[9411] More SpellEffectIndex using in apropriate cases
[getmangos.git] / src / game / Chat.h
blob7823c2888150451364160a8c2c7b1db10625fcc4
1 /*
2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_CHAT_H
20 #define MANGOSSERVER_CHAT_H
22 #include "SharedDefines.h"
24 class ChatHandler;
25 class WorldSession;
26 class Creature;
27 class Player;
28 class Unit;
29 struct GameTele;
31 class ChatCommand
33 public:
34 const char * Name;
35 uint32 SecurityLevel; // function pointer required correct align (use uint32)
36 bool AllowConsole;
37 bool (ChatHandler::*Handler)(const char* args);
38 std::string Help;
39 ChatCommand * ChildCommands;
42 class ChatHandler
44 public:
45 explicit ChatHandler(WorldSession* session) : m_session(session) {}
46 explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
47 ~ChatHandler() {}
49 static void FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
51 void FillMessageData( WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
53 FillMessageData( data, m_session, type, language, NULL, target_guid, message, NULL);
56 void FillSystemMessageData( WorldPacket *data, const char* message )
58 FillMessageData( data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message );
61 static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
63 // function with different implementation for chat/console
64 virtual const char *GetMangosString(int32 entry) const;
65 virtual void SendSysMessage( const char *str);
67 void SendSysMessage( int32 entry);
68 void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
69 void PSendSysMessage( int32 entry, ... );
71 int ParseCommands(const char* text);
73 bool isValidChatMessage(const char* msg);
74 protected:
75 explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
77 bool hasStringAbbr(const char* name, const char* part);
79 // function with different implementation for chat/console
80 virtual bool isAvailable(ChatCommand const& cmd) const;
81 virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
82 virtual bool needReportToTarget(Player* chr) const;
83 virtual LocaleConstant GetSessionDbcLocale() const;
84 virtual int GetSessionDbLocaleIndex() const;
86 bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
87 bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
89 void SendGlobalSysMessage(const char *str);
91 bool SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand );
92 bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcommand);
93 bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
94 bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
96 ChatCommand* getCommandTable();
98 bool HandleAccountCommand(const char* args);
99 bool HandleAccountCreateCommand(const char* args);
100 bool HandleAccountDeleteCommand(const char* args);
101 bool HandleAccountLockCommand(const char* args);
102 bool HandleAccountOnlineListCommand(const char* args);
103 bool HandleAccountPasswordCommand(const char* args);
104 bool HandleAccountSetAddonCommand(const char* args);
105 bool HandleAccountSetGmLevelCommand(const char* args);
106 bool HandleAccountSetPasswordCommand(const char* args);
108 bool HandleBanAccountCommand(const char* args);
109 bool HandleBanCharacterCommand(const char* args);
110 bool HandleBanIPCommand(const char* args);
111 bool HandleBanInfoAccountCommand(const char* args);
112 bool HandleBanInfoCharacterCommand(const char* args);
113 bool HandleBanInfoIPCommand(const char* args);
114 bool HandleBanListAccountCommand(const char* args);
115 bool HandleBanListCharacterCommand(const char* args);
116 bool HandleBanListIPCommand(const char* args);
118 bool HandleCastCommand(const char *args);
119 bool HandleCastBackCommand(const char *args);
120 bool HandleCastDistCommand(const char *args);
121 bool HandleCastSelfCommand(const char *args);
122 bool HandleCastTargetCommand(const char *args);
124 bool HandleCharacterCustomizeCommand(const char * args);
125 bool HandleCharacterDeleteCommand(const char* args);
126 bool HandleCharacterLevelCommand(const char* args);
127 bool HandleCharacterRenameCommand(const char * args);
128 bool HandleCharacterReputationCommand(const char* args);
129 bool HandleCharacterTitlesCommand(const char* args);
131 bool HandleDebugAnimCommand(const char* args);
