[7918] Improve portability in work with uint64 string format specifiers and in code...
[getmangos.git] / src / game / World.h
blob19106df19ce262e7d0e0cd5a8ff167cc6efdabed
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 /// \addtogroup world The World
20 /// @{
21 /// \file
23 #ifndef __WORLD_H
24 #define __WORLD_H
26 #include "Common.h"
27 #include "Timer.h"
28 #include "Policies/Singleton.h"
29 #include "SharedDefines.h"
31 #include <map>
32 #include <set>
33 #include <list>
35 class Object;
36 class WorldPacket;
37 class WorldSession;
38 class Player;
39 class Weather;
40 struct ScriptAction;
41 struct ScriptInfo;
42 class SqlResultQueue;
43 class QueryResult;
44 class WorldSocket;
46 // ServerMessages.dbc
47 enum ServerMessageType
49 SERVER_MSG_SHUTDOWN_TIME = 1,
50 SERVER_MSG_RESTART_TIME = 2,
51 SERVER_MSG_STRING = 3,
52 SERVER_MSG_SHUTDOWN_CANCELLED = 4,
53 SERVER_MSG_RESTART_CANCELLED = 5
56 enum ShutdownMask
58 SHUTDOWN_MASK_RESTART = 1,
59 SHUTDOWN_MASK_IDLE = 2,
62 enum ShutdownExitCode
64 SHUTDOWN_EXIT_CODE = 0,
65 ERROR_EXIT_CODE = 1,
66 RESTART_EXIT_CODE = 2,
69 /// Timers for different object refresh rates
70 enum WorldTimers
72 WUPDATE_OBJECTS = 0,
73 WUPDATE_SESSIONS = 1,
74 WUPDATE_AUCTIONS = 2,
75 WUPDATE_WEATHERS = 3,
76 WUPDATE_UPTIME = 4,
77 WUPDATE_CORPSES = 5,
78 WUPDATE_EVENTS = 6,
79 WUPDATE_COUNT = 7
82 /// Configuration elements
83 enum WorldConfigs
85 CONFIG_COMPRESSION = 0,
86 CONFIG_GRID_UNLOAD,
87 CONFIG_INTERVAL_SAVE,
88 CONFIG_INTERVAL_GRIDCLEAN,
89 CONFIG_INTERVAL_MAPUPDATE,
90 CONFIG_INTERVAL_CHANGEWEATHER,
91 CONFIG_PORT_WORLD,
92 CONFIG_SOCKET_SELECTTIME,
93 CONFIG_GROUP_XP_DISTANCE,
94 CONFIG_SIGHT_MONSTER,
95 CONFIG_SIGHT_GUARDER,
96 CONFIG_GAME_TYPE,
97 CONFIG_REALM_ZONE,
98 CONFIG_ALLOW_TWO_SIDE_ACCOUNTS,
99 CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT,
100 CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL,
101 CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP,
102 CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD,
103 CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION,
104 CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL,
105 CONFIG_ALLOW_TWO_SIDE_WHO_LIST,
106 CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND,
107 CONFIG_STRICT_PLAYER_NAMES,
108 CONFIG_STRICT_CHARTER_NAMES,
109 CONFIG_STRICT_PET_NAMES,
110 CONFIG_CHARACTERS_CREATING_DISABLED,
111 CONFIG_CHARACTERS_PER_ACCOUNT,
112 CONFIG_CHARACTERS_PER_REALM,
113 CONFIG_HEROIC_CHARACTERS_PER_REALM,
114 CONFIG_MIN_LEVEL_FOR_HEROIC_CHARACTER_CREATING,
115 CONFIG_SKIP_CINEMATICS,
116 CONFIG_MAX_PLAYER_LEVEL,
117 CONFIG_START_PLAYER_LEVEL,
118 CONFIG_START_HEROIC_PLAYER_LEVEL,
119 CONFIG_START_PLAYER_MONEY,
120 CONFIG_MAX_HONOR_POINTS,
121 CONFIG_START_HONOR_POINTS,
122 CONFIG_MAX_ARENA_POINTS,
