[7168] Spell shift-link and command improvements.
[getmangos.git] / src / game / Chat.h
blobbf731cadaa7c85b1486a3e2710705d7a7376b0e0
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_CHAT_H
20 #define MANGOSSERVER_CHAT_H
22 #include "SharedDefines.h"
24 class ChatHandler;
25 class WorldSession;
26 class Creature;
27 class Player;
28 class Unit;
29 struct GameTele;
31 class ChatCommand
33 public:
34 const char * Name;
35 uint32 SecurityLevel; // function pointer required correct align (use uint32)
36 bool AllowConsole;
37 bool (ChatHandler::*Handler)(const char* args);
38 std::string Help;
39 ChatCommand * ChildCommands;
42 class ChatHandler
44 public:
45 explicit ChatHandler(WorldSession* session) : m_session(session) {}
46 explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
47 ~ChatHandler() {}
49 static void FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
51 void FillMessageData( WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
53 FillMessageData( data, m_session, type, language, NULL, target_guid, message, NULL);
56 void FillSystemMessageData( WorldPacket *data, const char* message )
58 FillMessageData( data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message );
61 static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
63 virtual const char *GetMangosString(int32 entry) const;
65 virtual void SendSysMessage( const char *str);
66 void SendSysMessage( int32 entry);
67 void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
68 void PSendSysMessage( int32 entry, ... );
70 int ParseCommands(const char* text);
72 virtual char const* GetName() const;
73 protected:
74 explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
76 bool hasStringAbbr(const char* name, const char* part);
78 virtual bool isAvailable(ChatCommand const& cmd) const;
79 virtual bool needReportToTarget(Player* chr) const;
80 bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
81 bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
83 void SendGlobalSysMessage(const char *str);
85 bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcommand);
86 bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
87 bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
89 ChatCommand* getCommandTable();
91 bool HandleAccountCommand(const char* args);
92 bool HandleAccountCreateCommand(const char* args);
93 bool HandleAccountDeleteCommand(const char* args);
94 bool HandleAccountOnlineListCommand(const char* args);
95 bool HandleAccountSetAddonCommand(const char* args);
96 bool HandleAccountSetGmLevelCommand(const char* args);
97 bool HandleAccountSetPasswordCommand(const char* args);
99 bool HandleHelpCommand(const char* args);
100 bool HandleCommandsCommand(const char* args);
101 bool HandleStartCommand(const char* args);
102 bool HandleDismountCommand(const char* args);
103 bool HandleSaveCommand(const char* args);
104 bool HandleGMListIngameCommand(const char* args);
105 bool HandleGMListFullCommand(const char* args);
107 bool HandleNamegoCommand(const char* args);
108 bool HandleGonameCommand(const char* args);
109 bool HandleGroupgoCommand(const char* args);
110 bool HandleRecallCommand(const char* args);
111 bool HandleAnnounceCommand(const char* args);
112 bool HandleNotifyCommand(const char* args);
113 bool HandleGMmodeCommand(const char* args);
114 bool HandleGMChatCommand(const char* args);
115 bool HandleVisibleCommand(const char* args);
116 bool HandleGPSCommand(const char* args);
117 bool HandleTaxiCheatCommand(const char* args);
118 bool HandleWhispersCommand(const char* args);
119 bool HandleNameTeleCommand(const char* args);
120 bool HandleGroupTeleCommand(const char* args);
121 bool HandleDrunkCommand(const char* args);
122 bool HandleSendItemsCommand(const char* args);
123 bool HandleSendMailCommand(const char* args);
124 bool HandleSendMoneyCommand(const char* args);
126 bool HandleEventActiveListCommand(const char* args);
127 bool HandleEventStartCommand(const char* args);
128 bool HandleEventStopCommand(const char* args);
129 bool HandleEventInfoCommand(const char* args);
131 bool HandleLearnCommand(const char* args);
132 bool HandleLearnAllCommand(const char* args);
133 bool HandleLearnAllGMCommand(const char* args);
134 bool HandleLearnAllCraftsCommand(const char* args);
