2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "GameObject.h"
31 #include "ItemPrototype.h"
32 #include "NPCHandler.h"
33 #include "Database/DatabaseEnv.h"
36 #include "ObjectAccessor.h"
37 #include "ObjectDefines.h"
38 #include "Policies/Singleton.h"
39 #include "Database/SQLStorage.h"
45 extern SQLStorage sCreatureStorage
;
46 extern SQLStorage sCreatureDataAddonStorage
;
47 extern SQLStorage sCreatureInfoAddonStorage
;
48 extern SQLStorage sCreatureModelStorage
;
49 extern SQLStorage sEquipmentStorage
;
50 extern SQLStorage sGOStorage
;
51 extern SQLStorage sPageTextStore
;
52 extern SQLStorage sItemStorage
;
53 extern SQLStorage sInstanceTemplate
;
70 std::wstring wnameLow
;
73 typedef UNORDERED_MAP
<uint32
, GameTele
> GameTeleMap
;
89 typedef std::multimap
<uint32
, ScriptInfo
> ScriptMap
;
90 typedef std::map
<uint32
, ScriptMap
> ScriptMapMap
;
91 extern ScriptMapMap sQuestEndScripts
;
92 extern ScriptMapMap sQuestStartScripts
;
93 extern ScriptMapMap sSpellScripts
;
94 extern ScriptMapMap sGameObjectScripts
;
95 extern ScriptMapMap sEventScripts
;
100 uint32 questStart
; // quest start (quest must be active or rewarded for spell apply)
101 uint32 questEnd
; // quest end (quest don't must be rewarded for spell apply)
102 bool questStartCanActive
; // if true then quest start can be active (not only rewarded)
106 bool IsFitToRequirements(Player
const* player
) const;
109 typedef std::multimap
<uint32
, SpellClickInfo
> SpellClickInfoMap
;
110 typedef std::pair
<SpellClickInfoMap::const_iterator
,SpellClickInfoMap::const_iterator
> SpellClickInfoMapBounds
;
116 uint32 requiredItem2
;
119 uint32 requiredQuest
;
120 uint32 requiredQuestHeroic
;
121 std::string requiredFailedText
;
126 float target_Orientation
;
129 typedef std::set
<uint32
> CellGuidSet
;
130 typedef std::map
<uint32
/*player guid*/,uint32
/*instance*/> CellCorpseSet
;
131 struct CellObjectGuids
133 CellGuidSet creatures
;
134 CellGuidSet gameobjects
;
135 CellCorpseSet corpses
;
137 typedef UNORDERED_MAP
<uint32
/*cell_id*/,CellObjectGuids
> CellObjectGuidsMap
;
138 typedef UNORDERED_MAP
<uint32
/*(mapid,spawnMode) pair*/,CellObjectGuidsMap
> MapObjectGuids
;
140 typedef UNORDERED_MAP
<uint64
/*(instance,guid) pair*/,time_t> RespawnTimes
;
143 // mangos string ranges
144 #define MIN_MANGOS_STRING_ID 1 // 'mangos_string'
145 #define MAX_MANGOS_STRING_ID 2000000000
146 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID // 'db_script_string'
147 #define MAX_DB_SCRIPT_STRING_ID 2000010000
148 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
149 #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
151 struct MangosStringLocale
153 std::vector
<std::string
> Content
; // 0 -> default, i -> i-1 locale index
156 typedef UNORDERED_MAP
<uint32
,CreatureData
> CreatureDataMap
;
157 typedef UNORDERED_MAP
<uint32
,GameObjectData
> GameObjectDataMap
;
158 typedef UNORDERED_MAP
<uint32
,CreatureLocale
> CreatureLocaleMap
;
159 typedef UNORDERED_MAP
<uint32
,GameObjectLocale
> GameObjectLocaleMap
;
160 typedef UNORDERED_MAP
<uint32
,ItemLocale
> ItemLocaleMap
;
161 typedef UNORDERED_MAP
<uint32
,QuestLocale
> QuestLocaleMap
;
162 typedef UNORDERED_MAP
<uint32
,NpcTextLocale
> NpcTextLocaleMap
;
163 typedef UNORDERED_MAP
<uint32
,PageTextLocale
> PageTextLocaleMap
;
164 typedef UNORDERED_MAP
<int32
,MangosStringLocale
> MangosStringLocaleMap
;
165 typedef UNORDERED_MAP
<uint32
,NpcOptionLocale
> NpcOptionLocaleMap
;
166 typedef UNORDERED_MAP
<uint32
,PointOfInterestLocale
> PointOfInterestLocaleMap
;
168 typedef std::multimap
<uint32
,uint32
> QuestRelations
;
