1 // $Id: Message_Queue_Vx.cpp 80826 2008-03-04 14:51:23Z wotte $
3 #include "ace/Message_Queue_Vx.h"
4 #include "ace/Log_Msg.h"
6 #if !defined (__ACE_INLINE__)
7 #include "ace/Message_Queue_Vx.inl"
8 #endif /* __ACE_INLINE__ */
12 "$Id: Message_Queue_Vx.cpp 80826 2008-03-04 14:51:23Z wotte $")
15 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
17 #if defined (ACE_VXWORKS)
19 ////////////////////////////////
20 // class ACE_Message_Queue_Vx //
21 ////////////////////////////////
24 ACE_Message_Queue_Vx::dump (void) const
26 #if defined (ACE_HAS_DUMP)
27 ACE_TRACE ("ACE_Message_Queue_Vx::dump");
28 ACE_DEBUG ((LM_DEBUG
, ACE_BEGIN_DUMP
, this));
31 case ACE_Message_Queue_Base::ACTIVATED
:
33 ACE_TEXT ("state = ACTIVATED\n")));
35 case ACE_Message_Queue_Base::DEACTIVATED
:
37 ACE_TEXT ("state = DEACTIVATED\n")));
39 case ACE_Message_Queue_Base::PULSED
:
41 ACE_TEXT ("state = PULSED\n")));
45 ACE_TEXT ("low_water_mark = %d\n")
46 ACE_TEXT ("high_water_mark = %d\n")
47 ACE_TEXT ("cur_bytes = %d\n")
48 ACE_TEXT ("cur_length = %d\n")
49 ACE_TEXT ("cur_count = %d\n")
50 ACE_TEXT ("head_ = %u\n")
51 ACE_TEXT ("MSG_Q_ID = %u\n"),
52 this->low_water_mark_
,
53 this->high_water_mark_
,
59 ACE_DEBUG ((LM_DEBUG
, ACE_END_DUMP
));
60 #endif /* ACE_HAS_DUMP */
63 ACE_Message_Queue_Vx::ACE_Message_Queue_Vx (size_t max_messages
,
64 size_t max_message_length
,
65 ACE_Notification_Strategy
*ns
)
66 : ACE_Message_Queue
<ACE_NULL_SYNCH
> (0, 0, ns
),
67 max_messages_ (static_cast<int> (max_messages
)),
68 max_message_length_ (static_cast<int> (max_message_length
))
70 ACE_TRACE ("ACE_Message_Queue_Vx::ACE_Message_Queue_Vx");
72 if (this->open (max_messages_
, max_message_length_
, ns
) == -1)
73 ACE_ERROR ((LM_ERROR
, ACE_TEXT ("open")));
76 ACE_Message_Queue_Vx::~ACE_Message_Queue_Vx (void)
78 ACE_TRACE ("ACE_Message_Queue_Vx::~ACE_Message_Queue_Vx");
80 if (this->tail_
!= 0 && this->close () == -1)
81 ACE_ERROR ((LM_ERROR
, ACE_TEXT ("close")));
84 // Don't bother locking since if someone calls this function more than
85 // once for the same queue, we're in bigger trouble than just
86 // concurrency control!
89 ACE_Message_Queue_Vx::open (size_t max_messages
,
90 size_t max_message_length
,
91 ACE_Notification_Strategy
*ns
)
93 ACE_TRACE ("ACE_Message_Queue_Vx::open");
94 this->high_water_mark_
= 0;
95 this->low_water_mark_
= 0;
97 this->cur_length_
= 0;
100 this->notification_strategy_
= ns
;
101 this->max_messages_
= static_cast<int> (max_messages
);
102 this->max_message_length_
= static_cast<int> (max_message_length
);
106 // Had already created a msgQ, so delete it.
111 return (this->tail_
=
112 reinterpret_cast<ACE_Message_Block
*> (
113 ::msgQCreate (max_messages_
,
115 MSG_Q_FIFO
))) == 0 ? -1 : 0;
118 // Clean up the queue if we have not already done so!
121 ACE_Message_Queue_Vx::close (void)
123 ACE_TRACE ("ACE_Message_Queue_Vx::close");
124 // Don't lock, because we don't have a lock. It shouldn't be
125 // necessary, anyways.
127 this->deactivate_i ();
129 // Don't bother to free up the remaining message on the list,
130 // because we don't have any way to iterate over what's in the
133 return ::msgQDelete (msgq ());
137 ACE_Message_Queue_Vx::is_empty_i (void)
139 ACE_TRACE ("ACE_Message_Queue_Vx::is_empty_i");
140 return ::msgQNumMsgs (msgq ()) == 0;
144 ACE_Message_Queue_Vx::is_full_i (void)
146 ACE_TRACE ("ACE_Message_Queue_Vx::is_full_i");
147 return ::msgQNumMsgs (msgq ()) >= max_messages_
;
151 ACE_Message_Queue_Vx::high_water_mark (void)
153 ACE_TRACE ("ACE_Message_Queue_Vx::high_water_mark");
154 ACE_NOTSUP_RETURN ((size_t) -1);
158 ACE_Message_Queue_Vx::high_water_mark (size_t)
160 ACE_TRACE ("ACE_Message_Queue_Vx::high_water_mark");
165 ACE_Message_Queue_Vx::low_water_mark (void)
167 ACE_TRACE ("ACE_Message_Queue_Vx::low_water_mark");
168 // Don't need to guard, because this is fixed.
