2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_CHAT_H
20 #define MANGOSSERVER_CHAT_H
22 #include "SharedDefines.h"
35 uint32 SecurityLevel
; // function pointer required correct align (use uint32)
37 bool (ChatHandler::*Handler
)(const char* args
);
39 ChatCommand
* ChildCommands
;
45 explicit ChatHandler(WorldSession
* session
) : m_session(session
) {}
46 explicit ChatHandler(Player
* player
) : m_session(player
->GetSession()) {}
49 static void FillMessageData( WorldPacket
*data
, WorldSession
* session
, uint8 type
, uint32 language
, const char *channelName
, uint64 target_guid
, const char *message
, Unit
*speaker
);
51 void FillMessageData( WorldPacket
*data
, uint8 type
, uint32 language
, uint64 target_guid
, const char* message
)
53 FillMessageData( data
, m_session
, type
, language
, NULL
, target_guid
, message
, NULL
);
56 void FillSystemMessageData( WorldPacket
*data
, const char* message
)
58 FillMessageData( data
, CHAT_MSG_SYSTEM
, LANG_UNIVERSAL
, 0, message
);
61 static char* LineFromMessage(char*& pos
) { char* start
= strtok(pos
,"\n"); pos
= NULL
; return start
; }
63 virtual const char *GetMangosString(int32 entry
) const;
65 virtual void SendSysMessage( const char *str
);
66 void SendSysMessage( int32 entry
);
67 void PSendSysMessage( const char *format
, ...) ATTR_PRINTF(2,3);
68 void PSendSysMessage( int32 entry
, ... );
70 int ParseCommands(const char* text
);
72 virtual char const* GetName() const;
74 explicit ChatHandler() : m_session(NULL
) {} // for CLI subclass
76 bool hasStringAbbr(const char* name
, const char* part
);
78 virtual bool isAvailable(ChatCommand
const& cmd
) const;
79 virtual bool needReportToTarget(Player
* chr
) const;
81 void SendGlobalSysMessage(const char *str
);
83 bool ExecuteCommandInTable(ChatCommand
*table
, const char* text
, std::string fullcommand
);
84 bool ShowHelpForCommand(ChatCommand
*table
, const char* cmd
);
85 bool ShowHelpForSubCommands(ChatCommand
*table
, char const* cmd
, char const* subcmd
);
87 ChatCommand
* getCommandTable();
89 bool HandleAccountCommand(const char* args
);
90 bool HandleAccountCreateCommand(const char* args
);
91 bool HandleAccountDeleteCommand(const char* args
);
92 bool HandleAccountOnlineListCommand(const char* args
);
93 bool HandleAccountSetAddonCommand(const char* args
);
94 bool HandleAccountSetGmLevelCommand(const char* args
);
95 bool HandleAccountSetPasswordCommand(const char* args
);
97 bool HandleHelpCommand(const char* args
);
98 bool HandleCommandsCommand(const char* args
);
99 bool HandleStartCommand(const char* args
);
100 bool HandleDismountCommand(const char* args
);
101 bool HandleSaveCommand(const char* args
);
102 bool HandleGMListIngameCommand(const char* args
);
103 bool HandleGMListFullCommand(const char* args
);
105 bool HandleNamegoCommand(const char* args
);
106 bool HandleGonameCommand(const char* args
);
107 bool HandleGroupgoCommand(const char* args
);
108 bool HandleRecallCommand(const char* args
);
109 bool HandleAnnounceCommand(const char* args
);
110 bool HandleNotifyCommand(const char* args
);
111 bool HandleGMmodeCommand(const char* args
);
112 bool HandleGMChatCommand(const char* args
);
113 bool HandleVisibleCommand(const char* args
);
114 bool HandleGPSCommand(const char* args
);
115 bool HandleTaxiCheatCommand(const char* args
);
116 bool HandleWhispersCommand(const char* args
);
117 bool HandleNameTeleCommand(const char* args
);
118 bool HandleGroupTeleCommand(const char* args
);
119 bool HandleDrunkCommand(const char* args
);
