[8483] Implement glyph 43361.
[getmangos.git] / src / game / Guild.h
blob2836a245aecc4ee1ebf1a61b04d714bf053b2522
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_GUILD_H
20 #define MANGOSSERVER_GUILD_H
22 #define WITHDRAW_MONEY_UNLIMITED 0xFFFFFFFF
23 #define WITHDRAW_SLOT_UNLIMITED 0xFFFFFFFF
25 #include "Item.h"
27 class Item;
29 #define GUILD_RANKS_MIN_COUNT 5
30 #define GUILD_RANKS_MAX_COUNT 10
32 enum GuildDefaultRanks
34 //these ranks can be modified, but they cannot be deleted
35 GR_GUILDMASTER = 0,
36 GR_OFFICER = 1,
37 GR_VETERAN = 2,
38 GR_MEMBER = 3,
39 GR_INITIATE = 4,
40 //When promoting member server does: rank--;!
41 //When demoting member server does: rank++;!
44 enum GuildRankRights
46 GR_RIGHT_EMPTY = 0x00000040,
47 GR_RIGHT_GCHATLISTEN = 0x00000041,
48 GR_RIGHT_GCHATSPEAK = 0x00000042,
49 GR_RIGHT_OFFCHATLISTEN = 0x00000044,
50 GR_RIGHT_OFFCHATSPEAK = 0x00000048,
51 GR_RIGHT_PROMOTE = 0x000000C0,
52 GR_RIGHT_DEMOTE = 0x00000140,
53 GR_RIGHT_INVITE = 0x00000050,
54 GR_RIGHT_REMOVE = 0x00000060,
55 GR_RIGHT_SETMOTD = 0x00001040,
56 GR_RIGHT_EPNOTE = 0x00002040,
57 GR_RIGHT_VIEWOFFNOTE = 0x00004040,
58 GR_RIGHT_EOFFNOTE = 0x00008040,
59 GR_RIGHT_MODIFY_GUILD_INFO = 0x00010040,
60 GR_RIGHT_WITHDRAW_GOLD_LOCK = 0x00020000, // remove money withdraw capacity
61 GR_RIGHT_WITHDRAW_REPAIR = 0x00040000, // withdraw for repair
62 GR_RIGHT_WITHDRAW_GOLD = 0x00080000, // withdraw gold
63 GR_RIGHT_CREATE_GUILD_EVENT = 0x00100000, // wotlk
64 GR_RIGHT_ALL = 0x001DF1FF
67 enum Typecommand
69 GUILD_CREATE_S = 0x00,
70 GUILD_INVITE_S = 0x01,
71 GUILD_QUIT_S = 0x03,
72 GUILD_FOUNDER_S = 0x0E,
73 GUILD_UNK1 = 0x10,
74 GUILD_BANK_S = 0x15,
75 GUILD_UNK3 = 0x16
78 enum CommandErrors
80 GUILD_PLAYER_NO_MORE_IN_GUILD = 0x00,
81 GUILD_INTERNAL = 0x01,
82 GUILD_ALREADY_IN_GUILD = 0x02,
83 ALREADY_IN_GUILD = 0x03,
84 INVITED_TO_GUILD = 0x04,
85 ALREADY_INVITED_TO_GUILD = 0x05,
86 GUILD_NAME_INVALID = 0x06,
87 GUILD_NAME_EXISTS = 0x07,
88 GUILD_LEADER_LEAVE = 0x08,
89 GUILD_PERMISSIONS = 0x08,
90 GUILD_PLAYER_NOT_IN_GUILD = 0x09,
91 GUILD_PLAYER_NOT_IN_GUILD_S = 0x0A,
92 GUILD_PLAYER_NOT_FOUND = 0x0B,
93 GUILD_NOT_ALLIED = 0x0C,
94 GUILD_RANK_TOO_HIGH_S = 0x0D,
95 GUILD_ALREADY_LOWEST_RANK_S = 0x0E,
96 GUILD_TEMP_ERROR = 0x11,
97 GUILD_RANK_IN_USE = 0x12,
98 GUILD_IGNORE = 0x13,
99 GUILD_ERR_UNK1 = 0x17,
100 GUILD_WITHDRAW_TOO_MUCH = 0x18,
101 GUILD_BANK_NO_MONEY = 0x19,
102 GUILD_BANK_TAB_IS_FULL = 0x1B,
103 GUILD_BANK_ITEM_NOT_FOUND = 0x1C
106 enum GuildEvents
108 GE_PROMOTION = 0x00,
109 GE_DEMOTION = 0x01,
110 GE_MOTD = 0x02,
111 GE_JOINED = 0x03,
112 GE_LEFT = 0x04,
113 GE_REMOVED = 0x05,
114 GE_LEADER_IS = 0x06,
115 GE_LEADER_CHANGED = 0x07,
116 GE_DISBANDED = 0x08,
117 GE_TABARDCHANGE = 0x09,
118 GE_UNK1 = 0x0A, // string, string
119 GE_UNK2 = 0x0B,
120 GE_SIGNED_ON = 0x0C,
121 GE_SIGNED_OFF = 0x0D,
122 GE_UNK3 = 0x0E,
123 GE_BANKTAB_PURCHASED= 0x0F,
124 GE_UNK5 = 0x10,
125 GE_UNK6 = 0x11, // string 0000000000002710 is 1 gold