123 CONFIG_START_ARENA_POINTS,
124 CONFIG_INSTANCE_IGNORE_LEVEL,
125 CONFIG_INSTANCE_IGNORE_RAID,
126 CONFIG_INSTANCE_RESET_TIME_HOUR,
127 CONFIG_INSTANCE_UNLOAD_DELAY,
128 CONFIG_CAST_UNSTUCK,
129 CONFIG_MAX_PRIMARY_TRADE_SKILL,
130 CONFIG_MIN_PETITION_SIGNS,
131 CONFIG_GM_LOGIN_STATE,
132 CONFIG_GM_VISIBLE_STATE,
133 CONFIG_GM_ACCEPT_TICKETS,
134 CONFIG_GM_CHAT,
135 CONFIG_GM_WISPERING_TO,
136 CONFIG_GM_IN_GM_LIST,
137 CONFIG_GM_IN_WHO_LIST,
138 CONFIG_GM_LOG_TRADE,
139 CONFIG_START_GM_LEVEL,
140 CONFIG_GM_LOWER_SECURITY,
141 CONFIG_GM_ALLOW_ACHIEVEMENT_GAINS,
142 CONFIG_GROUP_VISIBILITY,
143 CONFIG_MAIL_DELIVERY_DELAY,
144 CONFIG_UPTIME_UPDATE,
145 CONFIG_SKILL_CHANCE_ORANGE,
146 CONFIG_SKILL_CHANCE_YELLOW,
147 CONFIG_SKILL_CHANCE_GREEN,
148 CONFIG_SKILL_CHANCE_GREY,
149 CONFIG_SKILL_CHANCE_MINING_STEPS,
150 CONFIG_SKILL_CHANCE_SKINNING_STEPS,
151 CONFIG_SKILL_PROSPECTING,
152 CONFIG_SKILL_GAIN_CRAFTING,
153 CONFIG_SKILL_GAIN_DEFENSE,
154 CONFIG_SKILL_GAIN_GATHERING,
155 CONFIG_SKILL_GAIN_WEAPON,
156 CONFIG_MAX_OVERSPEED_PINGS,
157 CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY,
158 CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL,
159 CONFIG_WEATHER,
160 CONFIG_EXPANSION,
161 CONFIG_CHATFLOOD_MESSAGE_COUNT,
162 CONFIG_CHATFLOOD_MESSAGE_DELAY,
163 CONFIG_CHATFLOOD_MUTE_TIME,
164 CONFIG_EVENT_ANNOUNCE,
165 CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS,
166 CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS,
167 CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY,
168 CONFIG_CREATURE_FAMILY_FLEE_DELAY,
169 CONFIG_WORLD_BOSS_LEVEL_DIFF,
170 CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF,
171 CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF,
172 CONFIG_DETECT_POS_COLLISION,
173 CONFIG_RESTRICTED_LFG_CHANNEL,
174 CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL,
175 CONFIG_TALENTS_INSPECTING,
176 CONFIG_CHAT_FAKE_MESSAGE_PREVENTING,
177 CONFIG_CORPSE_DECAY_NORMAL,
178 CONFIG_CORPSE_DECAY_RARE,
179 CONFIG_CORPSE_DECAY_ELITE,
180 CONFIG_CORPSE_DECAY_RAREELITE,
181 CONFIG_CORPSE_DECAY_WORLDBOSS,
182 CONFIG_ADDON_CHANNEL,
183 CONFIG_DEATH_SICKNESS_LEVEL,
184 CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP,
185 CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE,
186 CONFIG_DEATH_BONES_WORLD,
187 CONFIG_DEATH_BONES_BG_OR_ARENA,
188 CONFIG_THREAT_RADIUS,
189 CONFIG_INSTANT_LOGOUT,
190 CONFIG_DISABLE_BREATHING,
191 CONFIG_ALL_TAXI_PATHS,
192 CONFIG_DECLINED_NAMES_USED,
193 CONFIG_LISTEN_RANGE_SAY,
194 CONFIG_LISTEN_RANGE_TEXTEMOTE,
195 CONFIG_LISTEN_RANGE_YELL,
196 CONFIG_SKILL_MILLING,
197 CONFIG_BATTLEGROUND_CAST_DESERTER,
198 CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE,
199 CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY,
200 CONFIG_BATTLEGROUND_INVITATION_TYPE,
