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[getmangos.git] / src / game / WorldSession.h
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1 /*
2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 /// \addtogroup u2w
20 /// @{
21 /// \file
23 #ifndef __WORLDSESSION_H
24 #define __WORLDSESSION_H
26 #include "Common.h"
28 class MailItemsInfo;
29 struct ItemPrototype;
30 struct AuctionEntry;
31 struct DeclinedName;
33 class Creature;
34 class Item;
35 class Object;
36 class Player;
37 class Unit;
38 class WorldPacket;
39 class WorldSocket;
40 class WorldSession;
41 class QueryResult;
42 class LoginQueryHolder;
43 class CharacterHandler;
45 #define CHECK_PACKET_SIZE(P,S) if((P).size() < (S)) return SizeError((P),(S));
47 enum PartyOperation
49 PARTY_OP_INVITE = 0,
50 PARTY_OP_LEAVE = 2
53 enum PartyResult
55 PARTY_RESULT_OK = 0,
56 PARTY_RESULT_CANT_FIND_TARGET = 1,
57 PARTY_RESULT_NOT_IN_YOUR_PARTY = 2,
58 PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
59 PARTY_RESULT_PARTY_FULL = 4,
60 PARTY_RESULT_ALREADY_IN_GROUP = 5,
61 PARTY_RESULT_YOU_NOT_IN_GROUP = 6,
62 PARTY_RESULT_YOU_NOT_LEADER = 7,
63 PARTY_RESULT_TARGET_UNFRIENDLY = 8,
64 PARTY_RESULT_TARGET_IGNORE_YOU = 9,
65 PARTY_RESULT_INVITE_RESTRICTED = 13
68 /// Player session in the World
69 class MANGOS_DLL_SPEC WorldSession
71 friend class CharacterHandler;
72 public:
73 WorldSession(uint32 id, WorldSocket *sock, uint32 sec, uint8 expansion, time_t mute_time, LocaleConstant locale);
74 ~WorldSession();
76 bool PlayerLoading() const { return m_playerLoading; }
77 bool PlayerLogout() const { return m_playerLogout; }
79 void SizeError(WorldPacket const& packet, uint32 size) const;
81 void SendPacket(WorldPacket const* packet);
82 void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
83 void SendNotification(int32 string_id,...);
84 void SendPetNameInvalid(uint32 error, std::string name, DeclinedName *declinedName);
85 void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
86 void SendPartyResult(PartyOperation operation, std::string member, PartyResult res);
87 void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
89 uint32 GetSecurity() const { return _security; }
90 uint32 GetAccountId() const { return _accountId; }
91 Player* GetPlayer() const { return _player; }
92 char const* GetPlayerName() const;
93 void SetSecurity(uint32 security) { _security = security; }
94 std::string& GetRemoteAddress() { return m_Address; }
95 void SetPlayer(Player *plr) { _player = plr; }
96 uint8 Expansion() const { return m_expansion; }
98 /// Is the user engaged in a log out process?
99 bool isLogingOut() const { return _logoutTime || m_playerLogout; }
101 /// Engage the logout process for the user
102 void LogoutRequest(time_t requestTime)
104 _logoutTime = requestTime;
107 /// Is logout cooldown expired?
