[8449] Deprecate healing/damage item mods and merge internal data in to spell power.
[getmangos.git] / src / game / BattleGroundRL.cpp
blobd79db75b106690ba0f0981485458c92dee4f826c
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "Object.h"
20 #include "Player.h"
21 #include "BattleGround.h"
22 #include "BattleGroundRL.h"
23 #include "ObjectMgr.h"
24 #include "Language.h"
25 #include "WorldPacket.h"
27 BattleGroundRL::BattleGroundRL()
29 m_BgObjects.resize(BG_RL_OBJECT_MAX);
31 m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M;
32 m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S;
33 m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S;
34 m_StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE;
35 //we must set messageIds
36 m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_ARENA_ONE_MINUTE;
37 m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_ARENA_THIRTY_SECONDS;
38 m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS;
39 m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN;
42 BattleGroundRL::~BattleGroundRL()
47 void BattleGroundRL::Update(uint32 diff)
49 BattleGround::Update(diff);
51 /*if (GetStatus() == STATUS_IN_PROGRESS)
53 // update something
54 }*/
57 void BattleGroundRL::StartingEventCloseDoors()
59 for(uint32 i = BG_RL_OBJECT_DOOR_1; i <= BG_RL_OBJECT_DOOR_2; ++i)
60 SpawnBGObject(i, RESPAWN_IMMEDIATELY);
63 void BattleGroundRL::StartingEventOpenDoors()
65 for(uint32 i = BG_RL_OBJECT_DOOR_1; i <= BG_RL_OBJECT_DOOR_2; ++i)
66 DoorOpen(i);
68 for(uint32 i = BG_RL_OBJECT_BUFF_1; i <= BG_RL_OBJECT_BUFF_2; ++i)
69 SpawnBGObject(i, 60);
72 void BattleGroundRL::AddPlayer(Player *plr)
74 BattleGround::AddPlayer(plr);
75 //create score and add it to map, default values are set in constructor
76 BattleGroundRLScore* sc = new BattleGroundRLScore;
78 m_PlayerScores[plr->GetGUID()] = sc;
80 UpdateWorldState(0xbb8, GetAlivePlayersCountByTeam(ALLIANCE));
81 UpdateWorldState(0xbb9, GetAlivePlayersCountByTeam(HORDE));
84 void BattleGroundRL::RemovePlayer(Player* /*plr*/, uint64 /*guid*/)
86 if (GetStatus() == STATUS_WAIT_LEAVE)
87 return;
89 UpdateWorldState(0xbb8, GetAlivePlayersCountByTeam(ALLIANCE));
90 UpdateWorldState(0xbb9, GetAlivePlayersCountByTeam(HORDE));
92 CheckArenaWinConditions();
95 void BattleGroundRL::HandleKillPlayer(Player *player, Player *killer)
97 if (GetStatus() != STATUS_IN_PROGRESS)
98 return;
100 if (!killer)
102 sLog.outError("Killer player not found");
103 return;
106 BattleGround::HandleKillPlayer(player,killer);
108 UpdateWorldState(0xbb8, GetAlivePlayersCountByTeam(ALLIANCE));
109 UpdateWorldState(0xbb9, GetAlivePlayersCountByTeam(HORDE));
111 CheckArenaWinConditions();
114 bool BattleGroundRL::HandlePlayerUnderMap(Player *player)
116 player->TeleportTo(GetMapId(),1285.810547,1667.896851,39.957642,player->GetOrientation(),false);
117 return true;
120 void BattleGroundRL::HandleAreaTrigger(Player *Source, uint32 Trigger)
122 // this is wrong way to implement these things. On official it done by gameobject spell cast.
123 if (GetStatus() != STATUS_IN_PROGRESS)
124 return;
126 //uint32 SpellId = 0;
127 //uint64 buff_guid = 0;
128 switch(Trigger)
130 case 4696: // buff trigger?
131 case 4697: // buff trigger?
132 break;
133 default:
134 sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
135 Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
136 break;
139 //if (buff_guid)
140 // HandleTriggerBuff(buff_guid,Source);
143 void BattleGroundRL::FillInitialWorldStates(WorldPacket &data)
145 data << uint32(0xbb8) << uint32(GetAlivePlayersCountByTeam(ALLIANCE)); // 7
146 data << uint32(0xbb9) << uint32(GetAlivePlayersCountByTeam(HORDE)); // 8
147 data << uint32(0xbba) << uint32(1); // 9
150 void BattleGroundRL::Reset()
152 //call parent's reset
153 BattleGround::Reset();
156 bool BattleGroundRL::SetupBattleGround()
158 // gates
159 if (!AddObject(BG_RL_OBJECT_DOOR_1, BG_RL_OBJECT_TYPE_DOOR_1, 1293.561, 1601.938, 31.60557, -1.457349, 0, 0, -0.6658813, 0.7460576, RESPAWN_IMMEDIATELY)
160 || !AddObject(BG_RL_OBJECT_DOOR_2, BG_RL_OBJECT_TYPE_DOOR_2, 1278.648, 1730.557, 31.60557, 1.684245, 0, 0, 0.7460582, 0.6658807, RESPAWN_IMMEDIATELY)
161 // buffs
162 || !AddObject(BG_RL_OBJECT_BUFF_1, BG_RL_OBJECT_TYPE_BUFF_1, 1328.719971, 1632.719971, 36.730400, -1.448624, 0, 0, 0.6626201, -0.7489557, 120)
163 || !AddObject(BG_RL_OBJECT_BUFF_2, BG_RL_OBJECT_TYPE_BUFF_2, 1243.300049, 1699.170044, 34.872601, -0.06981307, 0, 0, 0.03489945, -0.9993908, 120))
165 sLog.outErrorDb("BatteGroundRL: Failed to spawn some object!");
166 return false;
169 return true;
173 Packet S->C, id 600, SMSG_INIT_WORLD_STATES (706), len 86
174 0000: 3C 02 00 00 80 0F 00 00 00 00 00 00 09 00 BA 0B | <...............
175 0010: 00 00 01 00 00 00 B9 0B 00 00 02 00 00 00 B8 0B | ................
176 0020: 00 00 00 00 00 00 D8 08 00 00 00 00 00 00 D7 08 | ................
177 0030: 00 00 00 00 00 00 D6 08 00 00 00 00 00 00 D5 08 | ................
178 0040: 00 00 00 00 00 00 D3 08 00 00 00 00 00 00 D4 08 | ................
179 0050: 00 00 00 00 00 00 | ......