201 CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER,
202 CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH,
203 CONFIG_ARENA_MAX_RATING_DIFFERENCE,
204 CONFIG_ARENA_RATING_DISCARD_TIMER,
205 CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS,
206 CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS,
207 CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE,
208 CONFIG_ARENA_SEASON_ID,
209 CONFIG_ARENA_SEASON_IN_PROGRESS,
210 CONFIG_OFFHAND_CHECK_AT_TALENTS_RESET,
211 CONFIG_VALUE_COUNT
214 /// Server rates
215 enum Rates
217 RATE_HEALTH=0,
218 RATE_POWER_MANA,
219 RATE_POWER_RAGE_INCOME,
220 RATE_POWER_RAGE_LOSS,
221 RATE_POWER_RUNICPOWER_INCOME,
222 RATE_POWER_RUNICPOWER_LOSS,
223 RATE_POWER_FOCUS,
224 RATE_SKILL_DISCOVERY,
225 RATE_DROP_ITEM_POOR,
226 RATE_DROP_ITEM_NORMAL,
227 RATE_DROP_ITEM_UNCOMMON,
228 RATE_DROP_ITEM_RARE,
229 RATE_DROP_ITEM_EPIC,
230 RATE_DROP_ITEM_LEGENDARY,
231 RATE_DROP_ITEM_ARTIFACT,
232 RATE_DROP_ITEM_REFERENCED,
233 RATE_DROP_MONEY,
234 RATE_XP_KILL,
235 RATE_XP_QUEST,
236 RATE_XP_EXPLORE,
237 RATE_REPUTATION_GAIN,
238 RATE_REPUTATION_LOWLEVEL_KILL,
239 RATE_REPUTATION_LOWLEVEL_QUEST,
240 RATE_CREATURE_NORMAL_HP,
241 RATE_CREATURE_ELITE_ELITE_HP,
242 RATE_CREATURE_ELITE_RAREELITE_HP,
243 RATE_CREATURE_ELITE_WORLDBOSS_HP,
244 RATE_CREATURE_ELITE_RARE_HP,
245 RATE_CREATURE_NORMAL_DAMAGE,
246 RATE_CREATURE_ELITE_ELITE_DAMAGE,
247 RATE_CREATURE_ELITE_RAREELITE_DAMAGE,
248 RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE,
249 RATE_CREATURE_ELITE_RARE_DAMAGE,
250 RATE_CREATURE_NORMAL_SPELLDAMAGE,
251 RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE,
252 RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE,
253 RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE,
254 RATE_CREATURE_ELITE_RARE_SPELLDAMAGE,
255 RATE_CREATURE_AGGRO,
256 RATE_REST_INGAME,
257 RATE_REST_OFFLINE_IN_TAVERN_OR_CITY,
258 RATE_REST_OFFLINE_IN_WILDERNESS,
259 RATE_DAMAGE_FALL,
260 RATE_AUCTION_TIME,
261 RATE_AUCTION_DEPOSIT,
262 RATE_AUCTION_CUT,
263 RATE_HONOR,
264 RATE_MINING_AMOUNT,
265 RATE_MINING_NEXT,
266 RATE_TALENT,
267 RATE_CORPSE_DECAY_LOOTED,
268 RATE_INSTANCE_RESET_TIME,
269 RATE_TARGET_POS_RECALCULATION_RANGE,
270 RATE_DURABILITY_LOSS_DAMAGE,
271 RATE_DURABILITY_LOSS_PARRY,
272 RATE_DURABILITY_LOSS_ABSORB,
273 RATE_DURABILITY_LOSS_BLOCK,
274 MAX_RATES
277 /// Type of server
278 enum RealmType
280 REALM_TYPE_NORMAL = 0,
281 REALM_TYPE_PVP = 1,
282 REALM_TYPE_NORMAL2 = 4,
283 REALM_TYPE_RP = 6,
284 REALM_TYPE_RPPVP = 8,
285 REALM_TYPE_FFA_PVP = 16 // custom, free for all pvp mode like arena PvP in all zones except rest activated places and sanctuaries
286 // replaced by REALM_PVP in realm list
289 enum RealmZone
291 REALM_ZONE_UNKNOWN = 0, // any language
292 REALM_ZONE_DEVELOPMENT = 1, // any language
