2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #ifndef __WORLDSESSION_H
24 #define __WORLDSESSION_H
27 #include "SharedDefines.h"
42 class LoginQueryHolder
;
43 class CharacterHandler
;
47 GLOBAL_CONFIG_CACHE
= 0, // 0x01 g
48 PER_CHARACTER_CONFIG_CACHE
= 1, // 0x02 p
49 GLOBAL_BINDINGS_CACHE
= 2, // 0x04 g
50 PER_CHARACTER_BINDINGS_CACHE
= 3, // 0x08 p
51 GLOBAL_MACROS_CACHE
= 4, // 0x10 g
52 PER_CHARACTER_MACROS_CACHE
= 5, // 0x20 p
53 PER_CHARACTER_LAYOUT_CACHE
= 6, // 0x40 p
54 PER_CHARACTER_CHAT_CACHE
= 7, // 0x80 p
55 NUM_ACCOUNT_DATA_TYPES
= 8
58 #define GLOBAL_CACHE_MASK 0x15
59 #define PER_CHARACTER_CACHE_MASK 0xEA
63 AccountData() : Time(0), Data("") {}
71 AddonInfo(const std::string
& name
, uint8 enabled
, uint32 crc
)
83 typedef std::list
<AddonInfo
> AddonsList
;
94 PARTY_RESULT_CANT_FIND_TARGET
= 1,
95 PARTY_RESULT_NOT_IN_YOUR_PARTY
= 2,
96 PARTY_RESULT_NOT_IN_YOUR_INSTANCE
= 3,
97 PARTY_RESULT_PARTY_FULL
= 4,
98 PARTY_RESULT_ALREADY_IN_GROUP
= 5,
99 PARTY_RESULT_YOU_NOT_IN_GROUP
= 6,
100 PARTY_RESULT_YOU_NOT_LEADER
= 7,
101 PARTY_RESULT_TARGET_UNFRIENDLY
= 8,
102 PARTY_RESULT_TARGET_IGNORE_YOU
= 9,
103 PARTY_RESULT_INVITE_RESTRICTED
= 13
106 /// Player session in the World
107 class MANGOS_DLL_SPEC WorldSession
109 friend class CharacterHandler
;
111 WorldSession(uint32 id
, WorldSocket
*sock
, AccountTypes sec
, uint8 expansion
, time_t mute_time
, LocaleConstant locale
);
114 bool PlayerLoading() const { return m_playerLoading
; }
115 bool PlayerLogout() const { return m_playerLogout
; }
117 void SizeError(WorldPacket
const& packet
, uint32 size
) const;
119 void ReadAddonsInfo(WorldPacket
&data
);
120 void SendAddonsInfo();
122 void ReadMovementInfo(WorldPacket
&data
, MovementInfo
*mi
);
123 void WriteMovementInfo(WorldPacket
*data
, MovementInfo
*mi
);
125 void SendPacket(WorldPacket
const* packet
);
126 void SendNotification(const char *format
,...) ATTR_PRINTF(2,3);
127 void SendNotification(int32 string_id
,...);
128 void SendPetNameInvalid(uint32 error
, const std::string
& name
, DeclinedName
*declinedName
);
129 void SendLfgResult(uint32 type
, uint32 entry
, uint8 lfg_type
);
130 void SendLfgUpdate(uint8 unk1
, uint8 unk2
, uint8 unk3
);
131 void SendPartyResult(PartyOperation operation
, const std::string
& member
, PartyResult res
);
132 void SendAreaTriggerMessage(const char* Text
, ...) ATTR_PRINTF(2,3);
133 void SendSetPhaseShift(uint32 phaseShift
);
135 AccountTypes
GetSecurity() const { return _security
; }
136 uint32
GetAccountId() const { return _accountId
; }
137 Player
* GetPlayer() const { return _player
; }
138 char const* GetPlayerName() const;
139 void SetSecurity(AccountTypes security
) { _security
= security
; }
140 std::string
const& GetRemoteAddress() { return m_Address
; }
141 void SetPlayer(Player
*plr
);
142 uint8
Expansion() const { return m_expansion
; }
144 /// Session in auth.queue currently
145 void SetInQueue(bool state
) { m_inQueue
= state
; }
147 /// Is the user engaged in a log out process?