126 GE_UNK7 = 0x12
129 enum PetitionTurns
131 PETITION_TURN_OK = 0,
132 PETITION_TURN_ALREADY_IN_GUILD = 2,
133 PETITION_TURN_NEED_MORE_SIGNATURES = 4,
136 enum PetitionSigns
138 PETITION_SIGN_OK = 0,
139 PETITION_SIGN_ALREADY_SIGNED = 1,
140 PETITION_SIGN_ALREADY_IN_GUILD = 2,
141 PETITION_SIGN_CANT_SIGN_OWN = 3,
142 PETITION_SIGN_NOT_SERVER = 4,
145 enum GuildBankRights
147 GUILD_BANK_RIGHT_VIEW_TAB = 0x01,
148 GUILD_BANK_RIGHT_PUT_ITEM = 0x02,
149 GUILD_BANK_RIGHT_UPDATE_TEXT = 0x04,
151 GUILD_BANK_RIGHT_DEPOSIT_ITEM = GUILD_BANK_RIGHT_VIEW_TAB | GUILD_BANK_RIGHT_PUT_ITEM,
152 GUILD_BANK_RIGHT_FULL = 0xFF,
155 enum GuildBankEventLogTypes
157 GUILD_BANK_LOG_DEPOSIT_ITEM = 1,
158 GUILD_BANK_LOG_WITHDRAW_ITEM = 2,
159 GUILD_BANK_LOG_MOVE_ITEM = 3,
160 GUILD_BANK_LOG_DEPOSIT_MONEY = 4,
161 GUILD_BANK_LOG_WITHDRAW_MONEY = 5,
162 GUILD_BANK_LOG_REPAIR_MONEY = 6,
163 GUILD_BANK_LOG_MOVE_ITEM2 = 7,
164 GUILD_BANK_LOG_UNK1 = 8,
165 GUILD_BANK_LOG_UNK2 = 9,
168 enum GuildEventLogTypes
170 GUILD_EVENT_LOG_INVITE_PLAYER = 1,
171 GUILD_EVENT_LOG_JOIN_GUILD = 2,
172 GUILD_EVENT_LOG_PROMOTE_PLAYER = 3,
173 GUILD_EVENT_LOG_DEMOTE_PLAYER = 4,
174 GUILD_EVENT_LOG_UNINVITE_PLAYER = 5,
175 GUILD_EVENT_LOG_LEAVE_GUILD = 6,
178 enum GuildEmblem
180 ERR_GUILDEMBLEM_SUCCESS = 0,
181 ERR_GUILDEMBLEM_INVALID_TABARD_COLORS = 1,
182 ERR_GUILDEMBLEM_NOGUILD = 2,
183 ERR_GUILDEMBLEM_NOTGUILDMASTER = 3,
184 ERR_GUILDEMBLEM_NOTENOUGHMONEY = 4,
185 ERR_GUILDEMBLEM_INVALIDVENDOR = 5
188 inline uint32 GetGuildBankTabPrice(uint8 Index)
190 switch(Index)
192 case 0: return 100;
193 case 1: return 250;
194 case 2: return 500;
195 case 3: return 1000;
196 case 4: return 2500;
197 case 5: return 5000;
198 default:
199 return 0;
201 return 0;
204 struct GuildEventLogEntry
206 uint8 EventType;
207 uint32 PlayerGuid1;
208 uint32 PlayerGuid2;
209 uint8 NewRank;
210 uint64 TimeStamp;
213 struct GuildBankEventLogEntry
215 uint8 EventType;
216 uint32 PlayerGuid;
217 uint32 ItemOrMoney;
218 uint8 ItemStackCount;
219 uint8 DestTabId;
220 uint64 TimeStamp;
222 bool isMoneyEvent() const
224 return EventType == GUILD_BANK_LOG_DEPOSIT_MONEY ||
225 EventType == GUILD_BANK_LOG_WITHDRAW_MONEY ||
226 EventType == GUILD_BANK_LOG_REPAIR_MONEY;
230 struct GuildBankTab
232 Item* Slots[GUILD_BANK_MAX_SLOTS];
233 std::string Name;
234 std::string Icon;
235 std::string Text;
238 struct GuildItemPosCount
240 GuildItemPosCount(uint8 _slot, uint32 _count) : Slot(_slot), Count(_count) {}
242 bool isContainedIn(std::vector<GuildItemPosCount> const& vec) const;
244 uint8 Slot;
245 uint32 Count;
247 typedef std::vector<GuildItemPosCount> GuildItemPosCountVec;
249 struct MemberSlot
251 std::string Name;
252 uint32 RankId;
253 uint8 Level;
254 uint8 Class;
255 uint32 ZoneId;
256 uint64 LogoutTime;
257 std::string Pnote;
258 std::string OFFnote;
259 uint32 BankResetTimeMoney;
260 uint32 BankRemMoney;
261 uint32 BankResetTimeTab[GUILD_BANK_MAX_TABS];