132 bool HandleDebugArenaCommand(const char * args);
133 bool HandleDebugBattlegroundCommand(const char * args);
134 bool HandleDebugGetItemStateCommand(const char * args);
135 bool HandleDebugGetLootRecipientCommand(const char * args);
136 bool HandleDebugGetValueCommand(const char* args);
137 bool HandleDebugGetItemValueCommand(const char* args);
138 bool HandleDebugMod32ValueCommand(const char* args);
139 bool HandleDebugSetAuraStateCommand(const char * args);
140 bool HandleDebugSetItemValueCommand(const char * args);
141 bool HandleDebugSetValueCommand(const char* args);
142 bool HandleDebugSpawnVehicle(const char * args);
143 bool HandleDebugSpellCheckCommand(const char* args);
144 bool HandleDebugUpdateCommand(const char* args);
145 bool HandleDebugUpdateWorldStateCommand(const char* args);
147 bool HandleDebugPlayCinematicCommand(const char* args);
148 bool HandleDebugPlayMovieCommand(const char* args);
149 bool HandleDebugPlaySoundCommand(const char* args);
151 bool HandleDebugSendBuyErrorCommand(const char* args);
152 bool HandleDebugSendChannelNotifyCommand(const char* args);
153 bool HandleDebugSendChatMsgCommand(const char* args);
154 bool HandleDebugSendEquipErrorCommand(const char* args);
155 bool HandleDebugSendLargePacketCommand(const char * args);
156 bool HandleDebugSendOpcodeCommand(const char* args);
157 bool HandleDebugSendPoiCommand(const char* args);
158 bool HandleDebugSendQuestPartyMsgCommand(const char* args);
159 bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
160 bool HandleDebugSendSellErrorCommand(const char* args);
161 bool HandleDebugSendSetPhaseShiftCommand(const char * args);
162 bool HandleDebugSendSpellFailCommand(const char* args);
164 bool HandleEventListCommand(const char* args);
165 bool HandleEventStartCommand(const char* args);
166 bool HandleEventStopCommand(const char* args);
167 bool HandleEventInfoCommand(const char* args);
169 bool HandleGameObjectAddCommand(const char* args);
170 bool HandleGameObjectDeleteCommand(const char* args);
171 bool HandleGameObjectMoveCommand(const char* args);
172 bool HandleGameObjectNearCommand(const char* args);
173 bool HandleGameObjectPhaseCommand(const char* args);
174 bool HandleGameObjectTargetCommand(const char* args);
175 bool HandleGameObjectTurnCommand(const char* args);
177 bool HandleGMCommand(const char* args);
178 bool HandleGMChatCommand(const char* args);
179 bool HandleGMFlyCommand(const char* args);
180 bool HandleGMListFullCommand(const char* args);
181 bool HandleGMListIngameCommand(const char* args);
182 bool HandleGMVisibleCommand(const char* args);
184 bool HandleGoCommand(const char* args);
185 bool HandleGoCreatureCommand(const char* args);
186 bool HandleGoGraveyardCommand(const char* args);
187 bool HandleGoGridCommand(const char* args);
188 bool HandleGoObjectCommand(const char* args);
189 bool HandleGoTaxinodeCommand(const char* args);
190 bool HandleGoTriggerCommand(const char* args);
191 bool HandleGoXYCommand(const char* args);
192 bool HandleGoXYZCommand(const char* args);
193 bool HandleGoZoneXYCommand(const char* args);
195 bool HandleGuildCreateCommand(const char* args);
196 bool HandleGuildInviteCommand(const char* args);
197 bool HandleGuildUninviteCommand(const char* args);
198 bool HandleGuildRankCommand(const char* args);
199 bool HandleGuildDeleteCommand(const char* args);
201 bool HandleHonorAddCommand(const char* args);
202 bool HandleHonorAddKillCommand(const char* args);
203 bool HandleHonorUpdateCommand(const char* args);
205 bool HandleInstanceListBindsCommand(const char* args);
206 bool HandleInstanceUnbindCommand(const char* args);
207 bool HandleInstanceStatsCommand(const char* args);
208 bool HandleInstanceSaveDataCommand(const char * args);
210 bool HandleLearnCommand(const char* args);
211 bool HandleLearnAllCommand(const char* args);
212 bool HandleLearnAllGMCommand(const char* args);
213 bool HandleLearnAllCraftsCommand(const char* args);
214 bool HandleLearnAllRecipesCommand(const char* args);
215 bool HandleLearnAllDefaultCommand(const char* args);
216 bool HandleLearnAllLangCommand(const char* args);
217 bool HandleLearnAllMyClassCommand(const char* args);
218 bool HandleLearnAllMyPetTalentsCommand(const char* args);