108 bool ShouldLogOut(time_t currTime) const
110 return (_logoutTime > 0 && currTime >= _logoutTime + 20);
113 void LogoutPlayer(bool Save);
114 void KickPlayer();
116 void QueuePacket(WorldPacket* new_packet);
117 bool Update(uint32 diff);
119 /// Handle the authentication waiting queue (to be completed)
120 void SendAuthWaitQue(uint32 position);
122 //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
123 void SendNameQueryOpcode(Player* p);
124 void SendNameQueryOpcodeFromDB(uint64 guid);
125 static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
127 void SendTrainerList( uint64 guid );
128 void SendTrainerList( uint64 guid,std::string strTitle );
129 void SendListInventory( uint64 guid );
130 void SendShowBank( uint64 guid );
131 void SendTabardVendorActivate( uint64 guid );
132 void SendSpiritResurrect();
133 void SendBindPoint(Creature* npc);
134 void SendGMTicketGetTicket(uint32 status, char const* text);
136 void SendAttackStop(Unit const* enemy);
138 void SendBattlegGroundList( uint64 guid, uint32 bgTypeId );
140 void SendTradeStatus(uint32 status);
141 void SendCancelTrade();
143 void SendStablePet(uint64 guid );
144 void SendPetitionQueryOpcode( uint64 petitionguid);
145 void SendUpdateTrade();
147 //pet
148 void SendPetNameQuery(uint64 guid, uint32 petnumber);
150 //mail
151 //used with item_page table
152 bool SendItemInfo( uint32 itemid, WorldPacket data );
153 static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId = 0);
154 static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
156 //auction
157 void SendAuctionHello( uint64 guid, Creature * unit );
158 void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0);
159 void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template);
160 void SendAuctionOwnerNotification( AuctionEntry * auction );
161 bool SendAuctionInfo(WorldPacket & data, AuctionEntry* auction);
162 void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice );
163 void SendAuctionCancelledToBidderMail( AuctionEntry* auction );
165 //Item Enchantment
166 void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID);
167 void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration);
169 //Taxi
170 void SendTaxiStatus( uint64 guid );
171 void SendTaxiMenu( Creature* unit );
172 void SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode = 0 );
173 bool SendLearnNewTaxiNode( Creature* unit );
175 // Guild/Arena Team
176 void SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult);
177 void SendArenaTeamCommandResult(uint32 unk1, std::string str1, std::string str2, uint32 unk3);
178 void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, std::string str1, std::string str2, std::string str3);
179 void SendNotInArenaTeamPacket(uint8 type);
180 void SendPetitionShowList( uint64 guid );
181 void SendSaveGuildEmblem( uint32 msg );
183 // Looking For Group
184 // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
185 bool LookingForGroup_auto_join;
186 bool LookingForGroup_auto_add;
188 void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data);
190 void DoLootRelease( uint64 lguid );
192 // Account mute time
193 time_t m_muteTime;
195 // Locales
196 LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
197 int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
198 const char *GetMangosString(int32 entry) const;
200 uint32 GetLatency() const { return m_latency; }
201 void SetLatency(uint32 latency) { m_latency = latency; }
202 uint32 getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus);
204 public: // opcodes handlers
206 void Handle_NULL(WorldPacket& recvPacket); // not used
207 void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
208 void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client
209 void Handle_Depricated(WorldPacket& recvPacket); // never used anymore by client
211 void HandleCharEnumOpcode(WorldPacket& recvPacket);
212 void HandleCharDeleteOpcode(WorldPacket& recvPacket);
213 void HandleCharCreateOpcode(WorldPacket& recvPacket);
214 void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
215 void HandleCharEnum(QueryResult * result);
216 void HandlePlayerLogin(LoginQueryHolder * holder);
218 // played time
219 void HandlePlayedTime(WorldPacket& recvPacket);
221 // new
222 void HandleMoveUnRootAck(WorldPacket& recvPacket);
223 void HandleMoveRootAck(WorldPacket& recvPacket);
224 void HandleLookingForGroup(WorldPacket& recvPacket);
226 // new inspect
227 void HandleInspectOpcode(WorldPacket& recvPacket);
229 // new party stats
230 void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
232 void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
233 void HandleFeatherFallAck(WorldPacket &recv_data);
235 void HandleMoveHoverAck( WorldPacket & recv_data );
237 void HandleMountSpecialAnimOpcode(WorldPacket &recvdata);
239 // character view
240 void HandleToggleHelmOpcode(WorldPacket& recv_data);
241 void HandleToggleCloakOpcode(WorldPacket& recv_data);
243 // repair
