1 = MaNGOS -- History of visible changes =
3 Copyright (c) 2005-2008 MaNGOS project <http://getmangos.com/>
5 See the COPYING file for copying conditions.
7 Visit our project website for documentation, and more:
10 Visit our forums for support:
11 http://getmangos.com/community/
13 Please submit bug reports at:
14 http://mangos.lighthouseapp.com/
18 * Upgrade to client version 2.4.3 (build 8606).
21 * Lots of improvements in the spell system.
22 * Now use Mersenne Twister random number generator.
23 * MySQL client libs updated to 5.0.56.
24 * Upgrade to client version 2.4.2 (build 8278).
27 * master looter lot mode,
28 * FFA PvP zones and FFA PvP server type support,
30 * unique equipped items support, including gems,
33 * sockets library updated to v.2.2.9 version,
34 * 64-bit binaries building at Windows,
35 * Upgrade to client version 2.3.0 (build 7561).
38 * recipes discovery system support,
39 * more auras, effects, spells, and talents working,
40 * players queue at login support,
41 * mangosd/realmd as Windows services support,
42 * autogeneration mangosd/realmd crash reports (Windows only),
43 * Visual Studio 2008 Express and Pro support,
44 * division Mangos DataBase to MangosDB(WorldDB) and CharactersDB.
45 * Upgrade to client version 2.2.3 (build 7359).
48 * battleground support,
49 * gender specific creatures,
50 * game objects triggering more scripts,
51 * more auras, effects, spells, and talents working,
52 * dungeon specific data,
53 * localization support for data,
54 * vmaps for line of sight handling,
55 * build support for OpenBSD and FreeBSD,
56 * Upgrade to client version 2.1.3 (build 6898).
58 Version 0.7, Codename "Eye of the Storm"
59 * Full rewrite of the GNU autotools based build system, in order to
60 smooth and clean up the build process.
61 * Full rewrite of the Windows build system, allowing MaNGOS to be built
62 from Visual C++ 2003 Toolkit, Visual C++ 2003, Visual C++ 2005.
63 * Upgrade to client version 2.0.12 (build 6546).
65 Version 0.6, Codename "Black Dragonflight"
66 * MaNGOS development moved to http://sourceforge.net/projects/mangos/
67 * A lots of speed improvements to data handling and data transfer have been
69 * Mail, auction house, profession, creature, and game object systems have seen
70 a lot of improvements and can be considered feature complete. Some minor bugs
72 * Rest system has been finished.
73 * Initial pet stable support has been added.
74 * PvP and duel system have seen lots of improvements
75 * Guilds are not just a myth anymore. Coming closer to full guild support.
76 * Taxi and transport system is close to a fully working system.
77 * A lot more has been added.
79 Version 0.5, Codename "Stable Master"
80 * Core stability improvements, lots of threading and memory usage related
81 bugs have been resolved.
82 * MySQL Database backend has been cleaned up.
83 * Proper support for game clients of version 1.10.2 has been added.
84 * Support for auras, pets, spells, talents, totems, etc. has been added
86 * Cross-platform issues have been resolved, MaNGOS should now build on
87 more platforms, including FreeBSD.
89 Version 0.1, Codename "Lightbringer"
92 * Lots a game features working.
93 * Lovely optimizations for the beloved server.
95 Version 0.0.3, Codename "Mango Carpet"
96 * Interim release, not gone public.
98 Version 0.0.2, Codename "Library"
99 * Most data conversions working.
101 * More features working.
104 Version 0.0.1, Codename "Endeavour"
105 * Data converter added.
106 * Build system improvements.
107 * Bug fixing and code cleaning.