169 typedef std::multimap
<uint32
,ItemRequiredTarget
> ItemRequiredTargetMap
;
170 typedef std::pair
<ItemRequiredTargetMap::const_iterator
, ItemRequiredTargetMap::const_iterator
> ItemRequiredTargetMapBounds
;
174 PetLevelInfo() : health(0), mana(0) { for(int i
=0; i
< MAX_STATS
; ++i
) stats
[i
] = 0; }
176 uint16 stats
[MAX_STATS
];
182 struct MailLevelReward
184 MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) {}
185 MailLevelReward(uint32 _raceMask
, uint32 _mailTemplateId
, uint32 _senderEntry
) : raceMask(_raceMask
), mailTemplateId(_mailTemplateId
), senderEntry(_senderEntry
) {}
188 uint32 mailTemplateId
;
192 typedef std::list
<MailLevelReward
> MailLevelRewardList
;
193 typedef UNORDERED_MAP
<uint8
,MailLevelRewardList
> MailLevelRewardMap
;
195 struct ReputationOnKillEntry
200 uint32 reputation_max_cap1
;
203 uint32 reputation_max_cap2
;
208 struct PointOfInterest
216 std::string icon_name
;
219 #define WEATHER_SEASONS 4
220 struct WeatherSeasonChances
227 struct WeatherZoneChances
229 WeatherSeasonChances data
[WEATHER_SEASONS
];
237 typedef std::multimap
<uint32
,GraveYardData
> GraveYardMap
;
240 { // value1 value2 for the Condition enumed
241 CONDITION_NONE
= 0, // 0 0
242 CONDITION_AURA
= 1, // spell_id effindex
243 CONDITION_ITEM
= 2, // item_id count
244 CONDITION_ITEM_EQUIPPED
= 3, // item_id 0
245 CONDITION_ZONEID
= 4, // zone_id 0
246 CONDITION_REPUTATION_RANK
= 5, // faction_id min_rank
247 CONDITION_TEAM
= 6, // player_team 0, (469 - Alliance 67 - Horde)
248 CONDITION_SKILL
= 7, // skill_id skill_value
249 CONDITION_QUESTREWARDED
= 8, // quest_id 0
250 CONDITION_QUESTTAKEN
= 9, // quest_id 0, for condition true while quest active.
251 CONDITION_AD_COMMISSION_AURA
= 10, // 0 0, for condition true while one from AD commission aura active
252 CONDITION_NO_AURA
= 11, // spell_id effindex
253 CONDITION_ACTIVE_EVENT
= 12, // event_id
256 #define MAX_CONDITION 13 // maximum value in ConditionType enum
258 struct PlayerCondition
260 ConditionType condition
; // additional condition type
261 uint32 value1
; // data for the condition - see ConditionType definition
264 PlayerCondition(uint8 _condition
= 0, uint32 _value1
= 0, uint32 _value2
= 0)
265 : condition(ConditionType(_condition
)), value1(_value1
), value2(_value2
) {}
267 static bool IsValid(ConditionType condition
, uint32 value1
, uint32 value2
);
268 // Checks correctness of values
269 bool Meets(Player
const * APlayer
) const; // Checks if the player meets the condition
270 bool operator == (PlayerCondition
const& lc
) const
272 return (lc
.condition
== condition
&& lc
.value1
== value1
&& lc
.value2
== value2
);
276 // NPC gossip text id
277 typedef UNORDERED_MAP
<uint32
, uint32
> CacheNpcTextIdMap
;
278 typedef std::list
<GossipOption
> CacheNpcOptionList
;
280 typedef UNORDERED_MAP
<uint32
, VendorItemData
> CacheVendorItemMap
;
281 typedef UNORDERED_MAP
<uint32
, TrainerSpellData
> CacheTrainerSpellMap
;
285 SKILL_RANGE_LANGUAGE
, // 300..300
286 SKILL_RANGE_LEVEL
, // 1..max skill for level
287 SKILL_RANGE_MONO
, // 1..1, grey monolite bar
288 SKILL_RANGE_RANK
, // 1..skill for known rank
289 SKILL_RANGE_NONE
, // 0..0 always
292 SkillRangeType
GetSkillRangeType(SkillLineEntry
const *pSkill
, bool racial
);
294 #define MAX_PLAYER_NAME 12 // max allowed by client name length
295 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
296 #define MAX_PET_NAME 12 // max allowed by client name length
297 #define MAX_CHARTER_NAME 24 // max allowed by client name length
299 bool normalizePlayerName(std::string
& name
);
301 struct MANGOS_DLL_SPEC LanguageDesc
