[8483] Implement glyph 43361.
[getmangos.git] / src / game / WorldSession.h
blob58f97a6ce0bbbe26ea8ccd663a88508c6db7fc0d
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 /// \addtogroup u2w
20 /// @{
21 /// \file
23 #ifndef __WORLDSESSION_H
24 #define __WORLDSESSION_H
26 #include "Common.h"
27 #include "SharedDefines.h"
29 class MailItemsInfo;
30 struct ItemPrototype;
31 struct AuctionEntry;
32 struct DeclinedName;
33 struct MovementInfo;
35 class Creature;
36 class Item;
37 class Object;
38 class Player;
39 class Unit;
40 class WorldPacket;
41 class WorldSocket;
42 class WorldSession;
43 class QueryResult;
44 class LoginQueryHolder;
45 class CharacterHandler;
47 enum AccountDataType
49 GLOBAL_CONFIG_CACHE = 0, // 0x01 g
50 PER_CHARACTER_CONFIG_CACHE = 1, // 0x02 p
51 GLOBAL_BINDINGS_CACHE = 2, // 0x04 g
52 PER_CHARACTER_BINDINGS_CACHE = 3, // 0x08 p
53 GLOBAL_MACROS_CACHE = 4, // 0x10 g
54 PER_CHARACTER_MACROS_CACHE = 5, // 0x20 p
55 PER_CHARACTER_LAYOUT_CACHE = 6, // 0x40 p
56 PER_CHARACTER_CHAT_CACHE = 7, // 0x80 p
59 #define NUM_ACCOUNT_DATA_TYPES 8
61 #define GLOBAL_CACHE_MASK 0x15
62 #define PER_CHARACTER_CACHE_MASK 0xEA
64 struct AccountData
66 AccountData() : Time(0), Data("") {}
68 time_t Time;
69 std::string Data;
72 struct AddonInfo
74 AddonInfo(const std::string& name, uint8 enabled, uint32 crc)
76 Name = name;
77 Enabled = enabled;
78 CRC = crc;
81 std::string Name;
82 uint8 Enabled;
83 uint32 CRC;
86 typedef std::list<AddonInfo> AddonsList;
88 enum PartyOperation
90 PARTY_OP_INVITE = 0,
91 PARTY_OP_LEAVE = 2
94 enum PartyResult
96 PARTY_RESULT_OK = 0,
97 PARTY_RESULT_CANT_FIND_TARGET = 1,
98 PARTY_RESULT_NOT_IN_YOUR_PARTY = 2,
99 PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
100 PARTY_RESULT_PARTY_FULL = 4,
101 PARTY_RESULT_ALREADY_IN_GROUP = 5,
102 PARTY_RESULT_YOU_NOT_IN_GROUP = 6,
103 PARTY_RESULT_YOU_NOT_LEADER = 7,
104 PARTY_RESULT_TARGET_UNFRIENDLY = 8,
105 PARTY_RESULT_TARGET_IGNORE_YOU = 9,
106 PARTY_RESULT_INVITE_RESTRICTED = 13
109 /// Player session in the World
110 class MANGOS_DLL_SPEC WorldSession
112 friend class CharacterHandler;
113 public:
114 WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale);
115 ~WorldSession();
117 bool PlayerLoading() const { return m_playerLoading; }
118 bool PlayerLogout() const { return m_playerLogout; }
120 void SizeError(WorldPacket const& packet, uint32 size) const;
122 void ReadAddonsInfo(WorldPacket &data);
123 void SendAddonsInfo();
125 void ReadMovementInfo(WorldPacket &data, MovementInfo *mi);
127 void SendPacket(WorldPacket const* packet);
128 void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
129 void SendNotification(int32 string_id,...);
130 void SendPetNameInvalid(uint32 error, const std::string& name, DeclinedName *declinedName);
131 void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
132 void SendLfgUpdate(uint8 unk1, uint8 unk2, uint8 unk3);
133 void SendPartyResult(PartyOperation operation, const std::string& member, PartyResult res);
134 void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
135 void SendSetPhaseShift(uint32 phaseShift);
137 AccountTypes GetSecurity() const { return _security; }
138 uint32 GetAccountId() const { return _accountId; }
139 Player* GetPlayer() const { return _player; }
140 char const* GetPlayerName() const;
141 void SetSecurity(AccountTypes security) { _security = security; }
142 std::string const& GetRemoteAddress() { return m_Address; }
143 void SetPlayer(Player *plr);
144 uint8 Expansion() const { return m_expansion; }
146 /// Session in auth.queue currently
147 void SetInQueue(bool state) { m_inQueue = state; }
149 /// Is the user engaged in a log out process?
