2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_SHAREDDEFINES_H
20 #define MANGOS_SHAREDDEFINES_H
22 #include "Platform/Define.h"
32 // Race value is index in ChrRaces.dbc
39 RACE_UNDEAD_PLAYER
= 5,
52 //RACE_FOREST_TROLL = 18,
54 //RACE_NORTHREND_SKELETON = 20,
58 // max+1 for player race
61 #define RACEMASK_ALL_PLAYABLE \
62 ((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
63 (1<<(RACE_NIGHTELF-1))|(1<<(RACE_UNDEAD_PLAYER-1))|(1<<(RACE_TAUREN-1)) | \
64 (1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \
65 (1<<(RACE_DRAENEI-1)) )
67 // Class value is index in ChrClasses.dbc
75 CLASS_DEATH_KNIGHT
= 6,
79 // CLASS_UNK2 = 10,unused
83 // max+1 for player class
84 #define MAX_CLASSES 12
86 #define CLASSMASK_ALL_PLAYABLE \
87 ((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \
88 (1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \
89 (1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) | \
90 (1<<(CLASS_DEATH_KNIGHT-1)) )
92 #define CLASSMASK_ALL_CREATURES ((1<<(CLASS_WARRIOR-1)) | (1<<(CLASS_PALADIN-1)) | (1<<(CLASS_ROGUE-1)) | (1<<(CLASS_MAGE-1)) )
94 #define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1)))
96 #define PLAYER_MAX_BATTLEGROUND_QUEUES 3
110 #define MIN_REPUTATION_RANK (REP_HATED)
111 #define MAX_REPUTATION_RANK 8
139 POWER_RUNIC_POWER
= 6,
140 POWER_HEALTH
= 0xFFFFFFFE // (-2 as signed value)
147 SPELL_SCHOOL_NORMAL
= 0,
148 SPELL_SCHOOL_HOLY
= 1,
149 SPELL_SCHOOL_FIRE
= 2,
150 SPELL_SCHOOL_NATURE
= 3,
151 SPELL_SCHOOL_FROST
= 4,
152 SPELL_SCHOOL_SHADOW
= 5,
153 SPELL_SCHOOL_ARCANE
= 6
156 #define MAX_SPELL_SCHOOL 7
160 SPELL_SCHOOL_MASK_NONE
= 0x00, // not exist
161 SPELL_SCHOOL_MASK_NORMAL
= (1 << SPELL_SCHOOL_NORMAL
), // PHYSICAL (Armor)
162 SPELL_SCHOOL_MASK_HOLY
= (1 << SPELL_SCHOOL_HOLY
),
163 SPELL_SCHOOL_MASK_FIRE
= (1 << SPELL_SCHOOL_FIRE
),
164 SPELL_SCHOOL_MASK_NATURE
= (1 << SPELL_SCHOOL_NATURE
),
165 SPELL_SCHOOL_MASK_FROST
= (1 << SPELL_SCHOOL_FROST
),
166 SPELL_SCHOOL_MASK_SHADOW
= (1 << SPELL_SCHOOL_SHADOW
),
167 SPELL_SCHOOL_MASK_ARCANE
= (1 << SPELL_SCHOOL_ARCANE
),
171 // 124, not include normal and holy damage
172 SPELL_SCHOOL_MASK_SPELL
= ( SPELL_SCHOOL_MASK_FIRE
|
173 SPELL_SCHOOL_MASK_NATURE
| SPELL_SCHOOL_MASK_FROST
|
174 SPELL_SCHOOL_MASK_SHADOW
| SPELL_SCHOOL_MASK_ARCANE
),
176 SPELL_SCHOOL_MASK_MAGIC
= ( SPELL_SCHOOL_MASK_HOLY
| SPELL_SCHOOL_MASK_SPELL
),
179 SPELL_SCHOOL_MASK_ALL
= ( SPELL_SCHOOL_MASK_NORMAL
| SPELL_SCHOOL_MASK_MAGIC
)
182 #define SPELL_SCHOOL_MASK_MAGIC \
183 ( SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_FIRE | SPELL_SCHOOL_MASK_NATURE | \
184 SPELL_SCHOOL_MASK_FROST | SPELL_SCHOOL_MASK_SHADOW | \
185 SPELL_SCHOOL_MASK_ARCANE )
187 inline SpellSchools
GetFirstSchoolInMask(SpellSchoolMask mask
)
189 for(int i
= 0; i
< MAX_SPELL_SCHOOL
; ++i
)
191 return SpellSchools(i
);
193 return SPELL_SCHOOL_NORMAL
;
198 ITEM_QUALITY_POOR
= 0, //GREY
199 ITEM_QUALITY_NORMAL
= 1, //WHITE
200 ITEM_QUALITY_UNCOMMON
= 2, //GREEN
201 ITEM_QUALITY_RARE
= 3, //BLUE
202 ITEM_QUALITY_EPIC
= 4, //PURPLE
203 ITEM_QUALITY_LEGENDARY
= 5, //ORANGE
204 ITEM_QUALITY_ARTIFACT
= 6, //LIGHT YELLOW
205 ITEM_QUALITY_HEIRLOOM
= 7
208 #define MAX_ITEM_QUALITY 8
210 const uint32 ItemQualityColors
[MAX_ITEM_QUALITY
] = {
217 0xffe6cc80, //LIGHT YELLOW
218 0xffe6cc80 //LIGHT YELLOW
222 // ***********************************
223 // Spell Attributes definitions
224 // ***********************************
226 #define SPELL_ATTR_UNK0 0x00000001 // 0
227 #define SPELL_ATTR_RANGED 0x00000002 // 1 All ranged abilites have this flag
228 #define SPELL_ATTR_ON_NEXT_SWING_1 0x00000004 // 2 on next swing
229 #define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 3.0.3
230 #define SPELL_ATTR_UNK4 0x00000010 // 4
231 #define SPELL_ATTR_TRADESPELL 0x00000020 // 5 trade spells, will be added by client to a sublist of profession spell
232 #define SPELL_ATTR_PASSIVE 0x00000040 // 6 Passive spell
233 #define SPELL_ATTR_UNK7 0x00000080 // 7 visible?
234 #define SPELL_ATTR_UNK8 0x00000100 // 8
235 #define SPELL_ATTR_UNK9 0x00000200 // 9
236 #define SPELL_ATTR_ON_NEXT_SWING_2 0x00000400 // 10 on next swing 2
237 #define SPELL_ATTR_UNK11 0x00000800 // 11
238 #define SPELL_ATTR_DAYTIME_ONLY 0x00001000 // 12 only useable at daytime, not set in 2.4.2
239 #define SPELL_ATTR_NIGHT_ONLY 0x00002000 // 13 only useable at night, not set in 2.4.2
240 #define SPELL_ATTR_INDOORS_ONLY 0x00004000 // 14 only useable indoors, not set in 2.4.2
241 #define SPELL_ATTR_OUTDOORS_ONLY 0x00008000 // 15 Only useable outdoors.
242 #define SPELL_ATTR_NOT_SHAPESHIFT 0x00010000 // 16 Not while shapeshifted
243 #define SPELL_ATTR_ONLY_STEALTHED 0x00020000 // 17 Must be in stealth
244 #define SPELL_ATTR_UNK18 0x00040000 // 18
245 #define SPELL_ATTR_LEVEL_DAMAGE_CALCULATION 0x00080000 // 19 spelldamage depends on caster level
246 #define SPELL_ATTR_STOP_ATTACK_TARGET 0x00100000 // 20 Stop attack after use this spell (and not begin attack if use)
247 #define SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK 0x00200000 // 21 Cannot be dodged/parried/blocked
248 #define SPELL_ATTR_UNK22 0x00400000 // 22
249 #define SPELL_ATTR_UNK23 0x00800000 // 23 castable while dead?
250 #define SPELL_ATTR_CASTABLE_WHILE_MOUNTED 0x01000000 // 24 castable while mounted
251 #define SPELL_ATTR_DISABLED_WHILE_ACTIVE 0x02000000 // 25 Activate and start cooldown after aura fade or remove summoned creature or go
252 #define SPELL_ATTR_UNK26 0x04000000 // 26
253 #define SPELL_ATTR_CASTABLE_WHILE_SITTING 0x08000000 // 27 castable while sitting
254 #define SPELL_ATTR_CANT_USED_IN_COMBAT 0x10000000 // 28 Cannot be used in combat
255 #define SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY 0x20000000 // 29 unaffected by invulnerability (hmm possible not...)
256 #define SPELL_ATTR_UNK30 0x40000000 // 30 breakable by damage?
257 #define SPELL_ATTR_CANT_CANCEL 0x80000000 // 31 positive aura can't be canceled
259 #define SPELL_ATTR_EX_UNK0 0x00000001 // 0
260 #define SPELL_ATTR_EX_DRAIN_ALL_POWER 0x00000002 // 1 use all power (Only paladin Lay of Hands and Bunyanize)
261 #define SPELL_ATTR_EX_CHANNELED_1 0x00000004 // 2 channeled 1
262 #define SPELL_ATTR_EX_UNK3 0x00000008 // 3
263 #define SPELL_ATTR_EX_UNK4 0x00000010 // 4
264 #define SPELL_ATTR_EX_NOT_BREAK_STEALTH 0x00000020 // 5 Not break stealth
265 #define SPELL_ATTR_EX_CHANNELED_2 0x00000040 // 6 channeled 2
266 #define SPELL_ATTR_EX_NEGATIVE 0x00000080 // 7
267 #define SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET 0x00000100 // 8 Spell req target not to be in combat state
268 #define SPELL_ATTR_EX_UNK9 0x00000200 // 9
269 #define SPELL_ATTR_EX_NO_INITIAL_AGGRO 0x00000400 // 10 no generates threat on cast 100%
270 #define SPELL_ATTR_EX_UNK11 0x00000800 // 11
271 #define SPELL_ATTR_EX_UNK12 0x00001000 // 12
272 #define SPELL_ATTR_EX_UNK13 0x00002000 // 13
273 #define SPELL_ATTR_EX_UNK14 0x00004000 // 14
274 #define SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY 0x00008000 // 15 remove auras on immunity
275 #define SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE 0x00010000 // 16 unaffected by school immunity
276 #define SPELL_ATTR_EX_UNK17 0x00020000 // 17
277 #define SPELL_ATTR_EX_UNK18 0x00040000 // 18
278 #define SPELL_ATTR_EX_UNK19 0x00080000 // 19
279 #define SPELL_ATTR_EX_REQ_COMBO_POINTS1 0x00100000 // 20 Req combo points on target
280 #define SPELL_ATTR_EX_UNK21 0x00200000 // 21
281 #define SPELL_ATTR_EX_REQ_COMBO_POINTS2 0x00400000 // 22 Req combo points on target
282 #define SPELL_ATTR_EX_UNK23 0x00800000 // 23
283 #define SPELL_ATTR_EX_UNK24 0x01000000 // 24 Req fishing pole??
284 #define SPELL_ATTR_EX_UNK25 0x02000000 // 25
285 #define SPELL_ATTR_EX_UNK26 0x04000000 // 26
286 #define SPELL_ATTR_EX_UNK27 0x08000000 // 27
287 #define SPELL_ATTR_EX_UNK28 0x10000000 // 28
288 #define SPELL_ATTR_EX_UNK29 0x20000000 // 29
289 #define SPELL_ATTR_EX_UNK30 0x40000000 // 30 overpower
290 #define SPELL_ATTR_EX_UNK31 0x80000000 // 31
292 #define SPELL_ATTR_EX2_UNK0 0x00000001 // 0
293 #define SPELL_ATTR_EX2_UNK1 0x00000002 // 1
294 #define SPELL_ATTR_EX2_CANT_REFLECTED 0x00000004 // 2 ? used for detect can or not spell reflected
295 #define SPELL_ATTR_EX2_UNK3 0x00000008 // 3
296 #define SPELL_ATTR_EX2_UNK4 0x00000010 // 4
297 #define SPELL_ATTR_EX2_AUTOREPEAT_FLAG 0x00000020 // 5
298 #define SPELL_ATTR_EX2_UNK6 0x00000040 // 6
299 #define SPELL_ATTR_EX2_UNK7 0x00000080 // 7
300 #define SPELL_ATTR_EX2_UNK8 0x00000100 // 8 not set in 3.0.3
301 #define SPELL_ATTR_EX2_UNK9 0x00000200 // 9
302 #define SPELL_ATTR_EX2_UNK10 0x00000400 // 10
303 #define SPELL_ATTR_EX2_HEALTH_FUNNEL 0x00000800 // 11
304 #define SPELL_ATTR_EX2_UNK12 0x00001000 // 12
305 #define SPELL_ATTR_EX2_UNK13 0x00002000 // 13
306 #define SPELL_ATTR_EX2_UNK14 0x00004000 // 14
307 #define SPELL_ATTR_EX2_UNK15 0x00008000 // 15 not set in 3.0.3
308 #define SPELL_ATTR_EX2_UNK16 0x00010000 // 16
309 #define SPELL_ATTR_EX2_UNK17 0x00020000 // 17 Hunters Shot and Stings only have this flag
310 #define SPELL_ATTR_EX2_UNK18 0x00040000 // 18 Only Revive pet - possible req dead pet
311 #define SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT 0x00080000 // 19 does not necessarly need shapeshift
312 #define SPELL_ATTR_EX2_UNK20 0x00100000 // 20
313 #define SPELL_ATTR_EX2_DAMAGE_REDUCED_SHIELD 0x00200000 // 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!
314 #define SPELL_ATTR_EX2_UNK22 0x00400000 // 22
315 #define SPELL_ATTR_EX2_UNK23 0x00800000 // 23 Only mage Arcane Concentration have this flag
316 #define SPELL_ATTR_EX2_UNK24 0x01000000 // 24
317 #define SPELL_ATTR_EX2_UNK25 0x02000000 // 25
318 #define SPELL_ATTR_EX2_UNK26 0x04000000 // 26 unaffected by school immunity
319 #define SPELL_ATTR_EX2_UNK27 0x08000000 // 27
320 #define SPELL_ATTR_EX2_UNK28 0x10000000 // 28 no breaks stealth if it fails??
321 #define SPELL_ATTR_EX2_CANT_CRIT 0x20000000 // 29 Spell can't crit
322 #define SPELL_ATTR_EX2_UNK30 0x40000000 // 30
323 #define SPELL_ATTR_EX2_FOOD_BUFF 0x80000000 // 31 Food or Drink Buff (like Well Fed)
325 #define SPELL_ATTR_EX3_UNK0 0x00000001 // 0
326 #define SPELL_ATTR_EX3_UNK1 0x00000002 // 1
327 #define SPELL_ATTR_EX3_UNK2 0x00000004 // 2
328 #define SPELL_ATTR_EX3_UNK3 0x00000008 // 3
329 #define SPELL_ATTR_EX3_UNK4 0x00000010 // 4 Druid Rebirth only this spell have this flag
330 #define SPELL_ATTR_EX3_UNK5 0x00000020 // 5
331 #define SPELL_ATTR_EX3_UNK6 0x00000040 // 6
332 #define SPELL_ATTR_EX3_UNK7 0x00000080 // 7
333 #define SPELL_ATTR_EX3_UNK8 0x00000100 // 8
334 #define SPELL_ATTR_EX3_UNK9 0x00000200 // 9
335 #define SPELL_ATTR_EX3_MAIN_HAND 0x00000400 // 10 Main hand weapon required
336 #define SPELL_ATTR_EX3_BATTLEGROUND 0x00000800 // 11 Can casted only on battleground
337 #define SPELL_ATTR_EX3_UNK12 0x00001000 // 12
338 #define SPELL_ATTR_EX3_UNK13 0x00002000 // 13
339 #define SPELL_ATTR_EX3_UNK14 0x00004000 // 14 "Honorless Target" only this spells have this flag
340 #define SPELL_ATTR_EX3_UNK15 0x00008000 // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag
341 #define SPELL_ATTR_EX3_UNK16 0x00010000 // 16 no triggers effects that trigger on casting a spell??
342 #define SPELL_ATTR_EX3_UNK17 0x00020000 // 17 no triggers effects that trigger on casting a spell??
343 #define SPELL_ATTR_EX3_UNK18 0x00040000 // 18
344 #define SPELL_ATTR_EX3_UNK19 0x00080000 // 19
345 #define SPELL_ATTR_EX3_DEATH_PERSISTENT 0x00100000 // 20 Death persistent spells
346 #define SPELL_ATTR_EX3_UNK21 0x00200000 // 21
347 #define SPELL_ATTR_EX3_REQ_WAND 0x00400000 // 22 Req wand
348 #define SPELL_ATTR_EX3_UNK23 0x00800000 // 23
349 #define SPELL_ATTR_EX3_REQ_OFFHAND 0x01000000 // 24 Req offhand weapon
350 #define SPELL_ATTR_EX3_UNK25 0x02000000 // 25 no cause spell pushback ?
351 #define SPELL_ATTR_EX3_UNK26 0x04000000 // 26
352 #define SPELL_ATTR_EX3_UNK27 0x08000000 // 27
353 #define SPELL_ATTR_EX3_UNK28 0x10000000 // 28
354 #define SPELL_ATTR_EX3_UNK29 0x20000000 // 29
355 #define SPELL_ATTR_EX3_UNK30 0x40000000 // 30
356 #define SPELL_ATTR_EX3_UNK31 0x80000000 // 31
358 #define SPELL_ATTR_EX4_UNK0 0x00000001 // 0
359 #define SPELL_ATTR_EX4_UNK1 0x00000002 // 1 proc on finishing move?
360 #define SPELL_ATTR_EX4_UNK2 0x00000004 // 2
361 #define SPELL_ATTR_EX4_UNK3 0x00000008 // 3
362 #define SPELL_ATTR_EX4_UNK4 0x00000010 // 4 This will no longer cause guards to attack on use??
