[8407] Extract from guild bank handler functions for 3 cases and move code to Guild...
[getmangos.git] / src / game / Guild.h
blob296196bcc1283869f27e94cedbe7cb9f920bdce9
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_GUILD_H
20 #define MANGOSSERVER_GUILD_H
22 #define WITHDRAW_MONEY_UNLIMITED 0xFFFFFFFF
23 #define WITHDRAW_SLOT_UNLIMITED 0xFFFFFFFF
25 #include "Item.h"
27 class Item;
29 enum GuildDefaultRanks
31 GR_GUILDMASTER = 0,
32 GR_OFFICER = 1,
33 //GR_VETERAN = 2, -- not used anywhere and possible incorrect in modified rank list
34 //GR_MEMBER = 3,
35 //GR_INITIATE = 4, -- use Guild::GetLowestRank() instead for lowest rank
38 enum GuildRankRights
40 GR_RIGHT_EMPTY = 0x00000040,
41 GR_RIGHT_GCHATLISTEN = 0x00000041,
42 GR_RIGHT_GCHATSPEAK = 0x00000042,
43 GR_RIGHT_OFFCHATLISTEN = 0x00000044,
44 GR_RIGHT_OFFCHATSPEAK = 0x00000048,
45 GR_RIGHT_PROMOTE = 0x000000C0,
46 GR_RIGHT_DEMOTE = 0x00000140,
47 GR_RIGHT_INVITE = 0x00000050,
48 GR_RIGHT_REMOVE = 0x00000060,
49 GR_RIGHT_SETMOTD = 0x00001040,
50 GR_RIGHT_EPNOTE = 0x00002040,
51 GR_RIGHT_VIEWOFFNOTE = 0x00004040,
52 GR_RIGHT_EOFFNOTE = 0x00008040,
53 GR_RIGHT_MODIFY_GUILD_INFO = 0x00010040,
54 GR_RIGHT_WITHDRAW_GOLD_LOCK = 0x00020000, // remove money withdraw capacity
55 GR_RIGHT_WITHDRAW_REPAIR = 0x00040000, // withdraw for repair
56 GR_RIGHT_WITHDRAW_GOLD = 0x00080000, // withdraw gold
57 GR_RIGHT_CREATE_GUILD_EVENT = 0x00100000, // wotlk
58 GR_RIGHT_ALL = 0x001DF1FF
61 enum Typecommand
63 GUILD_CREATE_S = 0x00,
64 GUILD_INVITE_S = 0x01,
65 GUILD_QUIT_S = 0x03,
66 GUILD_FOUNDER_S = 0x0E,
67 GUILD_UNK1 = 0x10,
68 GUILD_BANK_S = 0x15,
69 GUILD_UNK3 = 0x16
72 enum CommandErrors
74 GUILD_PLAYER_NO_MORE_IN_GUILD = 0x00,
75 GUILD_INTERNAL = 0x01,
76 GUILD_ALREADY_IN_GUILD = 0x02,
77 ALREADY_IN_GUILD = 0x03,
78 INVITED_TO_GUILD = 0x04,
79 ALREADY_INVITED_TO_GUILD = 0x05,
80 GUILD_NAME_INVALID = 0x06,
81 GUILD_NAME_EXISTS = 0x07,
82 GUILD_LEADER_LEAVE = 0x08,
83 GUILD_PERMISSIONS = 0x08,
84 GUILD_PLAYER_NOT_IN_GUILD = 0x09,
85 GUILD_PLAYER_NOT_IN_GUILD_S = 0x0A,
86 GUILD_PLAYER_NOT_FOUND = 0x0B,
87 GUILD_NOT_ALLIED = 0x0C,
88 GUILD_RANK_TOO_HIGH_S = 0x0D,
89 GUILD_ALREADY_LOWEST_RANK_S = 0x0E,
90 GUILD_TEMP_ERROR = 0x11,
91 GUILD_RANK_IN_USE = 0x12,
92 GUILD_IGNORE = 0x13,
93 GUILD_ERR_UNK1 = 0x17,
94 GUILD_WITHDRAW_TOO_MUCH = 0x18,
95 GUILD_BANK_NO_MONEY = 0x19,
96 GUILD_BANK_TAB_IS_FULL = 0x1B,
97 GUILD_BANK_ITEM_NOT_FOUND = 0x1C
100 enum GuildEvents
102 GE_PROMOTION = 0x00,
103 GE_DEMOTION = 0x01,
104 GE_MOTD = 0x02,
105 GE_JOINED = 0x03,
106 GE_LEFT = 0x04,
107 GE_REMOVED = 0x05,
108 GE_LEADER_IS = 0x06,
109 GE_LEADER_CHANGED = 0x07,
110 GE_DISBANDED = 0x08,
111 GE_TABARDCHANGE = 0x09,
112 GE_UNK1 = 0x0A, // string, string
113 GE_UNK2 = 0x0B,
114 GE_SIGNED_ON = 0x0C,
115 GE_SIGNED_OFF = 0x0D,
116 GE_UNK3 = 0x0E,
117 GE_BANKTAB_PURCHASED= 0x0F,
118 GE_UNK5 = 0x10,
119 GE_UNK6 = 0x11, // string 0000000000002710 is 1 gold