308 extern LanguageDesc lang_description
[LANGUAGES_COUNT
];
309 MANGOS_DLL_SPEC LanguageDesc
const* GetLanguageDescByID(uint32 lang
);
311 class PlayerDumpReader
;
315 friend class PlayerDumpReader
;
321 typedef UNORDERED_MAP
<uint32
, Item
*> ItemMap
;
323 typedef std::set
< Group
* > GroupSet
;
325 typedef UNORDERED_MAP
<uint32
, Guild
*> GuildMap
;
327 typedef UNORDERED_MAP
<uint32
, ArenaTeam
*> ArenaTeamMap
;
329 typedef UNORDERED_MAP
<uint32
, Quest
*> QuestMap
;
331 typedef UNORDERED_MAP
<uint32
, AreaTrigger
> AreaTriggerMap
;
333 typedef UNORDERED_MAP
<uint32
, uint32
> AreaTriggerScriptMap
;
335 typedef UNORDERED_MAP
<uint32
, ReputationOnKillEntry
> RepOnKillMap
;
336 typedef UNORDERED_MAP
<uint32
, PointOfInterest
> PointOfInterestMap
;
338 typedef UNORDERED_MAP
<uint32
, WeatherZoneChances
> WeatherZoneMap
;
340 typedef std::vector
<std::string
> ScriptNameMap
;
342 Player
* GetPlayer(const char* name
) const { return ObjectAccessor::FindPlayerByName(name
);}
343 Player
* GetPlayer(uint64 guid
) const { return ObjectAccessor::FindPlayer(guid
); }
345 static GameObjectInfo
const *GetGameObjectInfo(uint32 id
) { return sGOStorage
.LookupEntry
<GameObjectInfo
>(id
); }
347 void LoadGameobjectInfo();
348 void AddGameobjectInfo(GameObjectInfo
*goinfo
);
350 Group
* GetGroupByLeader(const uint64
&guid
) const;
351 void AddGroup(Group
* group
) { mGroupSet
.insert( group
); }
352 void RemoveGroup(Group
* group
) { mGroupSet
.erase( group
); }
354 Guild
* GetGuildByLeader(uint64
const&guid
) const;
355 Guild
* GetGuildById(uint32 GuildId
) const;
356 Guild
* GetGuildByName(const std::string
& guildname
) const;
357 std::string
GetGuildNameById(uint32 GuildId
) const;
358 void AddGuild(Guild
* guild
);
359 void RemoveGuild(uint32 Id
);
361 ArenaTeam
* GetArenaTeamById(uint32 arenateamid
) const;
362 ArenaTeam
* GetArenaTeamByName(const std::string
& arenateamname
) const;
363 ArenaTeam
* GetArenaTeamByCaptain(uint64
const& guid
) const;
364 void AddArenaTeam(ArenaTeam
* arenaTeam
);
365 void RemoveArenaTeam(uint32 Id
);
366 ArenaTeamMap::iterator
GetArenaTeamMapBegin() { return mArenaTeamMap
.begin(); }
367 ArenaTeamMap::iterator
GetArenaTeamMapEnd() { return mArenaTeamMap
.end(); }
369 static CreatureInfo
const *GetCreatureTemplate( uint32 id
);
370 CreatureModelInfo
const *GetCreatureModelInfo( uint32 modelid
);
371 CreatureModelInfo
const* GetCreatureModelRandomGender(uint32 display_id
);
372 uint32
ChooseDisplayId(uint32 team
, const CreatureInfo
*cinfo
, const CreatureData
*data
= NULL
);
373 EquipmentInfo
const *GetEquipmentInfo( uint32 entry
);
374 static CreatureDataAddon
const *GetCreatureAddon( uint32 lowguid
)
376 return sCreatureDataAddonStorage
.LookupEntry
<CreatureDataAddon
>(lowguid
);
379 static CreatureDataAddon
const *GetCreatureTemplateAddon( uint32 entry
)
381 return sCreatureInfoAddonStorage
.LookupEntry
<CreatureDataAddon
>(entry
);
384 static ItemPrototype
const* GetItemPrototype(uint32 id
) { return sItemStorage
.LookupEntry
<ItemPrototype
>(id
); }
386 static InstanceTemplate
const* GetInstanceTemplate(uint32 map
)
388 return sInstanceTemplate
.LookupEntry
<InstanceTemplate
>(map
);
391 PetLevelInfo
const* GetPetLevelInfo(uint32 creature_id
, uint32 level
) const;
393 PlayerClassInfo
const* GetPlayerClassInfo(uint32 class_
) const
395 if(class_
>= MAX_CLASSES
) return NULL
;
396 return &playerClassInfo
[class_
];
398 void GetPlayerClassLevelInfo(uint32 class_
,uint32 level
, PlayerClassLevelInfo
* info
) const;
400 PlayerInfo
const* GetPlayerInfo(uint32 race
, uint32 class_
) const
402 if(race
>= MAX_RACES
) return NULL