135 bool HandleLearnAllRecipesCommand(const char* args);
136 bool HandleLearnAllDefaultCommand(const char* args);
137 bool HandleLearnAllLangCommand(const char* args);
138 bool HandleLearnAllMyClassCommand(const char* args);
139 bool HandleLearnAllMySpellsCommand(const char* args);
140 bool HandleLearnAllMyTalentsCommand(const char* args);
142 bool HandleLookupAreaCommand(const char* args);
143 bool HandleLookupCreatureCommand(const char* args);
144 bool HandleLookupEventCommand(const char* args);
145 bool HandleLookupFactionCommand(const char * args);
146 bool HandleLookupItemCommand(const char * args);
147 bool HandleLookupItemSetCommand(const char * args);
148 bool HandleLookupObjectCommand(const char* args);
149 bool HandleLookupPlayerIpCommand(const char* args);
150 bool HandleLookupPlayerAccountCommand(const char* args);
151 bool HandleLookupPlayerEmailCommand(const char* args);
152 bool HandleLookupQuestCommand(const char* args);
153 bool HandleLookupSkillCommand(const char* args);
154 bool HandleLookupSpellCommand(const char* args);
155 bool HandleLookupTeleCommand(const char * args);
157 bool HandleModifyKnownTitlesCommand(const char* args);
158 bool HandleModifyHPCommand(const char* args);
159 bool HandleModifyManaCommand(const char* args);
160 bool HandleModifyRageCommand(const char* args);
161 bool HandleModifyRunicPowerCommand(const char* args);
162 bool HandleModifyEnergyCommand(const char* args);
163 bool HandleModifyMoneyCommand(const char* args);
164 bool HandleModifyASpeedCommand(const char* args);
165 bool HandleModifySpeedCommand(const char* args);
166 bool HandleModifyBWalkCommand(const char* args);
167 bool HandleModifyFlyCommand(const char* args);
168 bool HandleModifySwimCommand(const char* args);
169 bool HandleModifyScaleCommand(const char* args);
170 bool HandleModifyMountCommand(const char* args);
171 bool HandleModifyBitCommand(const char* args);
172 bool HandleModifyFactionCommand(const char* args);
173 bool HandleModifySpellCommand(const char* args);
174 bool HandleModifyTalentCommand (const char* args);
175 bool HandleModifyHonorCommand (const char* args);
176 bool HandleModifyRepCommand(const char* args);
177 bool HandleModifyArenaCommand(const char* args);
178 bool HandleModifyGenderCommand(const char* args);
180 bool HandleNpcAddCommand(const char* args);
181 bool HandleNpcAddMoveCommand(const char* args);
182 bool HandleNpcChangeEntryCommand(const char *args);
183 bool HandleNpcDeleteCommand(const char* args);
184 bool HandleNpcFactionIdCommand(const char* args);
185 bool HandleNpcFlagCommand(const char* args);
186 bool HandleNpcFollowCommand(const char* args);
187 bool HandleNpcInfoCommand(const char* args);
188 bool HandleNpcMoveCommand(const char* args);
189 bool HandleNpcPlayEmoteCommand(const char* args);
190 bool HandleNpcSayCommand(const char* args);
191 bool HandleNpcSetModelCommand(const char* args);
192 bool HandleNpcSetMoveTypeCommand(const char* args);
193 bool HandleNpcSpawnDistCommand(const char* args);
194 bool HandleNpcSpawnTimeCommand(const char* args);
195 bool HandleNpcTameCommand(const char* args);
196 bool HandleNpcTextEmoteCommand(const char* args);
197 bool HandleNpcUnFollowCommand(const char* args);
198 bool HandleNpcWhisperCommand(const char* args);
199 bool HandleNpcYellCommand(const char* args);
201 bool HandleReloadAllCommand(const char* args);
202 bool HandleReloadAllAreaCommand(const char* args);
203 bool HandleReloadAllItemCommand(const char* args);
204 bool HandleReloadAllLootCommand(const char* args);
205 bool HandleReloadAllNpcCommand(const char* args);
206 bool HandleReloadAllQuestCommand(const char* args);
207 bool HandleReloadAllScriptsCommand(const char* args);
208 bool HandleReloadAllSpellCommand(const char* args);
209 bool HandleReloadAllLocalesCommand(const char* args);
211 bool HandleReloadConfigCommand(const char* args);
213 bool HandleReloadAreaTriggerTavernCommand(const char* args);
214 bool HandleReloadAreaTriggerTeleportCommand(const char* args);
215 bool HandleReloadEventScriptsCommand(const char* args);
216 bool HandleReloadCommandCommand(const char* args);
217 bool HandleReloadCreatureQuestRelationsCommand(const char* args);
218 bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