120 GE_UNK7 = 0x12
123 enum PetitionTurns
125 PETITION_TURN_OK = 0,
126 PETITION_TURN_ALREADY_IN_GUILD = 2,
127 PETITION_TURN_NEED_MORE_SIGNATURES = 4,
130 enum PetitionSigns
132 PETITION_SIGN_OK = 0,
133 PETITION_SIGN_ALREADY_SIGNED = 1,
134 PETITION_SIGN_ALREADY_IN_GUILD = 2,
135 PETITION_SIGN_CANT_SIGN_OWN = 3,
136 PETITION_SIGN_NOT_SERVER = 4,
139 enum GuildBankRights
141 GUILD_BANK_RIGHT_VIEW_TAB = 0x01,
142 GUILD_BANK_RIGHT_PUT_ITEM = 0x02,
143 GUILD_BANK_RIGHT_UPDATE_TEXT = 0x04,
145 GUILD_BANK_RIGHT_DEPOSIT_ITEM = GUILD_BANK_RIGHT_VIEW_TAB | GUILD_BANK_RIGHT_PUT_ITEM,
146 GUILD_BANK_RIGHT_FULL = 0xFF,
149 enum GuildBankEventLogTypes
151 GUILD_BANK_LOG_DEPOSIT_ITEM = 1,
152 GUILD_BANK_LOG_WITHDRAW_ITEM = 2,
153 GUILD_BANK_LOG_MOVE_ITEM = 3,
154 GUILD_BANK_LOG_DEPOSIT_MONEY = 4,
155 GUILD_BANK_LOG_WITHDRAW_MONEY = 5,
156 GUILD_BANK_LOG_REPAIR_MONEY = 6,
157 GUILD_BANK_LOG_MOVE_ITEM2 = 7,
158 GUILD_BANK_LOG_UNK1 = 8,
159 GUILD_BANK_LOG_UNK2 = 9,
162 enum GuildEventLogTypes
164 GUILD_EVENT_LOG_INVITE_PLAYER = 1,
165 GUILD_EVENT_LOG_JOIN_GUILD = 2,
166 GUILD_EVENT_LOG_PROMOTE_PLAYER = 3,
167 GUILD_EVENT_LOG_DEMOTE_PLAYER = 4,
168 GUILD_EVENT_LOG_UNINVITE_PLAYER = 5,
169 GUILD_EVENT_LOG_LEAVE_GUILD = 6,
172 enum GuildEmblem
174 ERR_GUILDEMBLEM_SUCCESS = 0,
175 ERR_GUILDEMBLEM_INVALID_TABARD_COLORS = 1,
176 ERR_GUILDEMBLEM_NOGUILD = 2,
177 ERR_GUILDEMBLEM_NOTGUILDMASTER = 3,
178 ERR_GUILDEMBLEM_NOTENOUGHMONEY = 4,
179 ERR_GUILDEMBLEM_INVALIDVENDOR = 5
182 inline uint32 GetGuildBankTabPrice(uint8 Index)
184 switch(Index)
186 case 0: return 100;
187 case 1: return 250;
188 case 2: return 500;
189 case 3: return 1000;
190 case 4: return 2500;
191 case 5: return 5000;
192 default:
193 return 0;
195 return 0;
198 struct GuildEventLogEntry
200 uint8 EventType;
201 uint32 PlayerGuid1;
202 uint32 PlayerGuid2;
203 uint8 NewRank;
204 uint64 TimeStamp;
207 struct GuildBankEventLogEntry
209 uint8 EventType;
210 uint32 PlayerGuid;
211 uint32 ItemOrMoney;
212 uint8 ItemStackCount;
213 uint8 DestTabId;
214 uint64 TimeStamp;
216 bool isMoneyEvent() const
218 return EventType == GUILD_BANK_LOG_DEPOSIT_MONEY ||
219 EventType == GUILD_BANK_LOG_WITHDRAW_MONEY ||
220 EventType == GUILD_BANK_LOG_REPAIR_MONEY;
224 struct GuildBankTab
226 Item* Slots[GUILD_BANK_MAX_SLOTS];
227 std::string Name;
228 std::string Icon;
229 std::string Text;
232 struct GuildItemPosCount
234 GuildItemPosCount(uint8 _slot, uint32 _count) : slot(_slot), count(_count) {}
236 bool isContainedIn(std::vector<GuildItemPosCount> const& vec) const;
238 uint8 slot;
239 uint32 count;
241 typedef std::vector<GuildItemPosCount> GuildItemPosCountVec;
243 struct MemberSlot
245 uint64 logout_time;
246 std::string name;
247 std::string Pnote;
248 std::string OFFnote;
249 uint32 RankId;
250 uint32 zoneId;
251 uint8 level;
252 uint8 Class;
253 uint32 BankResetTimeMoney;
254 uint32 BankRemMoney;
255 uint32 BankResetTimeTab[GUILD_BANK_MAX_TABS];
