[7560] Implement IconName for gameobject
[getmangos.git] / src / shared / Database / SQLStorage.cpp
blob9cb1dbbafd5aeab19b5226ed66a16dc790c60fc8
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "SQLStorage.h"
20 #include "SQLStorageImpl.h"
22 #ifdef DO_POSTGRESQL
23 extern DatabasePostgre WorldDatabase;
24 #else
25 extern DatabaseMysql WorldDatabase;
26 #endif
28 const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiifflliiis";
29 const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiifflliiii";
30 const char CreatureDataAddonInfofmt[]="iiiiiiis";
31 const char CreatureModelfmt[]="iffbi";
32 const char CreatureInfoAddonInfofmt[]="iiiiiiis";
33 const char EquipmentInfofmt[]="iiii";
34 const char GameObjectInfosrcfmt[]="iiisssiifiiiiiiiiiiiiiiiiiiiiiiiis";
35 const char GameObjectInfodstfmt[]="iiisssiifiiiiiiiiiiiiiiiiiiiiiiiii";
36 const char ItemPrototypesrcfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiisiiii";
37 const char ItemPrototypedstfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiii";
38 const char PageTextfmt[]="isi";
39 const char SpellThreatfmt[]="ii";
40 const char InstanceTemplatesrcfmt[]="iiiiiiiffffs";
41 const char InstanceTemplatedstfmt[]="iiiiiiiffffi";
43 SQLStorage sCreatureStorage(CreatureInfosrcfmt, CreatureInfodstfmt, "entry","creature_template");
44 SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt,"guid","creature_addon");
45 SQLStorage sCreatureModelStorage(CreatureModelfmt,"modelid","creature_model_info");
46 SQLStorage sCreatureInfoAddonStorage(CreatureInfoAddonInfofmt,"entry","creature_template_addon");
47 SQLStorage sEquipmentStorage(EquipmentInfofmt,"entry","creature_equip_template");
48 SQLStorage sGOStorage(GameObjectInfosrcfmt, GameObjectInfodstfmt, "entry","gameobject_template");
49 SQLStorage sItemStorage(ItemPrototypesrcfmt, ItemPrototypedstfmt, "entry","item_template");
50 SQLStorage sPageTextStore(PageTextfmt,"entry","page_text");
51 SQLStorage sSpellThreatStore(SpellThreatfmt,"entry","spell_threat");
52 SQLStorage sInstanceTemplate(InstanceTemplatesrcfmt, InstanceTemplatedstfmt, "map","instance_template");
54 void SQLStorage::Free ()
56 uint32 offset=0;
57 for(uint32 x=0;x<iNumFields;x++)
58 if (dst_format[x]==FT_STRING)
60 for(uint32 y=0;y<MaxEntry;y++)
61 if(pIndex[y])
62 delete [] *(char**)((char*)(pIndex[y])+offset);
64 offset += sizeof(char*);
66 else if (dst_format[x]==FT_LOGIC)
67 offset += sizeof(bool);
68 else if (dst_format[x]==FT_BYTE)
69 offset += sizeof(char);
70 else
71 offset += 4;
73 delete [] pIndex;
74 delete [] data;
77 void SQLStorage::Load()
79 SQLStorageLoader loader;
80 loader.Load(*this);