293 REALM_ZONE_UNITED_STATES = 2, // extended-Latin
294 REALM_ZONE_OCEANIC = 3, // extended-Latin
295 REALM_ZONE_LATIN_AMERICA = 4, // extended-Latin
296 REALM_ZONE_TOURNAMENT_5 = 5, // basic-Latin at create, any at login
297 REALM_ZONE_KOREA = 6, // East-Asian
298 REALM_ZONE_TOURNAMENT_7 = 7, // basic-Latin at create, any at login
299 REALM_ZONE_ENGLISH = 8, // extended-Latin
300 REALM_ZONE_GERMAN = 9, // extended-Latin
301 REALM_ZONE_FRENCH = 10, // extended-Latin
302 REALM_ZONE_SPANISH = 11, // extended-Latin
303 REALM_ZONE_RUSSIAN = 12, // Cyrillic
304 REALM_ZONE_TOURNAMENT_13 = 13, // basic-Latin at create, any at login
305 REALM_ZONE_TAIWAN = 14, // East-Asian
306 REALM_ZONE_TOURNAMENT_15 = 15, // basic-Latin at create, any at login
307 REALM_ZONE_CHINA = 16, // East-Asian
308 REALM_ZONE_CN1 = 17, // basic-Latin at create, any at login
309 REALM_ZONE_CN2 = 18, // basic-Latin at create, any at login
310 REALM_ZONE_CN3 = 19, // basic-Latin at create, any at login
311 REALM_ZONE_CN4 = 20, // basic-Latin at create, any at login
312 REALM_ZONE_CN5 = 21, // basic-Latin at create, any at login
313 REALM_ZONE_CN6 = 22, // basic-Latin at create, any at login
314 REALM_ZONE_CN7 = 23, // basic-Latin at create, any at login
315 REALM_ZONE_CN8 = 24, // basic-Latin at create, any at login
316 REALM_ZONE_TOURNAMENT_25 = 25, // basic-Latin at create, any at login
317 REALM_ZONE_TEST_SERVER = 26, // any language
318 REALM_ZONE_TOURNAMENT_27 = 27, // basic-Latin at create, any at login
319 REALM_ZONE_QA_SERVER = 28, // any language
320 REALM_ZONE_CN9 = 29 // basic-Latin at create, any at login
323 // DB scripting commands
324 #define SCRIPT_COMMAND_TALK 0 // source = unit, target=any, datalong ( 0=say, 1=whisper, 2=yell, 3=emote text)
325 #define SCRIPT_COMMAND_EMOTE 1 // source = unit, datalong = anim_id
326 #define SCRIPT_COMMAND_FIELD_SET 2 // source = any, datalong = field_id, datalog2 = value
327 #define SCRIPT_COMMAND_MOVE_TO 3 // source = Creature, datalog2 = time, x/y/z
328 #define SCRIPT_COMMAND_FLAG_SET 4 // source = any, datalong = field_id, datalog2 = bitmask
329 #define SCRIPT_COMMAND_FLAG_REMOVE 5 // source = any, datalong = field_id, datalog2 = bitmask
330 #define SCRIPT_COMMAND_TELEPORT_TO 6 // source or target with Player, datalong = map_id, x/y/z
331 #define SCRIPT_COMMAND_QUEST_EXPLORED 7 // one from source or target must be Player, another GO/Creature, datalong=quest_id, datalong2=distance or 0
332 #define SCRIPT_COMMAND_RESPAWN_GAMEOBJECT 9 // source = any (summoner), datalong=db_guid, datalong2=despawn_delay
333 #define SCRIPT_COMMAND_TEMP_SUMMON_CREATURE 10 // source = any (summoner), datalong=creature entry, datalong2=despawn_delay
334 #define SCRIPT_COMMAND_OPEN_DOOR 11 // source = unit, datalong=db_guid, datalong2=reset_delay