219 bool HandleLearnAllMySpellsCommand(const char* args);
220 bool HandleLearnAllMyTalentsCommand(const char* args);
222 bool HandleListAurasCommand(const char * args);
223 bool HandleListCreatureCommand(const char* args);
224 bool HandleListItemCommand(const char* args);
225 bool HandleListObjectCommand(const char* args);
227 bool HandleLookupAreaCommand(const char* args);
228 bool HandleLookupCreatureCommand(const char* args);
229 bool HandleLookupEventCommand(const char* args);
230 bool HandleLookupFactionCommand(const char * args);
231 bool HandleLookupItemCommand(const char * args);
232 bool HandleLookupItemSetCommand(const char * args);
233 bool HandleLookupObjectCommand(const char* args);
234 bool HandleLookupPlayerIpCommand(const char* args);
235 bool HandleLookupPlayerAccountCommand(const char* args);
236 bool HandleLookupPlayerEmailCommand(const char* args);
237 bool HandleLookupQuestCommand(const char* args);
238 bool HandleLookupSkillCommand(const char* args);
239 bool HandleLookupSpellCommand(const char* args);
240 bool HandleLookupTaxiNodeCommand(const char * args);
241 bool HandleLookupTeleCommand(const char * args);
242 bool HandleLookupTitleCommand(const char * args);
244 bool HandleModifyHPCommand(const char* args);
245 bool HandleModifyManaCommand(const char* args);
246 bool HandleModifyRageCommand(const char* args);
247 bool HandleModifyRunicPowerCommand(const char* args);
248 bool HandleModifyEnergyCommand(const char* args);
249 bool HandleModifyMoneyCommand(const char* args);
250 bool HandleModifyASpeedCommand(const char* args);
251 bool HandleModifySpeedCommand(const char* args);
252 bool HandleModifyBWalkCommand(const char* args);
253 bool HandleModifyFlyCommand(const char* args);
254 bool HandleModifySwimCommand(const char* args);
255 bool HandleModifyScaleCommand(const char* args);
256 bool HandleModifyMountCommand(const char* args);
257 bool HandleModifyBitCommand(const char* args);
258 bool HandleModifyFactionCommand(const char* args);
259 bool HandleModifySpellCommand(const char* args);
260 bool HandleModifyTalentCommand (const char* args);
261 bool HandleModifyHonorCommand (const char* args);
262 bool HandleModifyRepCommand(const char* args);
263 bool HandleModifyArenaCommand(const char* args);
264 bool HandleModifyPhaseCommand(const char* args);
265 bool HandleModifyGenderCommand(const char* args);
267 //-----------------------Npc Commands-----------------------
268 bool HandleNpcAddCommand(const char* args);
269 bool HandleNpcAddMoveCommand(const char* args);
270 bool HandleNpcAddVendorItemCommand(const char* args);
271 bool HandleNpcAllowMovementCommand(const char* args);
272 bool HandleNpcChangeEntryCommand(const char *args);
273 bool HandleNpcChangeLevelCommand(const char* args);
274 bool HandleNpcDeleteCommand(const char* args);
275 bool HandleNpcDelVendorItemCommand(const char* args);
276 bool HandleNpcFactionIdCommand(const char* args);
277 bool HandleNpcFlagCommand(const char* args);
278 bool HandleNpcFollowCommand(const char* args);
279 bool HandleNpcInfoCommand(const char* args);
280 bool HandleNpcMoveCommand(const char* args);
281 bool HandleNpcPlayEmoteCommand(const char* args);
282 bool HandleNpcSayCommand(const char* args);
283 bool HandleNpcSetDeathStateCommand(const char* args);
284 bool HandleNpcSetModelCommand(const char* args);
285 bool HandleNpcSetMoveTypeCommand(const char* args);
286 bool HandleNpcSetPhaseCommand(const char* args);
287 bool HandleNpcSpawnDistCommand(const char* args);
288 bool HandleNpcSpawnTimeCommand(const char* args);
289 bool HandleNpcTameCommand(const char* args);
290 bool HandleNpcTextEmoteCommand(const char* args);
291 bool HandleNpcUnFollowCommand(const char* args);
292 bool HandleNpcWhisperCommand(const char* args);
293 bool HandleNpcYellCommand(const char* args);
295 //TODO: NpcCommands that needs to be fixed :
296 bool HandleNpcAddWeaponCommand(const char* args);
297 bool HandleNpcNameCommand(const char* args);
298 bool HandleNpcSubNameCommand(const char* args);
299 //----------------------------------------------------------
301 bool HandlePDumpLoadCommand(const char *args);
302 bool HandlePDumpWriteCommand(const char *args);
304 bool HandleQuestAdd(const char * args);
