[9581] Fixed apply damage reduction to melee/ranged damage.
[getmangos.git] / src / game / Chat.h
blobda0563e01560335eacabbba25a741557bcb56790
1 /*
2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_CHAT_H
20 #define MANGOSSERVER_CHAT_H
22 #include "SharedDefines.h"
24 class ChatHandler;
25 class WorldSession;
26 class Creature;
27 class Player;
28 class Unit;
29 struct GameTele;
31 class ChatCommand
33 public:
34 const char * Name;
35 uint32 SecurityLevel; // function pointer required correct align (use uint32)
36 bool AllowConsole;
37 bool (ChatHandler::*Handler)(const char* args);
38 std::string Help;
39 ChatCommand * ChildCommands;
42 class ChatHandler
44 public:
45 explicit ChatHandler(WorldSession* session) : m_session(session) {}
46 explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
47 ~ChatHandler() {}
49 static void FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
51 void FillMessageData( WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
53 FillMessageData( data, m_session, type, language, NULL, target_guid, message, NULL);
56 void FillSystemMessageData( WorldPacket *data, const char* message )
58 FillMessageData( data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message );
61 static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
63 // function with different implementation for chat/console
64 virtual const char *GetMangosString(int32 entry) const;
65 virtual void SendSysMessage( const char *str);
67 void SendSysMessage( int32 entry);
68 void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
69 void PSendSysMessage( int32 entry, ... );
71 int ParseCommands(const char* text);
73 bool isValidChatMessage(const char* msg);
74 bool HasSentErrorMessage() { return sentErrorMessage;}
75 protected:
76 explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
78 bool hasStringAbbr(const char* name, const char* part);
80 // function with different implementation for chat/console
81 virtual uint32 GetAccountId() const;
82 virtual AccountTypes GetAccessLevel() const;
83 virtual bool isAvailable(ChatCommand const& cmd) const;
84 virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
85 virtual bool needReportToTarget(Player* chr) const;
86 virtual LocaleConstant GetSessionDbcLocale() const;
87 virtual int GetSessionDbLocaleIndex() const;
89 bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
90 bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
92 void SendGlobalSysMessage(const char *str);
94 bool SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand );
95 bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcommand);
96 bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
97 bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
99 ChatCommand* getCommandTable();
101 bool HandleAccountCommand(const char* args);
102 bool HandleAccountCreateCommand(const char* args);
103 bool HandleAccountDeleteCommand(const char* args);
104 bool HandleAccountLockCommand(const char* args);
105 bool HandleAccountOnlineListCommand(const char* args);
106 bool HandleAccountPasswordCommand(const char* args);
107 bool HandleAccountSetAddonCommand(const char* args);
108 bool HandleAccountSetGmLevelCommand(const char* args);
109 bool HandleAccountSetPasswordCommand(const char* args);
111 bool HandleBanAccountCommand(const char* args);
112 bool HandleBanCharacterCommand(const char* args);
113 bool HandleBanIPCommand(const char* args);
114 bool HandleBanInfoAccountCommand(const char* args);
115 bool HandleBanInfoCharacterCommand(const char* args);
116 bool HandleBanInfoIPCommand(const char* args);
117 bool HandleBanListAccountCommand(const char* args);
118 bool HandleBanListCharacterCommand(const char* args);
119 bool HandleBanListIPCommand(const char* args);
121 bool HandleCastCommand(const char *args);
122 bool HandleCastBackCommand(const char *args);
123 bool HandleCastDistCommand(const char *args);
124 bool HandleCastSelfCommand(const char *args);
125 bool HandleCastTargetCommand(const char *args);
127 bool HandleCharacterCustomizeCommand(const char * args);
128 bool HandleCharacterDeleteCommand(const char* args);
129 bool HandleCharacterLevelCommand(const char* args);
130 bool HandleCharacterRenameCommand(const char * args);
131 bool HandleCharacterReputationCommand(const char* args);
