[8483] Implement glyph 43361.
[getmangos.git] / src / game / FleeingMovementGenerator.h
bloba91b3cc1cef265dc4d3b9c76546579f2621d4af3
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_FLEEINGMOVEMENTGENERATOR_H
20 #define MANGOS_FLEEINGMOVEMENTGENERATOR_H
22 #include "MovementGenerator.h"
23 #include "DestinationHolder.h"
24 #include "Traveller.h"
26 template<class T>
27 class MANGOS_DLL_SPEC FleeingMovementGenerator
28 : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
30 public:
31 FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {}
33 void Initialize(T &);
34 void Finalize(T &);
35 void Reset(T &);
36 bool Update(T &, const uint32 &);
38 MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; }
40 private:
41 void _setTargetLocation(T &owner);
42 bool _getPoint(T &owner, float &x, float &y, float &z);
43 bool _setMoveData(T &owner);
44 void _Init(T &);
46 bool is_water_ok :1;
47 bool is_land_ok :1;
48 bool i_only_forward:1;
50 float i_caster_x;
51 float i_caster_y;
52 float i_caster_z;
53 float i_last_distance_from_caster;
54 float i_to_distance_from_caster;
55 float i_cur_angle;
56 uint64 i_frightGUID;
57 TimeTracker i_nextCheckTime;
59 DestinationHolder< Traveller<T> > i_destinationHolder;
62 class MANGOS_DLL_SPEC TimedFleeingMovementGenerator
63 : public FleeingMovementGenerator<Creature>
65 public:
66 TimedFleeingMovementGenerator(uint64 fright, uint32 time) :
67 FleeingMovementGenerator<Creature>(fright),
68 i_totalFleeTime(time) {}
70 MovementGeneratorType GetMovementGeneratorType() { return TIMED_FLEEING_MOTION_TYPE; }
71 bool Update(Unit &, const uint32 &);
72 void Finalize(Unit &);
74 private:
75 TimeTracker i_totalFleeTime;
78 #endif