[6844] Daily quest fixes.
[getmangos.git] / src / game / Pet.h
blobca7ccae085f913df08267a6d624a4ed26ce40d10
1 /*
2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_PET_H
20 #define MANGOSSERVER_PET_H
22 #include "ObjectDefines.h"
23 #include "Creature.h"
24 #include "Unit.h"
26 enum PetType
28 SUMMON_PET = 0,
29 HUNTER_PET = 1,
30 GUARDIAN_PET = 2,
31 MINI_PET = 3,
32 MAX_PET_TYPE = 4
35 extern char const* petTypeSuffix[MAX_PET_TYPE];
37 enum PetSaveMode
39 PET_SAVE_AS_DELETED =-1,
40 PET_SAVE_AS_CURRENT = 0,
41 PET_SAVE_IN_STABLE_SLOT_1 = 1,
42 PET_SAVE_IN_STABLE_SLOT_2 = 2,
43 PET_SAVE_NOT_IN_SLOT = 3
46 enum HappinessState
48 UNHAPPY = 1,
49 CONTENT = 2,
50 HAPPY = 3
53 enum LoyaltyLevel
55 REBELLIOUS = 1,
56 UNRULY = 2,
57 SUBMISSIVE = 3,
58 DEPENDABLE = 4,
59 FAITHFUL = 5,
60 BEST_FRIEND = 6
63 enum PetSpellState
65 PETSPELL_UNCHANGED = 0,
66 PETSPELL_CHANGED = 1,
67 PETSPELL_NEW = 2,
68 PETSPELL_REMOVED = 3
71 enum PetSpellType
73 PETSPELL_NORMAL = 0,
74 PETSPELL_FAMILY = 1,
77 struct PetSpell
79 uint16 slotId;
80 uint16 active;
81 PetSpellState state : 16;
82 PetSpellType type : 16;
85 enum ActionFeedback
87 FEEDBACK_NONE = 0,
88 FEEDBACK_PET_DEAD = 1,
89 FEEDBACK_NOTHING_TO_ATT = 2,
90 FEEDBACK_CANT_ATT_TARGET = 3
93 enum PetTalk
95 PET_TALK_SPECIAL_SPELL = 0,
96 PET_TALK_ATTACK = 1
99 enum PetNameInvalidReason
101 PET_NAME_INVALID = 1,
102 PET_NAME_NO_NAME = 2,
103 PET_NAME_TOO_SHORT = 3,
104 PET_NAME_TOO_LONG = 4,
105 PET_NAME_MIXED_LANGUAGES = 6,
106 PET_NAME_PROFANE = 7,
107 PET_NAME_RESERVED = 8,
108 PET_NAME_THREE_CONSECUTIVE = 11,
109 PET_NAME_INVALID_SPACE = 12,
110 PET_NAME_CONSECUTIVE_SPACES = 13,
111 PET_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 14,
112 PET_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 15,
113 PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 16
116 typedef UNORDERED_MAP<uint16, PetSpell*> PetSpellMap;
117 typedef std::map<uint32,uint32> TeachSpellMap;
118 typedef std::vector<uint32> AutoSpellList;
120 #define HAPPINESS_LEVEL_SIZE 333000
122 extern const uint32 LevelUpLoyalty[6];
123 extern const uint32 LevelStartLoyalty[6];
125 #define ACTIVE_SPELLS_MAX 4
127 #define OWNER_MAX_DISTANCE 100
129 #define PET_FOLLOW_DIST 1
130 #define PET_FOLLOW_ANGLE (M_PI/2)
132 class Pet : public Creature
134 public:
135 explicit Pet(PetType type = MAX_PET_TYPE);
136 virtual ~Pet();
138 void AddToWorld();
139 void RemoveFromWorld();
141 PetType getPetType() const { return m_petType; }
142 void setPetType(PetType type) { m_petType = type; }
143 bool isControlled() const { return getPetType()==SUMMON_PET || getPetType()==HUNTER_PET; }
144 bool isTemporarySummoned() const { return m_duration > 0; }
146 bool Create (uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number);
147 bool CreateBaseAtCreature( Creature* creature );
148 bool LoadPetFromDB( Unit* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false );
149 void SavePetToDB(PetSaveMode mode);
150 void Remove(PetSaveMode mode, bool returnreagent = false);
151 static void DeleteFromDB(uint32 guidlow);
153 void setDeathState(DeathState s); // overwrite virtual Creature::setDeathState and Unit::setDeathState
154 void Update(uint32 diff); // overwrite virtual Creature::Update and Unit::Update
156 uint8 GetPetAutoSpellSize() const { return m_autospells.size(); }
157 uint32 GetPetAutoSpellOnPos(uint8 pos) const
159 if (pos >= m_autospells.size())
160 return 0;
161 else
162 return m_autospells[pos];
165 void RegenerateFocus();
166 void LooseHappiness();