132 bool HandleCharacterTitlesCommand(const char* args);
134 bool HandleDebugAnimCommand(const char* args);
135 bool HandleDebugArenaCommand(const char * args);
136 bool HandleDebugBattlegroundCommand(const char * args);
137 bool HandleDebugGetItemStateCommand(const char * args);
138 bool HandleDebugGetLootRecipientCommand(const char * args);
139 bool HandleDebugGetValueCommand(const char* args);
140 bool HandleDebugGetItemValueCommand(const char* args);
141 bool HandleDebugMod32ValueCommand(const char* args);
142 bool HandleDebugSetAuraStateCommand(const char * args);
143 bool HandleDebugSetItemValueCommand(const char * args);
144 bool HandleDebugSetValueCommand(const char* args);
145 bool HandleDebugSpawnVehicle(const char * args);
146 bool HandleDebugSpellCheckCommand(const char* args);
147 bool HandleDebugUpdateCommand(const char* args);
148 bool HandleDebugUpdateWorldStateCommand(const char* args);
150 bool HandleDebugPlayCinematicCommand(const char* args);
151 bool HandleDebugPlayMovieCommand(const char* args);
152 bool HandleDebugPlaySoundCommand(const char* args);
154 bool HandleDebugSendBuyErrorCommand(const char* args);
155 bool HandleDebugSendChannelNotifyCommand(const char* args);
156 bool HandleDebugSendChatMsgCommand(const char* args);
157 bool HandleDebugSendEquipErrorCommand(const char* args);
158 bool HandleDebugSendLargePacketCommand(const char * args);
159 bool HandleDebugSendOpcodeCommand(const char* args);
160 bool HandleDebugSendPoiCommand(const char* args);
161 bool HandleDebugSendQuestPartyMsgCommand(const char* args);
162 bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
163 bool HandleDebugSendSellErrorCommand(const char* args);
164 bool HandleDebugSendSetPhaseShiftCommand(const char * args);
165 bool HandleDebugSendSpellFailCommand(const char* args);
167 bool HandleEventListCommand(const char* args);
168 bool HandleEventStartCommand(const char* args);
169 bool HandleEventStopCommand(const char* args);
170 bool HandleEventInfoCommand(const char* args);
172 bool HandleGameObjectAddCommand(const char* args);
173 bool HandleGameObjectDeleteCommand(const char* args);
174 bool HandleGameObjectMoveCommand(const char* args);
175 bool HandleGameObjectNearCommand(const char* args);
176 bool HandleGameObjectPhaseCommand(const char* args);
177 bool HandleGameObjectTargetCommand(const char* args);
178 bool HandleGameObjectTurnCommand(const char* args);
180 bool HandleGMCommand(const char* args);
181 bool HandleGMChatCommand(const char* args);
182 bool HandleGMFlyCommand(const char* args);
183 bool HandleGMListFullCommand(const char* args);
184 bool HandleGMListIngameCommand(const char* args);
185 bool HandleGMVisibleCommand(const char* args);
187 bool HandleGoCommand(const char* args);
188 bool HandleGoCreatureCommand(const char* args);
189 bool HandleGoGraveyardCommand(const char* args);
190 bool HandleGoGridCommand(const char* args);
191 bool HandleGoObjectCommand(const char* args);
192 bool HandleGoTaxinodeCommand(const char* args);
193 bool HandleGoTriggerCommand(const char* args);
194 bool HandleGoXYCommand(const char* args);
195 bool HandleGoXYZCommand(const char* args);
196 bool HandleGoZoneXYCommand(const char* args);
198 bool HandleGuildCreateCommand(const char* args);
199 bool HandleGuildInviteCommand(const char* args);
200 bool HandleGuildUninviteCommand(const char* args);
201 bool HandleGuildRankCommand(const char* args);
202 bool HandleGuildDeleteCommand(const char* args);
204 bool HandleHonorAddCommand(const char* args);
205 bool HandleHonorAddKillCommand(const char* args);
206 bool HandleHonorUpdateCommand(const char* args);
208 bool HandleInstanceListBindsCommand(const char* args);
209 bool HandleInstanceUnbindCommand(const char* args);
210 bool HandleInstanceStatsCommand(const char* args);
211 bool HandleInstanceSaveDataCommand(const char * args);
213 bool HandleLearnCommand(const char* args);
214 bool HandleLearnAllCommand(const char* args);
215 bool HandleLearnAllGMCommand(const char* args);
216 bool HandleLearnAllCraftsCommand(const char* args);
217 bool HandleLearnAllRecipesCommand(const char* args);
218 bool HandleLearnAllDefaultCommand(const char* args);
219 bool HandleLearnAllLangCommand(const char* args);
220 bool HandleLearnAllMyClassCommand(const char* args);
221 bool HandleLearnAllMyPetTalentsCommand(const char* args);
