[9581] Fixed apply damage reduction to melee/ranged damage.
[getmangos.git] / src / game / ArenaTeam.h
blobcbca14ba12a75b3bc0ff215bae510c6b755ba669
1 /*
2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_ARENATEAM_H
20 #define MANGOSSERVER_ARENATEAM_H
22 enum ArenaTeamCommandTypes
24 ERR_ARENA_TEAM_CREATE_S = 0x00,
25 ERR_ARENA_TEAM_INVITE_SS = 0x01,
26 ERR_ARENA_TEAM_QUIT_S = 0x03,
27 ERR_ARENA_TEAM_FOUNDER_S = 0x0E
30 enum ArenaTeamCommandErrors
32 ERR_ARENA_TEAM_INTERNAL = 0x01,
33 ERR_ALREADY_IN_ARENA_TEAM = 0x02,
34 ERR_ALREADY_IN_ARENA_TEAM_S = 0x03,
35 ERR_INVITED_TO_ARENA_TEAM = 0x04,
36 ERR_ALREADY_INVITED_TO_ARENA_TEAM_S = 0x05,
37 ERR_ARENA_TEAM_NAME_INVALID = 0x06,
38 ERR_ARENA_TEAM_NAME_EXISTS_S = 0x07,
39 ERR_ARENA_TEAM_LEADER_LEAVE_S = 0x08,
40 ERR_ARENA_TEAM_PERMISSIONS = 0x08,
41 ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM = 0x09,
42 ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM_SS = 0x0A,
43 ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S = 0x0B,
44 ERR_ARENA_TEAM_NOT_ALLIED = 0x0C,
45 ERR_ARENA_TEAM_IGNORING_YOU_S = 0x13,
46 ERR_ARENA_TEAM_TARGET_TOO_LOW_S = 0x15,
47 ERR_ARENA_TEAM_TARGET_TOO_HIGH_S = 0x16,
48 ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S = 0x17,
49 ERR_ARENA_TEAM_NOT_FOUND = 0x1B,
50 ERR_ARENA_TEAMS_LOCKED = 0x1E
53 enum ArenaTeamEvents
55 ERR_ARENA_TEAM_JOIN_SS = 3, // player name + arena team name
56 ERR_ARENA_TEAM_LEAVE_SS = 4, // player name + arena team name
57 ERR_ARENA_TEAM_REMOVE_SSS = 5, // player name + arena team name + captain name
58 ERR_ARENA_TEAM_LEADER_IS_SS = 6, // player name + arena team name
59 ERR_ARENA_TEAM_LEADER_CHANGED_SSS = 7, // old captain + new captain + arena team name
60 ERR_ARENA_TEAM_DISBANDED_S = 8 // captain name + arena team name
64 need info how to send these ones:
65 ERR_ARENA_TEAM_YOU_JOIN_S - client show it automatically when accept invite
66 ERR_ARENA_TEAM_TARGET_TOO_LOW_S
67 ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S
68 ERR_ARENA_TEAM_LEVEL_TOO_LOW_I
71 enum ArenaTeamStatTypes
73 STAT_TYPE_RATING = 0,
74 STAT_TYPE_GAMES_WEEK = 1,
75 STAT_TYPE_WINS_WEEK = 2,
76 STAT_TYPE_GAMES_SEASON = 3,
77 STAT_TYPE_WINS_SEASON = 4,
78 STAT_TYPE_RANK = 5
81 enum ArenaTeamTypes
83 ARENA_TEAM_2v2 = 2,
84 ARENA_TEAM_3v3 = 3,
85 ARENA_TEAM_5v5 = 5
88 struct ArenaTeamMember
90 uint64 guid;
91 std::string name;
92 uint8 Class;
93 uint32 games_week;
94 uint32 wins_week;
95 uint32 games_season;
96 uint32 wins_season;
97 uint32 personal_rating;
99 void ModifyPersonalRating(Player* plr, int32 mod, uint32 slot)
101 if (int32(personal_rating) + mod < 0)
102 personal_rating = 0;
103 else
104 personal_rating += mod;
105 if(plr)
106 plr->SetArenaTeamInfoField(slot, ARENA_TEAM_PERSONAL_RATING, personal_rating);
110 struct ArenaTeamStats
112 uint32 rating;
113 uint32 games_week;
114 uint32 wins_week;
115 uint32 games_season;
116 uint32 wins_season;
117 uint32 rank;
120 #define MAX_ARENA_SLOT 3 // 0..2 slots
122 class ArenaTeam
124 public:
125 ArenaTeam();
126 ~ArenaTeam();
128 bool Create(uint64 captainGuid, uint32 type, std::string ArenaTeamName);
129 void Disband(WorldSession *session);
131 typedef std::list<ArenaTeamMember> MemberList;
133 uint32 GetId() const { return m_TeamId; }