335 #define SCRIPT_COMMAND_CLOSE_DOOR 12 // source = unit, datalong=db_guid, datalong2=reset_delay
336 #define SCRIPT_COMMAND_ACTIVATE_OBJECT 13 // source = unit, target=GO
337 #define SCRIPT_COMMAND_REMOVE_AURA 14 // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
338 #define SCRIPT_COMMAND_CAST_SPELL 15 // source/target cast spell at target/source (script->datalong2: 0: s->t 1: s->s 2: t->t 3: t->s
339 #define SCRIPT_COMMAND_PLAY_SOUND 16 // source = any object, target=any/player, datalong (sound_id), datalong2 (bitmask: 0/1=anyone/target, 0/2=with distance dependent, so 1|2 = 3 is target with distance dependent)
341 /// Storage class for commands issued for delayed execution
342 struct CliCommandHolder
344 typedef void Print(const char*);
346 char *m_command;
347 Print* m_print;
349 CliCommandHolder(const char *command, Print* zprint)
350 : m_print(zprint)
352 size_t len = strlen(command)+1;
353 m_command = new char[len];
354 memcpy(m_command, command, len);
357 ~CliCommandHolder() { delete[] m_command; }
360 /// The World
361 class World
363 public:
364 static volatile uint32 m_worldLoopCounter;
366 World();
367 ~World();
369 WorldSession* FindSession(uint32 id) const;
370 void AddSession(WorldSession *s);
371 bool RemoveSession(uint32 id);
372 /// Get the number of current active sessions
373 void UpdateMaxSessionCounters();
374 uint32 GetActiveAndQueuedSessionCount() const { return m_sessions.size(); }
375 uint32 GetActiveSessionCount() const { return m_sessions.size() - m_QueuedPlayer.size(); }
376 uint32 GetQueuedSessionCount() const { return m_QueuedPlayer.size(); }
377 /// Get the maximum number of parallel sessions on the server since last reboot
378 uint32 GetMaxQueuedSessionCount() const { return m_maxQueuedSessionCount; }
379 uint32 GetMaxActiveSessionCount() const { return m_maxActiveSessionCount; }
380 Player* FindPlayerInZone(uint32 zone);
382 Weather* FindWeather(uint32 id) const;
383 Weather* AddWeather(uint32 zone_id);
384 void RemoveWeather(uint32 zone_id);
386 /// Get the active session server limit (or security level limitations)
387 uint32 GetPlayerAmountLimit() const { return m_playerLimit >= 0 ? m_playerLimit : 0; }
388 AccountTypes GetPlayerSecurityLimit() const { return m_playerLimit <= 0 ? AccountTypes(-m_playerLimit) : SEC_PLAYER; }
390 /// Set the active session server limit (or security level limitation)
391 void SetPlayerLimit(int32 limit, bool needUpdate = false);
393 //player Queue
394 typedef std::list<WorldSession*> Queue;
395 void AddQueuedPlayer(WorldSession*);
396 bool RemoveQueuedPlayer(WorldSession* session);
397 int32 GetQueuePos(WorldSession*);
398 uint32 GetQueueSize() const { return m_QueuedPlayer.size(); }
400 /// \todo Actions on m_allowMovement still to be implemented
401 /// Is movement allowed?