150 bool isLogingOut() const { return _logoutTime || m_playerLogout; }
152 /// Engage the logout process for the user
153 void LogoutRequest(time_t requestTime)
155 _logoutTime = requestTime;
158 /// Is logout cooldown expired?
159 bool ShouldLogOut(time_t currTime) const
161 return (_logoutTime > 0 && currTime >= _logoutTime + 20);
164 void LogoutPlayer(bool Save);
165 void KickPlayer();
167 void QueuePacket(WorldPacket* new_packet);
168 bool Update(uint32 diff);
170 /// Handle the authentication waiting queue (to be completed)
171 void SendAuthWaitQue(uint32 position);
173 //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
174 void SendNameQueryOpcode(Player* p);
175 void SendNameQueryOpcodeFromDB(uint64 guid);
176 static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
178 void SendTrainerList( uint64 guid );
179 void SendTrainerList( uint64 guid, const std::string& strTitle );
180 void SendListInventory( uint64 guid );
181 void SendShowBank( uint64 guid );
182 void SendTabardVendorActivate( uint64 guid );
183 void SendSpiritResurrect();
184 void SendBindPoint(Creature* npc);
185 void SendGMTicketGetTicket(uint32 status, char const* text);
187 void SendAttackStop(Unit const* enemy);
189 void SendBattlegGroundList( uint64 guid, BattleGroundTypeId bgTypeId );
191 void SendTradeStatus(uint32 status);
192 void SendCancelTrade();
194 void SendStablePet(uint64 guid );
195 void SendPetitionQueryOpcode( uint64 petitionguid);
196 void SendUpdateTrade();
198 //pet
199 void SendPetNameQuery(uint64 guid, uint32 petnumber);
201 // Account Data
202 AccountData *GetAccountData(AccountDataType type) { return &m_accountData[type]; }
203 void SetAccountData(AccountDataType type, time_t time_, std::string data);
204 void SendAccountDataTimes();
205 void LoadGlobalAccountData();
206 void LoadAccountData(QueryResult* result, uint32 mask);
207 void LoadTutorialsData();
208 void SendTutorialsData();
209 void SaveTutorialsData();
210 uint32 GetTutorialInt(uint32 intId )
212 return m_Tutorials[intId];
215 void SetTutorialInt(uint32 intId, uint32 value)
217 if(m_Tutorials[intId] != value)
219 m_Tutorials[intId] = value;
220 m_TutorialsChanged = true;
224 //mail
225 //used with item_page table
226 bool SendItemInfo( uint32 itemid, WorldPacket data );
227 static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, const std::string& subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint16 mailTemplateId = 0);
228 static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
230 //auction
231 void SendAuctionHello( uint64 guid, Creature * unit );
232 void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
233 void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
234 void SendAuctionOwnerNotification( AuctionEntry * auction );
235 void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
236 void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
238 //Item Enchantment
239 void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
240 void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
242 //Taxi
243 void SendTaxiStatus( uint64 guid );
244 void SendTaxiMenu( Creature* unit );
245 void SendDoFlight( uint32 mountDisplayId, uint32 path, uint32 pathNode = 0 );
246 bool SendLearnNewTaxiNode( Creature* unit );
248 // Guild/Arena Team
249 void SendGuildCommandResult(uint32 typecmd, const std::string& str, uint32 cmdresult);
250 void SendArenaTeamCommandResult(uint32 team_action, const std::string& team, const std::string& player, uint32 error_id);
251 void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, const std::string& str1, const std::string& str2, const std::string& str3);
252 void SendNotInArenaTeamPacket(uint8 type);
253 void SendPetitionShowList( uint64 guid );
254 void SendSaveGuildEmblem( uint32 msg );
255 void SendBattleGroundOrArenaJoinError(uint8 err);
257 // Looking For Group
258 // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
259 bool LookingForGroup_auto_join;
260 bool LookingForGroup_auto_add;
262 void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