134 uint32 GetType() const { return m_Type; }
135 uint8 GetSlot() const { return GetSlotByType(GetType()); }
136 static uint8 GetSlotByType(uint32 type);
137 const uint64& GetCaptain() const { return m_CaptainGuid; }
138 std::string GetName() const { return m_Name; }
139 const ArenaTeamStats& GetStats() const { return m_stats; }
140 void SetStats(uint32 stat_type, uint32 value);
141 uint32 GetRating() const { return m_stats.rating; }
143 uint32 GetEmblemStyle() const { return m_EmblemStyle; }
144 uint32 GetEmblemColor() const { return m_EmblemColor; }
145 uint32 GetBorderStyle() const { return m_BorderStyle; }
146 uint32 GetBorderColor() const { return m_BorderColor; }
147 uint32 GetBackgroundColor() const { return m_BackgroundColor; }
149 void SetCaptain(const uint64& guid);
150 bool AddMember(const uint64& PlayerGuid);
152 // Shouldn't be const uint64& ed, because than can reference guid from members on Disband
153 // and this method removes given record from list. So invalid reference can happen.
154 void DelMember(uint64 guid);
156 void SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor);
158 size_t GetMembersSize() const { return m_members.size(); }
159 bool Empty() const { return m_members.empty(); }
160 MemberList::iterator m_membersBegin() { return m_members.begin(); }
161 MemberList::iterator m_membersEnd() { return m_members.end(); }
162 bool HaveMember(const uint64& guid) const;
164 ArenaTeamMember* GetMember(const uint64& guid)
166 for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
167 if(itr->guid == guid)
168 return &(*itr);
170 return NULL;
173 ArenaTeamMember* GetMember(const std::string& name)
175 for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
176 if(itr->name == name)
177 return &(*itr);
179 return NULL;
182 bool IsFighting() const;
184 bool LoadArenaTeamFromDB(QueryResult *arenaTeamDataResult);
185 bool LoadMembersFromDB(QueryResult *arenaTeamMembersResult);
186 void LoadStatsFromDB(uint32 ArenaTeamId);
188 void SaveToDB();
190 void BroadcastPacket(WorldPacket *packet);
191 void BroadcastEvent(ArenaTeamEvents event, uint64 guid, uint8 strCount, std::string str1, std::string str2, std::string str3);
193 void Roster(WorldSession *session);
194 void Query(WorldSession *session);
195 void Stats(WorldSession *session);
196 void InspectStats(WorldSession *session, uint64 guid);
198 uint32 GetPoints(uint32 MemberRating);
199 float GetChanceAgainst(uint32 own_rating, uint32 enemy_rating);
200 int32 WonAgainst(uint32 againstRating);
201 void MemberWon(Player * plr, uint32 againstRating);
202 int32 LostAgainst(uint32 againstRating);
203 void MemberLost(Player * plr, uint32 againstRating);
204 void OfflineMemberLost(uint64 guid, uint32 againstRating);
206 void UpdateArenaPointsHelper(std::map<uint32, uint32> & PlayerPoints);
208 void NotifyStatsChanged();
210 void FinishWeek();
211 void FinishGame(int32 mod);
213 protected:
215 uint32 m_TeamId;
216 uint32 m_Type;
217 std::string m_Name;
218 uint64 m_CaptainGuid;
220 uint32 m_BackgroundColor; // ARGB format
221 uint32 m_EmblemStyle; // icon id
222 uint32 m_EmblemColor; // ARGB format
223 uint32 m_BorderStyle; // border image id
224 uint32 m_BorderColor; // ARGB format
226 MemberList m_members;
227 ArenaTeamStats m_stats;
229 #endif