;
403 if(class_
>= MAX_CLASSES
) return NULL
;
404 PlayerInfo
const* info
= &playerInfo
[race
][class_
];
405 if(info
->displayId_m
==0 || info
->displayId_f
==0) return NULL
;
408 void GetPlayerLevelInfo(uint32 race
, uint32 class_
,uint32 level
, PlayerLevelInfo
* info
) const;
410 uint64
GetPlayerGUIDByName(std::string name
) const;
411 bool GetPlayerNameByGUID(const uint64
&guid
, std::string
&name
) const;
412 uint32
GetPlayerTeamByGUID(const uint64
&guid
) const;
413 uint32
GetPlayerAccountIdByGUID(const uint64
&guid
) const;
414 uint32
GetPlayerAccountIdByPlayerName(const std::string
& name
) const;
416 uint32
GetNearestTaxiNode( float x
, float y
, float z
, uint32 mapid
, uint32 team
);
417 void GetTaxiPath( uint32 source
, uint32 destination
, uint32
&path
, uint32
&cost
);
418 uint32
GetTaxiMountDisplayId( uint32 id
, uint32 team
, bool allowed_alt_team
= false);
419 void GetTaxiPathNodes( uint32 path
, Path
&pathnodes
, std::vector
<uint32
>& mapIds
);
420 void GetTransportPathNodes( uint32 path
, TransportPath
&pathnodes
);
422 Quest
const* GetQuestTemplate(uint32 quest_id
) const
424 QuestMap::const_iterator itr
= mQuestTemplates
.find(quest_id
);
425 return itr
!= mQuestTemplates
.end() ? itr
->second
: NULL
;
427 QuestMap
const& GetQuestTemplates() const { return mQuestTemplates
; }
429 uint32
GetQuestForAreaTrigger(uint32 Trigger_ID
) const
431 QuestAreaTriggerMap::const_iterator itr
= mQuestAreaTriggerMap
.find(Trigger_ID
);
432 if(itr
!= mQuestAreaTriggerMap
.end())
436 bool IsTavernAreaTrigger(uint32 Trigger_ID
) const
438 return mTavernAreaTriggerSet
.find(Trigger_ID
) != mTavernAreaTriggerSet
.end();
441 bool IsGameObjectForQuests(uint32 entry
) const
443 return mGameObjectForQuestSet
.find(entry
) != mGameObjectForQuestSet
.end();
446 GossipText
const* GetGossipText(uint32 Text_ID
) const;
448 WorldSafeLocsEntry
const *GetClosestGraveYard(float x
, float y
, float z
, uint32 MapId
, uint32 team
);
449 bool AddGraveYardLink(uint32 id
, uint32 zone
, uint32 team
, bool inDB
= true);
450 void LoadGraveyardZones();
451 GraveYardData
const* FindGraveYardData(uint32 id
, uint32 zone
);
453 AreaTrigger
const* GetAreaTrigger(uint32 trigger
) const
455 AreaTriggerMap::const_iterator itr
= mAreaTriggers
.find( trigger
);
456 if( itr
!= mAreaTriggers
.end( ) )
461 AreaTrigger
const* GetGoBackTrigger(uint32 Map
) const;
462 AreaTrigger
const* GetMapEntranceTrigger(uint32 Map
) const;
464 uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
466 ReputationOnKillEntry
const* GetReputationOnKilEntry(uint32 id
) const
468 RepOnKillMap::const_iterator itr
= mRepOnKill
.find(id
);
469 if(itr
!= mRepOnKill
.end())
474 PointOfInterest
const* GetPointOfInterest(uint32 id
) const
476 PointOfInterestMap::const_iterator itr
= mPointsOfInterest
.find(id
);
477 if(itr
!= mPointsOfInterest
.end())
483 void LoadArenaTeams();
486 void LoadQuestRelations()
488 LoadGameobjectQuestRelations();
489 LoadGameobjectInvolvedRelations();
490 LoadCreatureQuestRelations();
491 LoadCreatureInvolvedRelations();
493 void LoadGameobjectQuestRelations();
494 void LoadGameobjectInvolvedRelations();
495 void LoadCreatureQuestRelations();
496 void LoadCreatureInvolvedRelations();
498 QuestRelations mGOQuestRelations
;
499 QuestRelations mGOQuestInvolvedRelations
;
500 QuestRelations mCreatureQuestRelations
;
501 QuestRelations mCreatureQuestInvolvedRelations
;
503 void LoadGameObjectScripts();
504 void LoadQuestEndScripts();
505 void LoadQuestStartScripts();
506 void LoadEventScripts();
507 void LoadSpellScripts();
509 bool LoadMangosStrings(DatabaseType
& db