363 #define SPELL_ATTR_EX4_UNK5 0x00000020 // 5
364 #define SPELL_ATTR_EX4_NOT_STEALABLE 0x00000040 // 6 although such auras might be dispellable, they cannot be stolen
365 #define SPELL_ATTR_EX4_UNK7 0x00000080 // 7
366 #define SPELL_ATTR_EX4_UNK8 0x00000100 // 8
367 #define SPELL_ATTR_EX4_UNK9 0x00000200 // 9
368 #define SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST 0x00000400 // 10 Rogue Shiv have this flag
369 #define SPELL_ATTR_EX4_UNK11 0x00000800 // 11
370 #define SPELL_ATTR_EX4_UNK12 0x00001000 // 12
371 #define SPELL_ATTR_EX4_UNK13 0x00002000 // 13
372 #define SPELL_ATTR_EX4_UNK14 0x00004000 // 14
373 #define SPELL_ATTR_EX4_UNK15 0x00008000 // 15
374 #define SPELL_ATTR_EX4_NOT_USABLE_IN_ARENA 0x00010000 // 16 not usable in arena
375 #define SPELL_ATTR_EX4_USABLE_IN_ARENA 0x00020000 // 17 usable in arena
376 #define SPELL_ATTR_EX4_UNK18 0x00040000 // 18
377 #define SPELL_ATTR_EX4_UNK19 0x00080000 // 19
378 #define SPELL_ATTR_EX4_UNK20 0x00100000 // 20
379 #define SPELL_ATTR_EX4_UNK21 0x00200000 // 21
380 #define SPELL_ATTR_EX4_UNK22 0x00400000 // 22
381 #define SPELL_ATTR_EX4_UNK23 0x00800000 // 23
382 #define SPELL_ATTR_EX4_UNK24 0x01000000 // 24
383 #define SPELL_ATTR_EX4_UNK25 0x02000000 // 25 pet scaling auras
384 #define SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND 0x04000000 // 26 Can only be used in Outland.
385 #define SPELL_ATTR_EX4_UNK27 0x08000000 // 27
386 #define SPELL_ATTR_EX4_UNK28 0x10000000 // 28
387 #define SPELL_ATTR_EX4_UNK29 0x20000000 // 29
388 #define SPELL_ATTR_EX4_UNK30 0x40000000 // 30
389 #define SPELL_ATTR_EX4_UNK31 0x80000000 // 31
391 #define SPELL_ATTR_EX5_UNK0 0x00000001 // 0
392 #define SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP 0x00000002 // 1 not need reagents if UNIT_FLAG_PREPARATION
393 #define SPELL_ATTR_EX5_UNK2 0x00000004 // 2
394 #define SPELL_ATTR_EX5_USABLE_WHILE_STUNNED 0x00000008 // 3 usable while stunned
395 #define SPELL_ATTR_EX5_UNK4 0x00000010 // 4
396 #define SPELL_ATTR_EX5_SINGLE_TARGET_SPELL 0x00000020 // 5 Only one target can be apply at a time
397 #define SPELL_ATTR_EX5_UNK6 0x00000040 // 6
398 #define SPELL_ATTR_EX5_UNK7 0x00000080 // 7
399 #define SPELL_ATTR_EX5_UNK8 0x00000100 // 8
400 #define SPELL_ATTR_EX5_START_PERIODIC_AT_APPLY 0x00000200 // 9 begin periodic tick at aura apply
401 #define SPELL_ATTR_EX5_UNK10 0x00000400 // 10
402 #define SPELL_ATTR_EX5_UNK11 0x00000800 // 11
403 #define SPELL_ATTR_EX5_UNK12 0x00001000 // 12
404 #define SPELL_ATTR_EX5_UNK13 0x00002000 // 13
405 #define SPELL_ATTR_EX5_UNK14 0x00004000 // 14
406 #define SPELL_ATTR_EX5_UNK15 0x00008000 // 15
407 #define SPELL_ATTR_EX5_UNK16 0x00010000 // 16
408 #define SPELL_ATTR_EX5_USABLE_WHILE_FEARED 0x00020000 // 17 usable while feared
409 #define SPELL_ATTR_EX5_USABLE_WHILE_CONFUSED 0x00040000 // 18 usable while confused
410 #define SPELL_ATTR_EX5_UNK19 0x00080000 // 19
411 #define SPELL_ATTR_EX5_UNK20 0x00100000 // 20
412 #define SPELL_ATTR_EX5_UNK21 0x00200000 // 21
413 #define SPELL_ATTR_EX5_UNK22 0x00400000 // 22
414 #define SPELL_ATTR_EX5_UNK23 0x00800000 // 23
415 #define SPELL_ATTR_EX5_UNK24 0x01000000 // 24
416 #define SPELL_ATTR_EX5_UNK25 0x02000000 // 25
417 #define SPELL_ATTR_EX5_UNK26 0x04000000 // 26
418 #define SPELL_ATTR_EX5_UNK27 0x08000000 // 27
419 #define SPELL_ATTR_EX5_UNK28 0x10000000 // 28
420 #define SPELL_ATTR_EX5_UNK29 0x20000000 // 29
421 #define SPELL_ATTR_EX5_UNK30 0x40000000 // 30
422 #define SPELL_ATTR_EX5_UNK31 0x80000000 // 31 Forces all nearby enemies to focus attacks caster
424 #define SPELL_ATTR_EX6_UNK0 0x00000001 // 0 Only Move spell have this flag
425 #define SPELL_ATTR_EX6_UNK1 0x00000002 // 1 not set in 3.0.3
426 #define SPELL_ATTR_EX6_UNK2 0x00000004 // 2
427 #define SPELL_ATTR_EX6_UNK3 0x00000008 // 3
428 #define SPELL_ATTR_EX6_UNK4 0x00000010 // 4
429 #define SPELL_ATTR_EX6_UNK5 0x00000020 // 5
430 #define SPELL_ATTR_EX6_UNK6 0x00000040 // 6
431 #define SPELL_ATTR_EX6_UNK7 0x00000080 // 7
432 #define SPELL_ATTR_EX6_UNK8 0x00000100 // 8
433 #define SPELL_ATTR_EX6_UNK9 0x00000200 // 9
434 #define SPELL_ATTR_EX6_UNK10 0x00000400 // 10
435 #define SPELL_ATTR_EX6_UNK11 0x00000800 // 11
436 #define SPELL_ATTR_EX6_UNK12 0x00001000 // 12
437 #define SPELL_ATTR_EX6_UNK13 0x00002000 // 13
438 #define SPELL_ATTR_EX6_UNK14 0x00004000 // 14
439 #define SPELL_ATTR_EX6_UNK15 0x00008000 // 15 not set in 3.0.3
440 #define SPELL_ATTR_EX6_UNK16 0x00010000 // 16
441 #define SPELL_ATTR_EX6_UNK17 0x00020000 // 17
442 #define SPELL_ATTR_EX6_UNK18 0x00040000 // 18
443 #define SPELL_ATTR_EX6_UNK19 0x00080000 // 19
444 #define SPELL_ATTR_EX6_UNK20 0x00100000 // 20
445 #define SPELL_ATTR_EX6_UNK21 0x00200000 // 21
446 #define SPELL_ATTR_EX6_UNK22 0x00400000 // 22
447 #define SPELL_ATTR_EX6_UNK23 0x00800000 // 23 not set in 3.0.3
448 #define SPELL_ATTR_EX6_UNK24 0x01000000 // 24 not set in 3.0.3
449 #define SPELL_ATTR_EX6_UNK25 0x02000000 // 25 not set in 3.0.3
450 #define SPELL_ATTR_EX6_UNK26 0x04000000 // 26 not set in 3.0.3
451 #define SPELL_ATTR_EX6_UNK27 0x08000000 // 27 not set in 3.0.3
452 #define SPELL_ATTR_EX6_UNK28 0x10000000 // 28 not set in 3.0.3
453 #define SPELL_ATTR_EX6_UNK29 0x20000000 // 29 not set in 3.0.3
454 #define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 3.0.3
455 #define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 3.0.3
457 #define MAX_GLYPH_SLOT_INDEX 6
461 SHEATHETYPE_NONE
= 0,
462 SHEATHETYPE_MAINHAND
= 1,
463 SHEATHETYPE_OFFHAND
= 2,
464 SHEATHETYPE_LARGEWEAPONLEFT
= 3,
465 SHEATHETYPE_LARGEWEAPONRIGHT
= 4,
466 SHEATHETYPE_HIPWEAPONLEFT
= 5,
467 SHEATHETYPE_HIPWEAPONRIGHT
= 6,
468 SHEATHETYPE_SHIELD
= 7
471 #define MAX_SHEATHETYPE 8
507 LANG_THALASSIAN
= 10,
512 LANG_GUTTERSPEAK
= 33,
515 LANG_GNOMISH_BINARY
= 37,
516 LANG_GOBLIN_BINARY
= 38,
517 LANG_ADDON
= 0xFFFFFFFF // used by addons, in 2.4.0 not exit, replaced by messagetype?
520 #define LANGUAGES_COUNT 19
526 //TEAM_STEAMWHEEDLE_CARTEL = 169, // not used in code
527 //TEAM_ALLIANCE_FORCES = 891,
528 //TEAM_HORDE_FORCES = 892,
529 //TEAM_SANCTUARY = 936,
530 //TEAM_OUTLAND = 980,
531 //TEAM_OTHER = 0, // if ReputationListId > 0 && Flags != FACTION_FLAG_TEAM_HEADER
536 SPELL_EFFECT_INSTAKILL
= 1,
537 SPELL_EFFECT_SCHOOL_DAMAGE
= 2,
538 SPELL_EFFECT_DUMMY
= 3,
539 SPELL_EFFECT_PORTAL_TELEPORT
= 4,
540 SPELL_EFFECT_TELEPORT_UNITS
= 5,
541 SPELL_EFFECT_APPLY_AURA
= 6,
542 SPELL_EFFECT_ENVIRONMENTAL_DAMAGE
= 7,
543 SPELL_EFFECT_POWER_DRAIN
= 8,
544 SPELL_EFFECT_HEALTH_LEECH
= 9,
545 SPELL_EFFECT_HEAL
= 10,
546 SPELL_EFFECT_BIND
= 11,
547 SPELL_EFFECT_PORTAL
= 12,
548 SPELL_EFFECT_RITUAL_BASE
= 13,
549 SPELL_EFFECT_RITUAL_SPECIALIZE
= 14,
550 SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL
= 15,
551 SPELL_EFFECT_QUEST_COMPLETE
= 16,
552 SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL
= 17,
553 SPELL_EFFECT_RESURRECT
= 18,
554 SPELL_EFFECT_ADD_EXTRA_ATTACKS
= 19,
555 SPELL_EFFECT_DODGE
= 20,
556 SPELL_EFFECT_EVADE
= 21,
557 SPELL_EFFECT_PARRY
= 22,
558 SPELL_EFFECT_BLOCK
= 23,
559 SPELL_EFFECT_CREATE_ITEM
= 24,
560 SPELL_EFFECT_WEAPON
= 25,
561 SPELL_EFFECT_DEFENSE
= 26,
562 SPELL_EFFECT_PERSISTENT_AREA_AURA
= 27,
563 SPELL_EFFECT_SUMMON
= 28,
564 SPELL_EFFECT_LEAP
= 29,
565 SPELL_EFFECT_ENERGIZE
= 30,
566 SPELL_EFFECT_WEAPON_PERCENT_DAMAGE
= 31,
567 SPELL_EFFECT_TRIGGER_MISSILE
= 32,
568 SPELL_EFFECT_OPEN_LOCK
= 33,
569 SPELL_EFFECT_SUMMON_CHANGE_ITEM
= 34,
570 SPELL_EFFECT_APPLY_AREA_AURA_PARTY
= 35,
571 SPELL_EFFECT_LEARN_SPELL
= 36,
572 SPELL_EFFECT_SPELL_DEFENSE
= 37,
573 SPELL_EFFECT_DISPEL
= 38,
574 SPELL_EFFECT_LANGUAGE
= 39,
575 SPELL_EFFECT_DUAL_WIELD
= 40,
576 SPELL_EFFECT_JUMP
= 41,
577 SPELL_EFFECT_JUMP2
= 42,
578 SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER
= 43,
579 SPELL_EFFECT_SKILL_STEP
= 44,
580 SPELL_EFFECT_ADD_HONOR
= 45,
581 SPELL_EFFECT_SPAWN
= 46,
582 SPELL_EFFECT_TRADE_SKILL
= 47,
583 SPELL_EFFECT_STEALTH
= 48,
584 SPELL_EFFECT_DETECT
= 49,
585 SPELL_EFFECT_TRANS_DOOR
= 50,
586 SPELL_EFFECT_FORCE_CRITICAL_HIT
= 51,
587 SPELL_EFFECT_GUARANTEE_HIT
= 52,
588 SPELL_EFFECT_ENCHANT_ITEM
= 53,
589 SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY
= 54,
590 SPELL_EFFECT_TAMECREATURE
= 55,
591 SPELL_EFFECT_SUMMON_PET
= 56,
592 SPELL_EFFECT_LEARN_PET_SPELL
= 57,
593 SPELL_EFFECT_WEAPON_DAMAGE
= 58,
594 SPELL_EFFECT_CREATE_RANDOM_ITEM
= 59,
595 SPELL_EFFECT_PROFICIENCY
= 60,
596 SPELL_EFFECT_SEND_EVENT
= 61,
597 SPELL_EFFECT_POWER_BURN
= 62,
598 SPELL_EFFECT_THREAT
= 63,
599 SPELL_EFFECT_TRIGGER_SPELL
= 64,
600 SPELL_EFFECT_APPLY_AREA_AURA_RAID
= 65,
601 SPELL_EFFECT_CREATE_MANA_GEM
= 66,
602 SPELL_EFFECT_HEAL_MAX_HEALTH
= 67,
603 SPELL_EFFECT_INTERRUPT_CAST
= 68,
604 SPELL_EFFECT_DISTRACT
= 69,
605 SPELL_EFFECT_PULL
= 70,
606 SPELL_EFFECT_PICKPOCKET
= 71,
607 SPELL_EFFECT_ADD_FARSIGHT
= 72,
608 SPELL_EFFECT_UNTRAIN_TALENTS
= 73,
609 SPELL_EFFECT_APPLY_GLYPH
= 74,
610 SPELL_EFFECT_HEAL_MECHANICAL
= 75,
611 SPELL_EFFECT_SUMMON_OBJECT_WILD
= 76,
612 SPELL_EFFECT_SCRIPT_EFFECT
= 77,
613 SPELL_EFFECT_ATTACK
= 78,
614 SPELL_EFFECT_SANCTUARY
= 79,
615 SPELL_EFFECT_ADD_COMBO_POINTS
= 80,
616 SPELL_EFFECT_CREATE_HOUSE
= 81,
617 SPELL_EFFECT_BIND_SIGHT
= 82,
618 SPELL_EFFECT_DUEL
= 83,
619 SPELL_EFFECT_STUCK
= 84,
620 SPELL_EFFECT_SUMMON_PLAYER
= 85,
621 SPELL_EFFECT_ACTIVATE_OBJECT
= 86,
622 SPELL_EFFECT_WMO_DAMAGE
= 87,
623 SPELL_EFFECT_WMO_REPAIR
= 88,
624 SPELL_EFFECT_WMO_CHANGE
= 89,
625 SPELL_EFFECT_KILL_CREDIT
= 90,
626 SPELL_EFFECT_THREAT_ALL
= 91,
627 SPELL_EFFECT_ENCHANT_HELD_ITEM
= 92,
628 SPELL_EFFECT_SUMMON_PHANTASM
= 93,
629 SPELL_EFFECT_SELF_RESURRECT
= 94,
630 SPELL_EFFECT_SKINNING
= 95,
631 SPELL_EFFECT_CHARGE
= 96,
632 SPELL_EFFECT_97
= 97,
633 SPELL_EFFECT_KNOCK_BACK
= 98,
634 SPELL_EFFECT_DISENCHANT
= 99,
635 SPELL_EFFECT_INEBRIATE
= 100,
636 SPELL_EFFECT_FEED_PET
= 101,
637 SPELL_EFFECT_DISMISS_PET
= 102,
638 SPELL_EFFECT_REPUTATION
= 103,
639 SPELL_EFFECT_SUMMON_OBJECT_SLOT1
= 104,
640 SPELL_EFFECT_SUMMON_OBJECT_SLOT2
= 105,
641 SPELL_EFFECT_SUMMON_OBJECT_SLOT3
= 106,
642 SPELL_EFFECT_SUMMON_OBJECT_SLOT4
= 107,
643 SPELL_EFFECT_DISPEL_MECHANIC
= 108,
644 SPELL_EFFECT_SUMMON_DEAD_PET
= 109,
645 SPELL_EFFECT_DESTROY_ALL_TOTEMS
= 110,
646 SPELL_EFFECT_DURABILITY_DAMAGE
= 111,
647 SPELL_EFFECT_112
= 112,
648 SPELL_EFFECT_RESURRECT_NEW
= 113,
649 SPELL_EFFECT_ATTACK_ME
