SetHighestGuids();
673 uint32 GenerateLowGuid(HighGuid guidhigh);
674 uint32 GenerateArenaTeamId() { return m_ArenaTeamIds.Generate(); }
675 uint32 GenerateAuctionID() { return m_AuctionIds.Generate(); }
676 uint64 GenerateEquipmentSetGuid() { return m_EquipmentSetIds.Generate(); }
677 uint32 GenerateGuildId() { return m_GuildIds.Generate(); }
678 uint32 GenerateGroupId() { return m_GroupIds.Generate(); }
679 uint32 GenerateItemTextID() { return m_ItemGuids.Generate(); }
680 uint32 GenerateMailID() { return m_MailIds.Generate(); }
681 uint32 GeneratePetNumber() { return m_PetNumbers.Generate(); }
683 uint32 CreateItemText(std::string text);
684 void AddItemText(uint32 itemTextId, std::string text) { mItemTexts[itemTextId] = text; }
685 std::string GetItemText( uint32 id )
687 ItemTextMap::const_iterator itr = mItemTexts.find( id );
688 if ( itr != mItemTexts.end() )
689 return itr->second;
690 else
691 return "There is no info for this item";
694 typedef std::multimap<int32, uint32> ExclusiveQuestGroups;
695 ExclusiveQuestGroups mExclusiveQuestGroups;
697 MailLevelReward const* GetMailLevelReward(uint32 level,uint32 raceMask)
699 MailLevelRewardMap::const_iterator map_itr = m_mailLevelRewardMap.find(level);
700 if (map_itr == m_mailLevelRewardMap.end())
701 return NULL;
703 for(MailLevelRewardList::const_iterator set_itr = map_itr->second.begin(); set_itr != map_itr->second.end(); ++set_itr)
704 if (set_itr->raceMask & raceMask)
705 return &*set_itr;
707 return NULL;
710 WeatherZoneChances const* GetWeatherChances(uint32 zone_id) const
712 WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id);
713 if(itr != mWeatherZoneMap.end())
714 return &itr->second;
715 else
716 return NULL;
719 CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id)
721 return mMapObjectGuids[MAKE_PAIR32(mapid,spawnMode)][cell_id];
724 CreatureData const* GetCreatureData(uint32 guid) const
726 CreatureDataMap::const_iterator itr = mCreatureDataMap.find(guid);
727 if(itr==mCreatureDataMap.end()) return NULL;
728 return &itr->second;
730 CreatureData& NewOrExistCreatureData(uint32 guid) { return mCreatureDataMap[guid]; }
731 void DeleteCreatureData(uint32 guid);
732 CreatureLocale const* GetCreatureLocale(uint32 entry) const
734 CreatureLocaleMap::const_iterator itr = mCreatureLocaleMap.find(entry);
735 if(itr==mCreatureLocaleMap.end()) return NULL;
736 return &itr->second;
738 GameObjectLocale const* GetGameObjectLocale(uint32 entry) const
740 GameObjectLocaleMap::const_iterator itr = mGameObjectLocaleMap.find(entry);
741 if(itr==mGameObjectLocaleMap.end()) return NULL;
742 return &itr->second;
744 ItemLocale const* GetItemLocale(uint32 entry) const
746 ItemLocaleMap::const_iterator itr = mItemLocaleMap.find(entry);
747 if(itr==mItemLocaleMap.end()) return NULL;
748 return &itr->second;
750 QuestLocale const* GetQuestLocale(uint32 entry) const
752 QuestLocaleMap::const_iterator itr = mQuestLocaleMap.find(entry);
753 if(itr==mQuestLocaleMap.end()) return NULL;
754 return &itr->second;
756 NpcTextLocale const* GetNpcTextLocale(uint32 entry) const
758 NpcTextLocaleMap::const_iterator itr = mNpcTextLocaleMap.find(entry);
759 if(itr==mNpcTextLocaleMap.end()) return NULL;
760 return &itr->second;
762 PageTextLocale const* GetPageTextLocale(uint32 entry) const
764 PageTextLocaleMap::const_iterator itr = mPageTextLocaleMap.find(entry);
765 if(itr==mPageTextLocaleMap.end()) return NULL;