244 void HandleRepairItemOpcode(WorldPacket& recvPacket);
246 // Knockback
247 void HandleMoveKnockBackAck(WorldPacket& recvPacket);
249 void HandleMoveTeleportAck(WorldPacket& recvPacket);
250 void HandleForceSpeedChangeAck( WorldPacket & recv_data );
252 void HandlePingOpcode(WorldPacket& recvPacket);
253 void HandleAuthSessionOpcode(WorldPacket& recvPacket);
254 void HandleRepopRequestOpcode(WorldPacket& recvPacket);
255 void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
256 void HandleLootMoneyOpcode(WorldPacket& recvPacket);
257 void HandleLootOpcode(WorldPacket& recvPacket);
258 void HandleLootReleaseOpcode(WorldPacket& recvPacket);
259 void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
260 void HandleWhoOpcode(WorldPacket& recvPacket);
261 void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
262 void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
263 void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
264 void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
265 void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
266 void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
268 void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
269 void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
271 void HandleGMSurveySubmit(WorldPacket& recvPacket);
273 void HandleTogglePvP(WorldPacket& recvPacket);
275 void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
276 void HandleSetTargetOpcode(WorldPacket& recvPacket);
277 void HandleSetSelectionOpcode(WorldPacket& recvPacket);
278 void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
279 void HandleEmoteOpcode(WorldPacket& recvPacket);
280 void HandleFriendListOpcode(WorldPacket& recvPacket);
281 void HandleAddFriendOpcode(WorldPacket& recvPacket);
282 void HandleDelFriendOpcode(WorldPacket& recvPacket);
283 void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
284 void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
285 void HandleSetFriendNoteOpcode(WorldPacket& recvPacket);
286 void HandleBugOpcode(WorldPacket& recvPacket);
287 void HandleSetAmmoOpcode(WorldPacket& recvPacket);
288 void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
290 void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
292 void HandleSetFactionAtWar( WorldPacket & recv_data );
293 void HandleSetFactionCheat( WorldPacket & recv_data );
294 void HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data);
295 void HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data);
297 void HandleUpdateAccountData(WorldPacket& recvPacket);
298 void HandleRequestAccountData(WorldPacket& recvPacket);
299 void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
301 void HandleGameObjectUseOpcode(WorldPacket& recPacket);
302 void HandleMeetingStoneInfo(WorldPacket& recPacket);
304 void HandleNameQueryOpcode(WorldPacket& recvPacket);
306 void HandleQueryTimeOpcode(WorldPacket& recvPacket);
308 void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
310 void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
312 void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
313 void HandleMoveWorldportAckOpcode(); // for server-side calls
315 void HandleMovementOpcodes(WorldPacket& recvPacket);
316 void HandleSetActiveMoverOpcode(WorldPacket &recv_data);
317 void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data);
319 void HandleRequestRaidInfoOpcode( WorldPacket & recv_data );
321 void HandleBattlefieldStatusOpcode(WorldPacket &recv_data);
322 void HandleBattleMasterHelloOpcode(WorldPacket &recv_data);
324 void HandleGroupInviteOpcode(WorldPacket& recvPacket);
325 //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
326 void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
327 void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
328 void HandleGroupUninviteNameOpcode(WorldPacket& recvPacket);
329 void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
330 void HandleGroupUninvite(uint64 guid, std::string name);
331 void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
332 void HandleGroupLeaveOpcode(WorldPacket& recvPacket);
333 void HandleGroupPassOnLootOpcode( WorldPacket &recv_data );
334 void HandleLootMethodOpcode(WorldPacket& recvPacket);
335 void HandleLootRoll( WorldPacket &recv_data );
336 void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data );
337 void HandleRaidIconTargetOpcode( WorldPacket & recv_data );
338 void HandleRaidReadyCheckOpcode( WorldPacket & recv_data );
339 void HandleRaidReadyCheckFinishOpcode( WorldPacket & recv_data );
340 void HandleRaidConvertOpcode( WorldPacket & recv_data );
341 void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data );
342 void HandleGroupAssistantOpcode( WorldPacket & recv_data );
343 void HandleGroupPromoteOpcode( WorldPacket & recv_data );
345 void HandlePetitionBuyOpcode(WorldPacket& recv_data);
346 void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
347 void HandlePetitionQueryOpcode(WorldPacket& recv_data);