= 114,
650 SPELL_EFFECT_DURABILITY_DAMAGE_PCT
= 115,
651 SPELL_EFFECT_SKIN_PLAYER_CORPSE
= 116,
652 SPELL_EFFECT_SPIRIT_HEAL
= 117,
653 SPELL_EFFECT_SKILL
= 118,
654 SPELL_EFFECT_APPLY_AREA_AURA_PET
= 119,
655 SPELL_EFFECT_TELEPORT_GRAVEYARD
= 120,
656 SPELL_EFFECT_NORMALIZED_WEAPON_DMG
= 121,
657 SPELL_EFFECT_122
= 122,
658 SPELL_EFFECT_SEND_TAXI
= 123,
659 SPELL_EFFECT_PLAYER_PULL
= 124,
660 SPELL_EFFECT_MODIFY_THREAT_PERCENT
= 125,
661 SPELL_EFFECT_STEAL_BENEFICIAL_BUFF
= 126,
662 SPELL_EFFECT_PROSPECTING
= 127,
663 SPELL_EFFECT_APPLY_AREA_AURA_FRIEND
= 128,
664 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY
= 129,
665 SPELL_EFFECT_REDIRECT_THREAT
= 130,
666 SPELL_EFFECT_131
= 131,
667 SPELL_EFFECT_PLAY_MUSIC
= 132,
668 SPELL_EFFECT_UNLEARN_SPECIALIZATION
= 133,
669 SPELL_EFFECT_KILL_CREDIT2
= 134,
670 SPELL_EFFECT_CALL_PET
= 135,
671 SPELL_EFFECT_HEAL_PCT
= 136,
672 SPELL_EFFECT_ENERGIZE_PCT
= 137,
673 SPELL_EFFECT_LEAP_BACK
= 138,
674 SPELL_EFFECT_CLEAR_QUEST
= 139,
675 SPELL_EFFECT_FORCE_CAST
= 140,
676 SPELL_EFFECT_141
= 141,
677 SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE
= 142,
678 SPELL_EFFECT_APPLY_AREA_AURA_OWNER
= 143,
679 SPELL_EFFECT_144
= 144,
680 SPELL_EFFECT_145
= 145,
681 SPELL_EFFECT_ACTIVATE_RUNE
= 146,
682 SPELL_EFFECT_QUEST_FAIL
= 147,
683 SPELL_EFFECT_148
= 148,
684 SPELL_EFFECT_149
= 149,
685 SPELL_EFFECT_150
= 150,
686 SPELL_EFFECT_TRIGGER_SPELL_2
= 151,
687 SPELL_EFFECT_152
= 152,
688 SPELL_EFFECT_153
= 153,
689 SPELL_EFFECT_154
= 154,
690 SPELL_EFFECT_TITAN_GRIP
= 155,
691 SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC
= 156,
692 SPELL_EFFECT_CREATE_ITEM_2
= 157,
693 SPELL_EFFECT_MILLING
= 158,
694 SPELL_EFFECT_ALLOW_RENAME_PET
= 159,
695 SPELL_EFFECT_160
= 160,
696 SPELL_EFFECT_TALENT_SPEC_COUNT
= 161,
697 SPELL_EFFECT_TALENT_SPEC_SELECT
= 162,
698 TOTAL_SPELL_EFFECTS
= 163
703 SPELL_FAILED_AFFECTING_COMBAT
= 0x00,
704 SPELL_FAILED_ALREADY_AT_FULL_HEALTH
= 0x01,
705 SPELL_FAILED_ALREADY_AT_FULL_MANA
= 0x02,
706 SPELL_FAILED_ALREADY_AT_FULL_POWER
= 0x03,
707 SPELL_FAILED_ALREADY_BEING_TAMED
= 0x04,
708 SPELL_FAILED_ALREADY_HAVE_CHARM
= 0x05,
709 SPELL_FAILED_ALREADY_HAVE_SUMMON
= 0x06,
710 SPELL_FAILED_ALREADY_OPEN
= 0x07,
711 SPELL_FAILED_AURA_BOUNCED
= 0x08,
712 SPELL_FAILED_AUTOTRACK_INTERRUPTED
= 0x09,
713 SPELL_FAILED_BAD_IMPLICIT_TARGETS
= 0x0A,
714 SPELL_FAILED_BAD_TARGETS
= 0x0B,
715 SPELL_FAILED_CANT_BE_CHARMED
= 0x0C,
716 SPELL_FAILED_CANT_BE_DISENCHANTED
= 0x0D,
717 SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL
= 0x0E,
718 SPELL_FAILED_CANT_BE_MILLED
= 0x0F,
719 SPELL_FAILED_CANT_BE_PROSPECTED
= 0x10,
720 SPELL_FAILED_CANT_CAST_ON_TAPPED
= 0x11,
721 SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE
= 0x12,
722 SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED
= 0x13,
723 SPELL_FAILED_CANT_STEALTH
= 0x14,
724 SPELL_FAILED_CASTER_AURASTATE
= 0x15,
725 SPELL_FAILED_CASTER_DEAD
= 0x16,
726 SPELL_FAILED_CHARMED
= 0x17,
727 SPELL_FAILED_CHEST_IN_USE
= 0x18,
728 SPELL_FAILED_CONFUSED
= 0x19,
729 SPELL_FAILED_DONT_REPORT
= 0x1A,
730 SPELL_FAILED_EQUIPPED_ITEM
= 0x1B,
731 SPELL_FAILED_EQUIPPED_ITEM_CLASS
= 0x1C,
732 SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND
= 0x1D,
733 SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND
= 0x1E,
734 SPELL_FAILED_ERROR
= 0x1F,
735 SPELL_FAILED_FIZZLE
= 0x20,
736 SPELL_FAILED_FLEEING
= 0x21,
737 SPELL_FAILED_FOOD_LOWLEVEL
= 0x22,
738 SPELL_FAILED_HIGHLEVEL
= 0x23,
739 SPELL_FAILED_HUNGER_SATIATED
= 0x24,
740 SPELL_FAILED_IMMUNE
= 0x25,
741 SPELL_FAILED_INCORRECT_AREA
= 0x26,
742 SPELL_FAILED_INTERRUPTED
= 0x27,
743 SPELL_FAILED_INTERRUPTED_COMBAT
= 0x28,
744 SPELL_FAILED_ITEM_ALREADY_ENCHANTED
= 0x29,
745 SPELL_FAILED_ITEM_GONE
= 0x2A,
746 SPELL_FAILED_ITEM_NOT_FOUND
= 0x2B,
747 SPELL_FAILED_ITEM_NOT_READY
= 0x2C,
748 SPELL_FAILED_LEVEL_REQUIREMENT
= 0x2D,
749 SPELL_FAILED_LINE_OF_SIGHT
= 0x2E,
750 SPELL_FAILED_LOWLEVEL
= 0x2F,
751 SPELL_FAILED_LOW_CASTLEVEL
= 0x30,
752 SPELL_FAILED_MAINHAND_EMPTY
= 0x31,
753 SPELL_FAILED_MOVING
= 0x32,
754 SPELL_FAILED_NEED_AMMO
= 0x33,
755 SPELL_FAILED_NEED_AMMO_POUCH
= 0x34,
756 SPELL_FAILED_NEED_EXOTIC_AMMO
= 0x35,
757 SPELL_FAILED_NEED_MORE_ITEMS
= 0x36,
758 SPELL_FAILED_NOPATH
= 0x37,
759 SPELL_FAILED_NOT_BEHIND
= 0x38,
760 SPELL_FAILED_NOT_FISHABLE
= 0x39,
761 SPELL_FAILED_NOT_FLYING
= 0x3A,
762 SPELL_FAILED_NOT_HERE
= 0x3B,
763 SPELL_FAILED_NOT_INFRONT
= 0x3C,
764 SPELL_FAILED_NOT_IN_CONTROL
= 0x3D,
765 SPELL_FAILED_NOT_KNOWN
= 0x3E,
766 SPELL_FAILED_NOT_MOUNTED
= 0x3F,
767 SPELL_FAILED_NOT_ON_TAXI
= 0x40,
768 SPELL_FAILED_NOT_ON_TRANSPORT
= 0x41,
769 SPELL_FAILED_NOT_READY
= 0x42,
770 SPELL_FAILED_NOT_SHAPESHIFT
= 0x43,
771 SPELL_FAILED_NOT_STANDING
= 0x44,
772 SPELL_FAILED_NOT_TRADEABLE
= 0x45,
773 SPELL_FAILED_NOT_TRADING
= 0x46,
774 SPELL_FAILED_NOT_UNSHEATHED
= 0x47,
775 SPELL_FAILED_NOT_WHILE_GHOST
= 0x48,
776 SPELL_FAILED_NOT_WHILE_LOOTING
= 0x49,
777 SPELL_FAILED_NO_AMMO
= 0x4A,
778 SPELL_FAILED_NO_CHARGES_REMAIN
= 0x4B,
779 SPELL_FAILED_NO_CHAMPION
= 0x4C,
780 SPELL_FAILED_NO_COMBO_POINTS
= 0x4D,
781 SPELL_FAILED_NO_DUELING
= 0x4E,
782 SPELL_FAILED_NO_ENDURANCE
= 0x4F,
783 SPELL_FAILED_NO_FISH
= 0x50,
784 SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED
= 0x51,
785 SPELL_FAILED_NO_MOUNTS_ALLOWED
= 0x52,
786 SPELL_FAILED_NO_PET
= 0x53,
787 SPELL_FAILED_NO_POWER
= 0x54,
788 SPELL_FAILED_NOTHING_TO_DISPEL
= 0x55,
789 SPELL_FAILED_NOTHING_TO_STEAL
= 0x56,
790 SPELL_FAILED_ONLY_ABOVEWATER
= 0x57,
791 SPELL_FAILED_ONLY_DAYTIME
= 0x58,
792 SPELL_FAILED_ONLY_INDOORS
= 0x59,
793 SPELL_FAILED_ONLY_MOUNTED
= 0x5A,
794 SPELL_FAILED_ONLY_NIGHTTIME
= 0x5B,
795 SPELL_FAILED_ONLY_OUTDOORS
= 0x5C,
796 SPELL_FAILED_ONLY_SHAPESHIFT
= 0x5D,
797 SPELL_FAILED_ONLY_STEALTHED
= 0x5E,
798 SPELL_FAILED_ONLY_UNDERWATER
= 0x5F,
799 SPELL_FAILED_OUT_OF_RANGE
= 0x60,
800 SPELL_FAILED_PACIFIED
= 0x61,
801 SPELL_FAILED_POSSESSED
= 0x62,
802 SPELL_FAILED_REAGENTS
= 0x63,
803 SPELL_FAILED_REQUIRES_AREA
= 0x64,
804 SPELL_FAILED_REQUIRES_SPELL_FOCUS
= 0x65,
805 SPELL_FAILED_ROOTED
= 0x66,
806 SPELL_FAILED_SILENCED
= 0x67,
807 SPELL_FAILED_SPELL_IN_PROGRESS
= 0x68,
808 SPELL_FAILED_SPELL_LEARNED
= 0x69,
809 SPELL_FAILED_SPELL_UNAVAILABLE
= 0x6A,
810 SPELL_FAILED_STUNNED
= 0x6B,
811 SPELL_FAILED_TARGETS_DEAD
= 0x6C,
812 SPELL_FAILED_TARGET_AFFECTING_COMBAT
= 0x6D,
813 SPELL_FAILED_TARGET_AURASTATE
= 0x6E,
814 SPELL_FAILED_TARGET_DUELING
= 0x6F,
815 SPELL_FAILED_TARGET_ENEMY
= 0x70,
816 SPELL_FAILED_TARGET_ENRAGED
= 0x71,
817 SPELL_FAILED_TARGET_FRIENDLY
= 0x72,
818 SPELL_FAILED_TARGET_IN_COMBAT
= 0x73,
819 SPELL_FAILED_TARGET_IS_PLAYER
= 0x74,
820 SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED
= 0x75,
821 SPELL_FAILED_TARGET_NOT_DEAD
= 0x76,
822 SPELL_FAILED_TARGET_NOT_IN_PARTY
= 0x77,
823 SPELL_FAILED_TARGET_NOT_LOOTED
= 0x78,
824 SPELL_FAILED_TARGET_NOT_PLAYER
= 0x79,
825 SPELL_FAILED_TARGET_NO_POCKETS
= 0x7A,
826 SPELL_FAILED_TARGET_NO_WEAPONS
= 0x7B,
827 SPELL_FAILED_TARGET_NO_RANGED_WEAPONS
= 0x7C,
828 SPELL_FAILED_TARGET_UNSKINNABLE
= 0x7D,
829 SPELL_FAILED_THIRST_SATIATED
= 0x7E,
830 SPELL_FAILED_TOO_CLOSE
= 0x7F,
831 SPELL_FAILED_TOO_MANY_OF_ITEM
= 0x80,
832 SPELL_FAILED_TOTEM_CATEGORY
= 0x81,
833 SPELL_FAILED_TOTEMS
= 0x82,
834 SPELL_FAILED_TRY_AGAIN
= 0x83,
835 SPELL_FAILED_UNIT_NOT_BEHIND
= 0x84,
836 SPELL_FAILED_UNIT_NOT_INFRONT
= 0x85,
837 SPELL_FAILED_WRONG_PET_FOOD
= 0x86,
838 SPELL_FAILED_NOT_WHILE_FATIGUED
= 0x87,
839 SPELL_FAILED_TARGET_NOT_IN_INSTANCE
= 0x88,
840 SPELL_FAILED_NOT_WHILE_TRADING
= 0x89,
841 SPELL_FAILED_TARGET_NOT_IN_RAID
= 0x8A,
842 SPELL_FAILED_TARGET_FREEFORALL
= 0x8B,
843 SPELL_FAILED_NO_EDIBLE_CORPSES
= 0x8C,
844 SPELL_FAILED_ONLY_BATTLEGROUNDS
= 0x8D,
845 SPELL_FAILED_TARGET_NOT_GHOST
= 0x8E,
846 SPELL_FAILED_TRANSFORM_UNUSABLE
= 0x8F,
847 SPELL_FAILED_WRONG_WEATHER
= 0x90,
848 SPELL_FAILED_DAMAGE_IMMUNE
= 0x91,
849 SPELL_FAILED_PREVENTED_BY_MECHANIC
= 0x92,
850 SPELL_FAILED_PLAY_TIME
= 0x93,
851 SPELL_FAILED_REPUTATION
= 0x94,
852 SPELL_FAILED_MIN_SKILL
= 0x95,
853 SPELL_FAILED_NOT_IN_ARENA
= 0x96,
854 SPELL_FAILED_NOT_ON_SHAPESHIFT
= 0x97,
855 SPELL_FAILED_NOT_ON_STEALTHED
= 0x98,
856 SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE
= 0x99,
857 SPELL_FAILED_NOT_ON_MOUNTED
= 0x9A,
858 SPELL_FAILED_TOO_SHALLOW
= 0x9B,
859 SPELL_FAILED_TARGET_NOT_IN_SANCTUARY
= 0x9C,
860 SPELL_FAILED_TARGET_IS_TRIVIAL
= 0x9D,
861 SPELL_FAILED_BM_OR_INVISGOD
= 0x9E,
862 SPELL_FAILED_EXPERT_RIDING_REQUIREMENT
= 0x9F,
863 SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT
= 0xA0,
864 SPELL_FAILED_NOT_IDLE
= 0xA1,
865 SPELL_FAILED_NOT_INACTIVE
= 0xA2,
866 SPELL_FAILED_PARTIAL_PLAYTIME
= 0xA3,
867 SPELL_FAILED_NO_PLAYTIME
= 0xA4,
868 SPELL_FAILED_NOT_IN_BATTLEGROUND
= 0xA5,
869 SPELL_FAILED_NOT_IN_RAID_INSTANCE
= 0xA6,
870 SPELL_FAILED_ONLY_IN_ARENA
= 0xA7,
871 SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE
= 0xA8,
872 SPELL_FAILED_ON_USE_ENCHANT
= 0xA9,
873 SPELL_FAILED_NOT_ON_GROUND
= 0xAA,
874 SPELL_FAILED_CUSTOM_ERROR
= 0xAB,
875 SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW
= 0xAC,
876 SPELL_FAILED_TOO_MANY_SOCKETS
= 0xAD,
877 SPELL_FAILED_INVALID_GLYPH
= 0xAE,
878 SPELL_FAILED_UNIQUE_GLYPH
= 0xAF,
879 SPELL_FAILED_GLYPH_SOCKET_LOCKED
= 0xB0,
880 SPELL_FAILED_NO_VALID_TARGETS
= 0xB1,
881 SPELL_FAILED_ITEM_AT_MAX_CHARGES
= 0xB2,
882 SPELL_FAILED_NOT_IN_BARBERSHOP
= 0xB3,
883 SPELL_FAILED_FISHING_TOO_LOW
= 0xB4,
884 SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW
= 0xB5,
885 SPELL_FAILED_SUMMON_PENDING
= 0xB6,
886 SPELL_FAILED_MAX_SOCKETS
= 0xB7,
887 SPELL_FAILED_PET_CAN_RENAME
= 0xB8,
888 SPELL_FAILED_UNKNOWN
= 0xB9,
890 SPELL_CAST_OK
= 0xFF // custom value, don't must be send to client
895 { // (C) used in caster aura state (T) used in target aura state
896 // (c) used in caster aura state-not (t) used in target aura state-not
897 AURA_STATE_DEFENSE
= 1, // C |
898 AURA_STATE_HEALTHLESS_20_PERCENT
= 2, // CcT |
899 AURA_STATE_BERSERKING
= 3, // C T |
900 AURA_STATE_FROZEN
= 4, // c t| frozen target
901 AURA_STATE_JUDGEMENT
= 5, // C |
902 //AURA_STATE_UNKNOWN6 = 6, // | not used
903 AURA_STATE_HUNTER_PARRY
= 7, // C |
904 AURA_STATE_ROGUE_ATTACK_FROM_STEALTH
= 7, // C | FIX ME: not implemented yet!
905 //AURA_STATE_UNKNOWN7 = 7, // c | random/focused bursts spells (?)