, char const* table
, int32 min_value
, int32 max_value
);
510 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase
,"mangos_string",MIN_MANGOS_STRING_ID
,MAX_MANGOS_STRING_ID
); }
511 void LoadDbScriptStrings();
512 void LoadCreatureLocales();
513 void LoadCreatureTemplates();
514 void LoadCreatures();
515 void LoadCreatureRespawnTimes();
516 void LoadCreatureAddons();
517 void LoadCreatureModelInfo();
518 void LoadEquipmentTemplates();
519 void LoadGameObjectLocales();
520 void LoadGameobjects();
521 void LoadGameobjectRespawnTimes();
522 void LoadItemPrototypes();
523 void LoadItemRequiredTarget();
524 void LoadItemLocales();
525 void LoadQuestLocales();
526 void LoadNpcTextLocales();
527 void LoadPageTextLocales();
528 void LoadNpcOptionLocales();
529 void LoadPointOfInterestLocales();
530 void LoadInstanceTemplate();
531 void LoadMailLevelRewards();
533 void LoadGossipText();
535 void LoadAreaTriggerTeleports();
536 void LoadQuestAreaTriggers();
537 void LoadAreaTriggerScripts();
538 void LoadTavernAreaTriggers();
539 void LoadGameObjectForQuests();
541 void LoadItemTexts();
542 void LoadPageTexts();
544 void LoadPlayerInfo();
545 void LoadPetLevelInfo();
546 void LoadExplorationBaseXP();
548 void LoadPetNumber();
550 void LoadFishingBaseSkillLevel();
552 void LoadReputationOnKill();
553 void LoadPointsOfInterest();
555 void LoadNPCSpellClickSpells();
557 void LoadWeatherZoneChances();
560 void LoadNpcOptions();
561 void LoadNpcTextId();
563 void LoadTrainerSpell();
565 std::string
GeneratePetName(uint32 entry
);
566 uint32
GetBaseXP(uint32 level
);
567 uint32
GetXPForLevel(uint32 level
);
569 int32
GetFishingBaseSkillLevel(uint32 entry
) const
571 FishingBaseSkillMap::const_iterator itr
= mFishingBaseForArea
.find(entry
);
572 return itr
!= mFishingBaseForArea
.end() ? itr
->second
: 0;
575 void ReturnOrDeleteOldMails(bool serverUp
);
577 void SetHighestGuids();
578 uint32
GenerateLowGuid(HighGuid guidhigh
);
579 uint32
GenerateArenaTeamId();
580 uint32
GenerateAuctionID();
581 uint64
GenerateEquipmentSetGuid();
582 uint32
GenerateGuildId();
583 uint32
GenerateItemTextID();
584 uint32
GenerateMailID();
585 uint32
GeneratePetNumber();
587 uint32
CreateItemText(std::string text
);
588 void AddItemText(uint32 itemTextId
, std::string text
) { mItemTexts
[itemTextId
] = text
; }
589 std::string
GetItemText( uint32 id
)
591 ItemTextMap::const_iterator itr
= mItemTexts
.find( id
);
592 if ( itr
!= mItemTexts
.end() )
595 return "There is no info for this item";
598 typedef std::multimap
<int32
, uint32
> ExclusiveQuestGroups
;
599 ExclusiveQuestGroups mExclusiveQuestGroups
;
601 MailLevelReward
const* GetMailLevelReward(uint32 level
,uint32 raceMask
)
603 MailLevelRewardMap::const_iterator map_itr
= m_mailLevelRewardMap
.find(level
);
604 if (map_itr
== m_mailLevelRewardMap
.end())
607 for(MailLevelRewardList::const_iterator set_itr
= map_itr
->second
.begin(); set_itr
!= map_itr
->second
.end(); ++set_itr
)
608 if (set_itr
->raceMask
& raceMask
)
614 WeatherZoneChances
const* GetWeatherChances(uint32 zone_id
) const
616 WeatherZoneMap::const_iterator itr
= mWeatherZoneMap
.find(zone_id
);
617 if(itr
!= mWeatherZoneMap
.end())
623 CellObjectGuids
const& GetCellObjectGuids(uint16 mapid
, uint8 spawnMode
, uint32 cell_id
)
625 return mMapObjectGuids
[MAKE_PAIR32(mapid
,spawnMode
)][cell_id
];
628 CreatureData
const* GetCreatureData(uint32 guid
) const
630 CreatureDataMap::const_iterator itr
= mCreatureDataMap
.find(guid
);
631 if(itr
==mCreatureDataMap
.end()) return NULL
;
634 CreatureData
& NewOrExistCreatureData(uint32 guid