170 ACE_NOTSUP_RETURN ((size_t) -1);
174 ACE_Message_Queue_Vx::low_water_mark (size_t)
176 ACE_TRACE ("ACE_Message_Queue_Vx::low_water_mark");
181 ACE_Message_Queue_Vx::message_bytes (void)
183 ACE_TRACE ("ACE_Message_Queue_Vx::message_bytes");
184 ACE_NOTSUP_RETURN ((size_t) -1);
188 ACE_Message_Queue_Vx::message_length (void)
190 ACE_TRACE ("ACE_Message_Queue_Vx::message_length");
191 ACE_NOTSUP_RETURN ((size_t) -1);
195 ACE_Message_Queue_Vx::message_count (void)
197 ACE_TRACE ("ACE_Message_Queue_Vx::message_count");
198 // Don't need to guard, because this is a system call.
200 return ::msgQNumMsgs (msgq ());
204 ACE_Message_Queue_Vx::message_bytes (size_t)
206 ACE_TRACE ("ACE_Message_Queue_Vx::message_bytes");
211 ACE_Message_Queue_Vx::message_length (size_t)
213 ACE_TRACE ("ACE_Message_Queue_Vx::message_length");
218 ACE_Message_Queue_Vx::signal_enqueue_waiters (void)
225 ACE_Message_Queue_Vx::signal_dequeue_waiters (void)
232 ACE_Message_Queue_Vx::enqueue_tail_i (ACE_Message_Block
*new_item
)
234 ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_tail_i");
239 // Don't try to send a composite message!!!! Only the first
240 // block will be sent.
244 // Always use this method to actually send a message on the queue.
245 if (::msgQSend (msgq (),
249 MSG_PRI_NORMAL
) == OK
)
250 return ::msgQNumMsgs (msgq ());
256 ACE_Message_Queue_Vx::enqueue_head_i (ACE_Message_Block
*new_item
)
258 ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_head_i");
260 // Just delegate to enqueue_tail_i.
261 return enqueue_tail_i (new_item
);
265 ACE_Message_Queue_Vx::enqueue_i (ACE_Message_Block
*new_item
)
267 ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_i");
272 if (this->head_
== 0)
273 // Should always take this branch.
274 return this->enqueue_head_i (new_item
);
276 ACE_NOTSUP_RETURN (-1);
280 ACE_Message_Queue_Vx::enqueue_deadline_i (ACE_Message_Block
*new_item
)
282 ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_deadline_i");
284 // Just delegate to enqueue_tail_i.
285 return enqueue_tail_i (new_item
);
288 // Actually get the first ACE_Message_Block (no locking, so must be
289 // called with locks held). This method assumes that the queue has at
290 // least one item in it when it is called.
293 ACE_Message_Queue_Vx::dequeue_head_i (ACE_Message_Block
*&first_item
)
295 ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_head_i");
297 // We don't allocate a new Message_Block: the caller must provide
298 // it, and must ensure that it is big enough (without chaining).
300 if (first_item
== 0 || first_item
->wr_ptr () == 0)
303 if (::msgQReceive (msgq (),
304 first_item
->wr_ptr (),
306 WAIT_FOREVER
) == ERROR
)
309 return ::msgQNumMsgs (msgq ());
313 ACE_Message_Queue_Vx::dequeue_prio_i (ACE_Message_Block
*& /*dequeued*/)
315 ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_prio_i");
316 ACE_NOTSUP_RETURN (-1);
320 ACE_Message_Queue_Vx::dequeue_tail_i (ACE_Message_Block
*& /*dequeued*/)
322 ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_tail_i");
323 ACE_NOTSUP_RETURN (-1);
327 ACE_Message_Queue_Vx::dequeue_deadline_i (ACE_Message_Block
*& /*dequeued*/)
329 ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_deadline_i");
330 ACE_NOTSUP_RETURN (-1);
333 // Take a look at the first item without removing it.
336 ACE_Message_Queue_Vx::wait_not_full_cond (ACE_Guard
<ACE_Null_Mutex
> &mon
,
339 // Always return here, and let the VxWorks message queue handle blocking.
340 ACE_UNUSED_ARG (mon
);
347 ACE_Message_Queue_Vx::wait_not_empty_cond (ACE_Guard
<ACE_Null_Mutex
> &mon
,
350 // Always return here, and let the VxWorks message queue handle blocking.
351 ACE_UNUSED_ARG (mon
);
357 #if ! defined (ACE_NEEDS_FUNC_DEFINITIONS)
359 ACE_Message_Queue_Vx::peek_dequeue_head (ACE_Message_Block
*&,
362 ACE_NOTSUP_RETURN (-1);
364 #endif /* ! ACE_NEEDS_FUNC_DEFINITIONS */
366 #endif /* ACE_VXWORKS */
368 ACE_END_VERSIONED_NAMESPACE_DECL