262 uint32 BankRemSlotsTab[GUILD_BANK_MAX_TABS];
265 struct RankInfo
267 RankInfo(const std::string& _name, uint32 _rights, uint32 _money) : Name(_name), Rights(_rights), BankMoneyPerDay(_money)
269 for(uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
271 TabRight[i] = 0;
272 TabSlotPerDay[i] = 0;
276 std::string Name;
277 uint32 Rights;
278 uint32 BankMoneyPerDay;
279 uint32 TabRight[GUILD_BANK_MAX_TABS];
280 uint32 TabSlotPerDay[GUILD_BANK_MAX_TABS];
283 class Guild
285 public:
286 Guild();
287 ~Guild();
289 bool Create(Player* leader, std::string gname);
290 void CreateDefaultGuildRanks(int locale_idx);
291 void Disband();
293 typedef std::map<uint32, MemberSlot> MemberList;
294 typedef std::vector<RankInfo> RankList;
296 uint32 GetId(){ return m_Id; }
297 const uint64& GetLeader(){ return m_LeaderGuid; }
298 std::string const& GetName() const { return m_Name; }
299 std::string const& GetMOTD() const { return MOTD; }
300 std::string const& GetGINFO() const { return GINFO; }
302 uint32 GetCreatedYear() const { return m_CreatedYear; }
303 uint32 GetCreatedMonth() const { return m_CreatedMonth; }
304 uint32 GetCreatedDay() const { return m_CreatedDay; }
306 uint32 GetEmblemStyle() const { return m_EmblemStyle; }
307 uint32 GetEmblemColor() const { return m_EmblemColor; }
308 uint32 GetBorderStyle() const { return m_BorderStyle; }
309 uint32 GetBorderColor() const { return m_BorderColor; }
310 uint32 GetBackgroundColor() const { return m_BackgroundColor; }
312 void SetLeader(uint64 guid);
313 bool AddMember(uint64 plGuid, uint32 plRank);
314 void ChangeRank(uint64 guid, uint32 newRank);
315 void DelMember(uint64 guid, bool isDisbanding = false);
316 //lowest rank is the count of ranks - 1 (the highest rank_id in table)
317 uint32 GetLowestRank() const { return m_Ranks.size() - 1; }
319 void SetMOTD(std::string motd);
320 void SetGINFO(std::string ginfo);
321 void SetPNOTE(uint64 guid, std::string pnote);
322 void SetOFFNOTE(uint64 guid, std::string offnote);
323 void SetEmblem(uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor, uint32 backgroundColor);
325 uint32 GetMemberSize() const { return members.size(); }
327 bool LoadGuildFromDB(uint32 GuildId);
328 bool LoadRanksFromDB(uint32 GuildId);
329 bool LoadMembersFromDB(uint32 GuildId);
331 void SetMemberStats(uint64 guid);
333 void BroadcastToGuild(WorldSession *session, const std::string& msg, uint32 language = LANG_UNIVERSAL);
334 void BroadcastToOfficers(WorldSession *session, const std::string& msg, uint32 language = LANG_UNIVERSAL);
335 void BroadcastPacketToRank(WorldPacket *packet, uint32 rankId);
336 void BroadcastPacket(WorldPacket *packet);
338 template<class Do>
339 void BroadcastWorker(Do& _do, Player* except = NULL)
341 for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
342 if(Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)))
343 if(player != except)
344 _do(player);
347 void CreateRank(std::string name,uint32 rights);
348 void DelRank();