222 bool HandleLearnAllMySpellsCommand(const char* args);
223 bool HandleLearnAllMyTalentsCommand(const char* args);
225 bool HandleListAurasCommand(const char * args);
226 bool HandleListCreatureCommand(const char* args);
227 bool HandleListItemCommand(const char* args);
228 bool HandleListObjectCommand(const char* args);
230 bool HandleLookupAreaCommand(const char* args);
231 bool HandleLookupCreatureCommand(const char* args);
232 bool HandleLookupEventCommand(const char* args);
233 bool HandleLookupFactionCommand(const char * args);
234 bool HandleLookupItemCommand(const char * args);
235 bool HandleLookupItemSetCommand(const char * args);
236 bool HandleLookupObjectCommand(const char* args);
237 bool HandleLookupPlayerIpCommand(const char* args);
238 bool HandleLookupPlayerAccountCommand(const char* args);
239 bool HandleLookupPlayerEmailCommand(const char* args);
240 bool HandleLookupQuestCommand(const char* args);
241 bool HandleLookupSkillCommand(const char* args);
242 bool HandleLookupSpellCommand(const char* args);
243 bool HandleLookupTaxiNodeCommand(const char * args);
244 bool HandleLookupTeleCommand(const char * args);
245 bool HandleLookupTitleCommand(const char * args);
247 bool HandleModifyHPCommand(const char* args);
248 bool HandleModifyManaCommand(const char* args);
249 bool HandleModifyRageCommand(const char* args);
250 bool HandleModifyRunicPowerCommand(const char* args);
251 bool HandleModifyEnergyCommand(const char* args);
252 bool HandleModifyMoneyCommand(const char* args);
253 bool HandleModifyASpeedCommand(const char* args);
254 bool HandleModifySpeedCommand(const char* args);
255 bool HandleModifyBWalkCommand(const char* args);
256 bool HandleModifyFlyCommand(const char* args);
257 bool HandleModifySwimCommand(const char* args);
258 bool HandleModifyScaleCommand(const char* args);
259 bool HandleModifyMountCommand(const char* args);
260 bool HandleModifyBitCommand(const char* args);
261 bool HandleModifyFactionCommand(const char* args);
262 bool HandleModifySpellCommand(const char* args);
263 bool HandleModifyTalentCommand (const char* args);
264 bool HandleModifyHonorCommand (const char* args);
265 bool HandleModifyRepCommand(const char* args);
266 bool HandleModifyArenaCommand(const char* args);
267 bool HandleModifyPhaseCommand(const char* args);
268 bool HandleModifyGenderCommand(const char* args);
270 //-----------------------Npc Commands-----------------------
271 bool HandleNpcAddCommand(const char* args);
272 bool HandleNpcAddMoveCommand(const char* args);
273 bool HandleNpcAddVendorItemCommand(const char* args);
274 bool HandleNpcAllowMovementCommand(const char* args);
275 bool HandleNpcChangeEntryCommand(const char *args);
276 bool HandleNpcChangeLevelCommand(const char* args);
277 bool HandleNpcDeleteCommand(const char* args);
278 bool HandleNpcDelVendorItemCommand(const char* args);
279 bool HandleNpcFactionIdCommand(const char* args);
280 bool HandleNpcFlagCommand(const char* args);
281 bool HandleNpcFollowCommand(const char* args);
282 bool HandleNpcInfoCommand(const char* args);
283 bool HandleNpcMoveCommand(const char* args);
284 bool HandleNpcPlayEmoteCommand(const char* args);
285 bool HandleNpcSayCommand(const char* args);
286 bool HandleNpcSetDeathStateCommand(const char* args);
287 bool HandleNpcSetModelCommand(const char* args);
288 bool HandleNpcSetMoveTypeCommand(const char* args);
289 bool HandleNpcSetPhaseCommand(const char* args);
290 bool HandleNpcSpawnDistCommand(const char* args);
291 bool HandleNpcSpawnTimeCommand(const char* args);
292 bool HandleNpcTameCommand(const char* args);
293 bool HandleNpcTextEmoteCommand(const char* args);
294 bool HandleNpcUnFollowCommand(const char* args);
295 bool HandleNpcWhisperCommand(const char* args);
296 bool HandleNpcYellCommand(const char* args);
298 //TODO: NpcCommands that needs to be fixed :
299 bool HandleNpcAddWeaponCommand(const char* args);
300 bool HandleNpcNameCommand(const char* args);
301 bool HandleNpcSubNameCommand(const char* args);
302 //----------------------------------------------------------
304 bool HandlePDumpLoadCommand(const char *args);
305 bool HandlePDumpWriteCommand(const char *args);
307 bool HandleQuestAdd(const char * args);
308 bool HandleQuestRemove(const char * args);