766 return &itr->second;
768 GossipMenuItemsLocale const* GetGossipMenuItemsLocale(uint32 entry) const
770 GossipMenuItemsLocaleMap::const_iterator itr = mGossipMenuItemsLocaleMap.find(entry);
771 if(itr==mGossipMenuItemsLocaleMap.end()) return NULL;
772 return &itr->second;
774 PointOfInterestLocale const* GetPointOfInterestLocale(uint32 poi_id) const
776 PointOfInterestLocaleMap::const_iterator itr = mPointOfInterestLocaleMap.find(poi_id);
777 if(itr==mPointOfInterestLocaleMap.end()) return NULL;
778 return &itr->second;
781 GameObjectData const* GetGOData(uint32 guid) const
783 GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid);
784 if(itr==mGameObjectDataMap.end()) return NULL;
785 return &itr->second;
787 GameObjectData& NewGOData(uint32 guid) { return mGameObjectDataMap[guid]; }
788 void DeleteGOData(uint32 guid);
790 MangosStringLocale const* GetMangosStringLocale(int32 entry) const
792 MangosStringLocaleMap::const_iterator itr = mMangosStringLocaleMap.find(entry);
793 if(itr==mMangosStringLocaleMap.end()) return NULL;
794 return &itr->second;
796 const char *GetMangosString(int32 entry, int locale_idx) const;
797 const char *GetMangosStringForDBCLocale(int32 entry) const { return GetMangosString(entry,DBCLocaleIndex); }
798 int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
799 void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); }
801 void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance);
802 void DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid);
804 time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance) { return mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)]; }
805 void SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t);
806 time_t GetGORespawnTime(uint32 loguid, uint32 instance) { return mGORespawnTimes[MAKE_PAIR64(loguid,instance)]; }
807 void SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t);
808 void DeleteRespawnTimeForInstance(uint32 instance);
810 // grid objects
811 void AddCreatureToGrid(uint32 guid, CreatureData const* data);
812 void RemoveCreatureFromGrid(uint32 guid, CreatureData const* data);
813 void AddGameobjectToGrid(uint32 guid, GameObjectData const* data);
814 void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data);
816 // reserved names
817 void LoadReservedPlayersNames();
818 bool IsReservedName(const std::string& name) const;
820 // name with valid structure and symbols
821 static uint8 CheckPlayerName( const std::string& name, bool create = false );
822 static PetNameInvalidReason CheckPetName( const std::string& name );
823 static bool IsValidCharterName( const std::string& name );
825 static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names);
827 int GetIndexForLocale(LocaleConstant loc);
828 LocaleConstant GetLocaleForIndex(int i);
830 uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2);
831 bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const
833 if(condition_id >= mConditions.size())
834 return false;
836 return mConditions[condition_id].Meets(player);
839 GameTele const* GetGameTele(uint32 id) const
841 GameTeleMap::const_iterator itr = m_GameTeleMap.find(id);
842 if(itr==m_GameTeleMap.end()) return NULL;
843 return &itr->second;
845 GameTele const* GetGameTele(const std::string& name) const;
846 GameTeleMap const& GetGameTeleMap() const { return m_GameTeleMap; }
847 bool AddGameTele(GameTele& data);
