[9581] Fixed apply damage reduction to melee/ranged damage.
[getmangos.git] / src / game / InstanceData.cpp
blob9b55a3c4a386bd75d452332768aa309b66cebe0c
1 /*
2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "InstanceData.h"
20 #include "Database/DatabaseEnv.h"
21 #include "Map.h"
22 #include "Log.h"
24 void InstanceData::SaveToDB()
26 if(!Save()) return;
27 std::string data = Save();
28 CharacterDatabase.escape_string(data);
29 CharacterDatabase.PExecute("UPDATE instance SET data = '%s' WHERE id = '%d'", data.c_str(), instance->GetInstanceId());
32 bool InstanceData::CheckAchievementCriteriaMeet( uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ /*= NULL*/, uint32 /*miscvalue1*/ /*= 0*/ )
34 sLog.outError("Achievement system call InstanceData::CheckAchievementCriteriaMeet but instance script for map %u not have implementation for achievement criteria %u",
35 instance->GetId(),criteria_id);
36 return false;