349 std::string GetRankName(uint32 rankId);
350 uint32 GetRankRights(uint32 rankId);
351 uint32 GetRanksSize() const { return m_Ranks.size(); }
353 void SetRankName(uint32 rankId, std::string name);
354 void SetRankRights(uint32 rankId, uint32 rights);
355 bool HasRankRight(uint32 rankId, uint32 right)
357 return ((GetRankRights(rankId) & right) != GR_RIGHT_EMPTY) ? true : false;
359 int32 GetRank(uint32 LowGuid);
360 bool IsMember(uint32 LowGuid)
362 return (members.find(LowGuid) != members.end());
364 MemberSlot* GetMemberSlot(const std::string& name, uint64& guid)
366 for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
368 if(itr->second.Name == name)
370 guid = itr->first;
371 return &itr->second;
374 return NULL;
377 void Roster(WorldSession *session = NULL); // NULL = broadcast
378 void Query(WorldSession *session);
380 void UpdateLogoutTime(uint64 guid);
381 // Guild EventLog
382 void LoadGuildEventLogFromDB();
383 void UnloadGuildEventLog();
384 void DisplayGuildEventLog(WorldSession *session);
385 void LogGuildEvent(uint8 EventType, uint32 PlayerGuid1, uint32 PlayerGuid2, uint8 NewRank);
387 // ** Guild bank **
388 // Content & item deposit/withdraw
389 void DisplayGuildBankContent(WorldSession *session, uint8 TabId);
390 void DisplayGuildBankMoneyUpdate();
392 void SwapItems( Player * pl, uint8 BankTab, uint8 BankTabSlot, uint8 BankTabDst, uint8 BankTabSlotDst, uint32 SplitedAmount);
393 void MoveFromBankToChar( Player * pl, uint8 BankTab, uint8 BankTabSlot, uint8 PlayerBag, uint8 PlayerSlot, uint32 SplitedAmount);
394 void MoveFromCharToBank( Player * pl, uint8 PlayerBag, uint8 PlayerSlot, uint8 BankTab, uint8 BankTabSlot, uint32 SplitedAmount);
396 // Tabs
397 void DisplayGuildBankTabsInfo(WorldSession *session);
398 void CreateNewBankTab();
399 void SetGuildBankTabText(uint8 TabId, std::string text);
400 void SendGuildBankTabText(WorldSession *session, uint8 TabId);
401 void SetGuildBankTabInfo(uint8 TabId, std::string name, std::string icon);
402 const GuildBankTab *GetBankTab(uint8 index) { if(index >= m_TabListMap.size()) return NULL; return m_TabListMap[index]; }
403 uint8 GetPurchasedTabs() const { return m_PurchasedTabs; }
404 uint32 GetBankRights(uint32 rankId, uint8 TabId) const;
405 bool IsMemberHaveRights(uint32 LowGuid, uint8 TabId,uint32 rights) const;
406 bool CanMemberViewTab(uint32 LowGuid, uint8 TabId) const;
407 // Load/unload
408 void LoadGuildBankFromDB();
409 void UnloadGuildBank();
410 void IncOnlineMemberCount() { ++m_OnlineMembers; }
411 // Money deposit/withdraw
412 void SendMoneyInfo(WorldSession *session, uint32 LowGuid);
413 bool MemberMoneyWithdraw(uint32 amount, uint32 LowGuid);
414 uint64 GetGuildBankMoney() { return m_GuildBankMoney; }
415 void SetBankMoney(int64 money);
416 // per days
417 bool MemberItemWithdraw(uint8 TabId, uint32 LowGuid);
418 uint32 GetMemberSlotWithdrawRem(uint32 LowGuid, uint8 TabId);
419 uint32 GetMemberMoneyWithdrawRem(uint32 LowGuid);