848 bool DeleteGameTele(const std::string& name);
850 uint32 GetNpcGossip(uint32 entry) const
852 CacheNpcTextIdMap::const_iterator iter = m_mCacheNpcTextIdMap.find(entry);
853 if(iter == m_mCacheNpcTextIdMap.end())
854 return 0;
856 return iter->second;
859 TrainerSpellData const* GetNpcTrainerSpells(uint32 entry) const
861 CacheTrainerSpellMap::const_iterator iter = m_mCacheTrainerSpellMap.find(entry);
862 if(iter == m_mCacheTrainerSpellMap.end())
863 return NULL;
865 return &iter->second;
868 VendorItemData const* GetNpcVendorItemList(uint32 entry) const
870 CacheVendorItemMap::const_iterator iter = m_mCacheVendorItemMap.find(entry);
871 if(iter == m_mCacheVendorItemMap.end())
872 return NULL;
874 return &iter->second;
876 void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost);
877 bool RemoveVendorItem(uint32 entry,uint32 item);
878 bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL ) const;
880 void LoadScriptNames();
881 ScriptNameMap &GetScriptNames() { return m_scriptNames; }
882 const char * GetScriptName(uint32 id) { return id < m_scriptNames.size() ? m_scriptNames[id].c_str() : ""; }
883 uint32 GetScriptId(const char *name);
885 int GetOrNewIndexForLocale(LocaleConstant loc);
887 SpellClickInfoMapBounds GetSpellClickInfoMapBounds(uint32 creature_id) const
889 return SpellClickInfoMapBounds(mSpellClickInfoMap.lower_bound(creature_id),mSpellClickInfoMap.upper_bound(creature_id));
892 ItemRequiredTargetMapBounds GetItemRequiredTargetMapBounds(uint32 uiItemEntry) const
894 return ItemRequiredTargetMapBounds(m_ItemRequiredTarget.lower_bound(uiItemEntry),m_ItemRequiredTarget.upper_bound(uiItemEntry));
897 GossipMenusMapBounds GetGossipMenusMapBounds(uint32 uiMenuId) const
899 return GossipMenusMapBounds(m_mGossipMenusMap.lower_bound(uiMenuId),m_mGossipMenusMap.upper_bound(uiMenuId));
902 GossipMenuItemsMapBounds GetGossipMenuItemsMapBounds(uint32 uiMenuId) const
904 return GossipMenuItemsMapBounds(m_mGossipMenuItemsMap.lower_bound(uiMenuId),m_mGossipMenuItemsMap.upper_bound(uiMenuId));
907 protected:
909 // first free id for selected id type
910 IdGenerator<uint32> m_ArenaTeamIds;
911 IdGenerator<uint32> m_AuctionIds;
912 IdGenerator<uint64> m_EquipmentSetIds;
913 IdGenerator<uint32> m_GuildIds;
914 IdGenerator<uint32> m_ItemTextIds;
915 IdGenerator<uint32> m_MailIds;
916 IdGenerator<uint32> m_PetNumbers;
917 IdGenerator<uint32> m_GroupIds;
919 // first free low guid for selected guid type
920 ObjectGuidGenerator<HIGHGUID_PLAYER> m_CharGuids;
921 ObjectGuidGenerator<HIGHGUID_UNIT> m_CreatureGuids;
922 ObjectGuidGenerator<HIGHGUID_ITEM> m_ItemGuids;
923 ObjectGuidGenerator<HIGHGUID_GAMEOBJECT> m_GameobjectGuids;
924 ObjectGuidGenerator<HIGHGUID_CORPSE> m_CorpseGuids;
926 QuestMap mQuestTemplates;
928 typedef UNORDERED_MAP<uint32, GossipText> GossipTextMap;
929 typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap;
930 typedef UNORDERED_MAP<uint32, std::string> ItemTextMap;
931 typedef std::set<uint32> TavernAreaTriggerSet;
932 typedef std::set<uint32> GameObjectForQuestSet;
934 GroupMap mGroupMap;
935 GuildMap mGuildMap;
936 ArenaTeamMap mArenaTeamMap;
938 ItemTextMap mItemTexts;
940 QuestAreaTriggerMap mQuestAreaTriggerMap;
941 TavernAreaTriggerSet mTavernAreaTriggerSet;
942 GameObjectForQuestSet mGameObjectForQuestSet;
943 GossipTextMap mGossipText;
944 AreaTriggerMap mAreaTriggers;
945 AreaTriggerScriptMap mAreaTriggerScripts;
947 RepOnKillMap mRepOnKill;
