[8449] Deprecate healing/damage item mods and merge internal data in to spell power.
[getmangos.git] / src / game / BattleGroundAA.cpp
blobb67eb73d6ce991af2ffb8caa346a0dcb15eba48b
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "Player.h"
20 #include "BattleGround.h"
21 #include "BattleGroundAA.h"
22 #include "Language.h"
24 BattleGroundAA::BattleGroundAA()
27 m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M;
28 m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S;
29 m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S;
30 m_StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE;
31 //we must set messageIds
32 m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_ARENA_ONE_MINUTE;
33 m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_ARENA_THIRTY_SECONDS;
34 m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS;
35 m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN;
38 BattleGroundAA::~BattleGroundAA()
43 void BattleGroundAA::Update(uint32 diff)
45 BattleGround::Update(diff);
48 void BattleGroundAA::StartingEventCloseDoors()
52 void BattleGroundAA::StartingEventOpenDoors()
56 void BattleGroundAA::AddPlayer(Player *plr)
58 BattleGround::AddPlayer(plr);
59 //create score and add it to map, default values are set in constructor
60 BattleGroundAAScore* sc = new BattleGroundAAScore;
62 m_PlayerScores[plr->GetGUID()] = sc;
65 void BattleGroundAA::RemovePlayer(Player * /*plr*/, uint64 /*guid*/)
69 void BattleGroundAA::HandleKillPlayer(Player* player, Player* killer)
71 BattleGround::HandleKillPlayer(player, killer);
74 void BattleGroundAA::HandleAreaTrigger(Player * /*Source*/, uint32 /*Trigger*/)
78 bool BattleGroundAA::SetupBattleGround()
80 return true;