2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 #include "BattleGround.h"
21 #include "BattleGroundDS.h"
23 BattleGroundDS::BattleGroundDS()
28 BattleGroundDS::~BattleGroundDS()
33 void BattleGroundDS::Update(time_t diff
)
35 BattleGround::Update(diff
);
38 void BattleGroundDS::AddPlayer(Player
*plr
)
40 BattleGround::AddPlayer(plr
);
41 //create score and add it to map, default values are set in constructor
42 BattleGroundDSScore
* sc
= new BattleGroundDSScore
;
44 m_PlayerScores
[plr
->GetGUID()] = sc
;
47 void BattleGroundDS::RemovePlayer(Player
* /*plr*/, uint64
/*guid*/)
51 void BattleGroundDS::HandleKillPlayer(Player
* player
, Player
* killer
)
53 BattleGround::HandleKillPlayer(player
, killer
);
56 void BattleGroundDS::HandleAreaTrigger(Player
* /*Source*/, uint32
/*Trigger*/)
60 bool BattleGroundDS::SetupBattleGround()