219 bool HandleReloadDbScriptStringCommand(const char* args);
220 bool HandleReloadGameGraveyardZoneCommand(const char* args);
221 bool HandleReloadGameObjectScriptsCommand(const char* args);
222 bool HandleReloadGameTeleCommand(const char* args);
223 bool HandleReloadGOQuestRelationsCommand(const char* args);
224 bool HandleReloadGOQuestInvRelationsCommand(const char* args);
225 bool HandleReloadLootTemplatesCreatureCommand(const char* args);
226 bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
227 bool HandleReloadLootTemplatesFishingCommand(const char* args);
228 bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
229 bool HandleReloadLootTemplatesItemCommand(const char* args);
230 bool HandleReloadLootTemplatesMillingCommand(const char* args);
231 bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
232 bool HandleReloadLootTemplatesProspectingCommand(const char* args);
233 bool HandleReloadLootTemplatesReferenceCommand(const char* args);
234 bool HandleReloadLootTemplatesQuestMailCommand(const char* args);
235 bool HandleReloadLootTemplatesSkinningCommand(const char* args);
236 bool HandleReloadLootTemplatesSpellCommand(const char* args);
237 bool HandleReloadMangosStringCommand(const char* args);
238 bool HandleReloadNpcGossipCommand(const char* args);
239 bool HandleReloadNpcOptionCommand(const char* args);
240 bool HandleReloadNpcTrainerCommand(const char* args);
241 bool HandleReloadNpcVendorCommand(const char* args);
242 bool HandleReloadQuestAreaTriggersCommand(const char* args);
243 bool HandleReloadQuestEndScriptsCommand(const char* args);
244 bool HandleReloadQuestStartScriptsCommand(const char* args);
245 bool HandleReloadQuestTemplateCommand(const char* args);
246 bool HandleReloadReservedNameCommand(const char*);
247 bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
248 bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
249 bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
250 bool HandleReloadSpellAffectCommand(const char* args);
251 bool HandleReloadSpellChainCommand(const char* args);
252 bool HandleReloadSpellElixirCommand(const char* args);
253 bool HandleReloadSpellLearnSpellCommand(const char* args);
254 bool HandleReloadSpellProcEventCommand(const char* args);
255 bool HandleReloadSpellScriptTargetCommand(const char* args);
256 bool HandleReloadSpellScriptsCommand(const char* args);
257 bool HandleReloadSpellTargetPositionCommand(const char* args);
258 bool HandleReloadSpellThreatsCommand(const char* args);
259 bool HandleReloadSpellPetAurasCommand(const char* args);
260 bool HandleReloadPageTextsCommand(const char* args);
261 bool HandleReloadItemEnchantementsCommand(const char* args);
262 bool HandleReloadLocalesCreatureCommand(const char* args);
263 bool HandleReloadLocalesGameobjectCommand(const char* args);
264 bool HandleReloadLocalesItemCommand(const char* args);
265 bool HandleReloadLocalesNpcTextCommand(const char* args);
266 bool HandleReloadLocalesPageTextCommand(const char* args);
267 bool HandleReloadLocalesQuestCommand(const char* args);
269 bool HandleInstanceListBindsCommand(const char* args);
270 bool HandleInstanceUnbindCommand(const char* args);
271 bool HandleInstanceStatsCommand(const char* args);
272 bool HandleInstanceSaveDataCommand(const char * args);
274 bool HandleServerCorpsesCommand(const char* args);
275 bool HandleServerExitCommand(const char* args);
276 bool HandleServerIdleRestartCommand(const char* args);
277 bool HandleServerIdleShutDownCommand(const char* args);
278 bool HandleServerInfoCommand(const char* args);
279 bool HandleServerMotdCommand(const char* args);
280 bool HandleServerRestartCommand(const char* args);
281 bool HandleServerSetMotdCommand(const char* args);
282 bool HandleServerSetLogLevelCommand(const char* args);
283 bool HandleServerShutDownCommand(const char* args);
284 bool HandleServerShutDownCancelCommand(const char* args);
286 bool HandleAddHonorCommand(const char* args);
287 bool HandleHonorAddKillCommand(const char* args);
288 bool HandleUpdateHonorFieldsCommand(const char* args);
290 bool HandleLoadScriptsCommand(const char* args);
291 bool HandleSendQuestPartyMsgCommand(const char* args);
292 bool HandleSendQuestInvalidMsgCommand(const char* args);