309 bool HandleQuestComplete(const char * args);
311 bool HandleReloadAllCommand(const char* args);
312 bool HandleReloadAllAchievementCommand(const char* args);
313 bool HandleReloadAllAreaCommand(const char* args);
314 bool HandleReloadAllGossipsCommand(const char* args);
315 bool HandleReloadAllItemCommand(const char* args);
316 bool HandleReloadAllLootCommand(const char* args);
317 bool HandleReloadAllNpcCommand(const char* args);
318 bool HandleReloadAllQuestCommand(const char* args);
319 bool HandleReloadAllScriptsCommand(const char* args);
320 bool HandleReloadAllEventAICommand(const char* args);
321 bool HandleReloadAllSpellCommand(const char* args);
322 bool HandleReloadAllLocalesCommand(const char* args);
324 bool HandleReloadConfigCommand(const char* args);
326 bool HandleReloadAchievementCriteriaRequirementCommand(const char* args);
327 bool HandleReloadAchievementRewardCommand(const char* args);
328 bool HandleReloadAreaTriggerTavernCommand(const char* args);
329 bool HandleReloadAreaTriggerTeleportCommand(const char* args);
330 bool HandleReloadEventScriptsCommand(const char* args);
331 bool HandleReloadEventAITextsCommand(const char* args);
332 bool HandleReloadEventAISummonsCommand(const char* args);
333 bool HandleReloadEventAIScriptsCommand(const char* args);
334 bool HandleReloadCommandCommand(const char* args);
335 bool HandleReloadBattleEventCommand(const char* args);
336 bool HandleReloadCreatureQuestRelationsCommand(const char* args);
337 bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
338 bool HandleReloadDbScriptStringCommand(const char* args);
339 bool HandleReloadGameGraveyardZoneCommand(const char* args);
340 bool HandleReloadGameObjectScriptsCommand(const char* args);
341 bool HandleReloadGameTeleCommand(const char* args);
342 bool HandleReloadGossipMenuCommand(const char* args);
343 bool HandleReloadGossipMenuOptionCommand(const char* args);
344 bool HandleReloadGossipScriptsCommand(const char* args);
345 bool HandleReloadGOQuestRelationsCommand(const char* args);
346 bool HandleReloadGOQuestInvRelationsCommand(const char* args);
347 bool HandleReloadItemEnchantementsCommand(const char* args);
348 bool HandleReloadItemRequiredTragetCommand(const char* args);
349 bool HandleReloadLocalesAchievementRewardCommand(const char* args);
350 bool HandleReloadLocalesCreatureCommand(const char* args);
351 bool HandleReloadLocalesGameobjectCommand(const char* args);
352 bool HandleReloadLocalesGossipMenuOptionCommand(const char* args);
353 bool HandleReloadLocalesItemCommand(const char* args);
354 bool HandleReloadLocalesNpcTextCommand(const char* args);
355 bool HandleReloadLocalesPageTextCommand(const char* args);
356 bool HandleReloadLocalesPointsOfInterestCommand(const char* args);
357 bool HandleReloadLocalesQuestCommand(const char* args);
358 bool HandleReloadLootTemplatesCreatureCommand(const char* args);
359 bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
360 bool HandleReloadLootTemplatesFishingCommand(const char* args);
361 bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
362 bool HandleReloadLootTemplatesItemCommand(const char* args);
363 bool HandleReloadLootTemplatesMailCommand(const char* args);
364 bool HandleReloadLootTemplatesMillingCommand(const char* args);
365 bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
366 bool HandleReloadLootTemplatesProspectingCommand(const char* args);
367 bool HandleReloadLootTemplatesReferenceCommand(const char* args);
368 bool HandleReloadLootTemplatesSkinningCommand(const char* args);
369 bool HandleReloadLootTemplatesSpellCommand(const char* args);
370 bool HandleReloadMailLevelRewardCommand(const char* args);
371 bool HandleReloadMangosStringCommand(const char* args);
372 bool HandleReloadNpcGossipCommand(const char* args);
373 bool HandleReloadNpcTrainerCommand(const char* args);
374 bool HandleReloadNpcVendorCommand(const char* args);
375 bool HandleReloadPageTextsCommand(const char* args);
376 bool HandleReloadPointsOfInterestCommand(const char* args);
377 bool HandleReloadSpellClickSpellsCommand(const char* args);
378 bool HandleReloadQuestAreaTriggersCommand(const char* args);
379 bool HandleReloadQuestEndScriptsCommand(const char* args);
380 bool HandleReloadQuestPOICommand(const char* args);
381 bool HandleReloadQuestStartScriptsCommand(const char* args);