402 bool getAllowMovement() const { return m_allowMovement; }
403 /// Allow/Disallow object movements
404 void SetAllowMovement(bool allow) { m_allowMovement = allow; }
406 /// Set a new Message of the Day
407 void SetMotd(std::string motd) { m_motd = motd; }
408 /// Get the current Message of the Day
409 const char* GetMotd() const { return m_motd.c_str(); }
411 LocaleConstant GetDefaultDbcLocale() const { return m_defaultDbcLocale; }
413 /// Get the path where data (dbc, maps) are stored on disk
414 std::string GetDataPath() const { return m_dataPath; }
416 /// When server started?
417 time_t const& GetStartTime() const { return m_startTime; }
418 /// What time is it?
419 time_t const& GetGameTime() const { return m_gameTime; }
420 /// Uptime (in secs)
421 uint32 GetUptime() const { return uint32(m_gameTime - m_startTime); }
423 /// Get the maximum skill level a player can reach
424 uint16 GetConfigMaxSkillValue() const
426 uint32 lvl = getConfig(CONFIG_MAX_PLAYER_LEVEL);
427 return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl*5;
430 void SetInitialWorldSettings();
431 void LoadConfigSettings(bool reload = false);
433 void SendWorldText(int32 string_id, ...);
434 void SendGlobalText(const char* text, WorldSession *self);
435 void SendGlobalMessage(WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
436 void SendZoneMessage(uint32 zone, WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
437 void SendZoneText(uint32 zone, const char *text, WorldSession *self = 0, uint32 team = 0);
438 void SendServerMessage(ServerMessageType type, const char *text = "", Player* player = NULL);
440 /// Are we in the middle of a shutdown?
441 bool IsShutdowning() const { return m_ShutdownTimer > 0; }
442 void ShutdownServ(uint32 time, uint32 options, uint8 exitcode);
443 void ShutdownCancel();
444 void ShutdownMsg(bool show = false, Player* player = NULL);
445 static uint8 GetExitCode() { return m_ExitCode; }
446 static void StopNow(uint8 exitcode) { m_stopEvent = true; m_ExitCode = exitcode; }
447 static bool IsStopped() { return m_stopEvent; }
449 void Update(uint32 diff);
451 void UpdateSessions( uint32 diff );
452 /// Set a server rate (see #Rates)
453 void setRate(Rates rate,float value) { rate_values[rate]=value; }
454 /// Get a server rate (see #Rates)
455 float getRate(Rates rate) const { return rate_values[rate]; }
457 /// Set a server configuration element (see #WorldConfigs)
458 void setConfig(uint32 index,uint32 value)
460 if(index<CONFIG_VALUE_COUNT)
461 m_configs[index]=value;
464 /// Get a server configuration element (see #WorldConfigs)
465 uint32 getConfig(uint32 index) const
467 if(index<CONFIG_VALUE_COUNT)
468 return m_configs[index];
469 else
470 return 0;
473 /// Are we on a "Player versus Player" server?
