2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 #include "DBCStores.h"
21 #include "WorldPacket.h"
22 #include "WorldSession.h"
23 #include "ObjectMgr.h"
28 #include "ScriptCalls.h"
30 #include "SpellAuras.h"
32 void WorldSession::HandleUseItemOpcode(WorldPacket
& recvPacket
)
34 // TODO: add targets.read() check
35 Player
* pUser
= _player
;
37 // ignore for remote control state
38 if(pUser
->m_mover
!= pUser
)
42 uint8 unk_flags
; // flags (if 0x02 - some additional data are received)
43 uint8 cast_count
; // next cast if exists (single or not)
45 uint32 glyphIndex
; // something to do with glyphs?
46 uint32 spellid
; // casted spell id
48 recvPacket
>> bagIndex
>> slot
>> cast_count
>> spellid
>> item_guid
>> glyphIndex
>> unk_flags
;
50 Item
*pItem
= pUser
->GetItemByPos(bagIndex
, slot
);
53 pUser
->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND
, NULL
, NULL
);
57 if(pItem
->GetGUID() != item_guid
)
59 pUser
->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND
, NULL
, NULL
);
63 sLog
.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, cast_count: %u, spellid: %u, Item: %u, glyphIndex: %u, unk_flags: %u, data length = %i", bagIndex
, slot
, cast_count
, spellid
, pItem
->GetEntry(), glyphIndex
, unk_flags
, (uint32
)recvPacket
.size());
65 ItemPrototype
const *proto
= pItem
->GetProto();
68 pUser
->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND
, pItem
, NULL
);
72 // some item classes can be used only in equipped state
73 if(proto
->InventoryType
!= INVTYPE_NON_EQUIP
&& !pItem
->IsEquipped())
75 pUser
->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND
, pItem
, NULL
);
79 uint8 msg
= pUser
->CanUseItem(pItem
);
80 if( msg
!= EQUIP_ERR_OK
)
82 pUser
->SendEquipError( msg
, pItem
, NULL
);
86 // only allow conjured consumable, bandage, poisons (all should have the 2^21 item flag set in DB)
87 if( proto
->Class
== ITEM_CLASS_CONSUMABLE
&&
88 !(proto
->Flags
& ITEM_FLAGS_USEABLE_IN_ARENA
) &&
91 pUser
->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH
,pItem
,NULL
);
95 if (pUser
->isInCombat())
97 for(int i
= 0; i
< MAX_ITEM_PROTO_SPELLS
; ++i
)
99 if (SpellEntry
const *spellInfo
= sSpellStore
.LookupEntry(proto
->Spells
[i
].SpellId
))
101 if (IsNonCombatSpell(spellInfo
))
103 pUser
->SendEquipError(EQUIP_ERR_NOT_IN_COMBAT
,pItem
,NULL
);
110 // check also BIND_WHEN_PICKED_UP and BIND_QUEST_ITEM for .additem or .additemset case by GM (not binded at adding to inventory)
111 if( pItem
->GetProto()->Bonding
== BIND_WHEN_USE
|| pItem
->GetProto()->Bonding
== BIND_WHEN_PICKED_UP
|| pItem
->GetProto()->Bonding
== BIND_QUEST_ITEM
)
113 if (!pItem
->IsSoulBound())
115 pItem
->SetState(ITEM_CHANGED
, pUser
);
116 pItem
->SetBinding( true );
120 SpellCastTargets targets
;
121 if (!targets
.read(&recvPacket
, pUser
))
124 targets
.Update(pUser
);
126 if (!pItem
->IsTargetValidForItemUse(targets
.getUnitTarget()))
128 // free gray item after use fail
129 pUser
->SendEquipError(EQUIP_ERR_NONE
, pItem
, NULL
);
132 if (SpellEntry
const* spellInfo
= sSpellStore
.LookupEntry(spellid
))
134 // for implicit area/coord target spells
135 if (IsPointEffectTarget(Targets(spellInfo
->EffectImplicitTargetA
[0])) ||
136 IsAreaEffectTarget(Targets(spellInfo
->EffectImplicitTargetA
[0])))
137 Spell::SendCastResult(_player
,spellInfo
,cast_count
,SPELL_FAILED_NO_VALID_TARGETS
);
138 // for explicit target spells
140 Spell::SendCastResult(_player
,spellInfo
,cast_count
,SPELL_FAILED_BAD_TARGETS
);
145 //Note: If script stop casting it must send appropriate data to client to prevent stuck item in gray state.