949 GossipMenusMap m_mGossipMenusMap;
950 GossipMenuItemsMap m_mGossipMenuItemsMap;
951 PointOfInterestMap mPointsOfInterest;
953 QuestPOIMap mQuestPOIMap;
955 WeatherZoneMap mWeatherZoneMap;
957 //character reserved names
958 typedef std::set<std::wstring> ReservedNamesMap;
959 ReservedNamesMap m_ReservedNames;
961 GraveYardMap mGraveYardMap;
963 GameTeleMap m_GameTeleMap;
965 ScriptNameMap m_scriptNames;
967 SpellClickInfoMap mSpellClickInfoMap;
969 ItemRequiredTargetMap m_ItemRequiredTarget;
971 typedef std::vector<LocaleConstant> LocalForIndex;
972 LocalForIndex m_LocalForIndex;
974 int DBCLocaleIndex;
976 private:
977 void LoadScripts(ScriptMapMap& scripts, char const* tablename);
978 void CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids);
979 void LoadCreatureAddons(SQLStorage& creatureaddons, char const* entryName, char const* comment);
980 void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr);
981 void LoadQuestRelationsHelper(QuestRelations& map,char const* table);
983 MailLevelRewardMap m_mailLevelRewardMap;
985 typedef std::map<uint32,PetLevelInfo*> PetLevelInfoMap;
986 // PetLevelInfoMap[creature_id][level]
987 PetLevelInfoMap petInfo; // [creature_id][level]
989 PlayerClassInfo playerClassInfo[MAX_CLASSES];
991 void BuildPlayerLevelInfo(uint8 race, uint8 class_, uint8 level, PlayerLevelInfo* plinfo) const;
992 PlayerInfo playerInfo[MAX_RACES][MAX_CLASSES];
994 typedef std::vector<uint32> PlayerXPperLevel; // [level]
995 PlayerXPperLevel mPlayerXPperLevel;
997 typedef std::map<uint32,uint32> BaseXPMap; // [area level][base xp]
998 BaseXPMap mBaseXPTable;
1000 typedef std::map<uint32,int32> FishingBaseSkillMap; // [areaId][base skill level]
1001 FishingBaseSkillMap mFishingBaseForArea;
1003 typedef std::map<uint32,std::vector<std::string> > HalfNameMap;
1004 HalfNameMap PetHalfName0;
1005 HalfNameMap PetHalfName1;
1007 MapObjectGuids mMapObjectGuids;
1008 CreatureDataMap mCreatureDataMap;
1009 CreatureLocaleMap mCreatureLocaleMap;
1010 GameObjectDataMap mGameObjectDataMap;
1011 GameObjectLocaleMap mGameObjectLocaleMap;
1012 ItemLocaleMap mItemLocaleMap;
1013 QuestLocaleMap mQuestLocaleMap;
1014 NpcTextLocaleMap mNpcTextLocaleMap;
1015 PageTextLocaleMap mPageTextLocaleMap;
1016 MangosStringLocaleMap mMangosStringLocaleMap;
1017 GossipMenuItemsLocaleMap mGossipMenuItemsLocaleMap;
1018 PointOfInterestLocaleMap mPointOfInterestLocaleMap;
1019 RespawnTimes mCreatureRespawnTimes;
1020 RespawnTimes mGORespawnTimes;
1022 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
1023 typedef std::vector<PlayerCondition> ConditionStore;
1024 ConditionStore mConditions;
1026 CacheNpcTextIdMap m_mCacheNpcTextIdMap;
1027 CacheVendorItemMap m_mCacheVendorItemMap;
1028 CacheTrainerSpellMap m_mCacheTrainerSpellMap;
1031 #define sObjectMgr MaNGOS::Singleton<ObjectMgr>::Instance()
1033 // scripting access functions
1034 MANGOS_DLL_SPEC bool LoadMangosStrings(DatabaseType& db, char const* table,int32 start_value = MAX_CREATURE_AI_TEXT_STRING_ID, int32 end_value = std::numeric_limits<int32>::min());
1035 MANGOS_DLL_SPEC uint32 GetAreaTriggerScriptId(uint32 trigger_id);
1036 MANGOS_DLL_SPEC uint32 GetScriptId(const char *name);
1037 MANGOS_DLL_SPEC ObjectMgr::ScriptNameMap& GetScriptNames();
1038 MANGOS_DLL_SPEC CreatureInfo const* GetCreatureTemplateStore(uint32 entry);
1039 MANGOS_DLL_SPEC Quest const* GetQuestTemplateStore(uint32 entry);
1041 #endif