474 bool IsPvPRealm() { return (getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP); }
475 bool IsFFAPvPRealm() { return getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP; }
477 void KickAll();
478 void KickAllLess(AccountTypes sec);
479 BanReturn BanAccount(BanMode mode, std::string nameOrIP, std::string duration, std::string reason, std::string author);
480 bool RemoveBanAccount(BanMode mode, std::string nameOrIP);
482 void ScriptsStart(std::map<uint32, std::multimap<uint32, ScriptInfo> > const& scripts, uint32 id, Object* source, Object* target);
483 void ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* source, Object* target);
484 bool IsScriptScheduled() const { return !m_scriptSchedule.empty(); }
486 // for max speed access
487 static float GetMaxVisibleDistanceForCreature() { return m_MaxVisibleDistanceForCreature; }
488 static float GetMaxVisibleDistanceForPlayer() { return m_MaxVisibleDistanceForPlayer; }
489 static float GetMaxVisibleDistanceForObject() { return m_MaxVisibleDistanceForObject; }
490 static float GetMaxVisibleDistanceInFlight() { return m_MaxVisibleDistanceInFlight; }
491 static float GetVisibleUnitGreyDistance() { return m_VisibleUnitGreyDistance; }
492 static float GetVisibleObjectGreyDistance() { return m_VisibleObjectGreyDistance; }
494 void ProcessCliCommands();
495 void QueueCliCommand( CliCommandHolder::Print* zprintf, char const* input ) { cliCmdQueue.add(new CliCommandHolder(input, zprintf)); }
497 void UpdateResultQueue();
498 void InitResultQueue();
500 void UpdateRealmCharCount(uint32 accid);
502 LocaleConstant GetAvailableDbcLocale(LocaleConstant locale) const { if(m_availableDbcLocaleMask & (1 << locale)) return locale; else return m_defaultDbcLocale; }
504 //used World DB version
505 void LoadDBVersion();
506 char const* GetDBVersion() { return m_DBVersion.c_str(); }
507 char const* GetCreatureEventAIVersion() { return m_CreatureEventAIVersion.c_str(); }
509 //used Script version
510 void SetScriptsVersion(char const* version) { m_ScriptsVersion = version ? version : "unknown scripting library"; }
511 char const* GetScriptsVersion() { return m_ScriptsVersion.c_str(); }
513 protected:
514 void _UpdateGameTime();
515 void ScriptsProcess();
516 // callback for UpdateRealmCharacters
517 void _UpdateRealmCharCount(QueryResult *resultCharCount, uint32 accountId);
519 void InitDailyQuestResetTime();
520 void ResetDailyQuests();
521 private:
522 static volatile bool m_stopEvent;
523 static uint8 m_ExitCode;
524 uint32 m_ShutdownTimer;
525 uint32 m_ShutdownMask;
527 time_t m_startTime;
528 time_t m_gameTime;
529 IntervalTimer m_timers[WUPDATE_COUNT];
530 uint32 mail_timer;
531 uint32 mail_timer_expires;
533 typedef UNORDERED_MAP<uint32, Weather*> WeatherMap;
534 WeatherMap m_weathers;
535 typedef UNORDERED_MAP<uint32, WorldSession*> SessionMap;
536 SessionMap m_sessions;
537 uint32 m_maxActiveSessionCount;
538 uint32 m_maxQueuedSessionCount;
540 std::multimap<time_t, ScriptAction> m_scriptSchedule;
542 float rate_values[MAX_RATES];
543 uint32 m_configs[CONFIG_VALUE_COUNT];
544 int32 m_playerLimit;
545 LocaleConstant m_defaultDbcLocale; // from config for one from loaded DBC locales
546 uint32 m_availableDbcLocaleMask; // by loaded DBC
547 void DetectDBCLang();
548 bool m_allowMovement;
549 std::string m_motd;
550 std::string m_dataPath;
552 // for max speed access
553 static float m_MaxVisibleDistanceForCreature;
554 static float m_MaxVisibleDistanceForPlayer;
555 static float m_MaxVisibleDistanceForObject;
556 static float m_MaxVisibleDistanceInFlight;
557 static float m_VisibleUnitGreyDistance;
558 static float m_VisibleObjectGreyDistance;
560 // CLI command holder to be thread safe
561 ACE_Based::LockedQueue<CliCommandHolder*,ACE_Thread_Mutex> cliCmdQueue;
562 SqlResultQueue *m_resultQueue;
564 // next daily quests reset time
565 time_t m_NextDailyQuestReset;
567 //Player Queue
568 Queue m_QueuedPlayer;
570 //sessions that are added async
571 void AddSession_(WorldSession* s);
572 ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex> addSessQueue;
574 //used versions
575 std::string m_DBVersion;
576 std::string m_CreatureEventAIVersion;
577 std::string m_ScriptsVersion;
580 extern uint32 realmID;
582 #define sWorld MaNGOS::Singleton<World>::Instance()
583 #endif
584 /// @}