120 bool HandleSendItemsCommand(const char* args
);
121 bool HandleSendMailCommand(const char* args
);
122 bool HandleSendMoneyCommand(const char* args
);
124 bool HandleEventActiveListCommand(const char* args
);
125 bool HandleEventStartCommand(const char* args
);
126 bool HandleEventStopCommand(const char* args
);
127 bool HandleEventInfoCommand(const char* args
);
129 bool HandleLearnCommand(const char* args
);
130 bool HandleLearnAllCommand(const char* args
);
131 bool HandleLearnAllGMCommand(const char* args
);
132 bool HandleLearnAllCraftsCommand(const char* args
);
133 bool HandleLearnAllRecipesCommand(const char* args
);
134 bool HandleLearnAllDefaultCommand(const char* args
);
135 bool HandleLearnAllLangCommand(const char* args
);
136 bool HandleLearnAllMyClassCommand(const char* args
);
137 bool HandleLearnAllMySpellsCommand(const char* args
);
138 bool HandleLearnAllMyTalentsCommand(const char* args
);
140 bool HandleLookupAreaCommand(const char* args
);
141 bool HandleLookupCreatureCommand(const char* args
);
142 bool HandleLookupEventCommand(const char* args
);
143 bool HandleLookupFactionCommand(const char * args
);
144 bool HandleLookupItemCommand(const char * args
);
145 bool HandleLookupItemSetCommand(const char * args
);
146 bool HandleLookupObjectCommand(const char* args
);
147 bool HandleLookupPlayerIpCommand(const char* args
);
148 bool HandleLookupPlayerAccountCommand(const char* args
);
149 bool HandleLookupPlayerEmailCommand(const char* args
);
150 bool HandleLookupQuestCommand(const char* args
);
151 bool HandleLookupSkillCommand(const char* args
);
152 bool HandleLookupSpellCommand(const char* args
);
153 bool HandleLookupTeleCommand(const char * args
);
155 bool HandleModifyKnownTitlesCommand(const char* args
);
156 bool HandleModifyHPCommand(const char* args
);
157 bool HandleModifyManaCommand(const char* args
);
158 bool HandleModifyRageCommand(const char* args
);
159 bool HandleModifyEnergyCommand(const char* args
);
160 bool HandleModifyMoneyCommand(const char* args
);
161 bool HandleModifyASpeedCommand(const char* args
);
162 bool HandleModifySpeedCommand(const char* args
);
163 bool HandleModifyBWalkCommand(const char* args
);
164 bool HandleModifyFlyCommand(const char* args
);
165 bool HandleModifySwimCommand(const char* args
);
166 bool HandleModifyScaleCommand(const char* args
);
167 bool HandleModifyMountCommand(const char* args
);
168 bool HandleModifyBitCommand(const char* args
);
169 bool HandleModifyFactionCommand(const char* args
);
170 bool HandleModifySpellCommand(const char* args
);
171 bool HandleModifyTalentCommand (const char* args
);
172 bool HandleModifyHonorCommand (const char* args
);
173 bool HandleModifyRepCommand(const char* args
);
174 bool HandleModifyArenaCommand(const char* args
);
175 bool HandleModifyGenderCommand(const char* args
);
177 bool HandleNpcAddCommand(const char* args
);
178 bool HandleNpcAddMoveCommand(const char* args
);
179 bool HandleNpcChangeEntryCommand(const char *args
);
180 bool HandleNpcDeleteCommand(const char* args
);
181 bool HandleNpcFactionIdCommand(const char* args
);
182 bool HandleNpcFlagCommand(const char* args
);
183 bool HandleNpcFollowCommand(const char* args
);
184 bool HandleNpcInfoCommand(const char* args
);
185 bool HandleNpcMoveCommand(const char* args
);
186 bool HandleNpcPlayEmoteCommand(const char* args
);
187 bool HandleNpcSayCommand(const char* args
);
188 bool HandleNpcSetModelCommand(const char* args
);
189 bool HandleNpcSetMoveTypeCommand(const char* args
);