146 if(!Script
->ItemUse(pUser
,pItem
,targets
))
148 // no script or script not process request by self
149 pUser
->CastItemUseSpell(pItem
,targets
,cast_count
,glyphIndex
);
153 #define OPEN_CHEST 11437
154 #define OPEN_SAFE 11535
155 #define OPEN_CAGE 11792
156 #define OPEN_BOOTY_CHEST 5107
157 #define OPEN_STRONGBOX 8517
159 void WorldSession::HandleOpenItemOpcode(WorldPacket
& recvPacket
)
161 sLog
.outDetail("WORLD: CMSG_OPEN_ITEM packet, data length = %i",(uint32
)recvPacket
.size());
163 Player
* pUser
= _player
;
165 // ignore for remote control state
166 if(pUser
->m_mover
!= pUser
)
169 uint8 bagIndex
, slot
;
171 recvPacket
>> bagIndex
>> slot
;
173 sLog
.outDetail("bagIndex: %u, slot: %u",bagIndex
,slot
);
175 Item
*pItem
= pUser
->GetItemByPos(bagIndex
, slot
);
178 pUser
->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND
, NULL
, NULL
);
182 ItemPrototype
const *proto
= pItem
->GetProto();
185 pUser
->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND
, pItem
, NULL
);
190 uint32 lockId
= proto
->LockID
;
193 LockEntry
const *lockInfo
= sLockStore
.LookupEntry(lockId
);
197 pUser
->SendEquipError(EQUIP_ERR_ITEM_LOCKED
, pItem
, NULL
);
198 sLog
.outError( "WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", pItem
->GetGUIDLow() , lockId
);
202 // required picklocking
203 if(lockInfo
->Skill
[1] || lockInfo
->Skill
[0])
205 pUser
->SendEquipError(EQUIP_ERR_ITEM_LOCKED
, pItem
, NULL
);
210 if(pItem
->HasFlag(ITEM_FIELD_FLAGS
, ITEM_FLAGS_WRAPPED
))// wrapped?
212 QueryResult
*result
= CharacterDatabase
.PQuery("SELECT entry, flags FROM character_gifts WHERE item_guid = '%u'", pItem
->GetGUIDLow());
215 Field
*fields
= result
->Fetch();
216 uint32 entry
= fields
[0].GetUInt32();
217 uint32 flags
= fields
[1].GetUInt32();
219 pItem
->SetUInt64Value(ITEM_FIELD_GIFTCREATOR
, 0);
220 pItem
->SetEntry(entry
);
221 pItem
->SetUInt32Value(ITEM_FIELD_FLAGS
, flags
);
222 pItem
->SetState(ITEM_CHANGED
, pUser
);
227 sLog
.outError("Wrapped item %u don't have record in character_gifts table and will deleted", pItem
->GetGUIDLow());
228 pUser
->DestroyItem(pItem
->GetBagSlot(), pItem
->GetSlot(), true);
231 CharacterDatabase
.PExecute("DELETE FROM character_gifts WHERE item_guid = '%u'", pItem
->GetGUIDLow());
234 pUser
->SendLoot(pItem
->GetGUID(),LOOT_CORPSE
);
237 void WorldSession::HandleGameObjectUseOpcode( WorldPacket
& recv_data
)
243 sLog
.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid
));
245 // ignore for remote control state
246 if(_player
->m_mover
!= _player
)
249 GameObject
*obj
= GetPlayer()->GetMap()->GetGameObject(guid
);
254 if (Script
->GOHello(_player
, obj
))
260 void WorldSession::HandleGameobjectReportUse(WorldPacket
& recvPacket
)
265 sLog
.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid
));
267 // ignore for remote control state
268 if(_player
->m_mover
!= _player
)
271 GameObject
* go
= GetPlayer()->GetMap()->GetGameObject(guid
);
275 if(!go
->IsWithinDistInMap(_player
,INTERACTION_DISTANCE
))
278 _player
->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT
, go
->GetEntry());
281 void WorldSession::HandleCastSpellOpcode(WorldPacket
& recvPacket
)
284 uint8 cast_count
, unk_flags
;
285 recvPacket
>> cast_count
;
286 recvPacket
>> spellId
;
287 recvPacket
>> unk_flags
; // flags (if 0x02 - some additional data are received)
289 // ignore for remote control state (for player case)
290 Unit
* mover
= _player
->m_mover
;
291 if(mover
!= _player
&& mover
->GetTypeId()==TYPEID_PLAYER
)
293 recvPacket
.rpos(recvPacket
.wpos()); // prevent spam at ignore packet
297 sLog
.outDebug("WORLD: got cast spell packet, spellId - %u, cast_count: %u, unk_flags %u, data length = %i",
298 spellId
, cast_count
, unk_flags
, (uint32
)recvPacket
.size());
300 SpellEntry
const *spellInfo
= sSpellStore
.LookupEntry(spellId
);
304 sLog
.outError("WORLD: unknown spell id %u", spellId
);
305 recvPacket
.rpos(recvPacket
.wpos()); // prevent spam at ignore packet
309 if(mover
->GetTypeId()==TYPEID_PLAYER
)
311 // not have spell in spellbook or spell passive and not casted by client
312 if (!((Player
*)mover
)->HasActiveSpell (spellId
) || IsPassiveSpell(spellId
) )
314 //cheater? kick? ban?