264 void DoLootRelease( uint64 lguid );
266 // Account mute time
267 time_t m_muteTime;
269 // Locales
270 LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
271 int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
272 const char *GetMangosString(int32 entry) const;
274 uint32 GetLatency() const { return m_latency; }
275 void SetLatency(uint32 latency) { m_latency = latency; }
276 uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
278 public: // opcodes handlers
280 void Handle_NULL(WorldPacket& recvPacket); // not used
281 void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
282 void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client
283 void Handle_Deprecated(WorldPacket& recvPacket); // never used anymore by client
285 void HandleCharEnumOpcode(WorldPacket& recvPacket);
286 void HandleCharDeleteOpcode(WorldPacket& recvPacket);
287 void HandleCharCreateOpcode(WorldPacket& recvPacket);
288 void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
289 void HandleCharEnum(QueryResult * result);
290 void HandlePlayerLogin(LoginQueryHolder * holder);
292 // played time
293 void HandlePlayedTime(WorldPacket& recvPacket);
295 // new
296 void HandleMoveUnRootAck(WorldPacket& recvPacket);
297 void HandleMoveRootAck(WorldPacket& recvPacket);
298 void HandleLookingForGroup(WorldPacket& recvPacket);
300 // new inspect
301 void HandleInspectOpcode(WorldPacket& recvPacket);
303 // new party stats
304 void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
306 void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
307 void HandleFeatherFallAck(WorldPacket &recv_data);
309 void HandleMoveHoverAck( WorldPacket & recv_data );
311 void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
313 // character view
314 void HandleShowingHelmOpcode(WorldPacket& recv_data);
315 void HandleShowingCloakOpcode(WorldPacket& recv_data);
317 // repair
318 void HandleRepairItemOpcode(WorldPacket& recvPacket);
320 // Knockback
321 void HandleMoveKnockBackAck(WorldPacket& recvPacket);
323 void HandleMoveTeleportAck(WorldPacket& recvPacket);
324 void HandleForceSpeedChangeAck( WorldPacket & recv_data );
326 void HandlePingOpcode(WorldPacket& recvPacket);
327 void HandleAuthSessionOpcode(WorldPacket& recvPacket);
328 void HandleRepopRequestOpcode(WorldPacket& recvPacket);
329 void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
330 void HandleLootMoneyOpcode(WorldPacket& recvPacket);
331 void HandleLootOpcode(WorldPacket& recvPacket);
332 void HandleLootReleaseOpcode(WorldPacket& recvPacket);
333 void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
334 void HandleWhoOpcode(WorldPacket& recvPacket);
335 void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
336 void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
337 void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
338 void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
339 void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
340 void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
342 void HandleGMTicketDeleteTicketOpcode(WorldPacket& recvPacket);
343 void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
345 void HandleGMSurveySubmit(WorldPacket& recvPacket);
347 void HandleTogglePvP(WorldPacket& recvPacket);
349 void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
350 void HandleSetTargetOpcode(WorldPacket& recvPacket);
351 void HandleSetSelectionOpcode(WorldPacket& recvPacket);
352 void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
353 void HandleEmoteOpcode(WorldPacket& recvPacket);
354 void HandleContactListOpcode(WorldPacket& recvPacket);
355 void HandleAddFriendOpcode(WorldPacket& recvPacket);
356 static void HandleAddFriendOpcodeCallBack(QueryResult *result, uint32 accountId, std::string friendNote);
357 void HandleDelFriendOpcode(WorldPacket& recvPacket);
358 void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
359 static void HandleAddIgnoreOpcodeCallBack(QueryResult *result, uint32 accountId);
360 void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
