[8449] Deprecate healing/damage item mods and merge internal data in to spell power.
[getmangos.git] / src / game / ArenaTeam.cpp
blobd8cbd428193b6286100119f7c00fc43b2cd5fb3a
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "WorldPacket.h"
20 #include "ObjectMgr.h"
21 #include "ArenaTeam.h"
22 #include "World.h"
24 ArenaTeam::ArenaTeam()
26 m_TeamId = 0;
27 m_Type = 0;
28 m_Name = "";
29 m_CaptainGuid = 0;
30 m_BackgroundColor = 0; // background
31 m_EmblemStyle = 0; // icon
32 m_EmblemColor = 0; // icon color
33 m_BorderStyle = 0; // border
34 m_BorderColor = 0; // border color
35 m_stats.games_week = 0;
36 m_stats.games_season = 0;
37 m_stats.rank = 0;
38 if (sWorld.getConfig(CONFIG_ARENA_SEASON_ID) >= 6)
39 m_stats.rating = 0;
40 else
41 m_stats.rating = 1500;
42 m_stats.wins_week = 0;
43 m_stats.wins_season = 0;
46 ArenaTeam::~ArenaTeam()
51 bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamName)
53 if(!objmgr.GetPlayer(captainGuid)) // player not exist
54 return false;
55 if(objmgr.GetArenaTeamByName(ArenaTeamName)) // arena team with this name already exist
56 return false;
58 sLog.outDebug("GUILD: creating arena team %s to leader: %u", ArenaTeamName.c_str(), GUID_LOPART(captainGuid));
60 m_CaptainGuid = captainGuid;
61 m_Name = ArenaTeamName;
62 m_Type = type;
64 m_TeamId = objmgr.GenerateArenaTeamId();
66 // ArenaTeamName already assigned to ArenaTeam::name, use it to encode string for DB
67 CharacterDatabase.escape_string(ArenaTeamName);
69 CharacterDatabase.BeginTransaction();
70 // CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid='%u'", m_TeamId); - MAX(arenateam)+1 not exist
71 CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid='%u'", m_TeamId);
72 CharacterDatabase.PExecute("INSERT INTO arena_team (arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor) "
73 "VALUES('%u','%s','%u','%u','%u','%u','%u','%u','%u')",
74 m_TeamId, ArenaTeamName.c_str(), GUID_LOPART(m_CaptainGuid), m_Type, m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor);
75 CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES "
76 "('%u', '%u', '%u', '%u', '%u', '%u', '%u')", m_TeamId, m_stats.rating, m_stats.games_week, m_stats.wins_week, m_stats.games_season, m_stats.wins_season, m_stats.rank);
78 CharacterDatabase.CommitTransaction();
80 AddMember(m_CaptainGuid);
81 return true;
84 bool ArenaTeam::AddMember(const uint64& PlayerGuid)
86 std::string plName;
87 uint8 plClass;
89 // arena team is full (can't have more than type * 2 players!)