315 recvPacket
.rpos(recvPacket
.wpos()); // prevent spam at ignore packet
321 // not have spell in spellbook or spell passive and not casted by client
322 if (!((Creature
*)mover
)->HasSpell(spellId
) || IsPassiveSpell(spellId
) )
324 //cheater? kick? ban?
325 recvPacket
.rpos(recvPacket
.wpos()); // prevent spam at ignore packet
330 // client provided targets
331 SpellCastTargets targets
;
332 if(!targets
.read(&recvPacket
,mover
))
334 recvPacket
.rpos(recvPacket
.wpos()); // prevent spam at ignore packet
338 // some spell cast packet including more data (for projectiles?)
339 if (unk_flags
& 0x02)
341 recvPacket
.read_skip
<float>(); // unk1, coords?
342 recvPacket
.read_skip
<float>(); // unk1, coords?
343 recvPacket
.read_skip
<uint8
>(); // >> 1
344 recvPacket
.read_skip
<uint32
>(); // >> MSG_MOVE_STOP
345 MovementInfo movementInfo
;
346 ReadMovementInfo(recvPacket
, &movementInfo
);
349 // auto-selection buff level base at target level (in spellInfo)
350 if(targets
.getUnitTarget())
352 SpellEntry
const *actualSpellInfo
= spellmgr
.SelectAuraRankForPlayerLevel(spellInfo
,targets
.getUnitTarget()->getLevel());
354 // if rank not found then function return NULL but in explicit cast case original spell can be casted and later failed with appropriate error message
356 spellInfo
= actualSpellInfo
;
359 Spell
*spell
= new Spell(mover
, spellInfo
, false);
360 spell
->m_cast_count
= cast_count
; // set count of casts
361 spell
->prepare(&targets
);
364 void WorldSession::HandleCancelCastOpcode(WorldPacket
& recvPacket
)
366 // ignore for remote control state (for player case)
367 Unit
* mover
= _player
->m_mover
;
368 if(mover
!= _player
&& mover
->GetTypeId()==TYPEID_PLAYER
)
373 recvPacket
.read_skip
<uint8
>(); // counter, increments with every CANCEL packet, don't use for now
374 recvPacket
>> spellId
;
376 //FIXME: hack, ignore unexpected client cancel Deadly Throw cast
380 if(mover
->IsNonMeleeSpellCasted(false))
381 mover
->InterruptNonMeleeSpells(false,spellId
);
384 void WorldSession::HandleCancelAuraOpcode( WorldPacket
& recvPacket
)
387 recvPacket
>> spellId
;
389 SpellEntry
const *spellInfo
= sSpellStore
.LookupEntry(spellId
);
393 if (spellInfo
->Attributes
& SPELL_ATTR_CANT_CANCEL
)
396 if(!IsPositiveSpell(spellId
))
398 // ignore for remote control state
399 if (_player
->m_mover
!= _player
)
401 // except own aura spells
403 for(int k
= 0; k
< 3; ++k
)
405 if (spellInfo
->EffectApplyAuraName
[k
] == SPELL_AURA_MOD_POSSESS
||
406 spellInfo
->EffectApplyAuraName
[k
] == SPELL_AURA_MOD_POSSESS_PET
)
413 // this also include case when aura not found
421 // channeled spell case (it currently casted then)
422 if (IsChanneledSpell(spellInfo
))
424 if (Spell
* curSpell
= _player
->GetCurrentSpell(CURRENT_CHANNELED_SPELL
))
425 if (curSpell
->m_spellInfo
->Id
==spellId
)
426 _player
->InterruptSpell(CURRENT_CHANNELED_SPELL
);
430 // non channeled case
431 _player
->RemoveAurasDueToSpellByCancel(spellId
);
434 void WorldSession::HandlePetCancelAuraOpcode( WorldPacket
& recvPacket
)