906 //AURA_STATE_UNKNOWN8 = 8, // | not used
907 //AURA_STATE_UNKNOWN9 = 9, // | not used
908 AURA_STATE_WARRIOR_VICTORY_RUSH
= 10, // C | warrior victory rush
909 //AURA_STATE_UNKNOWN11 = 11, // t|
910 AURA_STATE_FAERIE_FIRE
= 12, // c t|
911 AURA_STATE_HEALTHLESS_35_PERCENT
= 13, // C T |
912 AURA_STATE_CONFLAGRATE
= 14, // T | per-caster
913 AURA_STATE_SWIFTMEND
= 15, // T |
914 AURA_STATE_DEADLY_POISON
= 16, // T |
915 AURA_STATE_ENRAGE
= 17, // C |
916 //AURA_STATE_UNKNOWN18 = 18, // C t|
917 //AURA_STATE_UNKNOWN19 = 19, // | not used
918 //AURA_STATE_UNKNOWN20 = 20, // c | only (45317 Suicide)
919 //AURA_STATE_UNKNOWN21 = 21, // | not used
920 //AURA_STATE_UNKNOWN22 = 22, // C | not implemented yet (Requires Evasive Charges to use)
921 AURA_STATE_HEALTH_ABOVE_75_PERCENT
= 23, // C |
929 MECHANIC_DISORIENTED
= 2,
931 MECHANIC_DISTRACT
= 4,
935 MECHANIC_PACIFY
= 8, //0 spells use this mechanic
936 MECHANIC_SILENCE
= 9,
940 MECHANIC_FREEZE
= 13,
941 MECHANIC_KNOCKOUT
= 14,
943 MECHANIC_BANDAGE
= 16,
944 MECHANIC_POLYMORPH
= 17,
945 MECHANIC_BANISH
= 18,
946 MECHANIC_SHIELD
= 19,
947 MECHANIC_SHACKLE
= 20,
949 MECHANIC_INFECTED
= 22,
951 MECHANIC_HORROR
= 24,
952 MECHANIC_INVULNERABILITY
= 25,
953 MECHANIC_INTERRUPT
= 26,
955 MECHANIC_DISCOVERY
= 28,
956 MECHANIC_IMMUNE_SHIELD
= 29, // Divine (Blessing) Shield/Protection and Ice Block
957 MECHANIC_SAPPED
= 30,
958 MECHANIC_ENRAGED
= 31
961 // Used for spell 42292 Immune Movement Impairment and Loss of Control (0x49967da6)
962 #define IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK ( \
963 (1<<MECHANIC_CHARM )|(1<<MECHANIC_DISORIENTED )|(1<<MECHANIC_FEAR )| \
964 (1<<MECHANIC_ROOT )|(1<<MECHANIC_PACIFY )|(1<<MECHANIC_SLEEP )| \
965 (1<<MECHANIC_SNARE )|(1<<MECHANIC_STUN )|(1<<MECHANIC_FREEZE)| \
966 (1<<MECHANIC_KNOCKOUT)|(1<<MECHANIC_POLYMORPH)|(1<<MECHANIC_BANISH)| \
967 (1<<MECHANIC_SHACKLE )|(1<<MECHANIC_TURN )|(1<<MECHANIC_HORROR)| \
968 (1<<MECHANIC_DAZE )|(1<<MECHANIC_SAPPED ) )
970 // Daze and all croud control spells except polymorph are not removed
971 #define MECHANIC_NOT_REMOVED_BY_SHAPESHIFT ( \
972 (1<<MECHANIC_CHARM )|(1<<MECHANIC_DISORIENTED)|(1<<MECHANIC_FEAR )|(1<<MECHANIC_PACIFY )| \
973 (1<<MECHANIC_STUN )|(1<<MECHANIC_FREEZE )|(1<<MECHANIC_BANISH)|(1<<MECHANIC_SHACKLE)| \
974 (1<<MECHANIC_HORROR)|(1<<MECHANIC_TURN )|(1<<MECHANIC_DAZE )|(1<<MECHANIC_SAPPED ) )
976 // Spell dispell type
985 DISPEL_INVISIBILITY
= 6,
987 DISPEL_SPE_NPC_ONLY
= 8,
989 DISPEL_ZG_TICKET
= 10,
990 DESPEL_OLD_UNUSED
= 11
993 #define DISPEL_ALL_MASK ( (1<<DISPEL_MAGIC) | (1<<DISPEL_CURSE) | (1<<DISPEL_DISEASE) | (1<<DISPEL_POISON) )
995 //To all Immune system,if target has immunes,
996 //some spell that related to ImmuneToDispel or ImmuneToSchool or ImmuneToDamage type can't cast to it,
997 //some spell_effects that related to ImmuneToEffect<effect>(only this effect in the spell) can't cast to it,
998 //some aura(related to Mechanics or ImmuneToState<aura>) can't apply to it.
1001 IMMUNITY_EFFECT
= 0, // enum SpellEffects
1002 IMMUNITY_STATE
= 1, // enum AuraType
1003 IMMUNITY_SCHOOL
= 2, // enum SpellSchoolMask
1004 IMMUNITY_DAMAGE
= 3, // enum SpellSchoolMask
1005 IMMUNITY_DISPEL
= 4, // enum DispelType
1006 IMMUNITY_MECHANIC
= 5 // enum Mechanics
1009 #define MAX_SPELL_IMMUNITY 6
1014 TARGET_RANDOM_ENEMY_CHAIN_IN_AREA
= 2, // only one spell has that, but regardless, it's a target type after all
1015 TARGET_RANDOM_FRIEND_CHAIN_IN_AREA
= 3,
1017 TARGET_CHAIN_DAMAGE
= 6,
1018 TARGET_AREAEFFECT_INSTANT
= 7, // targets around provided destination point
1019 TARGET_AREAEFFECT_CUSTOM
= 8,
1020 TARGET_INNKEEPER_COORDINATES
= 9, // uses in teleport to innkeeper spells
1021 TARGET_ALL_ENEMY_IN_AREA
= 15,
1022 TARGET_ALL_ENEMY_IN_AREA_INSTANT
= 16,
1023 TARGET_TABLE_X_Y_Z_COORDINATES
= 17, // uses in teleport spells and some other
1024 TARGET_EFFECT_SELECT
= 18, // highly depends on the spell effect
1025 TARGET_ALL_PARTY_AROUND_CASTER
= 20,
1026 TARGET_SINGLE_FRIEND
= 21,
1027 TARGET_CASTER_COORDINATES
= 22, // used only in TargetA, target selection dependent from TargetB
1028 TARGET_GAMEOBJECT
= 23,
1029 TARGET_IN_FRONT_OF_CASTER
= 24,
1030 TARGET_DUELVSPLAYER
= 25,
1031 TARGET_GAMEOBJECT_ITEM
= 26,
1033 TARGET_ALL_ENEMY_IN_AREA_CHANNELED
= 28,
1034 TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER
= 30, // in TargetB used only with TARGET_ALL_AROUND_CASTER and in self casting range in TargetA
1035 TARGET_ALL_FRIENDLY_UNITS_IN_AREA
= 31,
1037 TARGET_ALL_PARTY
= 33,
1038 TARGET_ALL_PARTY_AROUND_CASTER_2
= 34, // used in Tranquility
1039 TARGET_SINGLE_PARTY
= 35,
1040 TARGET_AREAEFFECT_PARTY
= 37,
1042 TARGET_SELF_FISHING
= 39,
1043 TARGET_TOTEM_EARTH
= 41,
1044 TARGET_TOTEM_WATER
= 42,
1045 TARGET_TOTEM_AIR
= 43,
1046 TARGET_TOTEM_FIRE
= 44,
1047 TARGET_CHAIN_HEAL
= 45,
1048 TARGET_SCRIPT_COORDINATES
= 46,
1049 TARGET_DYNAMIC_OBJECT
= 47,
1051 TARGET_AREAEFFECT_CUSTOM_2
= 52,
1052 TARGET_CURRENT_ENEMY_COORDINATES
= 53, // set unit coordinates as dest, only 16 target B imlemented
1053 TARGET_ALL_RAID_AROUND_CASTER
= 56,
1054 TARGET_SINGLE_FRIEND_2
= 57,
1055 TARGET_AREAEFFECT_PARTY_AND_CLASS
= 61,
1056 TARGET_DUELVSPLAYER_COORDINATES
= 63,
1057 TARGET_BEHIND_VICTIM
= 65, // uses in teleport behind spells, caster/target dependent from spell effect
1058 TARGET_DYNAMIC_OBJECT_COORDINATES
= 76,
1059 TARGET_SINGLE_ENEMY
= 77,
1060 TARGET_POINT_AT_NORTH
= 78, // 78-85 possible _COORDINATES at radius with pi/4 step around target in unknown order, N?
1061 TARGET_POINT_AT_SOUTH
= 79, // S?
1062 TARGET_POINT_AT_EAST
= 80, // 80/81 must be symmetric from line caster->target, E (base at 82/83, 84/85 order) ?
1063 TARGET_POINT_AT_WEST
= 81, // 80/81 must be symmetric from line caster->target, W (base at 82/83, 84/85 order) ?
1064 TARGET_POINT_AT_NE
= 82, // from spell desc: "(NE)"
1065 TARGET_POINT_AT_NW
= 83, // from spell desc: "(NW)"
1066 TARGET_POINT_AT_SE
= 84, // from spell desc: "(SE)"
1067 TARGET_POINT_AT_SW
= 85, // from spell desc: "(SW)"
1069 TARGET_DIRECTLY_FORWARD
= 89,
1070 TARGET_NONCOMBAT_PET
= 90,
1071 TARGET_IN_FRONT_OF_CASTER_30
= 104,
1076 SPELL_MISS_NONE
= 0,
1077 SPELL_MISS_MISS
= 1,
1078 SPELL_MISS_RESIST
= 2,
1079 SPELL_MISS_DODGE
= 3,
1080 SPELL_MISS_PARRY
= 4,
1081 SPELL_MISS_BLOCK
= 5,
1082 SPELL_MISS_EVADE
= 6,
1083 SPELL_MISS_IMMUNE
= 7,
1084 SPELL_MISS_IMMUNE2
= 8,
1085 SPELL_MISS_DEFLECT
= 9,
1086 SPELL_MISS_ABSORB
= 10,
1087 SPELL_MISS_REFLECT
= 11
1092 SPELL_HIT_TYPE_UNK1
= 0x00001,
1093 SPELL_HIT_TYPE_CRIT
= 0x00002,
1094 SPELL_HIT_TYPE_UNK3
= 0x00004,
1095 SPELL_HIT_TYPE_UNK4
= 0x00008,
1096 SPELL_HIT_TYPE_UNK5
= 0x00010, // replace caster?
1097 SPELL_HIT_TYPE_UNK6
= 0x00020
1102 SPELL_DAMAGE_CLASS_NONE
= 0,
1103 SPELL_DAMAGE_CLASS_MAGIC
= 1,
1104 SPELL_DAMAGE_CLASS_MELEE
= 2,
1105 SPELL_DAMAGE_CLASS_RANGED
= 3
1108 enum SpellPreventionType
1110 SPELL_PREVENTION_TYPE_NONE
= 0,
1111 SPELL_PREVENTION_TYPE_SILENCE
= 1,
1112 SPELL_PREVENTION_TYPE_PACIFY
= 2
1115 enum GameobjectTypes
1117 GAMEOBJECT_TYPE_DOOR
= 0,
1118 GAMEOBJECT_TYPE_BUTTON
= 1,
1119 GAMEOBJECT_TYPE_QUESTGIVER
= 2,
1120 GAMEOBJECT_TYPE_CHEST
= 3,
1121 GAMEOBJECT_TYPE_BINDER
= 4,
1122 GAMEOBJECT_TYPE_GENERIC
= 5,
1123 GAMEOBJECT_TYPE_TRAP
= 6,
1124 GAMEOBJECT_TYPE_CHAIR
= 7,
1125 GAMEOBJECT_TYPE_SPELL_FOCUS
= 8,
1126 GAMEOBJECT_TYPE_TEXT
= 9,
1127 GAMEOBJECT_TYPE_GOOBER
= 10,
1128 GAMEOBJECT_TYPE_TRANSPORT
= 11,
1129 GAMEOBJECT_TYPE_AREADAMAGE
= 12,
1130 GAMEOBJECT_TYPE_CAMERA
= 13,
1131 GAMEOBJECT_TYPE_MAP_OBJECT
= 14,
1132 GAMEOBJECT_TYPE_MO_TRANSPORT
= 15,
1133 GAMEOBJECT_TYPE_DUEL_ARBITER
= 16,
1134 GAMEOBJECT_TYPE_FISHINGNODE
= 17,
1135 GAMEOBJECT_TYPE_SUMMONING_RITUAL
= 18,
1136 GAMEOBJECT_TYPE_MAILBOX
= 19,
1137 GAMEOBJECT_TYPE_DO_NOT_USE
= 20,
1138 GAMEOBJECT_TYPE_GUARDPOST
= 21,
1139 GAMEOBJECT_TYPE_SPELLCASTER
= 22,
1140 GAMEOBJECT_TYPE_MEETINGSTONE
= 23,
1141 GAMEOBJECT_TYPE_FLAGSTAND
= 24,
1142 GAMEOBJECT_TYPE_FISHINGHOLE
= 25,
1143 GAMEOBJECT_TYPE_FLAGDROP
= 26,
1144 GAMEOBJECT_TYPE_MINI_GAME
= 27,
1145 GAMEOBJECT_TYPE_DO_NOT_USE_2
= 28,
1146 GAMEOBJECT_TYPE_CAPTURE_POINT
= 29,
1147 GAMEOBJECT_TYPE_AURA_GENERATOR
= 30,
1148 GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY
= 31,
1149 GAMEOBJECT_TYPE_BARBER_CHAIR
= 32,
1150 GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING
= 33,
1151 GAMEOBJECT_TYPE_GUILD_BANK
= 34,
1152 GAMEOBJECT_TYPE_TRAPDOOR
= 35
1155 #define MAX_GAMEOBJECT_TYPE 36 // sending to client this or greater value can crash client.