305 bool HandleQuestRemove(const char * args);
306 bool HandleQuestComplete(const char * args);
308 bool HandleReloadAllCommand(const char* args);
309 bool HandleReloadAllAchievementCommand(const char* args);
310 bool HandleReloadAllAreaCommand(const char* args);
311 bool HandleReloadAllGossipsCommand(const char* args);
312 bool HandleReloadAllItemCommand(const char* args);
313 bool HandleReloadAllLootCommand(const char* args);
314 bool HandleReloadAllNpcCommand(const char* args);
315 bool HandleReloadAllQuestCommand(const char* args);
316 bool HandleReloadAllScriptsCommand(const char* args);
317 bool HandleReloadAllEventAICommand(const char* args);
318 bool HandleReloadAllSpellCommand(const char* args);
319 bool HandleReloadAllLocalesCommand(const char* args);
321 bool HandleReloadConfigCommand(const char* args);
323 bool HandleReloadAchievementCriteriaRequirementCommand(const char* args);
324 bool HandleReloadAchievementRewardCommand(const char* args);
325 bool HandleReloadAreaTriggerTavernCommand(const char* args);
326 bool HandleReloadAreaTriggerTeleportCommand(const char* args);
327 bool HandleReloadEventScriptsCommand(const char* args);
328 bool HandleReloadEventAITextsCommand(const char* args);
329 bool HandleReloadEventAISummonsCommand(const char* args);
330 bool HandleReloadEventAIScriptsCommand(const char* args);
331 bool HandleReloadCommandCommand(const char* args);
332 bool HandleReloadBattleEventCommand(const char* args);
333 bool HandleReloadCreatureQuestRelationsCommand(const char* args);
334 bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
335 bool HandleReloadDbScriptStringCommand(const char* args);
336 bool HandleReloadGameGraveyardZoneCommand(const char* args);
337 bool HandleReloadGameObjectScriptsCommand(const char* args);
338 bool HandleReloadGameTeleCommand(const char* args);
339 bool HandleReloadGossipMenuCommand(const char* args);
340 bool HandleReloadGossipMenuOptionCommand(const char* args);
341 bool HandleReloadGossipScriptsCommand(const char* args);
342 bool HandleReloadGOQuestRelationsCommand(const char* args);
343 bool HandleReloadGOQuestInvRelationsCommand(const char* args);
344 bool HandleReloadItemEnchantementsCommand(const char* args);
345 bool HandleReloadItemRequiredTragetCommand(const char* args);
346 bool HandleReloadLocalesAchievementRewardCommand(const char* args);
347 bool HandleReloadLocalesCreatureCommand(const char* args);
348 bool HandleReloadLocalesGameobjectCommand(const char* args);
349 bool HandleReloadLocalesGossipMenuOptionCommand(const char* args);
350 bool HandleReloadLocalesItemCommand(const char* args);
351 bool HandleReloadLocalesNpcTextCommand(const char* args);
352 bool HandleReloadLocalesPageTextCommand(const char* args);
353 bool HandleReloadLocalesPointsOfInterestCommand(const char* args);
354 bool HandleReloadLocalesQuestCommand(const char* args);
355 bool HandleReloadLootTemplatesCreatureCommand(const char* args);
356 bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
357 bool HandleReloadLootTemplatesFishingCommand(const char* args);
358 bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
359 bool HandleReloadLootTemplatesItemCommand(const char* args);
360 bool HandleReloadLootTemplatesMailCommand(const char* args);
361 bool HandleReloadLootTemplatesMillingCommand(const char* args);
362 bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
363 bool HandleReloadLootTemplatesProspectingCommand(const char* args);
364 bool HandleReloadLootTemplatesReferenceCommand(const char* args);
365 bool HandleReloadLootTemplatesSkinningCommand(const char* args);
366 bool HandleReloadLootTemplatesSpellCommand(const char* args);
367 bool HandleReloadMailLevelRewardCommand(const char* args);
368 bool HandleReloadMangosStringCommand(const char* args);
369 bool HandleReloadNpcGossipCommand(const char* args);
370 bool HandleReloadNpcTrainerCommand(const char* args);
371 bool HandleReloadNpcVendorCommand(const char* args);
372 bool HandleReloadPageTextsCommand(const char* args);
373 bool HandleReloadPointsOfInterestCommand(const char* args);
374 bool HandleReloadSpellClickSpellsCommand(const char* args);
375 bool HandleReloadQuestAreaTriggersCommand(const char* args);