348 void HandlePetitionRenameOpcode(WorldPacket& recv_data);
349 void HandlePetitionSignOpcode(WorldPacket& recv_data);
350 void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
351 void HandleOfferPetitionOpcode(WorldPacket& recv_data);
352 void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
354 void HandleGuildQueryOpcode(WorldPacket& recvPacket);
355 void HandleGuildCreateOpcode(WorldPacket& recvPacket);
356 void HandleGuildInviteOpcode(WorldPacket& recvPacket);
357 void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
358 void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
359 void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
360 void HandleGuildInfoOpcode(WorldPacket& recvPacket);
361 void HandleGuildEventLogOpcode(WorldPacket& recvPacket);
362 void HandleGuildRosterOpcode(WorldPacket& recvPacket);
363 void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
364 void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
365 void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
366 void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
367 void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
368 void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
369 void HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket);
370 void HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket);
371 void HandleGuildRankOpcode(WorldPacket& recvPacket);
372 void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
373 void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
374 void HandleGuildChangeInfoOpcode(WorldPacket& recvPacket);
375 void HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket);
377 void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
378 void HandleTaxiQueryAvailableNodesOpcode(WorldPacket& recvPacket);
379 void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
380 void HandleActivateTaxiFarOpcode(WorldPacket& recvPacket);
381 void HandleTaxiNextDestinationOpcode(WorldPacket& recvPacket);
383 void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
384 void HandleBankerActivateOpcode(WorldPacket& recvPacket);
385 void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
386 void HandleTrainerListOpcode(WorldPacket& recvPacket);
387 void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
388 void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
389 void HandleGossipHelloOpcode(WorldPacket& recvPacket);
390 void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
391 void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
392 void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
393 void HandleBinderActivateOpcode(WorldPacket& recvPacket);
394 void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
395 void HandleStablePet(WorldPacket& recvPacket);
396 void HandleUnstablePet(WorldPacket& recvPacket);
397 void HandleBuyStableSlot(WorldPacket& recvPacket);
398 void HandleStableRevivePet(WorldPacket& recvPacket);
399 void HandleStableSwapPet(WorldPacket& recvPacket);
401 void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
402 void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
404 void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
405 void HandleBeginTradeOpcode(WorldPacket& recvPacket);
406 void HandleBusyTradeOpcode(WorldPacket& recvPacket);
407 void HandleCancelTradeOpcode(WorldPacket& recvPacket);
408 void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
409 void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
410 void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
411 void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
412 void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
413 void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
415 void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
416 void HandleAuctionListItems( WorldPacket & recv_data );
417 void HandleAuctionListBidderItems( WorldPacket & recv_data );
418 void HandleAuctionSellItem( WorldPacket & recv_data );
419 void HandleAuctionRemoveItem( WorldPacket & recv_data );
420 void HandleAuctionListOwnerItems( WorldPacket & recv_data );
421 void HandleAuctionPlaceBid( WorldPacket & recv_data );
423 void HandleGetMail( WorldPacket & recv_data );
424 void HandleSendMail( WorldPacket & recv_data );
425 void HandleTakeMoney( WorldPacket & recv_data );
426 void HandleTakeItem( WorldPacket & recv_data );
427 void HandleMarkAsRead( WorldPacket & recv_data );
428 void HandleReturnToSender( WorldPacket & recv_data );
429 void HandleMailDelete( WorldPacket & recv_data );
430 void HandleItemTextQuery( WorldPacket & recv_data);
431 void HandleMailCreateTextItem(WorldPacket & recv_data );
432 void HandleMsgQueryNextMailtime(WorldPacket & recv_data );
433 void HandleCancelChanneling(WorldPacket & recv_data );
435 void SendItemPageInfo( ItemPrototype *itemProto );
436 void HandleSplitItemOpcode(WorldPacket& recvPacket);
437 void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
438 void HandleDestroyItemOpcode(WorldPacket& recvPacket);