1157 #define GAMEOBJECT_FISHINGNODE_ENTRY 35591 // Better to define it somewhere instead of hardcoding everywhere
1159 enum GameObjectFlags
1161 GO_FLAG_IN_USE
= 0x00000001, //disables interaction while animated
1162 GO_FLAG_LOCKED
= 0x00000002, //require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip
1163 GO_FLAG_INTERACT_COND
= 0x00000004, //cannot interact (condition to interact)
1164 GO_FLAG_TRANSPORT
= 0x00000008, //any kind of transport? Object can transport (elevator, boat, car)
1165 GO_FLAG_UNK1
= 0x00000010, //
1166 GO_FLAG_NODESPAWN
= 0x00000020, //never despawn, typically for doors, they just change state
1167 GO_FLAG_TRIGGERED
= 0x00000040 //typically, summoned objects. Triggered by spell or other events
1172 TEXTEMOTE_AGREE
= 1,
1173 TEXTEMOTE_AMAZE
= 2,
1174 TEXTEMOTE_ANGRY
= 3,
1175 TEXTEMOTE_APOLOGIZE
= 4,
1176 TEXTEMOTE_APPLAUD
= 5,
1177 TEXTEMOTE_BASHFUL
= 6,
1178 TEXTEMOTE_BECKON
= 7,
1181 TEXTEMOTE_BLEED
= 10,
1182 TEXTEMOTE_BLINK
= 11,
1183 TEXTEMOTE_BLUSH
= 12,
1184 TEXTEMOTE_BONK
= 13,
1185 TEXTEMOTE_BORED
= 14,
1186 TEXTEMOTE_BOUNCE
= 15,
1189 TEXTEMOTE_BURP
= 18,
1191 TEXTEMOTE_CACKLE
= 20,
1192 TEXTEMOTE_CHEER
= 21,
1193 TEXTEMOTE_CHICKEN
= 22,
1194 TEXTEMOTE_CHUCKLE
= 23,
1195 TEXTEMOTE_CLAP
= 24,
1196 TEXTEMOTE_CONFUSED
= 25,
1197 TEXTEMOTE_CONGRATULATE
= 26,
1198 TEXTEMOTE_COUGH
= 27,
1199 TEXTEMOTE_COWER
= 28,
1200 TEXTEMOTE_CRACK
= 29,
1201 TEXTEMOTE_CRINGE
= 30,
1203 TEXTEMOTE_CURIOUS
= 32,
1204 TEXTEMOTE_CURTSEY
= 33,
1205 TEXTEMOTE_DANCE
= 34,
1206 TEXTEMOTE_DRINK
= 35,
1207 TEXTEMOTE_DROOL
= 36,
1210 TEXTEMOTE_FART
= 39,
1211 TEXTEMOTE_FIDGET
= 40,
1212 TEXTEMOTE_FLEX
= 41,
1213 TEXTEMOTE_FROWN
= 42,
1214 TEXTEMOTE_GASP
= 43,
1215 TEXTEMOTE_GAZE
= 44,
1216 TEXTEMOTE_GIGGLE
= 45,
1217 TEXTEMOTE_GLARE
= 46,
1218 TEXTEMOTE_GLOAT
= 47,
1219 TEXTEMOTE_GREET
= 48,
1220 TEXTEMOTE_GRIN
= 49,
1221 TEXTEMOTE_GROAN
= 50,
1222 TEXTEMOTE_GROVEL
= 51,
1223 TEXTEMOTE_GUFFAW
= 52,
1224 TEXTEMOTE_HAIL
= 53,
1225 TEXTEMOTE_HAPPY
= 54,
1226 TEXTEMOTE_HELLO
= 55,
1228 TEXTEMOTE_HUNGRY
= 57,
1229 TEXTEMOTE_KISS
= 58,
1230 TEXTEMOTE_KNEEL
= 59,
1231 TEXTEMOTE_LAUGH
= 60,
1232 TEXTEMOTE_LAYDOWN
= 61,
1233 TEXTEMOTE_MESSAGE
= 62,
1234 TEXTEMOTE_MOAN
= 63,
1235 TEXTEMOTE_MOON
= 64,
1236 TEXTEMOTE_MOURN
= 65,
1239 TEXTEMOTE_NOSEPICK
= 68,
1240 TEXTEMOTE_PANIC
= 69,
1241 TEXTEMOTE_PEER
= 70,
1242 TEXTEMOTE_PLEAD
= 71,
1243 TEXTEMOTE_POINT
= 72,
1244 TEXTEMOTE_POKE
= 73,
1245 TEXTEMOTE_PRAY
= 74,
1246 TEXTEMOTE_ROAR
= 75,
1247 TEXTEMOTE_ROFL
= 76,
1248 TEXTEMOTE_RUDE
= 77,
1249 TEXTEMOTE_SALUTE
= 78,
1250 TEXTEMOTE_SCRATCH
= 79,
1251 TEXTEMOTE_SEXY
= 80,
1252 TEXTEMOTE_SHAKE
= 81,
1253 TEXTEMOTE_SHOUT
= 82,
1254 TEXTEMOTE_SHRUG
= 83,
1256 TEXTEMOTE_SIGH
= 85,
1258 TEXTEMOTE_SLEEP
= 87,
1259 TEXTEMOTE_SNARL
= 88,
1260 TEXTEMOTE_SPIT
= 89,
1261 TEXTEMOTE_STARE
= 90,
1262 TEXTEMOTE_SURPRISED
= 91,
1263 TEXTEMOTE_SURRENDER
= 92,
1264 TEXTEMOTE_TALK
= 93,
1265 TEXTEMOTE_TALKEX
= 94,
1266 TEXTEMOTE_TALKQ
= 95,
1268 TEXTEMOTE_THANK
= 97,
1269 TEXTEMOTE_THREATEN
= 98,
1270 TEXTEMOTE_TIRED
= 99,
1271 TEXTEMOTE_VICTORY
= 100,
1272 TEXTEMOTE_WAVE
= 101,
1273 TEXTEMOTE_WELCOME
= 102,
1274 TEXTEMOTE_WHINE
= 103,
1275 TEXTEMOTE_WHISTLE
= 104,
1276 TEXTEMOTE_WORK
= 105,
1277 TEXTEMOTE_YAWN
= 106,
1278 TEXTEMOTE_BOGGLE
= 107,
1279 TEXTEMOTE_CALM
= 108,
1280 TEXTEMOTE_COLD
= 109,
1281 TEXTEMOTE_COMFORT
= 110,
1282 TEXTEMOTE_CUDDLE
= 111,
1283 TEXTEMOTE_DUCK
= 112,
1284 TEXTEMOTE_INSULT
= 113,
1285 TEXTEMOTE_INTRODUCE
= 114,
1287 TEXTEMOTE_LICK
= 116,
1288 TEXTEMOTE_LISTEN
= 117,
1289 TEXTEMOTE_LOST
= 118,
1290 TEXTEMOTE_MOCK
= 119,
1291 TEXTEMOTE_PONDER
= 120,
1292 TEXTEMOTE_POUNCE
= 121,
1293 TEXTEMOTE_PRAISE
= 122,
1294 TEXTEMOTE_PURR
= 123,
1295 TEXTEMOTE_PUZZLE
= 124,
1296 TEXTEMOTE_RAISE
= 125,
1297 TEXTEMOTE_READY
= 126,
1298 TEXTEMOTE_SHIMMY
= 127,
1299 TEXTEMOTE_SHIVER
= 128,
1300 TEXTEMOTE_SHOO
= 129,
1301 TEXTEMOTE_SLAP
= 130,
1302 TEXTEMOTE_SMIRK
= 131,
1303 TEXTEMOTE_SNIFF
= 132,
1304 TEXTEMOTE_SNUB
= 133,
1305 TEXTEMOTE_SOOTHE
= 134,
1306 TEXTEMOTE_STINK
= 135,
1307 TEXTEMOTE_TAUNT
= 136,
1308 TEXTEMOTE_TEASE
= 137,
1309 TEXTEMOTE_THIRSTY
= 138,
1310 TEXTEMOTE_VETO
= 139,
1311 TEXTEMOTE_SNICKER
= 140,
1312 TEXTEMOTE_STAND
= 141,
1313 TEXTEMOTE_TICKLE
= 142,
1314 TEXTEMOTE_VIOLIN
= 143,
1315 TEXTEMOTE_SMILE
= 163,
1316 TEXTEMOTE_RASP
= 183,
1317 TEXTEMOTE_PITY
= 203,
1318 TEXTEMOTE_GROWL
= 204,
1319 TEXTEMOTE_BARK
= 205,
1320 TEXTEMOTE_SCARED
= 223,
1321 TEXTEMOTE_FLOP
= 224,
1322 TEXTEMOTE_LOVE
= 225,
1323 TEXTEMOTE_MOO
= 226,
1324 TEXTEMOTE_OPENFIRE
= 327,
1325 TEXTEMOTE_FLIRT
= 328,
1326 TEXTEMOTE_JOKE
= 329,
1327 TEXTEMOTE_COMMEND
= 243,
1328 TEXTEMOTE_WINK
= 363,
1329 TEXTEMOTE_PAT
= 364,
1330 TEXTEMOTE_SERIOUS
= 365,
1331 TEXTEMOTE_MOUNTSPECIAL
= 366,
1332 TEXTEMOTE_GOODLUCK
= 367,
1333 TEXTEMOTE_BLAME
= 368,
1334 TEXTEMOTE_BLANK
= 369,
1335 TEXTEMOTE_BRANDISH
= 370,
1336 TEXTEMOTE_BREATH
= 371,
1337 TEXTEMOTE_DISAGREE
= 372,
1338 TEXTEMOTE_DOUBT
= 373,
1339 TEXTEMOTE_EMBARRASS
= 374,
1340 TEXTEMOTE_ENCOURAGE
= 375,
1341 TEXTEMOTE_ENEMY
= 376,
1342 TEXTEMOTE_EYEBROW
= 377,
1343 TEXTEMOTE_TOAST
= 378
1348 EMOTE_ONESHOT_NONE
= 0,
1349 EMOTE_ONESHOT_TALK
= 1,
1350 EMOTE_ONESHOT_BOW
= 2,
1351 EMOTE_ONESHOT_WAVE
= 3,
1352 EMOTE_ONESHOT_CHEER
= 4,
1353 EMOTE_ONESHOT_EXCLAMATION
= 5,
1354 EMOTE_ONESHOT_QUESTION
= 6,
1355 EMOTE_ONESHOT_EAT
= 7,
1356 EMOTE_STATE_DANCE
= 10,
1357 EMOTE_ONESHOT_LAUGH
= 11,
1358 EMOTE_STATE_SLEEP
= 12,
1359 EMOTE_STATE_SIT
= 13,
1360 EMOTE_ONESHOT_RUDE
= 14,
1361 EMOTE_ONESHOT_ROAR
= 15,
1362 EMOTE_ONESHOT_KNEEL
= 16,
1363 EMOTE_ONESHOT_KISS
= 17,
1364 EMOTE_ONESHOT_CRY
= 18,
1365 EMOTE_ONESHOT_CHICKEN
= 19,
1366 EMOTE_ONESHOT_BEG
= 20,
1367 EMOTE_ONESHOT_APPLAUD
= 21,
1368 EMOTE_ONESHOT_SHOUT
= 22,
1369 EMOTE_ONESHOT_FLEX
= 23,
1370 EMOTE_ONESHOT_SHY
= 24,
1371 EMOTE_ONESHOT_POINT
= 25,
1372 EMOTE_STATE_STAND
= 26,
1373 EMOTE_STATE_READYUNARMED
= 27,
1374 EMOTE_STATE_WORK_SHEATHED
= 28,
1375 EMOTE_STATE_POINT
= 29,
1376 EMOTE_STATE_NONE
= 30,
1377 EMOTE_ONESHOT_WOUND
= 33,
1378 EMOTE_ONESHOT_WOUNDCRITICAL
= 34,
1379 EMOTE_ONESHOT_ATTACKUNARMED
= 35,
1380 EMOTE_ONESHOT_ATTACK1H
= 36,
1381 EMOTE_ONESHOT_ATTACK2HTIGHT
= 37,
1382 EMOTE_ONESHOT_ATTACK2HLOOSE
= 38,
1383 EMOTE_ONESHOT_PARRYUNARMED
= 39,
1384 EMOTE_ONESHOT_PARRYSHIELD
= 43,
1385 EMOTE_ONESHOT_READYUNARMED
= 44,
1386 EMOTE_ONESHOT_READY1H
= 45,
1387 EMOTE_ONESHOT_READYBOW
= 48,
1388 EMOTE_ONESHOT_SPELLPRECAST
= 50,
1389 EMOTE_ONESHOT_SPELLCAST
= 51,
1390 EMOTE_ONESHOT_BATTLEROAR
= 53,
1391 EMOTE_ONESHOT_SPECIALATTACK1H
= 54,
1392 EMOTE_ONESHOT_KICK
= 60,
1393 EMOTE_ONESHOT_ATTACKTHROWN
= 61,
1394 EMOTE_STATE_STUN
= 64,
1395 EMOTE_STATE_DEAD
= 65,
1396 EMOTE_ONESHOT_SALUTE
= 66,
1397 EMOTE_STATE_KNEEL
= 68,
1398 EMOTE_STATE_USESTANDING
= 69,
1399 EMOTE_ONESHOT_WAVE_NOSHEATHE
= 70,
1400 EMOTE_ONESHOT_CHEER_NOSHEATHE
= 71,
1401 EMOTE_ONESHOT_EAT_NOSHEATHE
= 92,
1402 EMOTE_STATE_STUN_NOSHEATHE
= 93,
1403 EMOTE_ONESHOT_DANCE
= 94,
1404 EMOTE_ONESHOT_SALUTE_NOSHEATH
= 113,
1405 EMOTE_STATE_USESTANDING_NOSHEATHE
= 133,
1406 EMOTE_ONESHOT_LAUGH_NOSHEATHE
= 153,
1407 EMOTE_STATE_WORK
= 173,
1408 EMOTE_STATE_SPELLPRECAST
= 193,
1409 EMOTE_ONESHOT_READYRIFLE
= 213,
1410 EMOTE_STATE_READYRIFLE
= 214,
1411 EMOTE_STATE_WORK_MINING
= 233,
1412 EMOTE_STATE_WORK_CHOPWOOD
= 234,
1413 EMOTE_STATE_APPLAUD
= 253,
1414 EMOTE_ONESHOT_LIFTOFF
= 254,
1415 EMOTE_ONESHOT_YES
= 273,
1416 EMOTE_ONESHOT_NO
= 274,
1417 EMOTE_ONESHOT_TRAIN
= 275,
1418 EMOTE_ONESHOT_LAND
= 293,
1419 EMOTE_STATE_AT_EASE
= 313,
1420 EMOTE_STATE_READY1H
= 333,
1421 EMOTE_STATE_SPELLKNEELSTART
= 353,
1422 EMOTE_STATE_SUBMERGED
= 373,
1423 EMOTE_ONESHOT_SUBMERGE
= 374,
1424 EMOTE_STATE_READY2H
= 375,
1425 EMOTE_STATE_READYBOW
= 376,
1426 EMOTE_ONESHOT_MOUNTSPECIAL
= 377,
1427 EMOTE_STATE_TALK
= 378,
1428 EMOTE_STATE_FISHING
= 379,
1429 EMOTE_ONESHOT_FISHING
= 380,
1430 EMOTE_ONESHOT_LOOT
= 381,
1431 EMOTE_STATE_WHIRLWIND
= 382,
1432 EMOTE_STATE_DROWNED
= 383,
1433 EMOTE_STATE_HOLD_BOW
= 384,
1434 EMOTE_STATE_HOLD_RIFLE
= 385,
1435 EMOTE_STATE_HOLD_THROWN
= 386,
1436 EMOTE_ONESHOT_DROWN
= 387,
1437 EMOTE_ONESHOT_STOMP
= 388,
1438 EMOTE_ONESHOT_ATTACKOFF
= 389,
1439 EMOTE_ONESHOT_ATTACKOFFPIERCE
= 390,
1440 EMOTE_STATE_ROAR
= 391,
1441 EMOTE_STATE_LAUGH
= 392,
1442 EMOTE_ONESHOT_CREATURE_SPECIAL
= 393,
1443 EMOTE_ONESHOT_JUMPLANDRUN
= 394,
1444 EMOTE_ONESHOT_JUMPEND
= 395,
1445 EMOTE_ONESHOT_TALK_NOSHEATHE
= 396,
1446 EMOTE_ONESHOT_POINT_NOSHEATHE
= 397,
1447 EMOTE_STATE_CANNIBALIZE
= 398,
1448 EMOTE_ONESHOT_JUMPSTART
= 399,
1449 EMOTE_STATE_DANCESPECIAL
= 400,
1450 EMOTE_ONESHOT_DANCESPECIAL
= 401,
1451 EMOTE_ONESHOT_CUSTOMSPELL01
= 402,
1452 EMOTE_ONESHOT_CUSTOMSPELL02
= 403,
1453 EMOTE_ONESHOT_CUSTOMSPELL03
= 404,
1454 EMOTE_ONESHOT_CUSTOMSPELL04
= 405,
1455 EMOTE_ONESHOT_CUSTOMSPELL05
= 406,
1456 EMOTE_ONESHOT_CUSTOMSPELL06
= 407,
1457 EMOTE_ONESHOT_CUSTOMSPELL07
= 408,
1458 EMOTE_ONESHOT_CUSTOMSPELL08
= 409,
1459 EMOTE_ONESHOT_CUSTOMSPELL09
= 410,
1460 EMOTE_ONESHOT_CUSTOMSPELL10
= 411,
1461 EMOTE_STATE_EXCLAIM
= 412,
1462 EMOTE_STATE_DANCE_CUSTOM
= 413,
1463 EMOTE_STATE_SIT_CHAIR_MED
= 415,
1464 EMOTE_STATE_CUSTOM_SPELL_01
= 416,
1465 EMOTE_STATE_CUSTOM_SPELL_02
= 417,
1466 EMOTE_STATE_EAT
= 418,
1467 EMOTE_STATE_CUSTOM_SPELL_04
= 419,
1468 EMOTE_STATE_CUSTOM_SPELL_03
= 420,
1469 EMOTE_STATE_CUSTOM_SPELL_05
= 421,
1470 EMOTE_STATE_SPELLEFFECT_HOLD
= 422,
1471 EMOTE_STATE_EAT_NO_SHEATHE
= 423,
1472 EMOTE_STATE_MOUNT
= 424,
1473 EMOTE_STATE_READY2HL
= 425,
1474 EMOTE_STATE_SIT_CHAIR_HIGH
= 426,
1475 EMOTE_STATE_FALL
= 427,
1476 EMOTE_STATE_LOOT
= 428,
1477 EMOTE_STATE_SUBMERGED_NEW
= 429,
1478 EMOTE_ONESHOT_COWER
= 430,
1479 EMOTE_STATE_COWER
= 431,
1480 EMOTE_ONESHOT_USESTANDING
= 432,
1481 EMOTE_STATE_STEALTH_STAND
= 433,
1482 EMOTE_ONESHOT_OMNICAST_GHOUL
= 434,
1483 EMOTE_ONESHOT_ATTACKBOW
= 435,
1484 EMOTE_ONESHOT_ATTACKRIFLE
= 436,
1485 EMOTE_STATE_SWIM_IDLE
= 437,
1486 EMOTE_STATE_ATTACK_UNARMED
= 438,
1487 EMOTE_ONESHOT_SPELLCAST_W_SOUND
= 439,
1488 EMOTE_ONESHOT_DODGE
= 440,
1489 EMOTE_ONESHOT_PARRY1H
= 441,
1490 EMOTE_ONESHOT_PARRY2H
= 442,
1491 EMOTE_ONESHOT_PARRY2HL
= 443,
1492 EMOTE_STATE_FLYFALL
= 444,
1493 EMOTE_ONESHOT_FLYDEATH
= 445,
1494 EMOTE_STATE_FLY_FALL
= 446,
1495 EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN
= 447,
1496 EMOTE_ONESHOT_FLY_SIT_GROUND_UP
= 448,
1497 EMOTE_ONESHOT_EMERGE
= 449,
1498 EMOTE_ONESHOT_DRAGONSPIT
= 450,
