2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __BATTLEGROUNDAV_H
20 #define __BATTLEGROUNDAV_H
24 class BattleGroundAVScore
: public BattleGroundScore
27 BattleGroundAVScore() : GraveyardsAssaulted(0), GraveyardsDefended(0), TowersAssaulted(0), TowersDefended(0), MinesCaptured(0), LeadersKilled(0), SecondaryObjectives(0) {};
28 virtual ~BattleGroundAVScore() {};
29 uint32 GraveyardsAssaulted
;
30 uint32 GraveyardsDefended
;
31 uint32 TowersAssaulted
;
32 uint32 TowersDefended
;
35 uint32 SecondaryObjectives
;
38 class BattleGroundAV
: public BattleGround
40 friend class BattleGroundMgr
;
45 void Update(uint32 diff
);
47 /* inherited from BattlegroundClass */
48 virtual void AddPlayer(Player
*plr
);
50 void RemovePlayer(Player
*plr
,uint64 guid
);
51 void HandleAreaTrigger(Player
*Source
, uint32 Trigger
);
52 //bool SetupBattleGround();
55 void UpdatePlayerScore(Player
*Source
, uint32 type
, uint32 value
);