382 bool HandleReloadQuestTemplateCommand(const char* args);
383 bool HandleReloadReservedNameCommand(const char*);
384 bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
385 bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
386 bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
387 bool HandleReloadSpellAreaCommand(const char* args);
388 bool HandleReloadSpellChainCommand(const char* args);
389 bool HandleReloadSpellElixirCommand(const char* args);
390 bool HandleReloadSpellLearnSpellCommand(const char* args);
391 bool HandleReloadSpellProcEventCommand(const char* args);
392 bool HandleReloadSpellProcItemEnchantCommand(const char* args);
393 bool HandleReloadSpellBonusesCommand(const char* args);
394 bool HandleReloadSpellScriptTargetCommand(const char* args);
395 bool HandleReloadSpellScriptsCommand(const char* args);
396 bool HandleReloadSpellTargetPositionCommand(const char* args);
397 bool HandleReloadSpellThreatsCommand(const char* args);
398 bool HandleReloadSpellPetAurasCommand(const char* args);
400 bool HandleResetAchievementsCommand(const char * args);
401 bool HandleResetAllCommand(const char * args);
402 bool HandleResetHonorCommand(const char * args);
403 bool HandleResetLevelCommand(const char * args);
404 bool HandleResetSpellsCommand(const char * args);
405 bool HandleResetStatsCommand(const char * args);
406 bool HandleResetTalentsCommand(const char * args);
408 bool HandleSendItemsCommand(const char* args);
409 bool HandleSendMailCommand(const char* args);
410 bool HandleSendMessageCommand(const char * args);
411 bool HandleSendMoneyCommand(const char* args);
413 bool HandleServerCorpsesCommand(const char* args);
414 bool HandleServerExitCommand(const char* args);
415 bool HandleServerIdleRestartCommand(const char* args);
416 bool HandleServerIdleShutDownCommand(const char* args);
417 bool HandleServerInfoCommand(const char* args);
418 bool HandleServerMotdCommand(const char* args);
419 bool HandleServerPLimitCommand(const char* args);
420 bool HandleServerRestartCommand(const char* args);
421 bool HandleServerSetLogLevelCommand(const char* args);
422 bool HandleServerSetMotdCommand(const char* args);
423 bool HandleServerShutDownCommand(const char* args);
424 bool HandleServerShutDownCancelCommand(const char* args);
426 bool HandleTeleCommand(const char * args);
427 bool HandleTeleAddCommand(const char * args);
428 bool HandleTeleDelCommand(const char * args);
429 bool HandleTeleGroupCommand(const char* args);
430 bool HandleTeleNameCommand(const char* args);
432 bool HandleTitlesAddCommand(const char* args);
433 bool HandleTitlesCurrentCommand(const char* args);
434 bool HandleTitlesRemoveCommand(const char* args);
435 bool HandleTitlesSetMaskCommand(const char* args);
437 bool HandleUnBanAccountCommand(const char* args);
438 bool HandleUnBanCharacterCommand(const char* args);
439 bool HandleUnBanIPCommand(const char* args);
441 bool HandleWpAddCommand(const char* args);
442 bool HandleWpModifyCommand(const char* args);
443 bool HandleWpShowCommand(const char* args);
444 bool HandleWpExportCommand(const char* args);
445 bool HandleWpImportCommand(const char* args);
447 bool HandleHelpCommand(const char* args);
448 bool HandleCommandsCommand(const char* args);
449 bool HandleStartCommand(const char* args);
450 bool HandleDismountCommand(const char* args);
451 bool HandleSaveCommand(const char* args);
453 bool HandleNamegoCommand(const char* args);
454 bool HandleGonameCommand(const char* args);
455 bool HandleGroupgoCommand(const char* args);
456 bool HandleRecallCommand(const char* args);
457 bool HandleAnnounceCommand(const char* args);
458 bool HandleNotifyCommand(const char* args);
459 bool HandleGPSCommand(const char* args);
460 bool HandleTaxiCheatCommand(const char* args);
461 bool HandleWhispersCommand(const char* args);
462 bool HandleModifyDrunkCommand(const char* args);
464 bool HandleLoadScriptsCommand(const char* args);
466 bool HandleGUIDCommand(const char* args);
467 bool HandleItemMoveCommand(const char* args);
468 bool HandleDeMorphCommand(const char* args);
469 bool HandlePInfoCommand(const char* args);
470 bool HandleMuteCommand(const char* args);
471 bool HandleUnmuteCommand(const char* args);
472 bool HandleMovegensCommand(const char* args);
474 bool HandleCooldownCommand(const char* args);