376 bool HandleReloadQuestEndScriptsCommand(const char* args);
377 bool HandleReloadQuestPOICommand(const char* args);
378 bool HandleReloadQuestStartScriptsCommand(const char* args);
379 bool HandleReloadQuestTemplateCommand(const char* args);
380 bool HandleReloadReservedNameCommand(const char*);
381 bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
382 bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
383 bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
384 bool HandleReloadSpellAreaCommand(const char* args);
385 bool HandleReloadSpellChainCommand(const char* args);
386 bool HandleReloadSpellElixirCommand(const char* args);
387 bool HandleReloadSpellLearnSpellCommand(const char* args);
388 bool HandleReloadSpellProcEventCommand(const char* args);
389 bool HandleReloadSpellProcItemEnchantCommand(const char* args);
390 bool HandleReloadSpellBonusesCommand(const char* args);
391 bool HandleReloadSpellScriptTargetCommand(const char* args);
392 bool HandleReloadSpellScriptsCommand(const char* args);
393 bool HandleReloadSpellTargetPositionCommand(const char* args);
394 bool HandleReloadSpellThreatsCommand(const char* args);
395 bool HandleReloadSpellPetAurasCommand(const char* args);
397 bool HandleResetAchievementsCommand(const char * args);
398 bool HandleResetAllCommand(const char * args);
399 bool HandleResetHonorCommand(const char * args);
400 bool HandleResetLevelCommand(const char * args);
401 bool HandleResetSpellsCommand(const char * args);
402 bool HandleResetStatsCommand(const char * args);
403 bool HandleResetTalentsCommand(const char * args);
405 bool HandleSendItemsCommand(const char* args);
406 bool HandleSendMailCommand(const char* args);
407 bool HandleSendMessageCommand(const char * args);
408 bool HandleSendMoneyCommand(const char* args);
410 bool HandleServerCorpsesCommand(const char* args);
411 bool HandleServerExitCommand(const char* args);
412 bool HandleServerIdleRestartCommand(const char* args);
413 bool HandleServerIdleShutDownCommand(const char* args);
414 bool HandleServerInfoCommand(const char* args);
415 bool HandleServerMotdCommand(const char* args);
416 bool HandleServerPLimitCommand(const char* args);
417 bool HandleServerRestartCommand(const char* args);
418 bool HandleServerSetLogLevelCommand(const char* args);
419 bool HandleServerSetMotdCommand(const char* args);
420 bool HandleServerShutDownCommand(const char* args);
421 bool HandleServerShutDownCancelCommand(const char* args);
423 bool HandleTeleCommand(const char * args);
424 bool HandleTeleAddCommand(const char * args);
425 bool HandleTeleDelCommand(const char * args);
426 bool HandleTeleGroupCommand(const char* args);
427 bool HandleTeleNameCommand(const char* args);
429 bool HandleTitlesAddCommand(const char* args);
430 bool HandleTitlesCurrentCommand(const char* args);
431 bool HandleTitlesRemoveCommand(const char* args);
432 bool HandleTitlesSetMaskCommand(const char* args);
434 bool HandleUnBanAccountCommand(const char* args);
435 bool HandleUnBanCharacterCommand(const char* args);
436 bool HandleUnBanIPCommand(const char* args);
438 bool HandleWpAddCommand(const char* args);
439 bool HandleWpModifyCommand(const char* args);
440 bool HandleWpShowCommand(const char* args);
441 bool HandleWpExportCommand(const char* args);
442 bool HandleWpImportCommand(const char* args);
444 bool HandleHelpCommand(const char* args);
445 bool HandleCommandsCommand(const char* args);
446 bool HandleStartCommand(const char* args);
447 bool HandleDismountCommand(const char* args);
448 bool HandleSaveCommand(const char* args);
450 bool HandleNamegoCommand(const char* args);
451 bool HandleGonameCommand(const char* args);
452 bool HandleGroupgoCommand(const char* args);
453 bool HandleRecallCommand(const char* args);
454 bool HandleAnnounceCommand(const char* args);
455 bool HandleNotifyCommand(const char* args);
456 bool HandleGPSCommand(const char* args);
457 bool HandleTaxiCheatCommand(const char* args);
458 bool HandleWhispersCommand(const char* args);
459 bool HandleModifyDrunkCommand(const char* args);
461 bool HandleLoadScriptsCommand(const char* args);
463 bool HandleGUIDCommand(const char* args);
464 bool HandleItemMoveCommand(const char* args);
465 bool HandleDeMorphCommand(const char* args);