167 void TickLoyaltyChange();
168 void ModifyLoyalty(int32 addvalue);
169 HappinessState GetHappinessState();
170 uint32 GetMaxLoyaltyPoints(uint32 level);
171 uint32 GetStartLoyaltyPoints(uint32 level);
172 void KillLoyaltyBonus(uint32 level);
173 uint32 GetLoyaltyLevel() { return GetByteValue(UNIT_FIELD_BYTES_1, 1); }
174 void SetLoyaltyLevel(LoyaltyLevel level);
175 void GivePetXP(uint32 xp);
176 void GivePetLevel(uint32 level);
177 bool InitStatsForLevel(uint32 level);
178 bool HaveInDiet(ItemPrototype const* item) const;
179 uint32 GetCurrentFoodBenefitLevel(uint32 itemlevel);
180 void SetDuration(int32 dur) { m_duration = dur; }
182 int32 GetBonusDamage() { return m_bonusdamage; }
183 void SetBonusDamage(int32 damage) { m_bonusdamage = damage; }
185 bool UpdateStats(Stats stat);
186 bool UpdateAllStats();
187 void UpdateResistances(uint32 school);
188 void UpdateArmor();
189 void UpdateMaxHealth();
190 void UpdateMaxPower(Powers power);
191 void UpdateAttackPowerAndDamage(bool ranged = false);
192 void UpdateDamagePhysical(WeaponAttackType attType);
194 bool CanTakeMoreActiveSpells(uint32 SpellIconID);
195 void ToggleAutocast(uint32 spellid, bool apply);
196 bool HasTPForSpell(uint32 spellid);
197 int32 GetTPForSpell(uint32 spellid);
199 bool HasSpell(uint32 spell) const;
200 void AddTeachSpell(uint32 learned_id, uint32 source_id) { m_teachspells[learned_id] = source_id; }
202 void LearnPetPassives();
203 void CastPetAuras(bool current);
204 void CastPetAura(PetAura const* aura);
206 void _LoadSpellCooldowns();
207 void _SaveSpellCooldowns();
208 void _LoadAuras(uint32 timediff);
209 void _SaveAuras();
210 void _LoadSpells();
211 void _SaveSpells();
213 bool addSpell(uint16 spell_id,uint16 active = ACT_DECIDE, PetSpellState state = PETSPELL_NEW, uint16 slot_id=0xffff, PetSpellType type = PETSPELL_NORMAL);
214 bool learnSpell(uint16 spell_id);
215 void removeSpell(uint16 spell_id);
216 bool _removeSpell(uint16 spell_id);
218 PetSpellMap m_spells;
219 TeachSpellMap m_teachspells;
220 AutoSpellList m_autospells;
222 void InitPetCreateSpells();
223 void CheckLearning(uint32 spellid);
224 uint32 resetTalentsCost() const;
226 void SetTP(int32 TP);
227 int32 GetDispTP();
229 int32 m_TrainingPoints;
230 uint32 m_resetTalentsCost;
231 time_t m_resetTalentsTime;
233 uint64 GetAuraUpdateMask() { return m_auraUpdateMask; }
234 void SetAuraUpdateMask(uint8 slot) { m_auraUpdateMask |= (uint64(1) << slot); }
235 void ResetAuraUpdateMask() { m_auraUpdateMask = 0; }
237 // overwrite Creature function for name localization back to WorldObject version without localization
238 const char* GetNameForLocaleIdx(int32 locale_idx) const { return WorldObject::GetNameForLocaleIdx(locale_idx); }
240 DeclinedName const* GetDeclinedNames() const { return m_declinedname; }
242 bool m_removed; // prevent overwrite pet state in DB at next Pet::Update if pet already removed(saved)
243 protected:
244 uint32 m_regenTimer;
245 uint32 m_happinessTimer;
246 uint32 m_loyaltyTimer;
247 PetType m_petType;
248 int32 m_duration; // time until unsummon (used mostly for summoned guardians and not used for controlled pets)
249 int32 m_loyaltyPoints;
250 int32 m_bonusdamage;
251 uint64 m_auraUpdateMask;
253 DeclinedName *m_declinedname;
255 private:
256 void SaveToDB(uint32, uint8) // overwrited of Creature::SaveToDB - don't must be called
258 assert(false);
260 void DeleteFromDB() // overwrited of Creature::DeleteFromDB - don't must be called
262 assert(false);
265 #endif