90 if(GetMembersSize() >= GetType() * 2)
91 return false;
93 Player *pl = objmgr.GetPlayer(PlayerGuid);
94 if(pl)
96 if(pl->GetArenaTeamId(GetSlot()))
98 sLog.outError("Arena::AddMember() : player already in this sized team");
99 return false;
102 plClass = (uint8)pl->getClass();
103 plName = pl->GetName();
105 else
107 // 0 1
108 QueryResult *result = CharacterDatabase.PQuery("SELECT name, class FROM characters WHERE guid='%u'", GUID_LOPART(PlayerGuid));
109 if(!result)
110 return false;
112 plName = (*result)[0].GetCppString();
113 plClass = (*result)[1].GetUInt8();
114 delete result;
116 // check if player already in arenateam of that size
117 if(Player::GetArenaTeamIdFromDB(PlayerGuid, GetType()) != 0)
119 sLog.outError("Arena::AddMember() : player already in this sized team");
120 return false;
124 // remove all player signs from another petitions
125 // this will be prevent attempt joining player to many arenateams and corrupt arena team data integrity
126 Player::RemovePetitionsAndSigns(PlayerGuid, GetType());
128 ArenaTeamMember newmember;
129 newmember.name = plName;
130 newmember.guid = PlayerGuid;
131 newmember.Class = plClass;
132 newmember.games_season = 0;
133 newmember.games_week = 0;
134 newmember.wins_season = 0;
135 newmember.wins_week = 0;
136 if (sWorld.getConfig(CONFIG_ARENA_SEASON_ID) >= 6)
138 if (m_stats.rating < 1000)
139 newmember.personal_rating = m_stats.rating;
140 else
141 newmember.personal_rating = 1000;
143 else
145 newmember.personal_rating = 1500;
147 m_members.push_back(newmember);
149 CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid, guid, personal_rating) VALUES ('%u', '%u', '%u')", m_TeamId, GUID_LOPART(newmember.guid), newmember.personal_rating );
151 if(pl)
153 pl->SetInArenaTeam(m_TeamId, GetSlot());
154 pl->SetArenaTeamIdInvited(0);
155 pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot()*6) + 5, newmember.personal_rating );
157 // hide promote/remove buttons
158 if(m_CaptainGuid != PlayerGuid)
159 pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + 1, 1);
161 return true;
164 bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
166 QueryResult *result = CharacterDatabase.PQuery("SELECT arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId);
168 if(!result)
169 return false;
171 Field *fields = result->Fetch();
173 m_TeamId = fields[0].GetUInt32();
174 m_Name = fields[1].GetCppString();
175 m_CaptainGuid = MAKE_NEW_GUID(fields[2].GetUInt32(), 0, HIGHGUID_PLAYER);
176 m_Type = fields[3].GetUInt32();
177 m_BackgroundColor = fields[4].GetUInt32();
178 m_EmblemStyle = fields[5].GetUInt32();
179 m_EmblemColor = fields[6].GetUInt32();
180 m_BorderStyle = fields[7].GetUInt32();
181 m_BorderColor = fields[8].GetUInt32();
183 delete result;
185 // only load here, so additional checks can be made
186 LoadStatsFromDB(ArenaTeamId);
187 LoadMembersFromDB(ArenaTeamId);
189 if(Empty())
191 // arena team is empty, delete from db
192 CharacterDatabase.BeginTransaction();
193 CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId);
194 CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", ArenaTeamId);
195 CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId);
196 CharacterDatabase.CommitTransaction();
197 return false;
200 return true;
203 void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId)
205 // 0 1 2 3 4 5
206 QueryResult *result = CharacterDatabase.PQuery("SELECT rating,games,wins,played,wins2,rank FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId);
208 if(!result)
209 return;
211 Field *fields = result->Fetch();
213 m_stats.rating = fields[0].GetUInt32();
214 m_stats.games_week = fields[1].GetUInt32();
215 m_stats.wins_week = fields[2].GetUInt32();
216 m_stats.games_season = fields[3].GetUInt32();
217 m_stats.wins_season = fields[4].GetUInt32();
218 m_stats.rank = fields[5].GetUInt32();
220 delete result;
223 void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
225 // 0 1 2 3 4 5 6 7
226 QueryResult *result = CharacterDatabase.PQuery("SELECT member.guid,played_week,wons_week,played_season,wons_season,personal_rating,name,class "
227 "FROM arena_team_member member "
228 "INNER JOIN characters chars on member.guid = chars.guid "
229 "WHERE member.arenateamid = '%u'", ArenaTeamId);
230 if(!result)
231 return;
235 Field *fields = result->Fetch();
236 ArenaTeamMember newmember;
237 newmember.guid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
238 newmember.games_week = fields[1].GetUInt32();
239 newmember.wins_week = fields[2].GetUInt32();
240 newmember.games_season = fields[3].GetUInt32();
241 newmember.wins_season = fields[4].GetUInt32();
242 newmember.personal_rating = fields[5].GetUInt32();
243 newmember.name = fields[6].GetCppString();