439 void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
440 void HandleItemQuerySingleOpcode(WorldPacket& recvPacket);
441 void HandleSellItemOpcode(WorldPacket& recvPacket);
442 void HandleBuyItemInSlotOpcode(WorldPacket& recvPacket);
443 void HandleBuyItemOpcode(WorldPacket& recvPacket);
444 void HandleListInventoryOpcode(WorldPacket& recvPacket);
445 void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
446 void HandleReadItem(WorldPacket& recvPacket);
447 void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket);
448 void HandleSwapItem( WorldPacket & recvPacket);
449 void HandleBuybackItem(WorldPacket & recvPacket);
450 void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
451 void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
452 void HandleWrapItemOpcode(WorldPacket& recvPacket);
454 void HandleAttackSwingOpcode(WorldPacket& recvPacket);
455 void HandleAttackStopOpcode(WorldPacket& recvPacket);
456 void HandleSetSheathedOpcode(WorldPacket& recvPacket);
458 void HandleUseItemOpcode(WorldPacket& recvPacket);
459 void HandleOpenItemOpcode(WorldPacket& recvPacket);
460 void HandleCastSpellOpcode(WorldPacket& recvPacket);
461 void HandleCancelCastOpcode(WorldPacket& recvPacket);
462 void HandleCancelAuraOpcode(WorldPacket& recvPacket);
463 void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
464 void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
466 void HandleLearnTalentOpcode(WorldPacket& recvPacket);
467 void HandleTalentWipeOpcode(WorldPacket& recvPacket);
468 void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
470 void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
471 void HandleQuestgiverStatusQueryMultipleOpcode(WorldPacket& recvPacket);
472 void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
473 void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
474 void HandleQuestgiverQuestQueryOpcode(WorldPacket& recvPacket);
475 void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
476 void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
477 void HandleQuestQueryOpcode(WorldPacket& recvPacket);
478 void HandleQuestgiverCancel(WorldPacket& recv_data );
479 void HandleQuestLogSwapQuest(WorldPacket& recv_data );
480 void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
481 void HandleQuestConfirmAccept(WorldPacket& recv_data);
482 void HandleQuestComplete(WorldPacket& recv_data);
483 void HandleQuestAutoLaunch(WorldPacket& recvPacket);
484 void HandleQuestPushToParty(WorldPacket& recvPacket);
485 void HandleQuestPushResult(WorldPacket& recvPacket);
487 void HandleMessagechatOpcode(WorldPacket& recvPacket);
488 void HandleTextEmoteOpcode(WorldPacket& recvPacket);
489 void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
491 void HandleCorpseReclaimOpcode( WorldPacket& recvPacket );
492 void HandleCorpseQueryOpcode( WorldPacket& recvPacket );
493 void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
494 void HandleSummonResponseOpcode(WorldPacket& recv_data);
496 void HandleChannelJoin(WorldPacket& recvPacket);
497 void HandleChannelLeave(WorldPacket& recvPacket);
498 void HandleChannelList(WorldPacket& recvPacket);
499 void HandleChannelPassword(WorldPacket& recvPacket);
500 void HandleChannelSetOwner(WorldPacket& recvPacket);
501 void HandleChannelOwner(WorldPacket& recvPacket);
502 void HandleChannelModerator(WorldPacket& recvPacket);
503 void HandleChannelUnmoderator(WorldPacket& recvPacket);
504 void HandleChannelMute(WorldPacket& recvPacket);
505 void HandleChannelUnmute(WorldPacket& recvPacket);
506 void HandleChannelInvite(WorldPacket& recvPacket);
507 void HandleChannelKick(WorldPacket& recvPacket);
508 void HandleChannelBan(WorldPacket& recvPacket);
509 void HandleChannelUnban(WorldPacket& recvPacket);
510 void HandleChannelAnnounce(WorldPacket& recvPacket);
511 void HandleChannelModerate(WorldPacket& recvPacket);
512 void HandleChannelRosterQuery(WorldPacket& recvPacket);
513 void HandleChannelInfoQuery(WorldPacket& recvPacket);
514 void HandleChannelJoinNotify(WorldPacket& recvPacket);
516 void HandleCompleteCinema(WorldPacket& recvPacket);
517 void HandleNextCinematicCamera(WorldPacket& recvPacket);
519 void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
520 void HandlePageQueryOpcode(WorldPacket& recvPacket);
522 void HandleTutorialFlag ( WorldPacket & recv_data );
523 void HandleTutorialClear( WorldPacket & recv_data );
524 void HandleTutorialReset( WorldPacket & recv_data );
526 //Pet
527 void HandlePetAction( WorldPacket & recv_data );
528 void HandlePetNameQuery( WorldPacket & recv_data );
529 void HandlePetSetAction( WorldPacket & recv_data );
530 void HandlePetAbandon( WorldPacket & recv_data );
531 void HandlePetRename( WorldPacket & recv_data );
532 void HandlePetCancelAuraOpcode( WorldPacket& recvPacket );
533 void HandlePetUnlearnOpcode( WorldPacket& recvPacket );
534 void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket );
535 void HandlePetCastSpellOpcode( WorldPacket& recvPacket );