361 void HandleSetContactNotesOpcode(WorldPacket& recvPacket);
362 void HandleBugOpcode(WorldPacket& recvPacket);
363 void HandleSetAmmoOpcode(WorldPacket& recvPacket);
364 void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
366 void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
368 void HandleSetFactionAtWar( WorldPacket & recv_data );
369 void HandleSetFactionCheat( WorldPacket & recv_data );
370 void HandleSetWatchedFactionOpcode(WorldPacket & recv_data);
371 void HandleSetFactionInactiveOpcode(WorldPacket & recv_data);
373 void HandleUpdateAccountData(WorldPacket& recvPacket);
374 void HandleRequestAccountData(WorldPacket& recvPacket);
375 void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
377 void HandleGameObjectUseOpcode(WorldPacket& recPacket);
378 void HandleMeetingStoneInfo(WorldPacket& recPacket);
379 void HandleGameobjectReportUse(WorldPacket& recvPacket);
381 void HandleNameQueryOpcode(WorldPacket& recvPacket);
383 void HandleQueryTimeOpcode(WorldPacket& recvPacket);
385 void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
387 void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
389 void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
390 void HandleMoveWorldportAckOpcode(); // for server-side calls
392 void HandleMovementOpcodes(WorldPacket& recvPacket);
393 void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
394 void HandleMoveNotActiveMover(WorldPacket &recv_data);
395 void HandleDismissControlledVehicle(WorldPacket &recv_data);
396 void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
398 void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
400 void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
401 void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
403 void HandleGroupInviteOpcode(WorldPacket& recvPacket);
404 //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
405 void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
406 void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
407 void HandleGroupUninviteOpcode(WorldPacket& recvPacket);
408 void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
409 void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
410 void HandleGroupDisbandOpcode(WorldPacket& recvPacket);
411 void HandleOptOutOfLootOpcode( WorldPacket &recv_data );
412 void HandleLootMethodOpcode(WorldPacket& recvPacket);
413 void HandleLootRoll( WorldPacket &recv_data );
414 void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
415 void HandleRaidTargetUpdateOpcode( WorldPacket & recv_data );
416 void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
417 void HandleRaidReadyCheckFinishedOpcode( WorldPacket & recv_data );
418 void HandleGroupRaidConvertOpcode( WorldPacket & recv_data );
419 void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
420 void HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data );
421 void HandlePartyAssignmentOpcode( WorldPacket & recv_data );
423 void HandlePetitionBuyOpcode(WorldPacket& recv_data);
424 void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
425 void HandlePetitionQueryOpcode(WorldPacket& recv_data);
426 void HandlePetitionRenameOpcode(WorldPacket& recv_data);
427 void HandlePetitionSignOpcode(WorldPacket& recv_data);
428 void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
429 void HandleOfferPetitionOpcode(WorldPacket& recv_data);
430 void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
432 void HandleGuildQueryOpcode(WorldPacket& recvPacket);
433 void HandleGuildCreateOpcode(WorldPacket& recvPacket);
434 void HandleGuildInviteOpcode(WorldPacket& recvPacket);
435 void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
436 void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
437 void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
438 void HandleGuildInfoOpcode(WorldPacket& recvPacket);
439 void HandleGuildEventLogQueryOpcode(WorldPacket& recvPacket);
440 void HandleGuildRosterOpcode(WorldPacket& recvPacket);
441 void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