244 newmember.Class = fields[7].GetUInt8();
245 m_members.push_back(newmember);
246 }while( result->NextRow() );
247 delete result;
250 void ArenaTeam::SetCaptain(const uint64& guid)
252 // disable remove/promote buttons
253 Player *oldcaptain = objmgr.GetPlayer(GetCaptain());
254 if(oldcaptain)
255 oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1);
257 // set new captain
258 m_CaptainGuid = guid;
260 // update database
261 CharacterDatabase.PExecute("UPDATE arena_team SET captainguid = '%u' WHERE arenateamid = '%u'", GUID_LOPART(guid), m_TeamId);
263 // enable remove/promote buttons
264 Player *newcaptain = objmgr.GetPlayer(guid);
265 if(newcaptain)
266 newcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 0);
269 void ArenaTeam::DelMember(uint64 guid)
271 for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
273 if (itr->guid == guid)
275 m_members.erase(itr);
276 break;
280 Player *player = objmgr.GetPlayer(guid);
282 if(player)
284 player->SetInArenaTeam(0, GetSlot());
285 player->GetSession()->SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, GetName(), "", 0);
286 // delete all info regarding this team
287 for(int i = 0; i < 6; ++i)
289 player->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + i, 0);
293 CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u' AND guid = '%u'", GetId(), GUID_LOPART(guid));
296 void ArenaTeam::Disband(WorldSession *session)
298 // event
299 WorldPacket data;
300 session->BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_DISBANDED_S, 2, session->GetPlayerName(), GetName(), "");
301 BroadcastPacket(&data);
303 while (!m_members.empty())
305 // Removing from members is done in DelMember.
306 DelMember(m_members.front().guid);
309 CharacterDatabase.BeginTransaction();
310 CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId);
311 CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", m_TeamId); //< this should be alredy done by calling DelMember(memberGuids[j]); for each member
312 CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", m_TeamId);
313 CharacterDatabase.CommitTransaction();
314 objmgr.RemoveArenaTeam(m_TeamId);
317 void ArenaTeam::Roster(WorldSession *session)
319 Player *pl = NULL;
321 uint8 unk308 = 0;
323 WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100);
324 data << uint32(GetId()); // team id
325 data << uint8(unk308); // 308 unknown value but affect packet structure
326 data << uint32(GetMembersSize()); // members count
327 data << uint32(GetType()); // arena team type?
329 for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
331 pl = objmgr.GetPlayer(itr->guid);
333 data << uint64(itr->guid); // guid
334 data << uint8((pl ? 1 : 0)); // online flag
335 data << itr->name; // member name
336 data << uint32((itr->guid == GetCaptain() ? 0 : 1));// captain flag 0 captain 1 member
337 data << uint8((pl ? pl->getLevel() : 0)); // unknown, level?
338 data << uint8(itr->Class); // class
339 data << uint32(itr->games_week); // played this week
340 data << uint32(itr->wins_week); // wins this week
341 data << uint32(itr->games_season); // played this season
342 data << uint32(itr->wins_season); // wins this season
343 data << uint32(itr->personal_rating); // personal rating
344 if(unk308)
346 data << float(0.0); // 308 unk
347 data << float(0.0); // 308 unk
351 session->SendPacket(&data);
352 sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER");
355 void ArenaTeam::Query(WorldSession *session)
357 WorldPacket data(SMSG_ARENA_TEAM_QUERY_RESPONSE, 4*7+GetName().size()+1);
358 data << uint32(GetId()); // team id
359 data << GetName(); // team name
360 data << uint32(GetType()); // arena team type (2=2x2, 3=3x3 or 5=5x5)
361 data << uint32(m_BackgroundColor); // background color
362 data << uint32(m_EmblemStyle); // emblem style
363 data << uint32(m_EmblemColor); // emblem color
364 data << uint32(m_BorderStyle); // border style
365 data << uint32(m_BorderColor); // border color
366 session->SendPacket(&data);
367 sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_QUERY_RESPONSE");
370 void ArenaTeam::Stats(WorldSession *session)
372 WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7);
373 data << uint32(GetId()); // team id
374 data << uint32(m_stats.rating); // rating
375 data << uint32(m_stats.games_week); // games this week
376 data << uint32(m_stats.wins_week); // wins this week
377 data << uint32(m_stats.games_season); // played this season
378 data << uint32(m_stats.wins_season); // wins this season
379 data << uint32(m_stats.rank); // rank
380 session->SendPacket(&data);
383 void ArenaTeam::NotifyStatsChanged()
385 // this is called after a rated match ended
386 // updates arena team stats for every member of the team (not only the ones who participated!)