1499 EMOTE_STATE_SPECIALUNARMED
= 451,
1500 EMOTE_ONESHOT_FLYGRAB
= 452,
1501 EMOTE_STATE_FLYGRABCLOSED
= 453,
1502 EMOTE_ONESHOT_FLYGRABTHROWN
= 454,
1503 EMOTE_STATE_FLY_SIT_GROUND
= 455,
1504 EMOTE_STATE_WALKBACKWARDS
= 456,
1505 EMOTE_ONESHOT_FLYTALK
= 457,
1506 EMOTE_ONESHOT_FLYATTACK1H
= 458,
1507 EMOTE_STATE_CUSTOMSPELL08
= 459,
1508 EMOTE_ONESHOT_FLY_DRAGONSPIT
= 460,
1509 EMOTE_STATE_SIT_CHAIR_LOW
= 461,
1510 EMOTE_ONE_SHOT_STUN
= 462,
1511 EMOTE_ONESHOT_SPELLCAST_OMNI
= 463,
1512 EMOTE_STATE_READYTHROWN
= 464
1525 ANIM_STANDWOUND
= 0x8,
1526 ANIM_COMBATWOUND
= 0x9,
1527 ANIM_COMBATCRITICAL
= 0xA,
1528 ANIM_SHUFFLE_LEFT
= 0xB,
1529 ANIM_SHUFFLE_RIGHT
= 0xC,
1530 ANIM_WALK_BACKWARDS
= 0xD,
1532 ANIM_HANDS_CLOSED
= 0xF,
1533 ANIM_ATTACKUNARMED
= 0x10,
1534 ANIM_ATTACK1H
= 0x11,
1535 ANIM_ATTACK2HTIGHT
= 0x12,
1536 ANIM_ATTACK2HLOOSE
= 0x13,
1537 ANIM_PARRYUNARMED
= 0x14,
1538 ANIM_PARRY1H
= 0x15,
1539 ANIM_PARRY2HTIGHT
= 0x16,
1540 ANIM_PARRY2HLOOSE
= 0x17,
1541 ANIM_PARRYSHIELD
= 0x18,
1542 ANIM_READYUNARMED
= 0x19,
1543 ANIM_READY1H
= 0x1A,
1544 ANIM_READY2HTIGHT
= 0x1B,
1545 ANIM_READY2HLOOSE
= 0x1C,
1546 ANIM_READYBOW
= 0x1D,
1548 ANIM_SPELLPRECAST
= 0x1F,
1549 ANIM_SPELLCAST
= 0x20,
1550 ANIM_SPELLCASTAREA
= 0x21,
1551 ANIM_NPCWELCOME
= 0x22,
1552 ANIM_NPCGOODBYE
= 0x23,
1554 ANIM_JUMPSTART
= 0x25,
1556 ANIM_JUMPEND
= 0x27,
1558 ANIM_SWIMIDLE
= 0x29,
1560 ANIM_SWIM_LEFT
= 0x2B,
1561 ANIM_SWIM_RIGHT
= 0x2C,
1562 ANIM_SWIM_BACKWARDS
= 0x2D,
1563 ANIM_ATTACKBOW
= 0x2E,
1564 ANIM_FIREBOW
= 0x2F,
1565 ANIM_READYRIFLE
= 0x30,
1566 ANIM_ATTACKRIFLE
= 0x31,
1568 ANIM_SPELL_PRECAST_DIRECTED
= 0x33,
1569 ANIM_SPELL_PRECAST_OMNI
= 0x34,
1570 ANIM_SPELL_CAST_DIRECTED
= 0x35,
1571 ANIM_SPELL_CAST_OMNI
= 0x36,
1572 ANIM_SPELL_BATTLEROAR
= 0x37,
1573 ANIM_SPELL_READYABILITY
= 0x38,
1574 ANIM_SPELL_SPECIAL1H
= 0x39,
1575 ANIM_SPELL_SPECIAL2H
= 0x3A,
1576 ANIM_SPELL_SHIELDBASH
= 0x3B,
1577 ANIM_EMOTE_TALK
= 0x3C,
1578 ANIM_EMOTE_EAT
= 0x3D,
1579 ANIM_EMOTE_WORK
= 0x3E,
1580 ANIM_EMOTE_USE_STANDING
= 0x3F,
1581 ANIM_EMOTE_EXCLAMATION
= 0x40,
1582 ANIM_EMOTE_QUESTION
= 0x41,
1583 ANIM_EMOTE_BOW
= 0x42,
1584 ANIM_EMOTE_WAVE
= 0x43,
1585 ANIM_EMOTE_CHEER
= 0x44,
1586 ANIM_EMOTE_DANCE
= 0x45,
1587 ANIM_EMOTE_LAUGH
= 0x46,
1588 ANIM_EMOTE_SLEEP
= 0x47,
1589 ANIM_EMOTE_SIT_GROUND
= 0x48,
1590 ANIM_EMOTE_RUDE
= 0x49,
1591 ANIM_EMOTE_ROAR
= 0x4A,
1592 ANIM_EMOTE_KNEEL
= 0x4B,
1593 ANIM_EMOTE_KISS
= 0x4C,
1594 ANIM_EMOTE_CRY
= 0x4D,
1595 ANIM_EMOTE_CHICKEN
= 0x4E,
1596 ANIM_EMOTE_BEG
= 0x4F,
1597 ANIM_EMOTE_APPLAUD
= 0x50,
1598 ANIM_EMOTE_SHOUT
= 0x51,
1599 ANIM_EMOTE_FLEX
= 0x52,
1600 ANIM_EMOTE_SHY
= 0x53,
1601 ANIM_EMOTE_POINT
= 0x54,
1602 ANIM_ATTACK1HPIERCE
= 0x55,
1603 ANIM_ATTACK2HLOOSEPIERCE
= 0x56,
1604 ANIM_ATTACKOFF
= 0x57,
1605 ANIM_ATTACKOFFPIERCE
= 0x58,
1606 ANIM_SHEATHE
= 0x59,
1607 ANIM_HIPSHEATHE
= 0x5A,
1609 ANIM_RUN_LEANRIGHT
= 0x5C,
1610 ANIM_RUN_LEANLEFT
= 0x5D,
1611 ANIM_MOUNT_SPECIAL
= 0x5E,
1613 ANIM_SITDOWN
= 0x60,
1614 ANIM_SITTING
= 0x61,
1616 ANIM_SLEEPDOWN
= 0x63,
1617 ANIM_SLEEPING
= 0x64,
1618 ANIM_SLEEPUP
= 0x65,
1619 ANIM_SITCHAIRLOW
= 0x66,
1620 ANIM_SITCHAIRMEDIUM
= 0x67,
1621 ANIM_SITCHAIRHIGH
= 0x68,
1622 ANIM_LOADBOW
= 0x69,
1623 ANIM_LOADRIFLE
= 0x6A,
1624 ANIM_ATTACKTHROWN
= 0x6B,
1625 ANIM_READYTHROWN
= 0x6C,
1626 ANIM_HOLDBOW
= 0x6D,
1627 ANIM_HOLDRIFLE
= 0x6E,
1628 ANIM_HOLDTHROWN
= 0x6F,
1629 ANIM_LOADTHROWN
= 0x70,
1630 ANIM_EMOTE_SALUTE
= 0x71,
1631 ANIM_KNEELDOWN
= 0x72,
1632 ANIM_KNEELING
= 0x73,
1633 ANIM_KNEELUP
= 0x74,
1634 ANIM_ATTACKUNARMEDOFF
= 0x75,
1635 ANIM_SPECIALUNARMED
= 0x76,
1636 ANIM_STEALTHWALK
= 0x77,
1637 ANIM_STEALTHSTAND
= 0x78,
1638 ANIM_KNOCKDOWN
= 0x79,
1640 ANIM_USESTANDINGLOOP
= 0x7B,
1641 ANIM_CHANNELCASTDIRECTED
= 0x7C,
1642 ANIM_CHANNELCASTOMNI
= 0x7D,
1643 ANIM_WHIRLWIND
= 0x7E,
1645 ANIM_USESTANDINGSTART
= 0x80,
1646 ANIM_USESTANDINGEND
= 0x81,
1649 ANIM_DROWNED
= 0x84,
1650 ANIM_FISHINGCAST
= 0x85,
1651 ANIM_FISHINGLOOP
= 0x86,
1653 ANIM_EMOTE_WORK_NO_SHEATHE
= 0x88,
1654 ANIM_EMOTE_STUN_NO_SHEATHE
= 0x89,
1655 ANIM_EMOTE_USE_STANDING_NO_SHEATHE
= 0x8A,
1656 ANIM_SPELL_SLEEP_DOWN
= 0x8B,
1657 ANIM_SPELL_KNEEL_START
= 0x8C,
1658 ANIM_SPELL_KNEEL_LOOP
= 0x8D,
1659 ANIM_SPELL_KNEEL_END
= 0x8E,
1661 ANIM_IN_FIGHT
= 0x90,
1663 ANIM_GAMEOBJ_SPAWN
= 145,
1664 ANIM_GAMEOBJ_CLOSE
= 146,
1665 ANIM_GAMEOBJ_CLOSED
= 147,
1666 ANIM_GAMEOBJ_OPEN
= 148,
1667 ANIM_GAMEOBJ_OPENED
= 149,
1668 ANIM_GAMEOBJ_DESTROY
= 150,
1669 ANIM_GAMEOBJ_DESTROYED
= 151,
1670 ANIM_GAMEOBJ_REBUILD
= 152,
1671 ANIM_GAMEOBJ_CUSTOM0
= 153,
1672 ANIM_GAMEOBJ_CUSTOM1
= 154,
1673 ANIM_GAMEOBJ_CUSTOM2
= 155,
1674 ANIM_GAMEOBJ_CUSTOM3
= 156,
1675 ANIM_GAMEOBJ_DESPAWN
= 157,
1679 ANIM_BOWRELEASE
= 161,
1680 ANIM_SHIPSTART
= 162,
1681 ANIM_SHIPMOVEING
= 163,
1682 ANIM_SHIPSTOP
= 164,
1683 ANIM_GROUPARROW
= 165,
1685 ANIM_CORPSEARROW
= 167,
1686 ANIM_GUIDEARROW
= 168,
1688 ANIM_DRUIDCATPOUNCE
= 170,
1689 ANIM_DRUIDCATRIP
= 171,
1690 ANIM_DRUIDCATRAKE
= 172,
1691 ANIM_DRUIDCATRAVAGE
= 173,
1692 ANIM_DRUIDCATCLAW
= 174,
1693 ANIM_DRUIDCATCOWER
= 175,
1694 ANIM_DRUIDBEARSWIPE
= 176,
1695 ANIM_DRUIDBEARBITE
= 177,
1696 ANIM_DRUIDBEARMAUL
= 178,
1697 ANIM_DRUIDBEARBASH
= 179,
1698 ANIM_DRAGONTAIL
= 180,
1699 ANIM_DRAGONSTOMP
= 181,
1700 ANIM_DRAGONSPIT
= 182,
1701 ANIM_DRAGONSPITHOVER
= 183,
1702 ANIM_DRAGONSPITFLY
= 184,
1703 ANIM_EMOTEYES
= 185,
1705 ANIM_JUMPLANDRUN
= 187,
1706 ANIM_LOOTHOLD
= 188,
1708 ANIM_STANDHIGH
= 190,
1712 ANIM_SUCCUBUSENTICE
= 194,
1713 ANIM_EMOTETRAIN
= 195,
1714 ANIM_EMOTEDEAD
= 196,
1715 ANIM_EMOTEDANCEONCE
= 197,
1717 ANIM_EMOTEEATNOSHEATHE
= 199,
1719 ANIM_SUBMERGE
= 201,
1720 ANIM_SUBMERGED
= 202,
1721 ANIM_CANNIBALIZE
= 203,
1722 ANIM_ARROWBIRTH
= 204,
1723 ANIM_GROURARROWBIRTH
= 205,
1724 ANIM_CORPSEARROWBIRTH
= 206,
1725 ANIM_GUIDEARROWBIRTH
= 207,
1726 ANIM_EMOTETALKNOSHEATHE
= 208,
1727 ANIM_EMOTEPOINTNOSHEATHE
= 209,
1728 ANIM_EMOTESALUTENOSHEATHE
= 210,
1729 ANIM_EMOTEDANCESPECIAL
= 211,
1730 ANIM_MUTILATE
= 212,
1731 ANIM_CUSTOMSPELL01
= 213,
1732 ANIM_CUSTOMSPELL02
= 214,
1733 ANIM_CUSTOMSPELL03
= 215,
1734 ANIM_CUSTOMSPELL04
= 216,
1735 ANIM_CUSTOMSPELL05
= 217,
1736 ANIM_CUSTOMSPELL06
= 218,
1737 ANIM_CUSTOMSPELL07
= 219,
1738 ANIM_CUSTOMSPELL08
= 220,
1739 ANIM_CUSTOMSPELL09
= 221,
1740 ANIM_CUSTOMSPELL10
= 222,
1741 ANIM_StealthRun
= 223
1753 LOCKTYPE_PICKLOCK
= 1,
1754 LOCKTYPE_HERBALISM
= 2,
1755 LOCKTYPE_MINING
= 3,
1756 LOCKTYPE_DISARM_TRAP
= 4,
1758 LOCKTYPE_TREASURE
= 6,
1759 LOCKTYPE_CALCIFIED_ELVEN_GEMS
= 7,
1761 LOCKTYPE_ARM_TRAP
= 9,
1762 LOCKTYPE_QUICK_OPEN
= 10,
1763 LOCKTYPE_QUICK_CLOSE
= 11,
1764 LOCKTYPE_OPEN_TINKERING
= 12,
1765 LOCKTYPE_OPEN_KNEELING
= 13,
1766 LOCKTYPE_OPEN_ATTACKING
= 14,
1767 LOCKTYPE_GAHZRIDIAN
= 15,
1768 LOCKTYPE_BLASTING
= 16,
1769 LOCKTYPE_SLOW_OPEN
= 17,
1770 LOCKTYPE_SLOW_CLOSE
= 18,
1771 LOCKTYPE_FISHING
= 19,
1772 LOCKTYPE_INSCRIPTION
= 20,
1773 LOCKTYPE_OPEN_FROM_VEHICLE
= 21
1776 enum TrainerType
// this is important type for npcs!
1778 TRAINER_TYPE_CLASS
= 0,
1779 TRAINER_TYPE_MOUNTS
= 1, // on blizz it's 2
1780 TRAINER_TYPE_TRADESKILLS
= 2,
1781 TRAINER_TYPE_PETS
= 3
1784 #define MAX_TRAINER_TYPE 4
1789 CREATURE_TYPE_BEAST
= 1,
1790 CREATURE_TYPE_DRAGONKIN
= 2,
1791 CREATURE_TYPE_DEMON
= 3,
1792 CREATURE_TYPE_ELEMENTAL
= 4,
1793 CREATURE_TYPE_GIANT
= 5,
1794 CREATURE_TYPE_UNDEAD
= 6,
1795 CREATURE_TYPE_HUMANOID
= 7,
1796 CREATURE_TYPE_CRITTER
= 8,
1797 CREATURE_TYPE_MECHANICAL
= 9,
1798 CREATURE_TYPE_NOT_SPECIFIED
= 10,
1799 CREATURE_TYPE_TOTEM
= 11,
1800 CREATURE_TYPE_NON_COMBAT_PET
= 12,
1801 CREATURE_TYPE_GAS_CLOUD
= 13
1804 uint32
const CREATURE_TYPEMASK_DEMON_OR_UNDEAD
= (1 << (CREATURE_TYPE_DEMON
-1)) | (1 << (CREATURE_TYPE_UNDEAD
-1));
1805 uint32
const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD
= (1 << (CREATURE_TYPE_HUMANOID
-1)) | (1 << (CREATURE_TYPE_UNDEAD
-1));
1806 uint32
const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL
= (1 << (CREATURE_TYPE_MECHANICAL
-1)) | (1 << (CREATURE_TYPE_ELEMENTAL
-1));
1808 // CreatureFamily.dbc
1811 CREATURE_FAMILY_WOLF
= 1,
1812 CREATURE_FAMILY_CAT
= 2,
1813 CREATURE_FAMILY_SPIDER
= 3,
1814 CREATURE_FAMILY_BEAR
= 4,
1815 CREATURE_FAMILY_BOAR
= 5,
1816 CREATURE_FAMILY_CROCOLISK
= 6,
1817 CREATURE_FAMILY_CARRION_BIRD
= 7,
1818 CREATURE_FAMILY_CRAB
= 8,
1819 CREATURE_FAMILY_GORILLA
= 9,
1820 CREATURE_FAMILY_HORSE_CUSTOM
= 10, // not exist in DBC but used for horse like beasts in DB
1821 CREATURE_FAMILY_RAPTOR
= 11,
1822 CREATURE_FAMILY_TALLSTRIDER
= 12,
1823 CREATURE_FAMILY_FELHUNTER
= 15,
1824 CREATURE_FAMILY_VOIDWALKER
= 16,
1825 CREATURE_FAMILY_SUCCUBUS
= 17,
1826 CREATURE_FAMILY_DOOMGUARD
= 19,
1827 CREATURE_FAMILY_SCORPID
= 20,
1828 CREATURE_FAMILY_TURTLE
= 21,
1829 CREATURE_FAMILY_IMP
= 23,
1830 CREATURE_FAMILY_BAT
= 24,
1831 CREATURE_FAMILY_HYENA
= 25,
1832 CREATURE_FAMILY_BIRD_OF_PREY
= 26,
1833 CREATURE_FAMILY_WIND_SERPENT
= 27,
1834 CREATURE_FAMILY_REMOTE_CONTROL
= 28,
1835 CREATURE_FAMILY_FELGUARD
= 29,
1836 CREATURE_FAMILY_DRAGONHAWK
= 30,
1837 CREATURE_FAMILY_RAVAGER
= 31,
1838 CREATURE_FAMILY_WARP_STALKER
= 32,
1839 CREATURE_FAMILY_SPOREBAT
= 33,
1840 CREATURE_FAMILY_NETHER_RAY
= 34,
1841 CREATURE_FAMILY_SERPENT
= 35,
1842 CREATURE_FAMILY_MOTH
= 37,
1843 CREATURE_FAMILY_CHIMAERA
= 38,
1844 CREATURE_FAMILY_DEVILSAUR
= 39,
1845 CREATURE_FAMILY_GHOUL
= 40,
1846 CREATURE_FAMILY_SILITHID
= 41,
1847 CREATURE_FAMILY_WORM
= 42,
1848 CREATURE_FAMILY_RHINO
= 43,
1849 CREATURE_FAMILY_WASP
= 44,
1850 CREATURE_FAMILY_CORE_HOUND
= 45,
1851 CREATURE_FAMILY_SPIRIT_BEAST
= 46
1854 enum CreatureTypeFlags
1856 CREATURE_TYPEFLAGS_TAMEABLE
= 0x00001, //tameable by any hunter
1857 CREATURE_TYPEFLAGS_UNK2
= 0x00002, //? Related to spirits/ghosts in any form? Allow gossip interaction if player is also ghost? Visibility?
1858 CREATURE_TYPEFLAGS_UNK3
= 0x00004,
1859 CREATURE_TYPEFLAGS_UNK4
= 0x00008,
1860 CREATURE_TYPEFLAGS_UNK5
= 0x00010,
1861 CREATURE_TYPEFLAGS_UNK6
= 0x00020,
1862 CREATURE_TYPEFLAGS_UNK7
= 0x00040,
1863 CREATURE_TYPEFLAGS_UNK8
= 0x00080,
1864 CREATURE_TYPEFLAGS_HERBLOOT
= 0x00100, //can be looted by herbalist
1865 CREATURE_TYPEFLAGS_MININGLOOT
= 0x00200, //can be looted by miner
1866 CREATURE_TYPEFLAGS_UNK11
= 0x00400,
1867 CREATURE_TYPEFLAGS_UNK12
= 0x00800, //? Related to mounts in some way. If mounted, fight mounted, mount appear as independant when rider dies?
1868 CREATURE_TYPEFLAGS_UNK13
= 0x01000, //? Can aid any player in combat if in range?