190 bool HandleNpcSpawnDistCommand(const char* args
);
191 bool HandleNpcSpawnTimeCommand(const char* args
);
192 bool HandleNpcTameCommand(const char* args
);
193 bool HandleNpcTextEmoteCommand(const char* args
);
194 bool HandleNpcUnFollowCommand(const char* args
);
195 bool HandleNpcWhisperCommand(const char* args
);
196 bool HandleNpcYellCommand(const char* args
);
198 bool HandleReloadCommand(const char* args
);
199 bool HandleReloadAllCommand(const char* args
);
200 bool HandleReloadAllAreaCommand(const char* args
);
201 bool HandleReloadAllItemCommand(const char* args
);
202 bool HandleReloadAllLootCommand(const char* args
);
203 bool HandleReloadAllNpcCommand(const char* args
);
204 bool HandleReloadAllQuestCommand(const char* args
);
205 bool HandleReloadAllScriptsCommand(const char* args
);
206 bool HandleReloadAllSpellCommand(const char* args
);
207 bool HandleReloadAllLocalesCommand(const char* args
);
209 bool HandleReloadConfigCommand(const char* args
);
211 bool HandleReloadAreaTriggerTavernCommand(const char* args
);
212 bool HandleReloadAreaTriggerTeleportCommand(const char* args
);
213 bool HandleReloadEventScriptsCommand(const char* args
);
214 bool HandleReloadCommandCommand(const char* args
);
215 bool HandleReloadCreatureQuestRelationsCommand(const char* args
);
216 bool HandleReloadCreatureQuestInvRelationsCommand(const char* args
);
217 bool HandleReloadDbScriptStringCommand(const char* args
);
218 bool HandleReloadGameGraveyardZoneCommand(const char* args
);
219 bool HandleReloadGameObjectScriptsCommand(const char* args
);
220 bool HandleReloadGameTeleCommand(const char* args
);
221 bool HandleReloadGOQuestRelationsCommand(const char* args
);
222 bool HandleReloadGOQuestInvRelationsCommand(const char* args
);
223 bool HandleReloadLootTemplatesCreatureCommand(const char* args
);
224 bool HandleReloadLootTemplatesDisenchantCommand(const char* args
);
225 bool HandleReloadLootTemplatesFishingCommand(const char* args
);
226 bool HandleReloadLootTemplatesGameobjectCommand(const char* args
);
227 bool HandleReloadLootTemplatesItemCommand(const char* args
);
228 bool HandleReloadLootTemplatesPickpocketingCommand(const char* args
);
229 bool HandleReloadLootTemplatesProspectingCommand(const char* args
);
230 bool HandleReloadLootTemplatesReferenceCommand(const char* args
);
231 bool HandleReloadLootTemplatesQuestMailCommand(const char* args
);
232 bool HandleReloadLootTemplatesSkinningCommand(const char* args
);
233 bool HandleReloadMangosStringCommand(const char* args
);
234 bool HandleReloadNpcGossipCommand(const char* args
);
235 bool HandleReloadNpcOptionCommand(const char* args
);
236 bool HandleReloadNpcTrainerCommand(const char* args
);
237 bool HandleReloadNpcVendorCommand(const char* args
);
238 bool HandleReloadQuestAreaTriggersCommand(const char* args
);
239 bool HandleReloadQuestEndScriptsCommand(const char* args
);
240 bool HandleReloadQuestStartScriptsCommand(const char* args
);
241 bool HandleReloadQuestTemplateCommand(const char* args
);
242 bool HandleReloadReservedNameCommand(const char*);
243 bool HandleReloadSkillDiscoveryTemplateCommand(const char* args
);
244 bool HandleReloadSkillExtraItemTemplateCommand(const char* args
);
245 bool HandleReloadSkillFishingBaseLevelCommand(const char* args
);
246 bool HandleReloadSpellAffectCommand(const char* args
);
247 bool HandleReloadSpellChainCommand(const char* args
);
248 bool HandleReloadSpellElixirCommand(const char* args
);
249 bool HandleReloadSpellLearnSpellCommand(const char* args
);