148 bool isLogingOut() const { return _logoutTime
|| m_playerLogout
; }
150 /// Engage the logout process for the user
151 void LogoutRequest(time_t requestTime
)
153 _logoutTime
= requestTime
;
156 /// Is logout cooldown expired?
157 bool ShouldLogOut(time_t currTime
) const
159 return (_logoutTime
> 0 && currTime
>= _logoutTime
+ 20);
162 void LogoutPlayer(bool Save
);
165 void QueuePacket(WorldPacket
* new_packet
);
166 bool Update(uint32 diff
);
168 /// Handle the authentication waiting queue (to be completed)
169 void SendAuthWaitQue(uint32 position
);
171 //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue );
172 void SendNameQueryOpcode(Player
* p
);
173 void SendNameQueryOpcodeFromDB(uint64 guid
);
174 static void SendNameQueryOpcodeFromDBCallBack(QueryResult
*result
, uint32 accountId
);
176 void SendTrainerList( uint64 guid
);
177 void SendTrainerList( uint64 guid
, const std::string
& strTitle
);
178 void SendListInventory( uint64 guid
);
179 void SendShowBank( uint64 guid
);
180 void SendTabardVendorActivate( uint64 guid
);
181 void SendSpiritResurrect();
182 void SendBindPoint(Creature
* npc
);
183 void SendGMTicketGetTicket(uint32 status
, char const* text
);
185 void SendAttackStop(Unit
const* enemy
);
187 void SendBattlegGroundList( uint64 guid
, BattleGroundTypeId bgTypeId
);
189 void SendTradeStatus(uint32 status
);
190 void SendCancelTrade();
192 void SendStablePet(uint64 guid
);
193 void SendPetitionQueryOpcode( uint64 petitionguid
);
194 void SendUpdateTrade();
197 void SendPetNameQuery(uint64 guid
, uint32 petnumber
);
200 AccountData
*GetAccountData(AccountDataType type
) { return &m_accountData
[type
]; }
201 void SetAccountData(AccountDataType type
, time_t time_
, std::string data
);
202 void SendAccountDataTimes(uint32 mask
);
203 void LoadGlobalAccountData();
204 void LoadAccountData(QueryResult
* result
, uint32 mask
);
205 void LoadTutorialsData();
206 void SendTutorialsData();
207 void SaveTutorialsData();
208 uint32
GetTutorialInt(uint32 intId
)
210 return m_Tutorials
[intId
];
213 void SetTutorialInt(uint32 intId
, uint32 value
)
215 if(m_Tutorials
[intId
] != value
)
217 m_Tutorials
[intId
] = value
;
218 m_TutorialsChanged
= true;
221 //used with item_page table
222 bool SendItemInfo( uint32 itemid
, WorldPacket data
);
225 void SendAuctionHello( uint64 guid
, Creature
* unit
);
226 void SendAuctionCommandResult( uint32 auctionId
, uint32 Action
, uint32 ErrorCode
, uint32 bidError
= 0);
227 void SendAuctionBidderNotification( uint32 location
, uint32 auctionId
, uint64 bidder
, uint32 bidSum
, uint32 diff
, uint32 item_template
);
228 void SendAuctionOwnerNotification( AuctionEntry
* auction
);
229 void SendAuctionOutbiddedMail( AuctionEntry
* auction
, uint32 newPrice
);
230 void SendAuctionCancelledToBidderMail( AuctionEntry
* auction
);
233 void SendEnchantmentLog(uint64 Target
, uint64 Caster
,uint32 ItemID
,uint32 SpellID
);
234 void SendItemEnchantTimeUpdate(uint64 Playerguid
, uint64 Itemguid
,uint32 slot
,uint32 Duration
);
237 void SendTaxiStatus( uint64 guid
);
238 void SendTaxiMenu( Creature
* unit
);
239 void SendDoFlight( uint32 mountDisplayId
, uint32 path
, uint32 pathNode
= 0 );
240 bool SendLearnNewTaxiNode( Creature
* unit
);
243 void SendGuildCommandResult(uint32 typecmd
, const std::string
& str