294 bool HandleDebugInArcCommand(const char* args);
295 bool HandleDebugSpellFailCommand(const char* args);
297 bool HandleGUIDCommand(const char* args);
298 bool HandleNameCommand(const char* args);
299 bool HandleSubNameCommand(const char* args);
300 bool HandleItemMoveCommand(const char* args);
301 bool HandleDeMorphCommand(const char* args);
302 bool HandleAddVendorItemCommand(const char* args);
303 bool HandleDelVendorItemCommand(const char* args);
304 bool HandleChangeLevelCommand(const char* args);
305 bool HandleSetPoiCommand(const char* args);
306 bool HandleEquipErrorCommand(const char* args);
307 bool HandleGoCreatureCommand(const char* args);
308 bool HandleGoObjectCommand(const char* args);
309 bool HandleGoTriggerCommand(const char* args);
310 bool HandleGoGraveyardCommand(const char* args);
311 bool HandleTargetObjectCommand(const char* args);
312 bool HandleDelObjectCommand(const char* args);
313 bool HandleMoveObjectCommand(const char* args);
314 bool HandleTurnObjectCommand(const char* args);
315 bool HandlePInfoCommand(const char* args);
316 bool HandlePLimitCommand(const char* args);
317 bool HandleMuteCommand(const char* args);
318 bool HandleUnmuteCommand(const char* args);
319 bool HandleMovegensCommand(const char* args);
321 bool HandleCharacterDeleteCommand(const char* args);
322 bool HandleBanAccountCommand(const char* args);
323 bool HandleBanCharacterCommand(const char* args);
324 bool HandleBanIPCommand(const char* args);
325 bool HandleUnBanAccountCommand(const char* args);
326 bool HandleUnBanCharacterCommand(const char* args);
327 bool HandleUnBanIPCommand(const char* args);
328 bool HandleBanInfoAccountCommand(const char* args);
329 bool HandleBanInfoCharacterCommand(const char* args);
330 bool HandleBanInfoIPCommand(const char* args);
331 bool HandleBanListAccountCommand(const char* args);
332 bool HandleBanListCharacterCommand(const char* args);
333 bool HandleBanListIPCommand(const char* args);
334 bool HandleGoXYCommand(const char* args);
335 bool HandleGoXYZCommand(const char* args);
336 bool HandleGoZoneXYCommand(const char* args);
337 bool HandleGoGridCommand(const char* args);
338 bool HandleAddWeaponCommand(const char* args);
339 bool HandleAllowMovementCommand(const char* args);
340 bool HandleGoCommand(const char* args);
342 bool HandleCooldownCommand(const char* args);
343 bool HandleUnLearnCommand(const char* args);
344 bool HandleGetDistanceCommand(const char* args);
345 bool HandleGameObjectCommand(const char* args);
346 bool HandleAnimCommand(const char* args);
347 bool HandlePlaySoundCommand(const char* args);
348 bool HandleStandStateCommand(const char* args);
349 bool HandleDieCommand(const char* args);
350 bool HandleDamageCommand(const char *args);
351 bool HandleReviveCommand(const char* args);
352 bool HandleMorphCommand(const char* args);
353 bool HandleAuraCommand(const char* args);
354 bool HandleUnAuraCommand(const char* args);
355 bool HandleLinkGraveCommand(const char* args);
356 bool HandleNearGraveCommand(const char* args);
357 bool HandleExploreCheatCommand(const char* args);
358 bool HandleHoverCommand(const char* args);
359 bool HandleLevelUpCommand(const char* args);
360 bool HandleShowAreaCommand(const char* args);
361 bool HandleHideAreaCommand(const char* args);
362 bool HandleAddItemCommand(const char* args);
363 bool HandleAddItemSetCommand(const char* args);
365 bool HandleGuildCreateCommand(const char* args);
366 bool HandleGuildInviteCommand(const char* args);
367 bool HandleGuildUninviteCommand(const char* args);
368 bool HandleGuildRankCommand(const char* args);
369 bool HandleGuildDeleteCommand(const char* args);
370 bool HandleUpdate(const char* args);
371 bool HandleBankCommand(const char* args);
372 bool HandleChangeWeather(const char* args);
373 bool HandleKickPlayerCommand(const char * args);
374 bool HandleTeleCommand(const char * args);
375 bool HandleAddTeleCommand(const char * args);
376 bool HandleDelTeleCommand(const char * args);
377 bool HandleListAurasCommand(const char * args);
379 bool HandleResetHonorCommand(const char * args);
380 bool HandleResetLevelCommand(const char * args);
381 bool HandleResetSpellsCommand(const char * args);
383 bool HandleResetStatsCommand(const char * args);