) { return mCreatureDataMap
[guid
]; }
635 void DeleteCreatureData(uint32 guid
);
636 CreatureLocale
const* GetCreatureLocale(uint32 entry
) const
638 CreatureLocaleMap::const_iterator itr
= mCreatureLocaleMap
.find(entry
);
639 if(itr
==mCreatureLocaleMap
.end()) return NULL
;
642 GameObjectLocale
const* GetGameObjectLocale(uint32 entry
) const
644 GameObjectLocaleMap::const_iterator itr
= mGameObjectLocaleMap
.find(entry
);
645 if(itr
==mGameObjectLocaleMap
.end()) return NULL
;
648 ItemLocale
const* GetItemLocale(uint32 entry
) const
650 ItemLocaleMap::const_iterator itr
= mItemLocaleMap
.find(entry
);
651 if(itr
==mItemLocaleMap
.end()) return NULL
;
654 QuestLocale
const* GetQuestLocale(uint32 entry
) const
656 QuestLocaleMap::const_iterator itr
= mQuestLocaleMap
.find(entry
);
657 if(itr
==mQuestLocaleMap
.end()) return NULL
;
660 NpcTextLocale
const* GetNpcTextLocale(uint32 entry
) const
662 NpcTextLocaleMap::const_iterator itr
= mNpcTextLocaleMap
.find(entry
);
663 if(itr
==mNpcTextLocaleMap
.end()) return NULL
;
666 PageTextLocale
const* GetPageTextLocale(uint32 entry
) const
668 PageTextLocaleMap::const_iterator itr
= mPageTextLocaleMap
.find(entry
);
669 if(itr
==mPageTextLocaleMap
.end()) return NULL
;
672 NpcOptionLocale
const* GetNpcOptionLocale(uint32 entry
) const
674 NpcOptionLocaleMap::const_iterator itr
= mNpcOptionLocaleMap
.find(entry
);
675 if(itr
==mNpcOptionLocaleMap
.end()) return NULL
;
678 PointOfInterestLocale
const* GetPointOfInterestLocale(uint32 poi_id
) const
680 PointOfInterestLocaleMap::const_iterator itr
= mPointOfInterestLocaleMap
.find(poi_id
);
681 if(itr
==mPointOfInterestLocaleMap
.end()) return NULL
;
685 GameObjectData
const* GetGOData(uint32 guid
) const
687 GameObjectDataMap::const_iterator itr
= mGameObjectDataMap
.find(guid
);
688 if(itr
==mGameObjectDataMap
.end()) return NULL
;
691 GameObjectData
& NewGOData(uint32 guid
) { return mGameObjectDataMap
[guid
]; }
692 void DeleteGOData(uint32 guid
);
694 MangosStringLocale
const* GetMangosStringLocale(int32 entry
) const
696 MangosStringLocaleMap::const_iterator itr
= mMangosStringLocaleMap
.find(entry
);
697 if(itr
==mMangosStringLocaleMap
.end()) return NULL
;
700 const char *GetMangosString(int32 entry
, int locale_idx
) const;
701 const char *GetMangosStringForDBCLocale(int32 entry
) const { return GetMangosString(entry
,DBCLocaleIndex
); }
702 int32
GetDBCLocaleIndex() const { return DBCLocaleIndex
; }
703 void SetDBCLocaleIndex(uint32 lang
) { DBCLocaleIndex
= GetIndexForLocale(LocaleConstant(lang
)); }
705 void AddCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
, uint32 instance
);
706 void DeleteCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
);
708 time_t GetCreatureRespawnTime(uint32 loguid
, uint32 instance
) { return mCreatureRespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
709 void SaveCreatureRespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
710 time_t GetGORespawnTime(uint32 loguid
, uint32 instance
) { return mGORespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
711 void SaveGORespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
712 void DeleteRespawnTimeForInstance(uint32 instance
);
715 void AddCreatureToGrid(uint32 guid
, CreatureData
const* data
);
716 void RemoveCreatureFromGrid(uint32 guid
, CreatureData
const* data
);
717 void AddGameobjectToGrid(uint32 guid
, GameObjectData
const* data
);
718 void RemoveGameobjectFromGrid(uint32 guid
, GameObjectData
const* data
);
721 void LoadReservedPlayersNames();
722 bool IsReservedName(const std::string
& name
) const;
724 // name with valid structure and symbols