250 bool HandleReloadSpellProcEventCommand(const char* args
);
251 bool HandleReloadSpellScriptTargetCommand(const char* args
);
252 bool HandleReloadSpellScriptsCommand(const char* args
);
253 bool HandleReloadSpellTargetPositionCommand(const char* args
);
254 bool HandleReloadSpellThreatsCommand(const char* args
);
255 bool HandleReloadSpellPetAurasCommand(const char* args
);
256 bool HandleReloadPageTextsCommand(const char* args
);
257 bool HandleReloadItemEnchantementsCommand(const char* args
);
258 bool HandleReloadLocalesCreatureCommand(const char* args
);
259 bool HandleReloadLocalesGameobjectCommand(const char* args
);
260 bool HandleReloadLocalesItemCommand(const char* args
);
261 bool HandleReloadLocalesNpcTextCommand(const char* args
);
262 bool HandleReloadLocalesPageTextCommand(const char* args
);
263 bool HandleReloadLocalesQuestCommand(const char* args
);
265 bool HandleInstanceListBindsCommand(const char* args
);
266 bool HandleInstanceUnbindCommand(const char* args
);
267 bool HandleInstanceStatsCommand(const char* args
);
268 bool HandleInstanceSaveDataCommand(const char * args
);
270 bool HandleServerCorpsesCommand(const char* args
);
271 bool HandleServerExitCommand(const char* args
);
272 bool HandleServerIdleRestartCommand(const char* args
);
273 bool HandleServerIdleShutDownCommand(const char* args
);
274 bool HandleServerInfoCommand(const char* args
);
275 bool HandleServerMotdCommand(const char* args
);
276 bool HandleServerRestartCommand(const char* args
);
277 bool HandleServerSetMotdCommand(const char* args
);
278 bool HandleServerSetLogLevelCommand(const char* args
);
279 bool HandleServerShutDownCommand(const char* args
);
280 bool HandleServerShutDownCancelCommand(const char* args
);
282 bool HandleAddHonorCommand(const char* args
);
283 bool HandleHonorAddKillCommand(const char* args
);
284 bool HandleUpdateHonorFieldsCommand(const char* args
);
286 bool HandleLoadScriptsCommand(const char* args
);
287 bool HandleSendQuestPartyMsgCommand(const char* args
);
288 bool HandleSendQuestInvalidMsgCommand(const char* args
);
290 bool HandleDebugInArcCommand(const char* args
);
291 bool HandleDebugSpellFailCommand(const char* args
);
293 bool HandleGUIDCommand(const char* args
);
294 bool HandleNameCommand(const char* args
);
295 bool HandleSubNameCommand(const char* args
);
296 bool HandleItemMoveCommand(const char* args
);
297 bool HandleDeMorphCommand(const char* args
);
298 bool HandleAddVendorItemCommand(const char* args
);
299 bool HandleDelVendorItemCommand(const char* args
);
300 bool HandleChangeLevelCommand(const char* args
);
301 bool HandleSetPoiCommand(const char* args
);
302 bool HandleEquipErrorCommand(const char* args
);
303 bool HandleGoCreatureCommand(const char* args
);
304 bool HandleGoObjectCommand(const char* args
);
305 bool HandleGoTriggerCommand(const char* args
);
306 bool HandleGoGraveyardCommand(const char* args
);
307 bool HandleTargetObjectCommand(const char* args
);
308 bool HandleDelObjectCommand(const char* args
);
309 bool HandleMoveObjectCommand(const char* args
);
310 bool HandleTurnObjectCommand(const char* args
);
311 bool HandlePInfoCommand(const char* args
);
312 bool HandlePLimitCommand(const char* args
);
313 bool HandleMuteCommand(const char* args
);
314 bool HandleUnmuteCommand(const char* args
);
315 bool HandleMovegensCommand(const char* args
);
317 bool HandleCharacterDeleteCommand(const char* args
);
318 bool HandleBanAccountCommand(const char* args
);
319 bool HandleBanCharacterCommand(const char* args
