[7918] Improve portability in work with uint64 string format specifiers and in code...
[getmangos.git] / src / game / pchdef.h
blob4b5b9dfbe3eef5569d496c270e3f0ef999b55a5e
1 //add here most rarely modified headers to speed up debug build compilation
2 #include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
3 #include "Common.h"
5 #include "MapManager.h"
6 #include "Log.h"
7 #include "ObjectAccessor.h"
8 #include "ObjectDefines.h"
9 #include "Database/SQLStorage.h"
10 #include "Opcodes.h"
11 #include "SharedDefines.h"
13 #ifdef FASTBUILD
14 //add additional headers here to speed up compilation in release builds even more
15 #include "ObjectMgr.h"
16 #endif