387 for(MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
389 Player * plr = objmgr.GetPlayer(itr->guid);
390 if(plr)
391 Stats(plr->GetSession());
395 void ArenaTeam::InspectStats(WorldSession *session, uint64 guid)
397 ArenaTeamMember* member = GetMember(guid);
398 if(!member)
399 return;
401 WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6);
402 data << uint64(guid); // player guid
403 data << uint8(GetSlot()); // slot (0...2)
404 data << uint32(GetId()); // arena team id
405 data << uint32(m_stats.rating); // rating
406 data << uint32(m_stats.games_season); // season played
407 data << uint32(m_stats.wins_season); // season wins
408 data << uint32(member->games_season); // played (count of all games, that the inspected member participated...)
409 data << uint32(member->personal_rating); // personal rating
410 session->SendPacket(&data);
413 void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor)
415 m_BackgroundColor = backgroundColor;
416 m_EmblemStyle = emblemStyle;
417 m_EmblemColor = emblemColor;
418 m_BorderStyle = borderStyle;
419 m_BorderColor = borderColor;
421 CharacterDatabase.PExecute("UPDATE arena_team SET BackgroundColor='%u', EmblemStyle='%u', EmblemColor='%u', BorderStyle='%u', BorderColor='%u' WHERE arenateamid='%u'", m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor, m_TeamId);
424 void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
426 switch(stat_type)
428 case STAT_TYPE_RATING:
429 m_stats.rating = value;
430 CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u' WHERE arenateamid = '%u'", value, GetId());
431 break;
432 case STAT_TYPE_GAMES_WEEK:
433 m_stats.games_week = value;
434 CharacterDatabase.PExecute("UPDATE arena_team_stats SET games = '%u' WHERE arenateamid = '%u'", value, GetId());
435 break;
436 case STAT_TYPE_WINS_WEEK:
437 m_stats.wins_week = value;
438 CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins = '%u' WHERE arenateamid = '%u'", value, GetId());
439 break;
440 case STAT_TYPE_GAMES_SEASON:
441 m_stats.games_season = value;
442 CharacterDatabase.PExecute("UPDATE arena_team_stats SET played = '%u' WHERE arenateamid = '%u'", value, GetId());
443 break;
444 case STAT_TYPE_WINS_SEASON:
445 m_stats.wins_season = value;
446 CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins2 = '%u' WHERE arenateamid = '%u'", value, GetId());
447 break;
448 case STAT_TYPE_RANK:
449 m_stats.rank = value;
450 CharacterDatabase.PExecute("UPDATE arena_team_stats SET rank = '%u' WHERE arenateamid = '%u'", value, GetId());
451 break;
452 default:
453 sLog.outDebug("unknown stat type in ArenaTeam::SetStats() %u", stat_type);
454 break;
458 void ArenaTeam::BroadcastPacket(WorldPacket *packet)
460 for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
462 Player *player = objmgr.GetPlayer(itr->guid);
463 if(player)
464 player->GetSession()->SendPacket(packet);
468 uint8 ArenaTeam::GetSlotByType( uint32 type )
470 switch(type)
472 case ARENA_TEAM_2v2: return 0;
473 case ARENA_TEAM_3v3: return 1;
474 case ARENA_TEAM_5v5: return 2;
475 default:
476 break;
478 sLog.outError("FATAL: Unknown arena team type %u for some arena team", type);
479 return 0xFF;
482 bool ArenaTeam::HaveMember( const uint64& guid ) const
484 for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
485 if(itr->guid == guid)
486 return true;
488 return false;