466 bool HandlePInfoCommand(const char* args);
467 bool HandleMuteCommand(const char* args);
468 bool HandleUnmuteCommand(const char* args);
469 bool HandleMovegensCommand(const char* args);
471 bool HandleCooldownCommand(const char* args);
472 bool HandleUnLearnCommand(const char* args);
473 bool HandleGetDistanceCommand(const char* args);
474 bool HandleModifyStandStateCommand(const char* args);
475 bool HandleDieCommand(const char* args);
476 bool HandleDamageCommand(const char *args);
477 bool HandleReviveCommand(const char* args);
478 bool HandleModifyMorphCommand(const char* args);
479 bool HandleAuraCommand(const char* args);
480 bool HandleUnAuraCommand(const char* args);
481 bool HandleLinkGraveCommand(const char* args);
482 bool HandleNearGraveCommand(const char* args);
483 bool HandleExploreCheatCommand(const char* args);
484 bool HandleHoverCommand(const char* args);
485 bool HandleLevelUpCommand(const char* args);
486 bool HandleShowAreaCommand(const char* args);
487 bool HandleHideAreaCommand(const char* args);
488 bool HandleAddItemCommand(const char* args);
489 bool HandleAddItemSetCommand(const char* args);
491 bool HandleBankCommand(const char* args);
492 bool HandleChangeWeather(const char* args);
493 bool HandleKickPlayerCommand(const char * args);
495 bool HandleTicketCommand(const char* args);
496 bool HandleDelTicketCommand(const char* args);
497 bool HandleMaxSkillCommand(const char* args);
498 bool HandleSetSkillCommand(const char* args);
499 bool HandleRespawnCommand(const char* args);
500 bool HandleComeToMeCommand(const char *args);
501 bool HandleCombatStopCommand(const char *args);
502 bool HandleFlushArenaPointsCommand(const char *args);
503 bool HandleRepairitemsCommand(const char* args);
504 bool HandleWaterwalkCommand(const char* args);
505 bool HandleQuitCommand(const char* args);
507 //! Development Commands
508 bool HandleSaveAllCommand(const char* args);
510 Player* getSelectedPlayer();
511 Creature* getSelectedCreature();
512 Unit* getSelectedUnit();
514 char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
515 char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
517 // if args have single value then it return in arg2 and arg1 == NULL
518 void extractOptFirstArg(char* args, char** arg1, char** arg2);
519 char* extractQuotedArg(char* args);
521 uint32 extractSpellIdFromLink(char* text);
522 uint64 extractGuidFromLink(char* text);
523 GameTele const* extractGameTeleFromLink(char* text);
524 std::string extractPlayerNameFromLink(char* text);
525 // select by arg (name/link) or in-game selection online/offline player
526 bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
528 std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
529 std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
531 GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
533 // Utility methods for commands
534 void ShowTicket(uint64 guid, char const* text, char const* time);
535 bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
536 bool HandleBanListHelper(QueryResult* result);
537 bool HandleBanHelper(BanMode mode,char const* args);
538 bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
539 bool HandleUnBanHelper(BanMode mode,char const* args);
540 void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
541 void HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id);
543 void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
544 private:
545 WorldSession * m_session; // != NULL for chat command call and NULL for CLI command
547 // common global flag
548 static bool load_command_table;
549 bool sentErrorMessage;
552 class CliHandler : public ChatHandler
554 public:
555 typedef void Print(char const*);
556 explicit CliHandler(Print* zprint) : m_print(zprint) {}
558 // overwrite functions
559 const char *GetMangosString(int32 entry) const;
560 bool isAvailable(ChatCommand const& cmd) const;
561 void SendSysMessage(const char *str);
562 std::string GetNameLink() const;
563 bool needReportToTarget(Player* chr) const;
564 LocaleConstant GetSessionDbcLocale() const;
565 int GetSessionDbLocaleIndex() const;
567 private:
568 Print* m_print;
571 char const *fmtstring( char const *format, ... );
573 #endif