384 bool HandleResetTalentsCommand(const char * args);
386 bool HandleResetAllCommand(const char * args);
387 bool HandleTicketCommand(const char* args);
388 bool HandleDelTicketCommand(const char* args);
389 bool HandleMaxSkillCommand(const char* args);
390 bool HandleSetSkillCommand(const char* args);
391 bool HandleListCreatureCommand(const char* args);
392 bool HandleListItemCommand(const char* args);
393 bool HandleListObjectCommand(const char* args);
394 bool HandleNearObjectCommand(const char* args);
395 bool HandlePasswordCommand(const char* args);
396 bool HandleLockAccountCommand(const char* args);
397 bool HandleRespawnCommand(const char* args);
398 bool HandleWpAddCommand(const char* args);
399 bool HandleWpModifyCommand(const char* args);
400 bool HandleWpShowCommand(const char* args);
401 bool HandleWpExportCommand(const char* args);
402 bool HandleWpImportCommand(const char* args);
403 bool HandleFlyModeCommand(const char* args);
404 bool HandleSendOpcodeCommand(const char* args);
405 bool HandleSellErrorCommand(const char* args);
406 bool HandleBuyErrorCommand(const char* args);
407 bool HandleUpdateWorldStateCommand(const char* args);
408 bool HandlePlaySound2Command(const char* args);
409 bool HandleSendChannelNotifyCommand(const char* args);
410 bool HandleSendChatMsgCommand(const char* args);
411 bool HandleRenameCommand(const char * args);
412 bool HandleCustomizeCommand(const char * args);
413 bool HandleLoadPDumpCommand(const char *args);
414 bool HandleWritePDumpCommand(const char *args);
415 bool HandleCastCommand(const char *args);
416 bool HandleCastBackCommand(const char *args);
417 bool HandleCastDistCommand(const char *args);
418 bool HandleCastSelfCommand(const char *args);
419 bool HandleCastTargetCommand(const char *args);
420 bool HandleComeToMeCommand(const char *args);
421 bool HandleCombatStopCommand(const char *args);
422 bool HandleSendMessageCommand(const char * args);
423 bool HandleFlushArenaPointsCommand(const char *args);
424 bool HandleRepairitemsCommand(const char* args);
425 bool HandleWaterwalkCommand(const char* args);
427 //! Development Commands
428 bool HandleSetValue(const char* args);
429 bool HandleGetValue(const char* args);
430 bool HandleSet32Bit(const char* args);
431 bool HandleMod32Value(const char* args);
432 bool HandleAddQuest(const char * args);
433 bool HandleRemoveQuest(const char * args);
434 bool HandleCompleteQuest(const char * args);
435 bool HandleSaveAllCommand(const char* args);
436 bool HandleGetItemState(const char * args);
437 bool HandleGetLootRecipient(const char * args);
438 bool HandleDebugArenaCommand(const char * args);
439 bool HandleSpawnVehicle(const char * args);
440 bool HandleSendLargePacketCommand(const char * args);
442 Player* getSelectedPlayer();
443 Creature* getSelectedCreature();
444 Unit* getSelectedUnit();
446 char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
447 char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
449 uint32 extractSpellIdFromLink(char* text);
450 GameTele const* extractGameTeleFromLink(char* text);
452 GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
454 // Utility methods for commands
455 void ShowTicket(uint64 guid, char const* text, char const* time);
456 bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
457 bool HandleBanListHelper(QueryResult* result);
458 bool HandleBanHelper(BanMode mode,char const* args);
459 bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
460 bool HandleUnBanHelper(BanMode mode,char const* args);
462 void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
463 private:
464 WorldSession * m_session; // != NULL for chat command call and NULL for CLI command
466 // common global flag
467 static bool load_command_table;
468 bool sentErrorMessage;
471 class CliHandler : public ChatHandler
473 public:
474 typedef void Print(char const*);
475 explicit CliHandler(Print* zprint) : m_print(zprint) {}
477 // overwrite functions
478 const char *GetMangosString(int32 entry) const;
479 bool isAvailable(ChatCommand const& cmd) const;
480 void SendSysMessage(const char *str);
481 char const* GetName() const;
482 bool needReportToTarget(Player* chr) const;
484 private:
485 Print* m_print;
488 char const *fmtstring( char const *format, ... );
490 #endif