491 uint32 ArenaTeam::GetPoints(uint32 MemberRating)
493 // returns how many points would be awarded with this team type with this rating
494 float points;
496 uint32 rating = MemberRating + 150 < m_stats.rating ? MemberRating : m_stats.rating;
498 if(rating<=1500)
499 points = (float)rating * 0.22f + 14.0f;
500 else
501 points = 1511.26f / (1.0f + 1639.28f * exp(-0.00412f * (float)rating));
503 // type penalties for <5v5 teams
504 if(m_Type == ARENA_TEAM_2v2)
505 points *= 0.76f;
506 else if(m_Type == ARENA_TEAM_3v3)
507 points *= 0.88f;
509 return (uint32) points;
512 float ArenaTeam::GetChanceAgainst(uint32 own_rating, uint32 enemy_rating)
514 // returns the chance to win against a team with the given rating, used in the rating adjustment calculation
515 // ELO system
517 if (sWorld.getConfig(CONFIG_ARENA_SEASON_ID) >= 6)
518 if (enemy_rating < 1300)
519 enemy_rating = 1300;
520 return 1.0f/(1.0f+exp(log(10.0f)*(float)((float)enemy_rating - (float)own_rating)/400.0f));
523 void ArenaTeam::FinishGame(int32 mod)
525 if (int32(m_stats.rating) + mod < 0)
526 m_stats.rating = 0;
527 else
528 m_stats.rating += mod;
530 m_stats.games_week += 1;
531 m_stats.games_season += 1;
532 // update team's rank
533 m_stats.rank = 1;
534 ObjectMgr::ArenaTeamMap::const_iterator i = objmgr.GetArenaTeamMapBegin();
535 for ( ; i != objmgr.GetArenaTeamMapEnd(); ++i)
537 if (i->second->GetType() == this->m_Type && i->second->GetStats().rating > m_stats.rating)
538 ++m_stats.rank;
544 int32 ArenaTeam::WonAgainst(uint32 againstRating)
546 // called when the team has won
547 //'chance' calculation - to beat the opponent
548 float chance = GetChanceAgainst(m_stats.rating, againstRating);
549 // calculate the rating modification (ELO system with k=32)
550 int32 mod = (int32)floor(32.0f * (1.0f - chance));
551 // modify the team stats accordingly
552 FinishGame(mod);
553 m_stats.wins_week += 1;
554 m_stats.wins_season += 1;
556 // return the rating change, used to display it on the results screen
557 return mod;
560 int32 ArenaTeam::LostAgainst(uint32 againstRating)
562 // called when the team has lost
563 //'chance' calculation - to loose to the opponent
564 float chance = GetChanceAgainst(m_stats.rating, againstRating);
565 // calculate the rating modification (ELO system with k=32)
566 int32 mod = (int32)ceil(32.0f * (0.0f - chance));
567 // modify the team stats accordingly
568 FinishGame(mod);
570 // return the rating change, used to display it on the results screen
571 return mod;
574 void ArenaTeam::MemberLost(Player * plr, uint32 againstRating)
576 // called for each participant of a match after losing
577 for(MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
579 if(itr->guid == plr->GetGUID())
581 // update personal rating
582 float chance = GetChanceAgainst(itr->personal_rating, againstRating);
583 int32 mod = (int32)ceil(32.0f * (0.0f - chance));
584 itr->ModifyPersonalRating(plr, mod, GetSlot());
585 // update personal played stats
586 itr->games_week +=1;
587 itr->games_season +=1;
588 // update the unit fields
589 plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 2, itr->games_week);
590 plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 3, itr->games_season);
591 return;
596 void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating)
598 // called for offline player after ending rated arena match!