442 void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
443 void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
444 void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
445 void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
446 void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
447 void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
448 void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
449 void HandleGuildRankOpcode(WorldPacket& recvPacket);
450 void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
451 void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
452 void HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket);
453 void HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket);
455 void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
456 void HandleTaxiQueryAvailableNodes(WorldPacket& recvPacket);
457 void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
458 void HandleActivateTaxiExpressOpcode(WorldPacket& recvPacket);
459 void HandleMoveSplineDoneOpcode(WorldPacket& recvPacket);
461 void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
462 void HandleBankerActivateOpcode(WorldPacket& recvPacket);
463 void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
464 void HandleTrainerListOpcode(WorldPacket& recvPacket);
465 void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
466 void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
467 void HandleGossipHelloOpcode(WorldPacket& recvPacket);
468 void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
469 void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
470 void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
471 void HandleBinderActivateOpcode(WorldPacket& recvPacket);
472 void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
473 void HandleStablePet(WorldPacket& recvPacket);
474 void HandleUnstablePet(WorldPacket& recvPacket);
475 void HandleBuyStableSlot(WorldPacket& recvPacket);
476 void HandleStableRevivePet(WorldPacket& recvPacket);
477 void HandleStableSwapPet(WorldPacket& recvPacket);
479 void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
480 void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
482 void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
483 void HandleBeginTradeOpcode(WorldPacket& recvPacket);
484 void HandleBusyTradeOpcode(WorldPacket& recvPacket);
485 void HandleCancelTradeOpcode(WorldPacket& recvPacket);
486 void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
487 void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
488 void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
489 void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
490 void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
491 void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
493 void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
494 void HandleAuctionListItems( WorldPacket & recv_data );
495 void HandleAuctionListBidderItems( WorldPacket & recv_data );
496 void HandleAuctionSellItem( WorldPacket & recv_data );
497 void HandleAuctionRemoveItem( WorldPacket & recv_data );
498 void HandleAuctionListOwnerItems( WorldPacket & recv_data );
499 void HandleAuctionPlaceBid( WorldPacket & recv_data );
500 void HandleAuctionListPendingSales( WorldPacket & recv_data );
502 void HandleGetMailList( WorldPacket & recv_data );
503 void HandleSendMail( WorldPacket & recv_data );
504 void HandleMailTakeMoney( WorldPacket & recv_data );
505 void HandleMailTakeItem( WorldPacket & recv_data );
506 void HandleMailMarkAsRead( WorldPacket & recv_data );
507 void HandleMailReturnToSender( WorldPacket & recv_data );
508 void HandleMailDelete( WorldPacket & recv_data );
509 void HandleItemTextQuery( WorldPacket & recv_data);
510 void HandleMailCreateTextItem(WorldPacket & recv_data );
511 void HandleQueryNextMailTime(WorldPacket & recv_data );
512 void HandleCancelChanneling(WorldPacket & recv_data );
514 void SendItemPageInfo( ItemPrototype *itemProto );
515 void HandleSplitItemOpcode(WorldPacket& recvPacket);