256 uint32 BankRemSlotsTab[GUILD_BANK_MAX_TABS];
259 struct RankInfo
261 RankInfo(const std::string& _name, uint32 _rights, uint32 _money) : name(_name), rights(_rights), BankMoneyPerDay(_money)
263 for(uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
265 TabRight[i] = 0;
266 TabSlotPerDay[i] = 0;
270 std::string name;
271 uint32 rights;
272 uint32 BankMoneyPerDay;
273 uint32 TabRight[GUILD_BANK_MAX_TABS];
274 uint32 TabSlotPerDay[GUILD_BANK_MAX_TABS];
277 class Guild
279 public:
280 Guild();
281 ~Guild();
283 bool Create(Player* leader, std::string gname);
284 void Disband();
286 typedef std::map<uint32, MemberSlot> MemberList;
287 typedef std::vector<RankInfo> RankList;
289 uint32 GetId(){ return m_Id; }
290 const uint64& GetLeader(){ return m_LeaderGuid; }
291 std::string GetName(){ return m_Name; }
292 std::string GetMOTD(){ return MOTD; }
293 std::string GetGINFO(){ return GINFO; }
295 uint32 GetCreatedYear(){ return m_CreatedYear; }
296 uint32 GetCreatedMonth(){ return m_CreatedMonth; }
297 uint32 GetCreatedDay(){ return m_CreatedDay; }
299 uint32 GetEmblemStyle(){ return m_EmblemStyle; }
300 uint32 GetEmblemColor(){ return m_EmblemColor; }
301 uint32 GetBorderStyle(){ return m_BorderStyle; }
302 uint32 GetBorderColor(){ return m_BorderColor; }
303 uint32 GetBackgroundColor(){ return m_BackgroundColor; }
305 void SetLeader(uint64 guid);
306 bool AddMember(uint64 plGuid, uint32 plRank);
307 void ChangeRank(uint64 guid, uint32 newRank);
308 void DelMember(uint64 guid, bool isDisbanding=false);
309 uint32 GetLowestRank() const { return GetNrRanks()-1; }
311 void SetMOTD(std::string motd);
312 void SetGINFO(std::string ginfo);
313 void SetPNOTE(uint64 guid, std::string pnote);
314 void SetOFFNOTE(uint64 guid, std::string offnote);
315 void SetEmblem(uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor, uint32 backgroundColor);
317 uint32 GetMemberSize() const { return members.size(); }
319 bool LoadGuildFromDB(uint32 GuildId);
320 bool LoadRanksFromDB(uint32 GuildId);
321 bool LoadMembersFromDB(uint32 GuildId);
323 bool FillPlayerData(uint64 guid, MemberSlot* memslot);
324 void LoadPlayerStatsByGuid(uint64 guid);
326 void BroadcastToGuild(WorldSession *session, const std::string& msg, uint32 language = LANG_UNIVERSAL);
327 void BroadcastToOfficers(WorldSession *session, const std::string& msg, uint32 language = LANG_UNIVERSAL);
328 void BroadcastPacketToRank(WorldPacket *packet, uint32 rankId);
329 void BroadcastPacket(WorldPacket *packet);
331 template<class Do>
332 void BroadcastWorker(Do& _do, Player* except = NULL)
334 for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
335 if(Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)))
336 if(player != except)
337 _do(player);
340 void CreateRank(std::string name,uint32 rights);
341 void DelRank();
342 std::string GetRankName(uint32 rankId);
343 uint32 GetRankRights(uint32 rankId);
344 uint32 GetNrRanks() const { return m_Ranks.size(); }