599 for(MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
601 if(itr->guid == guid)
603 // update personal rating
604 float chance = GetChanceAgainst(itr->personal_rating, againstRating);
605 int32 mod = (int32)ceil(32.0f * (0.0f - chance));
606 if (int32(itr->personal_rating) + mod < 0)
607 itr->personal_rating = 0;
608 else
609 itr->personal_rating += mod;
610 // update personal played stats
611 itr->games_week +=1;
612 itr->games_season +=1;
613 return;
618 void ArenaTeam::MemberWon(Player * plr, uint32 againstRating)
620 // called for each participant after winning a match
621 for(MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
623 if(itr->guid == plr->GetGUID())
625 // update personal rating
626 float chance = GetChanceAgainst(itr->personal_rating, againstRating);
627 int32 mod = (int32)floor(32.0f * (1.0f - chance));
628 itr->ModifyPersonalRating(plr, mod, GetSlot());
629 // update personal stats
630 itr->games_week +=1;
631 itr->games_season +=1;
632 itr->wins_season += 1;
633 itr->wins_week += 1;
634 // update unit fields
635 plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 2, itr->games_week);
636 plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 3, itr->games_season);
637 return;
642 void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints)
644 // called after a match has ended and the stats are already modified
645 // helper function for arena point distribution (this way, when distributing, no actual calculation is required, just a few comparisons)
646 // 10 played games per week is a minimum
647 if (m_stats.games_week < 10)
648 return;
649 // to get points, a player has to participate in at least 30% of the matches
650 uint32 min_plays = (uint32) ceil(m_stats.games_week * 0.3);
651 for(MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
653 // the player participated in enough games, update his points
654 uint32 points_to_add = 0;
655 if (itr->games_week >= min_plays)
656 points_to_add = GetPoints(itr->personal_rating);
657 // OBSOLETE : CharacterDatabase.PExecute("UPDATE arena_team_member SET points_to_add = '%u' WHERE arenateamid = '%u' AND guid = '%u'", points_to_add, m_TeamId, itr->guid);
659 std::map<uint32, uint32>::iterator plr_itr = PlayerPoints.find(GUID_LOPART(itr->guid));
660 if (plr_itr != PlayerPoints.end())
662 //check if there is already more points
663 if (plr_itr->second < points_to_add)
664 PlayerPoints[GUID_LOPART(itr->guid)] = points_to_add;
666 else
667 PlayerPoints[GUID_LOPART(itr->guid)] = points_to_add;
671 void ArenaTeam::SaveToDB()
673 // save team and member stats to db
674 // called after a match has ended, or when calculating arena_points
675 CharacterDatabase.BeginTransaction();
676 CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u',games = '%u',played = '%u',rank = '%u',wins = '%u',wins2 = '%u' WHERE arenateamid = '%u'", m_stats.rating, m_stats.games_week, m_stats.games_season, m_stats.rank, m_stats.wins_week, m_stats.wins_season, GetId());
677 for(MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
679 CharacterDatabase.PExecute("UPDATE arena_team_member SET played_week = '%u', wons_week = '%u', played_season = '%u', wons_season = '%u', personal_rating = '%u' WHERE arenateamid = '%u' AND guid = '%u'", itr->games_week, itr->wins_week, itr->games_season, itr->wins_season, itr->personal_rating, m_TeamId, GUID_LOPART(itr->guid));
681 CharacterDatabase.CommitTransaction();
684 void ArenaTeam::FinishWeek()
686 m_stats.games_week = 0; // played this week
687 m_stats.wins_week = 0; // wins this week
688 for(MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
690 itr->games_week = 0;
691 itr->wins_week = 0;
695 bool ArenaTeam::IsFighting() const
697 for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
699 if (Player *p = objmgr.GetPlayer(itr->guid))
701 if (p->GetMap()->IsBattleArena())
702 return true;
705 return false;
709 arenateam fields (id from 2.3.3 client):
710 1414 - arena team id 2v2
711 1415 - 0=captain, 1=member
712 1416 - played this week
713 1417 - played this season
714 1418 - unk - rank?
715 1419 - personal arena rating
716 1420 - arena team id 3v3
717 1421 - 0=captain, 1=member
718 1422 - played this week
719 1423 - played this season
720 1424 - unk - rank?
721 1425 - personal arena rating
722 1426 - arena team id 5v5
723 1427 - 0=captain, 1=member
724 1428 - played this week
725 1429 - played this season
726 1430 - unk - rank?
727 1431 - personal arena rating