);
320 bool HandleBanIPCommand(const char* args
);
321 bool HandleUnBanAccountCommand(const char* args
);
322 bool HandleUnBanCharacterCommand(const char* args
);
323 bool HandleUnBanIPCommand(const char* args
);
324 bool HandleBanInfoAccountCommand(const char* args
);
325 bool HandleBanInfoCharacterCommand(const char* args
);
326 bool HandleBanInfoIPCommand(const char* args
);
327 bool HandleBanListAccountCommand(const char* args
);
328 bool HandleBanListCharacterCommand(const char* args
);
329 bool HandleBanListIPCommand(const char* args
);
330 bool HandleGoXYCommand(const char* args
);
331 bool HandleGoXYZCommand(const char* args
);
332 bool HandleGoZoneXYCommand(const char* args
);
333 bool HandleGoGridCommand(const char* args
);
334 bool HandleAddWeaponCommand(const char* args
);
335 bool HandleAllowMovementCommand(const char* args
);
336 bool HandleGoCommand(const char* args
);
338 bool HandleCooldownCommand(const char* args
);
339 bool HandleUnLearnCommand(const char* args
);
340 bool HandleGetDistanceCommand(const char* args
);
341 bool HandleGameObjectCommand(const char* args
);
342 bool HandleAnimCommand(const char* args
);
343 bool HandlePlaySoundCommand(const char* args
);
344 bool HandleStandStateCommand(const char* args
);
345 bool HandleDieCommand(const char* args
);
346 bool HandleDamageCommand(const char *args
);
347 bool HandleReviveCommand(const char* args
);
348 bool HandleMorphCommand(const char* args
);
349 bool HandleAuraCommand(const char* args
);
350 bool HandleUnAuraCommand(const char* args
);
351 bool HandleLinkGraveCommand(const char* args
);
352 bool HandleNearGraveCommand(const char* args
);
353 bool HandleExploreCheatCommand(const char* args
);
354 bool HandleHoverCommand(const char* args
);
355 bool HandleLevelUpCommand(const char* args
);
356 bool HandleShowAreaCommand(const char* args
);
357 bool HandleHideAreaCommand(const char* args
);
358 bool HandleAddItemCommand(const char* args
);
359 bool HandleAddItemSetCommand(const char* args
);
361 bool HandleGuildCreateCommand(const char* args
);
362 bool HandleGuildInviteCommand(const char* args
);
363 bool HandleGuildUninviteCommand(const char* args
);
364 bool HandleGuildRankCommand(const char* args
);
365 bool HandleGuildDeleteCommand(const char* args
);
366 bool HandleUpdate(const char* args
);
367 bool HandleBankCommand(const char* args
);
368 bool HandleChangeWeather(const char* args
);
369 bool HandleKickPlayerCommand(const char * args
);
370 bool HandleTeleCommand(const char * args
);
371 bool HandleAddTeleCommand(const char * args
);
372 bool HandleDelTeleCommand(const char * args
);
373 bool HandleListAurasCommand(const char * args
);
375 bool HandleResetHonorCommand(const char * args
);
376 bool HandleResetLevelCommand(const char * args
);
377 bool HandleResetSpellsCommand(const char * args
);
379 bool HandleResetStatsCommand(const char * args
);
380 bool HandleResetTalentsCommand(const char * args
);
382 bool HandleResetAllCommand(const char * args
);
383 bool HandleTicketCommand(const char* args
);
384 bool HandleDelTicketCommand(const char* args
);
385 bool HandleMaxSkillCommand(const char* args
);
386 bool HandleSetSkillCommand(const char* args
);
387 bool HandleListCreatureCommand(const char* args
);
388 bool HandleListItemCommand(const char* args
);
389 bool HandleListObjectCommand(const char* args
);
390 bool HandleNearObjectCommand(const char* args
);
391 bool HandlePasswordCommand(const char* args
);
392 bool HandleLockAccountCommand(const char* args
);