1869 CREATURE_TYPEFLAGS_UNK14
= 0x02000,
1870 CREATURE_TYPEFLAGS_UNK15
= 0x04000, //? Possibly not in use
1871 CREATURE_TYPEFLAGS_ENGINEERLOOT
= 0x08000, //can be looted by engineer
1872 CREATURE_TYPEFLAGS_EXOTIC
= 0x10000, //can be tamed by hunter as exotic pet
1873 CREATURE_TYPEFLAGS_UNK18
= 0x20000, //? Related to veichles/pvp?
1874 CREATURE_TYPEFLAGS_UNK19
= 0x40000, //? Related to veichle/siege weapons?
1875 CREATURE_TYPEFLAGS_UNK20
= 0x80000
1878 enum CreatureEliteType
1880 CREATURE_ELITE_NORMAL
= 0,
1881 CREATURE_ELITE_ELITE
= 1,
1882 CREATURE_ELITE_RAREELITE
= 2,
1883 CREATURE_ELITE_WORLDBOSS
= 3,
1884 CREATURE_ELITE_RARE
= 4,
1885 CREATURE_UNKNOWN
= 5 // found in 2.2.3 for 2 mobs
1888 // values based at Holidays.dbc
1891 HOLIDAY_FIREWORKS_SPECTACULAR
= 62,
1892 HOLIDAY_FEAST_OF_WINTER_VEIL
= 141,
1893 HOLIDAY_NOBLEGARDEN
= 181,
1894 HOLIDAY_CHILDRENS_WEEK
= 201,
1895 HOLIDAY_CALL_TO_ARMS_AV
= 283,
1896 HOLIDAY_CALL_TO_ARMS_WG
= 284,
1897 HOLIDAY_CALL_TO_ARMS_AB
= 285,
1898 HOLIDAY_FISHING_EXTRAVAGANZA
= 301,
1899 HOLIDAY_HARVEST_FESTIVAL
= 321,
1900 HOLIDAY_HALLOWS_END
= 324,
1901 HOLIDAY_LUNAR_FESTIVAL
= 327,
1902 HOLIDAY_LOVE_IS_IN_THE_AIR
= 335,
1903 HOLIDAY_FIRE_FESTIVAL
= 341,
1904 HOLIDAY_CALL_TO_ARMS_ES
= 353,
1905 HOLIDAY_BREWFEST
= 372,
1906 HOLIDAY_DARKMOON_FAIRE_ELWYNN
= 374,
1907 HOLIDAY_DARKMOON_FAIRE_THUNDER
= 375,
1908 HOLIDAY_DARKMOON_FAIRE_SHATTRATH
= 376,
1909 HOLIDAY_CALL_TO_ARMS_SA
= 400,
1910 HOLIDAY_WOTLK_LAUNCH
= 406
1913 // values based at QuestInfo.dbc
1916 QUEST_TYPE_ELITE
= 1,
1917 QUEST_TYPE_LIFE
= 21,
1918 QUEST_TYPE_PVP
= 41,
1919 QUEST_TYPE_RAID
= 62,
1920 QUEST_TYPE_DUNGEON
= 81,
1921 QUEST_TYPE_WORLD_EVENT
= 82,
1922 QUEST_TYPE_LEGENDARY
= 83,
1923 QUEST_TYPE_ESCORT
= 84,
1924 QUEST_TYPE_HEROIC
= 85,
1925 QUEST_TYPE_RAID_10
= 88,
1926 QUEST_TYPE_RAID_25
= 89
1929 // values based at QuestSort.dbc
1932 QUEST_SORT_EPIC
= 1,
1933 QUEST_SORT_WAILING_CAVERNS_OLD
= 21,
1934 QUEST_SORT_SEASONAL
= 22,
1935 QUEST_SORT_UNDERCITY_OLD
= 23,
1936 QUEST_SORT_HERBALISM
= 24,
1937 QUEST_SORT_BATTLEGROUNDS
= 25,
1938 QUEST_SORT_ULDAMN_OLD
= 41,
1939 QUEST_SORT_WARLOCK
= 61,
1940 QUEST_SORT_WARRIOR
= 81,
1941 QUEST_SORT_SHAMAN
= 82,
1942 QUEST_SORT_FISHING
= 101,
1943 QUEST_SORT_BLACKSMITHING
= 121,
1944 QUEST_SORT_PALADIN
= 141,
1945 QUEST_SORT_MAGE
= 161,
1946 QUEST_SORT_ROGUE
= 162,
1947 QUEST_SORT_ALCHEMY
= 181,
1948 QUEST_SORT_LEATHERWORKING
= 182,
1949 QUEST_SORT_ENGINERING
= 201,
1950 QUEST_SORT_TREASURE_MAP
= 221,
1951 QUEST_SORT_SUNKEN_TEMPLE_OLD
= 241,
1952 QUEST_SORT_HUNTER
= 261,
1953 QUEST_SORT_PRIEST
= 262,
1954 QUEST_SORT_DRUID
= 263,
1955 QUEST_SORT_TAILORING
= 264,
1956 QUEST_SORT_SPECIAL
= 284,
1957 QUEST_SORT_COOKING
= 304,
1958 QUEST_SORT_FIRST_AID
= 324,
1959 QUEST_SORT_LEGENDARY
= 344,
1960 QUEST_SORT_DARKMOON_FAIRE
= 364,
1961 QUEST_SORT_AHN_QIRAJ_WAR
= 365,
1962 QUEST_SORT_LUNAR_FESTIVAL
= 366,
1963 QUEST_SORT_REPUTATION
= 367,
1964 QUEST_SORT_INVASION
= 368,
1965 QUEST_SORT_MIDSUMMER
= 369,
1966 QUEST_SORT_BREWFEST
= 370,
1967 QUEST_SORT_INSCRIPTION
= 371,
1968 QUEST_SORT_DEATH_KNIGHT
= 372,
1969 QUEST_SORT_JEWELCRAFTING
= 373
1972 inline uint8
ClassByQuestSort(int32 QuestSort
)
1976 case QUEST_SORT_WARLOCK
: return CLASS_WARLOCK
;
1977 case QUEST_SORT_WARRIOR
: return CLASS_WARRIOR
;
1978 case QUEST_SORT_SHAMAN
: return CLASS_SHAMAN
;
1979 case QUEST_SORT_PALADIN
: return CLASS_PALADIN
;
1980 case QUEST_SORT_MAGE
: return CLASS_MAGE
;
1981 case QUEST_SORT_ROGUE
: return CLASS_ROGUE
;
1982 case QUEST_SORT_HUNTER
: return CLASS_HUNTER
;
1983 case QUEST_SORT_PRIEST
: return CLASS_PRIEST
;
1984 case QUEST_SORT_DRUID
: return CLASS_DRUID
;
1985 case QUEST_SORT_DEATH_KNIGHT
: return CLASS_DEATH_KNIGHT
;
1998 SKILL_SUBTLETY
= 39,
2003 SKILL_BEAST_MASTERY
= 50,
2004 SKILL_SURVIVAL
= 51,
2006 SKILL_2H_SWORDS
= 55,
2010 SKILL_LANG_COMMON
= 98,
2011 SKILL_RACIAL_DWARVEN
= 101,
2012 SKILL_LANG_ORCISH
= 109,
2013 SKILL_LANG_DWARVEN
= 111,
2014 SKILL_LANG_DARNASSIAN
= 113,
2015 SKILL_LANG_TAURAHE
= 115,
2016 SKILL_DUAL_WIELD
= 118,
2017 SKILL_RACIAL_TAUREN
= 124,
2018 SKILL_ORC_RACIAL
= 125,
2019 SKILL_RACIAL_NIGHT_ELF
= 126,
2020 SKILL_FIRST_AID
= 129,
2021 SKILL_FERAL_COMBAT
= 134,
2023 SKILL_LANG_THALASSIAN
= 137,
2024 SKILL_LANG_DRACONIC
= 138,
2025 SKILL_LANG_DEMON_TONGUE
= 139,
2026 SKILL_LANG_TITAN
= 140,
2027 SKILL_LANG_OLD_TONGUE
= 141,
2028 SKILL_SURVIVAL2
= 142,
2029 SKILL_RIDING_HORSE
= 148,
2030 SKILL_RIDING_WOLF
= 149,
2031 SKILL_RIDING_RAM
= 152,
2032 SKILL_RIDING_TIGER
= 150,
2033 SKILL_SWIMING
= 155,
2034 SKILL_2H_MACES
= 160,
2035 SKILL_UNARMED
= 162,
2036 SKILL_MARKSMANSHIP
= 163,
2037 SKILL_BLACKSMITHING
= 164,
2038 SKILL_LEATHERWORKING
= 165,
2039 SKILL_ALCHEMY
= 171,
2040 SKILL_2H_AXES
= 172,
2041 SKILL_DAGGERS
= 173,
2043 SKILL_HERBALISM
= 182,
2044 SKILL_GENERIC_DND
= 183,
2045 SKILL_RETRIBUTION
= 184,
2046 SKILL_COOKING
= 185,
2048 SKILL_PET_IMP
= 188,
2049 SKILL_PET_FELHUNTER
= 189,
2050 SKILL_TAILORING
= 197,
2051 SKILL_ENGINERING
= 202,
2052 SKILL_PET_SPIDER
= 203,
2053 SKILL_PET_VOIDWALKER
= 204,
2054 SKILL_PET_SUCCUBUS
= 205,
2055 SKILL_PET_INFERNAL
= 206,
2056 SKILL_PET_DOOMGUARD
= 207,
2057 SKILL_PET_WOLF
= 208,
2058 SKILL_PET_CAT
= 209,
2059 SKILL_PET_BEAR
= 210,
2060 SKILL_PET_BOAR
= 211,
2061 SKILL_PET_CROCILISK
= 212,
2062 SKILL_PET_CARRION_BIRD
= 213,
2063 SKILL_PET_CRAB
= 214,
2064 SKILL_PET_GORILLA
= 215,
2065 SKILL_PET_RAPTOR
= 217,
2066 SKILL_PET_TALLSTRIDER
= 218,
2067 SKILL_RACIAL_UNDED
= 220,
2068 SKILL_CROSSBOWS
= 226,
2070 SKILL_POLEARMS
= 229,
2071 SKILL_PET_SCORPID
= 236,
2073 SKILL_PET_TURTLE
= 251,
2074 SKILL_ASSASSINATION
= 253,
2076 SKILL_PROTECTION
= 257,
2077 SKILL_PROTECTION2
= 267,
2078 SKILL_PET_TALENTS
= 270,
2079 SKILL_PLATE_MAIL
= 293,
2080 SKILL_LANG_GNOMISH
= 313,
2081 SKILL_LANG_TROLL
= 315,
2082 SKILL_ENCHANTING
= 333,
2083 SKILL_DEMONOLOGY
= 354,
2084 SKILL_AFFLICTION
= 355,
2085 SKILL_FISHING
= 356,
2086 SKILL_ENHANCEMENT
= 373,
2087 SKILL_RESTORATION
= 374,
2088 SKILL_ELEMENTAL_COMBAT
= 375,
2089 SKILL_SKINNING
= 393,
2091 SKILL_LEATHER
= 414,
2094 SKILL_FIST_WEAPONS
= 473,
2095 SKILL_RIDING_RAPTOR
= 533,
2096 SKILL_RIDING_MECHANOSTRIDER
= 553,
2097 SKILL_RIDING_UNDEAD_HORSE
= 554,
2098 SKILL_RESTORATION2
= 573,
2099 SKILL_BALANCE
= 574,
2100 SKILL_DESTRUCTION
= 593,
2102 SKILL_DISCIPLINE
= 613,
2103 SKILL_LOCKPICKING
= 633,
2104 SKILL_PET_BAT
= 653,
2105 SKILL_PET_HYENA
= 654,
2106 SKILL_PET_BIRD_OF_PREY
= 655,
2107 SKILL_PET_WIND_SERPENT
= 656,
2108 SKILL_LANG_GUTTERSPEAK
= 673,
2109 SKILL_RIDING_KODO
= 713,
2110 SKILL_RACIAL_TROLL
= 733,
2111 SKILL_RACIAL_GNOME
= 753,
2112 SKILL_RACIAL_HUMAN
= 754,
2113 SKILL_JEWELCRAFTING
= 755,
2114 SKILL_RACIAL_BLOODELF
= 756,
2115 SKILL_PET_EVENT_RC
= 758,
2116 SKILL_LANG_DRAENEI
= 759,
2117 SKILL_RACIAL_DRAENEI
= 760,
2118 SKILL_PET_FELGUARD
= 761,
2120 SKILL_PET_DRAGONHAWK
= 763,
2121 SKILL_PET_NETHER_RAY
= 764,
2122 SKILL_PET_SPOREBAT
= 765,
2123 SKILL_PET_WARP_STALKER
= 766,
2124 SKILL_PET_RAVAGER
= 767,
2125 SKILL_PET_SERPENT
= 768,
2126 SKILL_INTERNAL
= 769,
2127 SKILL_DK_BLOOD
= 770,
2128 SKILL_DK_FROST
= 771,
2129 SKILL_DK_UNHOLY
= 772,
2130 SKILL_INSCRIPTION
= 773,
2131 SKILL_PET_MOTH
= 775,
2132 SKILL_RUNEFORGING
= 776,
2134 SKILL_COMPANIONS
= 778,
2135 SKILL_PET_EXOTIC_CHIMAERA
= 780,
2136 SKILL_PET_EXOTIC_DEVILSAUR
= 781,
2137 SKILL_PET_GHOUL
= 782,
2138 SKILL_PET_EXOTIC_SILITHID
= 783,
2139 SKILL_PET_EXOTIC_WORM
= 784,
2140 SKILL_PET_WASP
= 785,
2141 SKILL_PET_EXOTIC_RHINO
= 786,
2142 SKILL_PET_EXOTIC_CORE_HOUND
= 787,
2143 SKILL_PET_EXOTIC_SPIRIT_BEAST
= 788
2146 #define MAX_SKILL_TYPE 789
2148 inline SkillType
SkillByLockType(LockType locktype
)
2152 case LOCKTYPE_PICKLOCK
: return SKILL_LOCKPICKING
;
2153 case LOCKTYPE_HERBALISM
: return SKILL_HERBALISM
;
2154 case LOCKTYPE_MINING
: return SKILL_MINING
;
2155 case LOCKTYPE_FISHING
: return SKILL_FISHING
;
2156 case LOCKTYPE_INSCRIPTION
: return SKILL_INSCRIPTION
;
2162 inline uint32
SkillByQuestSort(int32 QuestSort
)
2166 case QUEST_SORT_HERBALISM
: return SKILL_HERBALISM
;
2167 case QUEST_SORT_FISHING
: return SKILL_FISHING
;
2168 case QUEST_SORT_BLACKSMITHING
: return SKILL_BLACKSMITHING
;
2169 case QUEST_SORT_ALCHEMY
: return SKILL_ALCHEMY
;
2170 case QUEST_SORT_LEATHERWORKING
: return SKILL_LEATHERWORKING
;
2171 case QUEST_SORT_ENGINERING
: return SKILL_ENGINERING
;
2172 case QUEST_SORT_TAILORING
: return SKILL_TAILORING
;
2173 case QUEST_SORT_COOKING
: return SKILL_COOKING
;
2174 case QUEST_SORT_FIRST_AID
: return SKILL_FIRST_AID
;
2175 case QUEST_SORT_JEWELCRAFTING
: return SKILL_JEWELCRAFTING
;
2176 case QUEST_SORT_INSCRIPTION
: return SKILL_INSCRIPTION
;
2183 SKILL_CATEGORY_ATTRIBUTES
= 5,
2184 SKILL_CATEGORY_WEAPON
= 6,
2185 SKILL_CATEGORY_CLASS
= 7,
2186 SKILL_CATEGORY_ARMOR
= 8,
2187 SKILL_CATEGORY_SECONDARY
= 9, // secondary professions
2188 SKILL_CATEGORY_LANGUAGES
= 10,
2189 SKILL_CATEGORY_PROFESSION
= 11, // primary professions
2190 SKILL_CATEGORY_GENERIC
= 12
2195 TC_SKINNING_SKIFE_OLD
= 1,
2203 TC_TRUESILVER_ROD
= 9,
2204 TC_ARCANITE_ROD
= 10,
2205 TC_MINING_PICK_OLD
= 11,
2206 TC_PHILOSOPHERS_STONE
= 12,
2207 TC_BLACKSMITH_HAMMER_OLD
= 13,
2208 TC_ARCLIGHT_SPANNER
= 14,
2209 TC_GYROMATIC_MA
= 15,
2210 TC_MASTER_TOTEM
= 21,
2211 TC_FEL_IRON_ROD
= 41,
2212 TC_ADAMANTITE_ROD
= 62,
2213 TC_ETERNIUM_ROD
= 63,
2214 TC_HOLLOW_QUILL
= 81,
2215 TC_RUNED_AZURITE_ROD
= 101,
2216 TC_VIRTUOSO_INKING_SET
= 121,
2218 TC_GNOMISH_ARMY_KNIFE
= 161,
2219 TC_BLACKSMITH_HAMMER
= 162,
2220 TC_MINING_PICK
= 165,
2221 TC_SKINNING_KNIFE
= 166,
2222 TC_HAMMER_PICK
= 167,
2223 TC_BLADED_PICKAXE
= 168,
2224 TC_FLINT_AND_TINDER
= 169,
2225 TC_RUNED_COBALT_ROD
= 189,
2226 TC_RUNED_TITANIUM_ROD
= 190
2231 UNIT_DYNFLAG_LOOTABLE
= 0x0001,
2232 UNIT_DYNFLAG_TRACK_UNIT
= 0x0002,
2233 UNIT_DYNFLAG_OTHER_TAGGER
= 0x0004,
2234 UNIT_DYNFLAG_ROOTED
= 0x0008,
2235 UNIT_DYNFLAG_SPECIALINFO
= 0x0010,
2236 UNIT_DYNFLAG_DEAD
= 0x0020,
2237 UNIT_DYNFLAG_REFER_A_FRIEND
= 0x0040
2242 CORPSE_DYNFLAG_LOOTABLE
= 0x0001
2245 // Passive Spell codes explicit used in code