346 void SetRankName(uint32 rankId, std::string name);
347 void SetRankRights(uint32 rankId, uint32 rights);
348 bool HasRankRight(uint32 rankId, uint32 right)
350 return ((GetRankRights(rankId) & right) != GR_RIGHT_EMPTY) ? true : false;
352 int32 GetRank(uint32 LowGuid);
353 bool IsMember(uint32 LowGuid)
355 return (members.find(LowGuid) != members.end());
357 MemberSlot* GetMemberSlot(const std::string& name, uint64& guid)
359 for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
361 if(itr->second.name == name)
363 guid = itr->first;
364 return &itr->second;
367 return NULL;
370 void Roster(WorldSession *session);
371 void Query(WorldSession *session);
373 void UpdateLogoutTime(uint64 guid);
374 // Guild EventLog
375 void LoadGuildEventLogFromDB();
376 void UnloadGuildEventLog();
377 void DisplayGuildEventLog(WorldSession *session);
378 void LogGuildEvent(uint8 EventType, uint32 PlayerGuid1, uint32 PlayerGuid2, uint8 NewRank);
380 // ** Guild bank **
381 // Content & item deposit/withdraw
382 void DisplayGuildBankContent(WorldSession *session, uint8 TabId);
383 void DisplayGuildBankMoneyUpdate();
385 void SwapItems( Player * pl, uint8 BankTab, uint8 BankTabSlot, uint8 BankTabDst, uint8 BankTabSlotDst, uint32 SplitedAmount);
386 void MoveFromBankToChar( Player * pl, uint8 BankTab, uint8 BankTabSlot, uint8 PlayerBag, uint8 PlayerSlot, uint32 SplitedAmount);
387 void MoveFromCharToBank( Player * pl, uint8 PlayerBag, uint8 PlayerSlot, uint8 BankTab, uint8 BankTabSlot, uint32 SplitedAmount);
389 // Tabs
390 void DisplayGuildBankTabsInfo(WorldSession *session);
391 void CreateNewBankTab();
392 void SetGuildBankTabText(uint8 TabId, std::string text);
393 void SendGuildBankTabText(WorldSession *session, uint8 TabId);
394 void SetGuildBankTabInfo(uint8 TabId, std::string name, std::string icon);
395 void CreateBankRightForTab(uint32 rankid, uint8 TabId);
396 const GuildBankTab *GetBankTab(uint8 index) { if(index >= m_TabListMap.size()) return NULL; return m_TabListMap[index]; }
397 uint8 GetPurchasedTabs() const { return m_PurchasedTabs; }
398 uint32 GetBankRights(uint32 rankId, uint8 TabId) const;
399 bool IsMemberHaveRights(uint32 LowGuid, uint8 TabId,uint32 rights) const;
400 bool CanMemberViewTab(uint32 LowGuid, uint8 TabId) const;
401 // Load/unload
402 void LoadGuildBankFromDB();
403 void UnloadGuildBank();
404 void IncOnlineMemberCount() { ++m_OnlineMembers; }
405 // Money deposit/withdraw
406 void SendMoneyInfo(WorldSession *session, uint32 LowGuid);
407 bool MemberMoneyWithdraw(uint32 amount, uint32 LowGuid);
408 uint64 GetGuildBankMoney() { return m_GuildBankMoney; }
409 void SetBankMoney(int64 money);
410 // per days
411 bool MemberItemWithdraw(uint8 TabId, uint32 LowGuid);
412 uint32 GetMemberSlotWithdrawRem(uint32 LowGuid, uint8 TabId);
413 uint32 GetMemberMoneyWithdrawRem(uint32 LowGuid);
414 void SetBankMoneyPerDay(uint32 rankId, uint32 money);