516 void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
517 void HandleDestroyItemOpcode(WorldPacket& recvPacket);
518 void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
519 void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
520 void HandleSellItemOpcode(WorldPacket& recvPacket);
521 void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
522 void HandleBuyItemOpcode(WorldPacket& recvPacket);
523 void HandleListInventoryOpcode(WorldPacket& recvPacket);
524 void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
525 void HandleReadItem(WorldPacket& recvPacket);
526 void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
527 void HandleSwapItem( WorldPacket & recvPacket);
528 void HandleBuybackItem(WorldPacket & recvPacket);
529 void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
530 void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
531 void HandleWrapItemOpcode(WorldPacket& recvPacket);
533 void HandleAttackSwingOpcode(WorldPacket& recvPacket);
534 void HandleAttackStopOpcode(WorldPacket& recvPacket);
535 void HandleSetSheathedOpcode(WorldPacket& recvPacket);
537 void HandleUseItemOpcode(WorldPacket& recvPacket);
538 void HandleOpenItemOpcode(WorldPacket& recvPacket);
539 void HandleCastSpellOpcode(WorldPacket& recvPacket);
540 void HandleCancelCastOpcode(WorldPacket& recvPacket);
541 void HandleCancelAuraOpcode(WorldPacket& recvPacket);
542 void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
543 void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
545 void HandleLearnTalentOpcode(WorldPacket& recvPacket);
546 void HandleLearnPreviewTalents(WorldPacket& recvPacket);
547 void HandleTalentWipeConfirmOpcode(WorldPacket& recvPacket);
548 void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
550 void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
551 void HandleQuestgiverStatusMultipleQuery(WorldPacket& recvPacket);
552 void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
553 void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
554 void HandleQuestgiverQueryQuestOpcode(WorldPacket& recvPacket);
555 void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
556 void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
557 void HandleQuestQueryOpcode(WorldPacket& recvPacket);
558 void HandleQuestgiverCancel(WorldPacket& recv_data );
559 void HandleQuestLogSwapQuest(WorldPacket& recv_data );
560 void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
561 void HandleQuestConfirmAccept(WorldPacket& recv_data);
562 void HandleQuestgiverCompleteQuest(WorldPacket& recv_data);
563 void HandleQuestgiverQuestAutoLaunch(WorldPacket& recvPacket);
564 void HandlePushQuestToParty(WorldPacket& recvPacket);
565 void HandleQuestPushResult(WorldPacket& recvPacket);
567 bool processChatmessageFurtherAfterSecurityChecks(std::string&, uint32);
568 void HandleMessagechatOpcode(WorldPacket& recvPacket);
569 void HandleTextEmoteOpcode(WorldPacket& recvPacket);
570 void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
572 void HandleReclaimCorpseOpcode( WorldPacket& recvPacket );
573 void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
574 void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
575 void HandleSummonResponseOpcode(WorldPacket& recv_data);
577 void HandleJoinChannel(WorldPacket& recvPacket);
578 void HandleLeaveChannel(WorldPacket& recvPacket);
579 void HandleChannelList(WorldPacket& recvPacket);
580 void HandleChannelPassword(WorldPacket& recvPacket);
581 void HandleChannelSetOwner(WorldPacket& recvPacket);
582 void HandleChannelOwner(WorldPacket& recvPacket);
583 void HandleChannelModerator(WorldPacket& recvPacket);
584 void HandleChannelUnmoderator(WorldPacket& recvPacket);
585 void HandleChannelMute(WorldPacket& recvPacket);
586 void HandleChannelUnmute(WorldPacket& recvPacket);
587 void HandleChannelInvite(WorldPacket& recvPacket);
588 void HandleChannelKick(WorldPacket& recvPacket);
589 void HandleChannelBan(WorldPacket& recvPacket);
590 void HandleChannelUnban(WorldPacket& recvPacket);