475 bool HandleUnLearnCommand(const char* args);
476 bool HandleGetDistanceCommand(const char* args);
477 bool HandleModifyStandStateCommand(const char* args);
478 bool HandleDieCommand(const char* args);
479 bool HandleDamageCommand(const char *args);
480 bool HandleReviveCommand(const char* args);
481 bool HandleModifyMorphCommand(const char* args);
482 bool HandleAuraCommand(const char* args);
483 bool HandleUnAuraCommand(const char* args);
484 bool HandleLinkGraveCommand(const char* args);
485 bool HandleNearGraveCommand(const char* args);
486 bool HandleExploreCheatCommand(const char* args);
487 bool HandleHoverCommand(const char* args);
488 bool HandleLevelUpCommand(const char* args);
489 bool HandleShowAreaCommand(const char* args);
490 bool HandleHideAreaCommand(const char* args);
491 bool HandleAddItemCommand(const char* args);
492 bool HandleAddItemSetCommand(const char* args);
494 bool HandleBankCommand(const char* args);
495 bool HandleChangeWeather(const char* args);
496 bool HandleKickPlayerCommand(const char * args);
498 bool HandleTicketCommand(const char* args);
499 bool HandleDelTicketCommand(const char* args);
500 bool HandleMaxSkillCommand(const char* args);
501 bool HandleSetSkillCommand(const char* args);
502 bool HandleRespawnCommand(const char* args);
503 bool HandleComeToMeCommand(const char *args);
504 bool HandleCombatStopCommand(const char *args);
505 bool HandleFlushArenaPointsCommand(const char *args);
506 bool HandleRepairitemsCommand(const char* args);
507 bool HandleWaterwalkCommand(const char* args);
508 bool HandleQuitCommand(const char* args);
510 //! Development Commands
511 bool HandleSaveAllCommand(const char* args);
513 Player* getSelectedPlayer();
514 Creature* getSelectedCreature();
515 Unit* getSelectedUnit();
517 char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
518 char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
520 // if args have single value then it return in arg2 and arg1 == NULL
521 void extractOptFirstArg(char* args, char** arg1, char** arg2);
522 char* extractQuotedArg(char* args);
524 uint32 extractSpellIdFromLink(char* text);
525 uint64 extractGuidFromLink(char* text);
526 GameTele const* extractGameTeleFromLink(char* text);
527 std::string extractPlayerNameFromLink(char* text);
528 // select by arg (name/link) or in-game selection online/offline player
529 bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
531 std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
532 std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
534 GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
536 // Utility methods for commands
537 void ShowTicket(uint64 guid, char const* text, char const* time);
538 bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
539 bool HandleBanListHelper(QueryResult* result);
540 bool HandleBanHelper(BanMode mode,char const* args);
541 bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
542 bool HandleUnBanHelper(BanMode mode,char const* args);
543 void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
544 void HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id);
546 void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
547 private:
548 WorldSession * m_session; // != NULL for chat command call and NULL for CLI command
550 // common global flag
551 static bool load_command_table;
552 bool sentErrorMessage;
555 class CliHandler : public ChatHandler
557 public:
558 typedef void Print(void*, char const*);
559 explicit CliHandler(uint32 accountId, AccountTypes accessLevel, void* callbackArg, Print* zprint)
560 : m_accountId(accountId), m_loginAccessLevel(accessLevel), m_callbackArg(callbackArg), m_print(zprint) {}
562 // overwrite functions
563 const char *GetMangosString(int32 entry) const;
564 uint32 GetAccountId() const;
565 AccountTypes GetAccessLevel() const;
566 bool isAvailable(ChatCommand const& cmd) const;
567 void SendSysMessage(const char *str);
568 std::string GetNameLink() const;
569 bool needReportToTarget(Player* chr) const;
570 LocaleConstant GetSessionDbcLocale() const;
571 int GetSessionDbLocaleIndex() const;
573 private:
574 uint32 m_accountId;
575 AccountTypes m_loginAccessLevel;
576 void* m_callbackArg;
577 Print* m_print;
580 char const *fmtstring( char const *format, ... );
582 #endif