393 bool HandleRespawnCommand(const char* args
);
394 bool HandleWpAddCommand(const char* args
);
395 bool HandleWpModifyCommand(const char* args
);
396 bool HandleWpShowCommand(const char* args
);
397 bool HandleWpExportCommand(const char* args
);
398 bool HandleWpImportCommand(const char* args
);
399 bool HandleFlyModeCommand(const char* args
);
400 bool HandleSendOpcodeCommand(const char* args
);
401 bool HandleSellErrorCommand(const char* args
);
402 bool HandleBuyErrorCommand(const char* args
);
403 bool HandleUpdateWorldStateCommand(const char* args
);
404 bool HandlePlaySound2Command(const char* args
);
405 bool HandleSendChannelNotifyCommand(const char* args
);
406 bool HandleSendChatMsgCommand(const char* args
);
407 bool HandleRenameCommand(const char * args
);
408 bool HandleLoadPDumpCommand(const char *args
);
409 bool HandleWritePDumpCommand(const char *args
);
410 bool HandleCastCommand(const char *args
);
411 bool HandleCastBackCommand(const char *args
);
412 bool HandleCastDistCommand(const char *args
);
413 bool HandleCastSelfCommand(const char *args
);
414 bool HandleCastTargetCommand(const char *args
);
415 bool HandleComeToMeCommand(const char *args
);
416 bool HandleCombatStopCommand(const char *args
);
417 bool HandleSendMessageCommand(const char * args
);
418 bool HandleRepairitemsCommand(const char* args
);
419 bool HandleWaterwalkCommand(const char* args
);
421 //! Development Commands
422 bool HandleSetValue(const char* args
);
423 bool HandleGetValue(const char* args
);
424 bool HandleSet32Bit(const char* args
);
425 bool HandleMod32Value(const char* args
);
426 bool HandleAddQuest(const char * args
);
427 bool HandleRemoveQuest(const char * args
);
428 bool HandleCompleteQuest(const char * args
);
429 bool HandleSaveAllCommand(const char* args
);
430 bool HandleGetItemState(const char * args
);
431 bool HandleGetLootRecipient(const char * args
);
433 Player
* getSelectedPlayer();
434 Creature
* getSelectedCreature();
435 Unit
* getSelectedUnit();
436 char* extractKeyFromLink(char* text
, char const* linkType
, char** something1
= NULL
);
437 char* extractKeyFromLink(char* text
, char const* const* linkTypes
, int* found_idx
, char** something1
= NULL
);
438 uint32
extractSpellIdFromLink(char* text
);
439 GameTele
const* extractGameTeleFromLink(char* text
);
441 GameObject
* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid
,uint32 entry
);
443 // Utility methods for commands
444 void ShowTicket(uint64 guid
, char const* text
, char const* time
);
445 bool LookupPlayerSearchCommand(QueryResult
* result
, int32 limit
);
446 bool HandleBanListHelper(QueryResult
* result
);
447 bool HandleBanHelper(BanMode mode
,char const* args
);
448 bool HandleBanInfoHelper(uint32 accountid
, char const* accountname
);
449 bool HandleUnBanHelper(BanMode mode
,char const* args
);
451 void SetSentErrorMessage(bool val
){ sentErrorMessage
= val
;};
453 WorldSession
* m_session
; // != NULL for chat command call and NULL for CLI command
455 // common global flag
456 static bool load_command_table
;
457 bool sentErrorMessage
;
460 class CliHandler
: public ChatHandler
463 typedef void Print(char const*);
464 explicit CliHandler(Print
* zprint
) : m_print(zprint
) {}
466 // overwrite functions
467 const char *GetMangosString(int32 entry
) const;
468 bool isAvailable(ChatCommand
const& cmd
) const;
469 void SendSysMessage(const char *str
);
470 char const* GetName() const;
471 bool needReportToTarget(Player
* chr
) const;
477 char const *fmtstring( char const *format
, ... );