591 void HandleChannelAnnouncements(WorldPacket& recvPacket);
592 void HandleChannelModerate(WorldPacket& recvPacket);
593 void HandleChannelDisplayListQuery(WorldPacket& recvPacket);
594 void HandleGetChannelMemberCount(WorldPacket& recvPacket);
595 void HandleSetChannelWatch(WorldPacket& recvPacket);
597 void HandleCompleteCinematic(WorldPacket& recvPacket);
598 void HandleNextCinematicCamera(WorldPacket& recvPacket);
600 void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
601 void HandlePageTextQueryOpcode(WorldPacket& recvPacket);
603 void HandleTutorialFlag ( WorldPacket & recv_data );
604 void HandleTutorialClear( WorldPacket & recv_data );
605 void HandleTutorialReset( WorldPacket & recv_data );
607 //Pet
608 void HandlePetAction( WorldPacket & recv_data );
609 void HandlePetNameQuery( WorldPacket & recv_data );
610 void HandlePetSetAction( WorldPacket & recv_data );
611 void HandlePetAbandon( WorldPacket & recv_data );
612 void HandlePetRename( WorldPacket & recv_data );
613 void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
614 void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
615 void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
616 void HandlePetCastSpellOpcode( WorldPacket& recvPacket );
617 void HandlePetLearnTalent( WorldPacket& recvPacket );
618 void HandleLearnPreviewTalentsPet( WorldPacket& recvPacket );
620 void HandleSetActionBarToggles(WorldPacket& recv_data);
622 void HandleCharRenameOpcode(WorldPacket& recv_data);
623 static void HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uint32 accountId, std::string newname);
624 void HandleSetPlayerDeclinedNames(WorldPacket& recv_data);
626 void HandleTotemDestroyed(WorldPacket& recv_data);
628 //BattleGround
629 void HandleBattlemasterHelloOpcode(WorldPacket &recv_data);
630 void HandleBattlemasterJoinOpcode(WorldPacket &recv_data);
631 void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
632 void HandlePVPLogDataOpcode( WorldPacket &recv_data );
633 void HandleBattleFieldPortOpcode( WorldPacket &recv_data );
634 void HandleBattlefieldListOpcode( WorldPacket &recv_data );
635 void HandleLeaveBattlefieldOpcode( WorldPacket &recv_data );
636 void HandleBattlemasterJoinArena( WorldPacket &recv_data );
637 void HandleReportPvPAFK( WorldPacket &recv_data );
639 void HandleWardenDataOpcode(WorldPacket& recv_data);
640 void HandleWorldTeleportOpcode(WorldPacket& recv_data);
641 void HandleMinimapPingOpcode(WorldPacket& recv_data);
642 void HandleRandomRollOpcode(WorldPacket& recv_data);
643 void HandleFarSightOpcode(WorldPacket& recv_data);
644 void HandleSetLfgOpcode(WorldPacket& recv_data);
645 void HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data);
646 void HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data);
647 void HandleLfgSetAutoJoinOpcode(WorldPacket& recv_data);
648 void HandleLfgClearAutoJoinOpcode(WorldPacket& recv_data);
649 void HandleLfmSetAutoFillOpcode(WorldPacket& recv_data);
650 void HandleLfmClearAutoFillOpcode(WorldPacket& recv_data);
651 void HandleLfgClearOpcode(WorldPacket& recv_data);
652 void HandleLfmClearOpcode(WorldPacket& recv_data);
653 void HandleSetLfmOpcode(WorldPacket& recv_data);
654 void HandleSetLfgCommentOpcode(WorldPacket& recv_data);
655 void HandleLfgSetRoles(WorldPacket& recv_data);
656 void HandleSetTitleOpcode(WorldPacket& recv_data);
657 void HandleRealmSplitOpcode(WorldPacket& recv_data);
658 void HandleTimeSyncResp(WorldPacket& recv_data);
659 void HandleWhoisOpcode(WorldPacket& recv_data);
660 void HandleResetInstancesOpcode(WorldPacket& recv_data);
662 // Arena Team
663 void HandleInspectArenaTeamsOpcode(WorldPacket& recv_data);
664 void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
665 void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
666 void HandleArenaTeamInviteOpcode(WorldPacket& recv_data);
667 void HandleArenaTeamAcceptOpcode(WorldPacket& recv_data);
668 void HandleArenaTeamDeclineOpcode(WorldPacket& recv_data);
669 void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
670 void HandleArenaTeamRemoveOpcode(WorldPacket& recv_data);