415 void SetBankRightsAndSlots(uint32 rankId, uint8 TabId, uint32 right, uint32 SlotPerDay, bool db);
416 uint32 GetBankMoneyPerDay(uint32 rankId);
417 uint32 GetBankSlotPerDay(uint32 rankId, uint8 TabId);
418 // rights per day
419 void LoadBankRightsFromDB(uint32 GuildId);
420 // Guild Bank Event Logs
421 void LoadGuildBankEventLogFromDB();
422 void UnloadGuildBankEventLog();
423 void DisplayGuildBankLogs(WorldSession *session, uint8 TabId);
424 void LogBankEvent(uint8 EventType, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint8 ItemStackCount=0, uint8 DestTabId=0);
425 bool AddGBankItemToDB(uint32 GuildId, uint32 BankTab , uint32 BankTabSlot , uint32 GUIDLow, uint32 Entry );
427 protected:
428 void AddRank(const std::string& name,uint32 rights,uint32 money);
430 uint32 m_Id;
431 std::string m_Name;
432 uint64 m_LeaderGuid;
433 std::string MOTD;
434 std::string GINFO;
435 uint32 m_CreatedYear;
436 uint32 m_CreatedMonth;
437 uint32 m_CreatedDay;
439 uint32 m_EmblemStyle;
440 uint32 m_EmblemColor;
441 uint32 m_BorderStyle;
442 uint32 m_BorderColor;
443 uint32 m_BackgroundColor;
445 RankList m_Ranks;
447 MemberList members;
449 typedef std::vector<GuildBankTab*> TabListMap;
450 TabListMap m_TabListMap;
452 /** These are actually ordered lists. The first element is the oldest entry.*/
453 typedef std::list<GuildEventLogEntry> GuildEventLog;
454 typedef std::list<GuildBankEventLogEntry> GuildBankEventLog;
455 GuildEventLog m_GuildEventLog;
456 GuildBankEventLog m_GuildBankEventLog_Money;
457 GuildBankEventLog m_GuildBankEventLog_Item[GUILD_BANK_MAX_TABS];
459 uint32 m_GuildEventLogNextGuid;
460 uint32 m_GuildBankEventLogNextGuid_Money;
461 uint32 m_GuildBankEventLogNextGuid_Item[GUILD_BANK_MAX_TABS];
463 bool m_GuildBankLoaded;
464 bool m_EventLogLoaded;
465 uint32 m_OnlineMembers;
466 uint64 m_GuildBankMoney;
467 uint8 m_PurchasedTabs;
469 private:
470 // used only from high level Swap/Move functions
471 Item* GetItem(uint8 TabId, uint8 SlotId);
472 uint8 CanStoreItem( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32 count, Item *pItem, bool swap = false) const;
473 Item* StoreItem( uint8 tab, GuildItemPosCountVec const& pos, Item *pItem );
474 void RemoveItem(uint8 tab, uint8 slot );
475 void DisplayGuildBankContentUpdate(uint8 TabId, int32 slot1, int32 slot2 = -1);
476 void DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec const& slots);
478 // internal common parts for CanStore/StoreItem functions
479 void AppendDisplayGuildBankSlot( WorldPacket& data, GuildBankTab const *tab, int32 slot );
480 uint8 _CanStoreItem_InSpecificSlot( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32& count, bool swap, Item *pSrcItem ) const;
481 uint8 _CanStoreItem_InTab( uint8 tab, GuildItemPosCountVec& dest, uint32& count, bool merge, Item *pSrcItem, uint8 skip_slot ) const;
482 Item* _StoreItem( uint8 tab, uint8 slot, Item *pItem, uint32 count, bool clone );
484 #endif