725 static uint8
CheckPlayerName( const std::string
& name
, bool create
= false );
726 static PetNameInvalidReason
CheckPetName( const std::string
& name
);
727 static bool IsValidCharterName( const std::string
& name
);
729 static bool CheckDeclinedNames(std::wstring mainpart
, DeclinedName
const& names
);
731 int GetIndexForLocale(LocaleConstant loc
);
732 LocaleConstant
GetLocaleForIndex(int i
);
734 uint16
GetConditionId(ConditionType condition
, uint32 value1
, uint32 value2
);
735 bool IsPlayerMeetToCondition(Player
const* player
, uint16 condition_id
) const
737 if(condition_id
>= mConditions
.size())
740 return mConditions
[condition_id
].Meets(player
);
743 GameTele
const* GetGameTele(uint32 id
) const
745 GameTeleMap::const_iterator itr
= m_GameTeleMap
.find(id
);
746 if(itr
==m_GameTeleMap
.end()) return NULL
;
749 GameTele
const* GetGameTele(const std::string
& name
) const;
750 GameTeleMap
const& GetGameTeleMap() const { return m_GameTeleMap
; }
751 bool AddGameTele(GameTele
& data
);
752 bool DeleteGameTele(const std::string
& name
);
754 CacheNpcOptionList
const& GetNpcOptions() const { return m_mCacheNpcOptionList
; }
756 uint32
GetNpcGossip(uint32 entry
) const
758 CacheNpcTextIdMap::const_iterator iter
= m_mCacheNpcTextIdMap
.find(entry
);
759 if(iter
== m_mCacheNpcTextIdMap
.end())
765 TrainerSpellData
const* GetNpcTrainerSpells(uint32 entry
) const
767 CacheTrainerSpellMap::const_iterator iter
= m_mCacheTrainerSpellMap
.find(entry
);
768 if(iter
== m_mCacheTrainerSpellMap
.end())
771 return &iter
->second
;
774 VendorItemData
const* GetNpcVendorItemList(uint32 entry
) const
776 CacheVendorItemMap::const_iterator iter
= m_mCacheVendorItemMap
.find(entry
);
777 if(iter
== m_mCacheVendorItemMap
.end())
780 return &iter
->second
;
782 void AddVendorItem(uint32 entry
,uint32 item
, uint32 maxcount
, uint32 incrtime
, uint32 ExtendedCost
);
783 bool RemoveVendorItem(uint32 entry
,uint32 item
);
784 bool IsVendorItemValid( uint32 vendor_entry
, uint32 item
, uint32 maxcount
, uint32 ptime
, uint32 ExtendedCost
, Player
* pl
= NULL
, std::set
<uint32
>* skip_vendors
= NULL
) const;
786 void LoadScriptNames();
787 ScriptNameMap
&GetScriptNames() { return m_scriptNames
; }
788 const char * GetScriptName(uint32 id
) { return id
< m_scriptNames
.size() ? m_scriptNames
[id
].c_str() : ""; }
789 uint32
GetScriptId(const char *name
);
791 int GetOrNewIndexForLocale(LocaleConstant loc
);
793 SpellClickInfoMapBounds
GetSpellClickInfoMapBounds(uint32 creature_id
) const
795 return SpellClickInfoMapBounds(mSpellClickInfoMap
.lower_bound(creature_id
),mSpellClickInfoMap
.upper_bound(creature_id
));
798 ItemRequiredTargetMapBounds
GetItemRequiredTargetMapBounds(uint32 uiItemEntry
) const
800 return ItemRequiredTargetMapBounds(m_ItemRequiredTarget
.lower_bound(uiItemEntry
),m_ItemRequiredTarget
.upper_bound(uiItemEntry
));
805 // first free id for selected id type
806 uint32 m_arenaTeamId
;
808 uint64 m_equipmentSetGuid
;
812 uint32 m_hiPetNumber
;
814 // first free low guid for seelcted guid type
816 uint32 m_hiCreatureGuid
;
819 uint32 m_hiCorpseGuid
;
821 QuestMap mQuestTemplates
;
823 typedef UNORDERED_MAP
<uint32
, GossipText
> GossipTextMap
;
824 typedef UNORDERED_MAP
<uint32
, uint32
> QuestAreaTriggerMap
;
825 typedef UNORDERED_MAP
<uint32
, std::string
> ItemTextMap
;
826 typedef std::set
<uint32
> TavernAreaTriggerSet
;
827 typedef std::set
<uint32
> GameObjectForQuestSet
;
831 ArenaTeamMap mArenaTeamMap
;
833 ItemTextMap mItemTexts
;
835 QuestAreaTriggerMap mQuestAreaTriggerMap
;
836 TavernAreaTriggerSet mTavernAreaTriggerSet