436 // ignore for remote control state
437 if(_player
->m_mover
!= _player
)
444 recvPacket
>> spellId
;
446 SpellEntry
const *spellInfo
= sSpellStore
.LookupEntry(spellId
);
449 sLog
.outError("WORLD: unknown PET spell id %u", spellId
);
453 Creature
* pet
=ObjectAccessor::GetCreatureOrPetOrVehicle(*_player
,guid
);
457 sLog
.outError( "Pet %u not exist.", uint32(GUID_LOPART(guid
)) );
461 if(pet
!= GetPlayer()->GetPet() && pet
!= GetPlayer()->GetCharm())
463 sLog
.outError( "HandlePetCancelAura.Pet %u isn't pet of player %s", uint32(GUID_LOPART(guid
)),GetPlayer()->GetName() );
469 pet
->SendPetActionFeedback(FEEDBACK_PET_DEAD
);
473 pet
->RemoveAurasDueToSpell(spellId
);
475 pet
->AddCreatureSpellCooldown(spellId
);
478 void WorldSession::HandleCancelGrowthAuraOpcode( WorldPacket
& /*recvPacket*/)
483 void WorldSession::HandleCancelAutoRepeatSpellOpcode( WorldPacket
& /*recvPacket*/)
485 // may be better send SMSG_CANCEL_AUTO_REPEAT?
486 // cancel and prepare for deleting
487 _player
->m_mover
->InterruptSpell(CURRENT_AUTOREPEAT_SPELL
);
490 void WorldSession::HandleCancelChanneling( WorldPacket
& recv_data
)
492 recv_data
.read_skip
<uint32
>(); // spellid, not used
494 // ignore for remote control state (for player case)
495 Unit
* mover
= _player
->m_mover
;
496 if(mover
!= _player
&& mover
->GetTypeId()==TYPEID_PLAYER
)
499 mover
->InterruptSpell(CURRENT_CHANNELED_SPELL
);
502 void WorldSession::HandleTotemDestroyed( WorldPacket
& recvPacket
)
504 // ignore for remote control state
505 if(_player
->m_mover
!= _player
)
510 recvPacket
>> slotId
;
512 if (slotId
>= MAX_TOTEM
)
515 if(!_player
->m_TotemSlot
[slotId
])
518 Creature
* totem
= GetPlayer()->GetMap()->GetCreature(_player
->m_TotemSlot
[slotId
]);
519 if(totem
&& totem
->isTotem())
520 ((Totem
*)totem
)->UnSummon();
523 void WorldSession::HandleSelfResOpcode( WorldPacket
& /*recv_data*/ )
525 sLog
.outDebug("WORLD: CMSG_SELF_RES"); // empty opcode
527 if(_player
->GetUInt32Value(PLAYER_SELF_RES_SPELL
))
529 SpellEntry
const *spellInfo
= sSpellStore
.LookupEntry(_player
->GetUInt32Value(PLAYER_SELF_RES_SPELL
));
531 _player
->CastSpell(_player
,spellInfo
,false,0);
533 _player
->SetUInt32Value(PLAYER_SELF_RES_SPELL
, 0);
537 void WorldSession::HandleSpellClick( WorldPacket
& recv_data
)
542 if (_player
->isInCombat()) // client prevent click and set different icon at combat state
545 Creature
*unit
= ObjectAccessor::GetCreatureOrPetOrVehicle(*_player
, guid
);
546 if (!unit
|| unit
->isInCombat()) // client prevent click and set different icon at combat state
549 SpellClickInfoMapBounds clickPair
= objmgr
.GetSpellClickInfoMapBounds(unit
->GetEntry());
550 for(SpellClickInfoMap::const_iterator itr
= clickPair
.first
; itr
!= clickPair
.second
; ++itr
)
552 if (itr
->second
.IsFitToRequirements(_player
))
554 Unit
*caster
= (itr
->second
.castFlags
& 0x1) ? (Unit
*)_player
: (Unit
*)unit
;
555 Unit
*target
= (itr
->second
.castFlags
& 0x2) ? (Unit
*)_player
: (Unit
*)unit
;
557 caster
->CastSpell(target
, itr
->second
.spellId
, true);