537 void HandleSetActionBar(WorldPacket& recv_data);
539 void HandleChangePlayerNameOpcode(WorldPacket& recv_data);
540 void HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data);
542 void HandleTotemDestroy(WorldPacket& recv_data);
544 //BattleGround
545 void HandleBattleGroundHelloOpcode(WorldPacket &recv_data);
546 void HandleBattleGroundJoinOpcode(WorldPacket &recv_data);
547 void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
548 void HandleBattleGroundPVPlogdataOpcode( WorldPacket &recv_data );
549 void HandleBattleGroundPlayerPortOpcode( WorldPacket &recv_data );
550 void HandleBattleGroundListOpcode( WorldPacket &recv_data );
551 void HandleBattleGroundLeaveOpcode( WorldPacket &recv_data );
552 void HandleBattleGroundArenaJoin( WorldPacket &recv_data );
553 void HandleBattleGroundReportAFK( WorldPacket &recv_data );
555 void HandleWardenDataOpcode(WorldPacket& recv_data);
556 void HandleWorldTeleportOpcode(WorldPacket& recv_data);
557 void HandleMinimapPingOpcode(WorldPacket& recv_data);
558 void HandleRandomRollOpcode(WorldPacket& recv_data);
559 void HandleFarSightOpcode(WorldPacket& recv_data);
560 void HandleSetLfgOpcode(WorldPacket& recv_data);
561 void HandleDungeonDifficultyOpcode(WorldPacket& recv_data);
562 void HandleMoveFlyModeChangeAckOpcode(WorldPacket& recv_data);
563 void HandleLfgAutoJoinOpcode(WorldPacket& recv_data);
564 void HandleLfgCancelAutoJoinOpcode(WorldPacket& recv_data);
565 void HandleLfmAutoAddMembersOpcode(WorldPacket& recv_data);
566 void HandleLfmCancelAutoAddmembersOpcode(WorldPacket& recv_data);
567 void HandleLfgClearOpcode(WorldPacket& recv_data);
568 void HandleLfmSetNoneOpcode(WorldPacket& recv_data);
569 void HandleLfmSetOpcode(WorldPacket& recv_data);
570 void HandleLfgSetCommentOpcode(WorldPacket& recv_data);
571 void HandleNewUnknownOpcode(WorldPacket& recv_data);
572 void HandleChooseTitleOpcode(WorldPacket& recv_data);
573 void HandleRealmStateRequestOpcode(WorldPacket& recv_data);
574 void HandleAllowMoveAckOpcode(WorldPacket& recv_data);
575 void HandleWhoisOpcode(WorldPacket& recv_data);
576 void HandleResetInstancesOpcode(WorldPacket& recv_data);
578 // Arena Team
579 void HandleInspectArenaStatsOpcode(WorldPacket& recv_data);
580 void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
581 void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
582 void HandleArenaTeamAddMemberOpcode(WorldPacket& recv_data);
583 void HandleArenaTeamInviteAcceptOpcode(WorldPacket& recv_data);
584 void HandleArenaTeamInviteDeclineOpcode(WorldPacket& recv_data);
585 void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
586 void HandleArenaTeamRemoveFromTeamOpcode(WorldPacket& recv_data);
587 void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
588 void HandleArenaTeamPromoteToCaptainOpcode(WorldPacket& recv_data);
590 void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
591 void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
592 void HandleDismountOpcode(WorldPacket& recv_data);
593 void HandleSelfResOpcode(WorldPacket& recv_data);
594 void HandleReportSpamOpcode(WorldPacket& recv_data);
595 void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
597 // Socket gem
598 void HandleSocketOpcode(WorldPacket& recv_data);
600 void HandleCancelTempItemEnchantmentOpcode(WorldPacket& recv_data);
602 void HandleChannelEnableVoiceOpcode(WorldPacket & recv_data);
603 void HandleVoiceSettingsOpcode(WorldPacket& recv_data);
604 void HandleChannelVoiceChatQuery(WorldPacket& recv_data);
605 void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
607 // Guild Bank
608 void HandleGuildBankGetRights(WorldPacket& recv_data);
609 void HandleGuildBankGetMoneyAmount(WorldPacket& recv_data);
610 void HandleGuildBankQuery(WorldPacket& recv_data);
611 void HandleGuildBankTabColon(WorldPacket& recv_data);
612 void HandleGuildBankLog(WorldPacket& recv_data);
613 void HandleGuildBankDeposit(WorldPacket& recv_data);
614 void HandleGuildBankWithdraw(WorldPacket& recv_data);
615 void HandleGuildBankDepositItem(WorldPacket& recv_data);
616 void HandleGuildBankModifyTab(WorldPacket& recv_data);
617 void HandleGuildBankBuyTab(WorldPacket& recv_data);
618 void HandleGuildBankTabText(WorldPacket& recv_data);
619 void HandleGuildBankSetTabText(WorldPacket& recv_data);
620 private:
621 // private trade methods
622 void moveItems(Item* myItems[], Item* hisItems[]);
624 // logging helper
625 void logUnexpectedOpcode(WorldPacket *packet, const char * reason);
627 Player *_player;
628 WorldSocket *m_Socket;
629 std::string m_Address;
631 uint32 _security;
632 uint32 _accountId;
633 uint8 m_expansion;
635 time_t _logoutTime;
636 bool m_playerLoading; // code processed in LoginPlayer
637 bool m_playerLogout; // code processed in LogoutPlayer
638 bool m_playerRecentlyLogout;
639 LocaleConstant m_sessionDbcLocale;
640 int m_sessionDbLocaleIndex;
641 uint32 m_latency;
643 ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
645 #endif
646 /// @}