;
837 GameObjectForQuestSet mGameObjectForQuestSet
;
838 GossipTextMap mGossipText
;
839 AreaTriggerMap mAreaTriggers
;
840 AreaTriggerScriptMap mAreaTriggerScripts
;
842 RepOnKillMap mRepOnKill
;
844 PointOfInterestMap mPointsOfInterest
;
846 WeatherZoneMap mWeatherZoneMap
;
848 //character reserved names
849 typedef std::set
<std::wstring
> ReservedNamesMap
;
850 ReservedNamesMap m_ReservedNames
;
852 GraveYardMap mGraveYardMap
;
854 GameTeleMap m_GameTeleMap
;
856 ScriptNameMap m_scriptNames
;
858 SpellClickInfoMap mSpellClickInfoMap
;
860 ItemRequiredTargetMap m_ItemRequiredTarget
;
862 typedef std::vector
<LocaleConstant
> LocalForIndex
;
863 LocalForIndex m_LocalForIndex
;
868 void LoadScripts(ScriptMapMap
& scripts
, char const* tablename
);
869 void CheckScripts(ScriptMapMap
const& scripts
,std::set
<int32
>& ids
);
870 void LoadCreatureAddons(SQLStorage
& creatureaddons
, char const* entryName
, char const* comment
);
871 void ConvertCreatureAddonAuras(CreatureDataAddon
* addon
, char const* table
, char const* guidEntryStr
);
872 void LoadQuestRelationsHelper(QuestRelations
& map
,char const* table
);
874 MailLevelRewardMap m_mailLevelRewardMap
;
876 typedef std::map
<uint32
,PetLevelInfo
*> PetLevelInfoMap
;
877 // PetLevelInfoMap[creature_id][level]
878 PetLevelInfoMap petInfo
; // [creature_id][level]
880 PlayerClassInfo playerClassInfo
[MAX_CLASSES
];
882 void BuildPlayerLevelInfo(uint8 race
, uint8 class_
, uint8 level
, PlayerLevelInfo
* plinfo
) const;
883 PlayerInfo playerInfo
[MAX_RACES
][MAX_CLASSES
];
885 typedef std::vector
<uint32
> PlayerXPperLevel
; // [level]
886 PlayerXPperLevel mPlayerXPperLevel
;
888 typedef std::map
<uint32
,uint32
> BaseXPMap
; // [area level][base xp]
889 BaseXPMap mBaseXPTable
;
891 typedef std::map
<uint32
,int32
> FishingBaseSkillMap
; // [areaId][base skill level]
892 FishingBaseSkillMap mFishingBaseForArea
;
894 typedef std::map
<uint32
,std::vector
<std::string
> > HalfNameMap
;
895 HalfNameMap PetHalfName0
;
896 HalfNameMap PetHalfName1
;
898 MapObjectGuids mMapObjectGuids
;
899 CreatureDataMap mCreatureDataMap
;
900 CreatureLocaleMap mCreatureLocaleMap
;
901 GameObjectDataMap mGameObjectDataMap
;
902 GameObjectLocaleMap mGameObjectLocaleMap
;
903 ItemLocaleMap mItemLocaleMap
;
904 QuestLocaleMap mQuestLocaleMap
;
905 NpcTextLocaleMap mNpcTextLocaleMap
;
906 PageTextLocaleMap mPageTextLocaleMap
;
907 MangosStringLocaleMap mMangosStringLocaleMap
;
908 NpcOptionLocaleMap mNpcOptionLocaleMap
;
909 PointOfInterestLocaleMap mPointOfInterestLocaleMap
;
910 RespawnTimes mCreatureRespawnTimes
;
911 RespawnTimes mGORespawnTimes
;
913 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
914 typedef std::vector
<PlayerCondition
> ConditionStore
;
915 ConditionStore mConditions
;
917 CacheNpcOptionList m_mCacheNpcOptionList
;
918 CacheNpcTextIdMap m_mCacheNpcTextIdMap
;
919 CacheVendorItemMap m_mCacheVendorItemMap
;
920 CacheTrainerSpellMap m_mCacheTrainerSpellMap
;
923 #define sObjectMgr MaNGOS::Singleton<ObjectMgr>::Instance()
925 // scripting access functions
926 MANGOS_DLL_SPEC
bool LoadMangosStrings(DatabaseType
& db
, char const* table
,int32 start_value
= MAX_CREATURE_AI_TEXT_STRING_ID
, int32 end_value
= std::numeric_limits
<int32
>::min());
927 MANGOS_DLL_SPEC uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
928 MANGOS_DLL_SPEC uint32
GetScriptId(const char *name
);
929 MANGOS_DLL_SPEC
ObjectMgr::ScriptNameMap
& GetScriptNames();
930 MANGOS_DLL_SPEC CreatureInfo
const* GetCreatureTemplateStore(uint32 entry
);
931 MANGOS_DLL_SPEC Quest
const* GetQuestTemplateStore(uint32 entry
);