671 void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
672 void HandleArenaTeamLeaderOpcode(WorldPacket& recv_data);
674 void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
675 void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
676 void HandleCancelMountAuraOpcode(WorldPacket& recv_data);
677 void HandleSelfResOpcode(WorldPacket& recv_data);
678 void HandleComplainOpcode(WorldPacket& recv_data);
679 void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
681 // Socket gem
682 void HandleSocketOpcode(WorldPacket& recv_data);
684 void HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data);
686 void HandleChannelVoiceOnOpcode(WorldPacket & recv_data);
687 void HandleVoiceSessionEnableOpcode(WorldPacket& recv_data);
688 void HandleSetActiveVoiceChannel(WorldPacket& recv_data);
689 void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
691 // Guild Bank
692 void HandleGuildPermissions(WorldPacket& recv_data);
693 void HandleGuildBankMoneyWithdrawn(WorldPacket& recv_data);
694 void HandleGuildBankerActivate(WorldPacket& recv_data);
695 void HandleGuildBankQueryTab(WorldPacket& recv_data);
696 void HandleGuildBankLogQuery(WorldPacket& recv_data);
697 void HandleGuildBankDepositMoney(WorldPacket& recv_data);
698 void HandleGuildBankWithdrawMoney(WorldPacket& recv_data);
699 void HandleGuildBankSwapItems(WorldPacket& recv_data);
701 void HandleGuildBankUpdateTab(WorldPacket& recv_data);
702 void HandleGuildBankBuyTab(WorldPacket& recv_data);
703 void HandleQueryGuildBankTabText(WorldPacket& recv_data);
704 void HandleSetGuildBankTabText(WorldPacket& recv_data);
706 // Calendar
707 void HandleCalendarGetCalendar(WorldPacket& recv_data);
708 void HandleCalendarGetEvent(WorldPacket& recv_data);
709 void HandleCalendarGuildFilter(WorldPacket& recv_data);
710 void HandleCalendarArenaTeam(WorldPacket& recv_data);
711 void HandleCalendarAddEvent(WorldPacket& recv_data);
712 void HandleCalendarUpdateEvent(WorldPacket& recv_data);
713 void HandleCalendarRemoveEvent(WorldPacket& recv_data);
714 void HandleCalendarCopyEvent(WorldPacket& recv_data);
715 void HandleCalendarEventInvite(WorldPacket& recv_data);
716 void HandleCalendarEventRsvp(WorldPacket& recv_data);
717 void HandleCalendarEventRemoveInvite(WorldPacket& recv_data);
718 void HandleCalendarEventStatus(WorldPacket& recv_data);
719 void HandleCalendarEventModeratorStatus(WorldPacket& recv_data);
720 void HandleCalendarComplain(WorldPacket& recv_data);
721 void HandleCalendarGetNumPending(WorldPacket& recv_data);
723 void HandleSpellClick(WorldPacket& recv_data);
724 void HandleAlterAppearance(WorldPacket& recv_data);
725 void HandleRemoveGlyph(WorldPacket& recv_data);
726 void HandleCharCustomize(WorldPacket& recv_data);
727 void HandleQueryInspectAchievements(WorldPacket& recv_data);
728 void HandleEquipmentSetSave(WorldPacket& recv_data);
729 void HandleEquipmentSetDelete(WorldPacket& recv_data);
730 void HandleEquipmentSetUse(WorldPacket& recv_data);
731 private:
732 // private trade methods
733 void moveItems(Item* myItems[], Item* hisItems[]);
735 // logging helper
736 void LogUnexpectedOpcode(WorldPacket *packet, const char * reason);
737 void LogUnprocessedTail(WorldPacket *packet);
739 uint32 m_GUIDLow; // set loggined or recently logout player (while m_playerRecentlyLogout set)
740 Player *_player;
741 WorldSocket *m_Socket;
742 std::string m_Address;
744 AccountTypes _security;
745 uint32 _accountId;
746 uint8 m_expansion;
748 time_t _logoutTime;
749 bool m_inQueue; // session wait in auth.queue
750 bool m_playerLoading; // code processed in LoginPlayer
751 bool m_playerLogout; // code processed in LogoutPlayer
752 bool m_playerRecentlyLogout;
753 LocaleConstant m_sessionDbcLocale;
754 int m_sessionDbLocaleIndex;
755 uint32 m_latency;
756 AccountData m_accountData[NUM_ACCOUNT_DATA_TYPES];
757 uint32 m_Tutorials[8];
758 bool m_TutorialsChanged;
759 AddonsList m_addonsList;
760 ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex> _recvQueue;
762 #endif
763 /// @}