2246 #define SPELL_ID_GENERIC_LEARN 483
2247 #define SPELL_ID_GENERIC_LEARN_PET 55884 // used for learning mounts and companions
2248 #define SPELL_ID_PASSIVE_BATTLE_STANCE 2457
2249 #define SPELL_ID_PASSIVE_RESURRECTION_SICKNESS 15007
2250 #define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_5s 6119
2251 #define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_0s 6123
2252 #define SPELL_ID_AUTOSHOT 75 // used for checks in other spells interruption
2253 #define SPELL_ID_SHADOWMELD 58984 // used for check ignore stealth stance state
2257 WEATHER_TYPE_FINE
= 0,
2258 WEATHER_TYPE_RAIN
= 1,
2259 WEATHER_TYPE_SNOW
= 2,
2260 WEATHER_TYPE_STORM
= 3,
2261 WEATHER_TYPE_THUNDERS
= 86,
2262 WEATHER_TYPE_BLACKRAIN
= 90
2265 #define MAX_WEATHER_TYPE 4
2269 CHAT_MSG_ADDON
= 0xFFFFFFFF,
2270 CHAT_MSG_SYSTEM
= 0x00,
2271 CHAT_MSG_SAY
= 0x01,
2272 CHAT_MSG_PARTY
= 0x02,
2273 CHAT_MSG_RAID
= 0x03,
2274 CHAT_MSG_GUILD
= 0x04,
2275 CHAT_MSG_OFFICER
= 0x05,
2276 CHAT_MSG_YELL
= 0x06,
2277 CHAT_MSG_WHISPER
= 0x07,
2278 CHAT_MSG_WHISPER_INFORM
= 0x08,
2279 CHAT_MSG_REPLY
= 0x09,
2280 CHAT_MSG_EMOTE
= 0x0A,
2281 CHAT_MSG_TEXT_EMOTE
= 0x0B,
2282 CHAT_MSG_MONSTER_SAY
= 0x0C,
2283 CHAT_MSG_MONSTER_PARTY
= 0x0D,
2284 CHAT_MSG_MONSTER_YELL
= 0x0E,
2285 CHAT_MSG_MONSTER_WHISPER
= 0x0F,
2286 CHAT_MSG_MONSTER_EMOTE
= 0x10,
2287 CHAT_MSG_CHANNEL
= 0x11,
2288 CHAT_MSG_CHANNEL_JOIN
= 0x12,
2289 CHAT_MSG_CHANNEL_LEAVE
= 0x13,
2290 CHAT_MSG_CHANNEL_LIST
= 0x14,
2291 CHAT_MSG_CHANNEL_NOTICE
= 0x15,
2292 CHAT_MSG_CHANNEL_NOTICE_USER
= 0x16,
2293 CHAT_MSG_AFK
= 0x17,
2294 CHAT_MSG_DND
= 0x18,
2295 CHAT_MSG_IGNORED
= 0x19,
2296 CHAT_MSG_SKILL
= 0x1A,
2297 CHAT_MSG_LOOT
= 0x1B,
2298 CHAT_MSG_MONEY
= 0x1C,
2299 CHAT_MSG_OPENING
= 0x1D,
2300 CHAT_MSG_TRADESKILLS
= 0x1E,
2301 CHAT_MSG_PET_INFO
= 0x1F,
2302 CHAT_MSG_COMBAT_MISC_INFO
= 0x20,
2303 CHAT_MSG_COMBAT_XP_GAIN
= 0x21,
2304 CHAT_MSG_COMBAT_HONOR_GAIN
= 0x22,
2305 CHAT_MSG_COMBAT_FACTION_CHANGE
= 0x23,
2306 CHAT_MSG_BG_SYSTEM_NEUTRAL
= 0x24,
2307 CHAT_MSG_BG_SYSTEM_ALLIANCE
= 0x25,
2308 CHAT_MSG_BG_SYSTEM_HORDE
= 0x26,
2309 CHAT_MSG_RAID_LEADER
= 0x27,
2310 CHAT_MSG_RAID_WARNING
= 0x28,
2311 CHAT_MSG_RAID_BOSS_WHISPER
= 0x29,
2312 CHAT_MSG_RAID_BOSS_EMOTE
= 0x2A,
2313 CHAT_MSG_FILTERED
= 0x2B,
2314 CHAT_MSG_BATTLEGROUND
= 0x2C,
2315 CHAT_MSG_BATTLEGROUND_LEADER
= 0x2D,
2316 CHAT_MSG_RESTRICTED
= 0x2E,
2318 CHAT_MSG_ACHIEVEMENT
= 0x30,
2319 CHAT_MSG_GUILD_ACHIEVEMENT
= 0x31
2322 #define MAX_CHAT_MSG_TYPE 0x32
2326 CHAT_LINK_COLOR_TRADE
= 0xffffd000, // orange
2327 CHAT_LINK_COLOR_TALENT
= 0xff4e96f7, // blue
2328 CHAT_LINK_COLOR_SPELL
= 0xff71d5ff, // bright blue
2329 CHAT_LINK_COLOR_ENCHANT
= 0xffffd000, // orange
2330 CHAT_LINK_COLOR_ACHIEVEMENT
= 0xffffff00,
2331 CHAT_LINK_COLOR_GLYPH
= 0xff66bbff
2334 // Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.petDietMask
2339 PET_DIET_CHEESE
= 3,
2341 PET_DIET_FUNGAS
= 5,
2343 PET_DIET_RAW_MEAT
= 7,
2344 PET_DIET_RAW_FISH
= 8
2347 #define MAX_PET_DIET 9
2349 #define CHAIN_SPELL_JUMP_RADIUS 10
2351 // Max values for Guild & Guild Bank
2352 #define GUILD_BANK_MAX_TABS 6
2353 #define GUILD_BANK_MAX_SLOTS 98
2354 #define GUILD_BANK_MAX_LOGS 25
2355 #define GUILD_BANK_MONEY_LOGS_TAB 100
2356 #define GUILD_EVENTLOG_MAX_RECORDS 100
2357 #define GUILD_RANKS_MIN_COUNT 5
2358 #define GUILD_RANKS_MAX_COUNT 10
2362 AI_REACTION_UNK1
= 1,
2363 AI_REACTION_AGGRO
= 2,
2364 AI_REACTION_UNK3
= 3,
2365 AI_REACTION_UNK4
= 4
2368 // Diminishing Returns Types
2369 enum DiminishingReturnsType
2371 DRTYPE_NONE
= 0, // this spell is not diminished, but may have limited it's duration to 10s
2372 DRTYPE_PLAYER
= 1, // this spell is diminished only when applied on players
2373 DRTYPE_ALL
= 2 // this spell is diminished in every case
2376 // Diminishing Return Groups
2377 enum DiminishingGroup
2381 DIMINISHING_CONTROL_STUN
, // Player Controlled stuns
2382 DIMINISHING_TRIGGER_STUN
, // By aura proced stuns, usualy chance on hit talents
2383 DIMINISHING_CONTROL_ROOT
, // Immobilizing effects from casted spells
2384 DIMINISHING_TRIGGER_ROOT
, // Immobilizing effects from triggered spells like Frostbite
2385 DIMINISHING_FEAR_BLIND
, // Fears & blind
2387 DIMINISHING_POLYMORPH_GOUGE_SAP
,
2389 DIMINISHING_DEATHCOIL
, // Death Coil Diminish only with another Death Coil
2391 DIMINISHING_CYCLONE
, // From 2.3.0
2392 // Shared Class Specific
2393 DIMINISHING_CHEAPSHOT_POUNCE
,
2394 DIMINISHING_DISARM
, // From 2.3.0
2395 DIMINISHING_SILENCE
, // From 2.3.0
2396 DIMINISHING_FREEZE_SLEEP
, // Hunter's Freezing Trap
2399 // Don't Diminish, but limit duration to 10s
2400 DIMINISHING_LIMITONLY
2403 enum DungeonDifficulties
2405 DIFFICULTY_NORMAL
= 0,
2406 DIFFICULTY_HEROIC
= 1,
2412 SUMMON_TYPE_CRITTER
= 41,
2413 SUMMON_TYPE_GUARDIAN
= 61,
2414 SUMMON_TYPE_TOTEM_SLOT1
= 63,
2415 SUMMON_TYPE_WILD
= 64,
2416 SUMMON_TYPE_POSESSED
= 65,
2417 SUMMON_TYPE_DEMON
= 66,
2418 SUMMON_TYPE_SUMMON
= 67,
2419 SUMMON_TYPE_TOTEM_SLOT2
= 81,
2420 SUMMON_TYPE_TOTEM_SLOT3
= 82,
2421 SUMMON_TYPE_TOTEM_SLOT4
= 83,
2422 SUMMON_TYPE_TOTEM
= 121,
2423 SUMMON_TYPE_UNKNOWN3
= 181,
2424 SUMMON_TYPE_UNKNOWN4
= 187,
2425 SUMMON_TYPE_UNKNOWN1
= 247,
2426 SUMMON_TYPE_CRITTER2
= 407,
2427 SUMMON_TYPE_CRITTER3
= 307,
2428 SUMMON_TYPE_UNKNOWN5
= 409,
2429 SUMMON_TYPE_UNKNOWN2
= 427,
2430 SUMMON_TYPE_POSESSED2
= 428,
2431 SUMMON_TYPE_INFERNO
= 711,
2432 SUMMON_TYPE_GUARDIAN2
= 713,
2433 SUMMON_TYPE_GUARDIAN3
= 1161,
2434 SUMMON_TYPE_ELEMENTAL
= 1561,
2435 SUMMON_TYPE_FORCE_OF_NATURE
= 1562
2440 RESPONSE_SUCCESS
= 0x00,
2441 RESPONSE_FAILURE
= 0x01,
2442 RESPONSE_CANCELLED
= 0x02,
2443 RESPONSE_DISCONNECTED
= 0x03,
2444 RESPONSE_FAILED_TO_CONNECT
= 0x04,
2445 RESPONSE_CONNECTED
= 0x05,
2446 RESPONSE_VERSION_MISMATCH
= 0x06,
2448 CSTATUS_CONNECTING
= 0x07,
2449 CSTATUS_NEGOTIATING_SECURITY
= 0x08,
2450 CSTATUS_NEGOTIATION_COMPLETE
= 0x09,
2451 CSTATUS_NEGOTIATION_FAILED
= 0x0A,
2452 CSTATUS_AUTHENTICATING
= 0x0B,
2457 AUTH_BAD_SERVER_PROOF
= 0x0F,
2458 AUTH_UNAVAILABLE
= 0x10,
2459 AUTH_SYSTEM_ERROR
= 0x11,
2460 AUTH_BILLING_ERROR
= 0x12,
2461 AUTH_BILLING_EXPIRED
= 0x13,
2462 AUTH_VERSION_MISMATCH
= 0x14,
2463 AUTH_UNKNOWN_ACCOUNT
= 0x15,
2464 AUTH_INCORRECT_PASSWORD
= 0x16,
2465 AUTH_SESSION_EXPIRED
= 0x17,
2466 AUTH_SERVER_SHUTTING_DOWN
= 0x18,
2467 AUTH_ALREADY_LOGGING_IN
= 0x19,
2468 AUTH_LOGIN_SERVER_NOT_FOUND
= 0x1A,
2469 AUTH_WAIT_QUEUE
= 0x1B,
2471 AUTH_ALREADY_ONLINE
= 0x1D,
2472 AUTH_NO_TIME
= 0x1E,
2473 AUTH_DB_BUSY
= 0x1F,
2474 AUTH_SUSPENDED
= 0x20,
2475 AUTH_PARENTAL_CONTROL
= 0x21,
2476 AUTH_LOCKED_ENFORCED
= 0x22,
2478 REALM_LIST_IN_PROGRESS
= 0x23,
2479 REALM_LIST_SUCCESS
= 0x24,
2480 REALM_LIST_FAILED
= 0x25,
2481 REALM_LIST_INVALID
= 0x26,
2482 REALM_LIST_REALM_NOT_FOUND
= 0x27,
2484 ACCOUNT_CREATE_IN_PROGRESS
= 0x28,
2485 ACCOUNT_CREATE_SUCCESS
= 0x29,
2486 ACCOUNT_CREATE_FAILED
= 0x2A,
2488 CHAR_LIST_RETRIEVING
= 0x2B,
2489 CHAR_LIST_RETRIEVED
= 0x2C,
2490 CHAR_LIST_FAILED
= 0x2D,
2492 CHAR_CREATE_IN_PROGRESS
= 0x2E,
2493 CHAR_CREATE_SUCCESS
= 0x2F,
2494 CHAR_CREATE_ERROR
= 0x30,
2495 CHAR_CREATE_FAILED
= 0x31,
2496 CHAR_CREATE_NAME_IN_USE
= 0x32,
2497 CHAR_CREATE_DISABLED
= 0x33,
2498 CHAR_CREATE_PVP_TEAMS_VIOLATION
= 0x34,
2499 CHAR_CREATE_SERVER_LIMIT
= 0x35,
2500 CHAR_CREATE_ACCOUNT_LIMIT
= 0x36,
2501 CHAR_CREATE_SERVER_QUEUE
= 0x37,
2502 CHAR_CREATE_ONLY_EXISTING
= 0x38,
2503 CHAR_CREATE_EXPANSION
= 0x39,
2504 CHAR_CREATE_EXPANSION_CLASS
= 0x3A,
2505 CHAR_CREATE_LEVEL_REQUIREMENT
= 0x3B,
2506 CHAR_CREATE_UNIQUE_CLASS_LIMIT
= 0x3C,
2508 CHAR_DELETE_IN_PROGRESS
= 0x3D,
2509 CHAR_DELETE_SUCCESS
= 0x3E,
2510 CHAR_DELETE_FAILED
= 0x3F,
2511 CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER
= 0x40,
2512 CHAR_DELETE_FAILED_GUILD_LEADER
= 0x41,
2513 CHAR_DELETE_FAILED_ARENA_CAPTAIN
= 0x42,
2515 CHAR_LOGIN_IN_PROGRESS
= 0x43,
2516 CHAR_LOGIN_SUCCESS
= 0x44,
2517 CHAR_LOGIN_NO_WORLD
= 0x45,
2518 CHAR_LOGIN_DUPLICATE_CHARACTER
= 0x46,
2519 CHAR_LOGIN_NO_INSTANCES
= 0x47,
2520 CHAR_LOGIN_FAILED
= 0x48,
2521 CHAR_LOGIN_DISABLED
= 0x49,
2522 CHAR_LOGIN_NO_CHARACTER
= 0x4A,
2523 CHAR_LOGIN_LOCKED_FOR_TRANSFER
= 0x4B,
2524 CHAR_LOGIN_LOCKED_BY_BILLING
= 0x4C,
2526 CHAR_NAME_SUCCESS
= 0x4D,
2527 CHAR_NAME_FAILURE
= 0x4E,
2528 CHAR_NAME_NO_NAME
= 0x4F,
2529 CHAR_NAME_TOO_SHORT
= 0x50,
2530 CHAR_NAME_TOO_LONG
= 0x51,
2531 CHAR_NAME_INVALID_CHARACTER
= 0x52,
2532 CHAR_NAME_MIXED_LANGUAGES
= 0x53,
2533 CHAR_NAME_PROFANE
= 0x54,
2534 CHAR_NAME_RESERVED
= 0x55,
2535 CHAR_NAME_INVALID_APOSTROPHE
= 0x56,
2536 CHAR_NAME_MULTIPLE_APOSTROPHES
= 0x57,
2537 CHAR_NAME_THREE_CONSECUTIVE
= 0x58,
2538 CHAR_NAME_INVALID_SPACE
= 0x59,
2539 CHAR_NAME_CONSECUTIVE_SPACES
= 0x5A,
2540 CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS
= 0x5B,
2541 CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END
= 0x5C,
2542 CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME
= 0x5D
2545 /// Ban function modes
2553 /// Ban function return codes
2561 // indexes of BattlemasterList.dbc
2562 enum BattleGroundTypeId
2564 BATTLEGROUND_TYPE_NONE
= 0,
2565 BATTLEGROUND_AV
= 1,
2566 BATTLEGROUND_WS
= 2,
2567 BATTLEGROUND_AB
= 3,
2568 BATTLEGROUND_NA
= 4,
2569 BATTLEGROUND_BE
= 5,
2570 BATTLEGROUND_AA
= 6,
2571 BATTLEGROUND_EY
= 7,
2572 BATTLEGROUND_RL
= 8,
2573 BATTLEGROUND_SA
= 9,
2574 BATTLEGROUND_DS
= 10,
2575 BATTLEGROUND_RV
= 11
2577 #define MAX_BATTLEGROUND_TYPE_ID 12
2579 enum MailResponseType
2582 MAIL_MONEY_TAKEN
= 1,
2583 MAIL_ITEM_TAKEN
= 2,
2584 MAIL_RETURNED_TO_SENDER
= 3,
2586 MAIL_MADE_PERMANENT
= 5
2589 enum MailResponseResult
2592 MAIL_ERR_EQUIP_ERROR
= 1,
2593 MAIL_ERR_CANNOT_SEND_TO_SELF
= 2,
2594 MAIL_ERR_NOT_ENOUGH_MONEY
= 3,
2595 MAIL_ERR_RECIPIENT_NOT_FOUND
= 4,
2596 MAIL_ERR_NOT_YOUR_TEAM
= 5,
2597 MAIL_ERR_INTERNAL_ERROR
= 6,
2598 MAIL_ERR_DISABLED_FOR_TRIAL_ACC
= 14,
2599 MAIL_ERR_RECIPIENT_CAP_REACHED
= 15,
2600 MAIL_ERR_CANT_SEND_WRAPPED_COD
= 16,
2601 MAIL_ERR_MAIL_AND_CHAT_SUSPENDED
= 17,
2602 MAIL_ERR_TOO_MANY_ATTACHMENTS
= 18,
2603 MAIL_ERR_MAIL_ATTACHMENT_INVALID
= 19,
2604 MAIL_ERR_ITEM_HAS_EXPIRED
= 21,