420 void SetBankMoneyPerDay(uint32 rankId, uint32 money);
421 void SetBankRightsAndSlots(uint32 rankId, uint8 TabId, uint32 right, uint32 SlotPerDay, bool db);
422 uint32 GetBankMoneyPerDay(uint32 rankId);
423 uint32 GetBankSlotPerDay(uint32 rankId, uint8 TabId);
424 // rights per day
425 void LoadBankRightsFromDB(uint32 GuildId);
426 // Guild Bank Event Logs
427 void LoadGuildBankEventLogFromDB();
428 void UnloadGuildBankEventLog();
429 void DisplayGuildBankLogs(WorldSession *session, uint8 TabId);
430 void LogBankEvent(uint8 EventType, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint8 ItemStackCount=0, uint8 DestTabId=0);
431 bool AddGBankItemToDB(uint32 GuildId, uint32 BankTab , uint32 BankTabSlot , uint32 GUIDLow, uint32 Entry );
433 protected:
434 void AddRank(const std::string& name,uint32 rights,uint32 money);
436 uint32 m_Id;
437 std::string m_Name;
438 uint64 m_LeaderGuid;
439 std::string MOTD;
440 std::string GINFO;
441 uint32 m_CreatedYear;
442 uint32 m_CreatedMonth;
443 uint32 m_CreatedDay;
445 uint32 m_EmblemStyle;
446 uint32 m_EmblemColor;
447 uint32 m_BorderStyle;
448 uint32 m_BorderColor;
449 uint32 m_BackgroundColor;
451 RankList m_Ranks;
453 MemberList members;
455 typedef std::vector<GuildBankTab*> TabListMap;
456 TabListMap m_TabListMap;
458 /** These are actually ordered lists. The first element is the oldest entry.*/
459 typedef std::list<GuildEventLogEntry> GuildEventLog;
460 typedef std::list<GuildBankEventLogEntry> GuildBankEventLog;
461 GuildEventLog m_GuildEventLog;
462 GuildBankEventLog m_GuildBankEventLog_Money;
463 GuildBankEventLog m_GuildBankEventLog_Item[GUILD_BANK_MAX_TABS];
465 uint32 m_GuildEventLogNextGuid;
466 uint32 m_GuildBankEventLogNextGuid_Money;
467 uint32 m_GuildBankEventLogNextGuid_Item[GUILD_BANK_MAX_TABS];
469 bool m_GuildBankLoaded;
470 bool m_EventLogLoaded;
471 uint32 m_OnlineMembers;
472 uint64 m_GuildBankMoney;
473 uint8 m_PurchasedTabs;
475 private:
476 // used only from high level Swap/Move functions
477 Item* GetItem(uint8 TabId, uint8 SlotId);
478 uint8 CanStoreItem( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32 count, Item *pItem, bool swap = false) const;
479 Item* StoreItem( uint8 tab, GuildItemPosCountVec const& pos, Item *pItem );
480 void RemoveItem(uint8 tab, uint8 slot );
481 void DisplayGuildBankContentUpdate(uint8 TabId, int32 slot1, int32 slot2 = -1);
482 void DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec const& slots);
484 // internal common parts for CanStore/StoreItem functions
485 void AppendDisplayGuildBankSlot( WorldPacket& data, GuildBankTab const *tab, int32 slot );
486 uint8 _CanStoreItem_InSpecificSlot( uint8 tab, uint8 slot, GuildItemPosCountVec& dest, uint32& count, bool swap, Item *pSrcItem ) const;
487 uint8 _CanStoreItem_InTab( uint8 tab, GuildItemPosCountVec& dest, uint32& count, bool merge, Item *pSrcItem, uint8 skip_slot ) const;
488 Item* _StoreItem( uint8 tab, uint8 slot, Item *pItem, uint32 count, bool clone );
490 #endif