[7272] Trailing whitespace cleaning
[getmangos.git] / src / shared / vmap / IVMapManager.h
blobd4b776d8de624d63ef9118b588b8e26845eea79f
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef _IVMAPMANAGER_H
20 #define _IVMAPMANAGER_H
22 #include<string>
24 //===========================================================
26 /**
27 This is the minimum interface to the VMapMamager.
30 namespace VMAP
33 enum VMAP_LOAD_RESULT
35 VMAP_LOAD_RESULT_ERROR,
36 VMAP_LOAD_RESULT_OK,
37 VMAP_LOAD_RESULT_IGNORED,
40 #define VMAP_INVALID_HEIGHT -100000.0f // for check
41 #define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case
43 //===========================================================
44 class IVMapManager
46 private:
47 bool iEnableLineOfSightCalc;
48 bool iEnableHeightCalc;
50 public:
51 IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) {}
53 virtual ~IVMapManager(void) {}
55 virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
57 virtual bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
59 virtual void unloadMap(unsigned int pMapId, int x, int y) = 0;
60 virtual void unloadMap(unsigned int pMapId) = 0;
62 virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2) = 0;
63 virtual float getHeight(unsigned int pMapId, float x, float y, float z) = 0;
64 /**
65 test if we hit an object. return true if we hit one. rx,ry,rz will hold the hit position or the dest position, if no intersection was found
66 return a position, that is pReduceDist closer to the origin
68 virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0;
69 /**
70 send debug commands
72 virtual bool processCommand(char *pCommand)= 0;
74 /**
75 Enable/disable LOS calculation
76 It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
78 void setEnableLineOfSightCalc(bool pVal) { iEnableLineOfSightCalc = pVal; }
79 /**
80 Enable/disable model height calculation
81 It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
83 void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; }
85 bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); }
86 bool isHeightCalcEnabled() const { return(iEnableHeightCalc); }
87 bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); }
89 virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0;
90 /**
91 Block maps from being used.
92 parameter: String of map ids. Delimiter = ","
93 e.g.: "0,1,530"
95 virtual void preventMapsFromBeingUsed(const char* pMapIdString) =0;
99 #endif