, uint32 cmdresult
);
244 void SendArenaTeamCommandResult(uint32 team_action
, const std::string
& team
, const std::string
& player
, uint32 error_id
);
245 void BuildArenaTeamEventPacket(WorldPacket
*data
, uint8 eventid
, uint8 str_count
, const std::string
& str1
, const std::string
& str2
, const std::string
& str3
);
246 void SendNotInArenaTeamPacket(uint8 type
);
247 void SendPetitionShowList( uint64 guid
);
248 void SendSaveGuildEmblem( uint32 msg
);
249 void SendBattleGroundOrArenaJoinError(uint8 err
);
252 // TRUE values set by client sending CMSG_LFG_SET_AUTOJOIN and CMSG_LFM_CLEAR_AUTOFILL before player login
253 bool LookingForGroup_auto_join
;
254 bool LookingForGroup_auto_add
;
256 void BuildPartyMemberStatsChangedPacket(Player
*player
, WorldPacket
*data
);
258 void DoLootRelease( uint64 lguid
);
264 LocaleConstant
GetSessionDbcLocale() const { return m_sessionDbcLocale
; }
265 int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex
; }
266 const char *GetMangosString(int32 entry
) const;
268 uint32
GetLatency() const { return m_latency
; }
269 void SetLatency(uint32 latency
) { m_latency
= latency
; }
270 uint32
getDialogStatus(Player
*pPlayer
, Object
* questgiver
, uint32 defstatus
);
272 public: // opcodes handlers
274 void Handle_NULL(WorldPacket
& recvPacket
); // not used
275 void Handle_EarlyProccess( WorldPacket
& recvPacket
);// just mark packets processed in WorldSocket::OnRead
276 void Handle_ServerSide(WorldPacket
& recvPacket
); // sever side only, can't be accepted from client
277 void Handle_Deprecated(WorldPacket
& recvPacket
); // never used anymore by client
279 void HandleCharEnumOpcode(WorldPacket
& recvPacket
);
280 void HandleCharDeleteOpcode(WorldPacket
& recvPacket
);
281 void HandleCharCreateOpcode(WorldPacket
& recvPacket
);
282 void HandlePlayerLoginOpcode(WorldPacket
& recvPacket
);
283 void HandleCharEnum(QueryResult
* result
);
284 void HandlePlayerLogin(LoginQueryHolder
* holder
);
287 void HandlePlayedTime(WorldPacket
& recvPacket
);
290 void HandleMoveUnRootAck(WorldPacket
& recvPacket
);
291 void HandleMoveRootAck(WorldPacket
& recvPacket
);
292 void HandleLookingForGroup(WorldPacket
& recvPacket
);
295 void HandleInspectOpcode(WorldPacket
& recvPacket
);
298 void HandleInspectHonorStatsOpcode(WorldPacket
& recvPacket
);
300 void HandleMoveWaterWalkAck(WorldPacket
& recvPacket
);
301 void HandleFeatherFallAck(WorldPacket
&recv_data
);
303 void HandleMoveHoverAck( WorldPacket
& recv_data
);
305 void HandleMountSpecialAnimOpcode(WorldPacket
&recvdata
);
308 void HandleShowingHelmOpcode(WorldPacket
& recv_data
);
309 void HandleShowingCloakOpcode(WorldPacket
& recv_data
);
312 void HandleRepairItemOpcode(WorldPacket
& recvPacket
);
315 void HandleMoveKnockBackAck(WorldPacket
& recvPacket
);
317 void HandleMoveTeleportAck(WorldPacket
& recvPacket
);
318 void HandleForceSpeedChangeAck( WorldPacket
& recv_data
);
320 void HandlePingOpcode(WorldPacket
& recvPacket
);
321 void HandleAuthSessionOpcode(WorldPacket
& recvPacket
);
322 void HandleRepopRequestOpcode(WorldPacket
& recvPacket
);
323 void HandleAutostoreLootItemOpcode(WorldPacket
& recvPacket
);
324 void HandleLootMoneyOpcode(WorldPacket
& recvPacket
);
325 void HandleLootOpcode(WorldPacket
& recvPacket
);
326 void HandleLootReleaseOpcode(WorldPacket
& recvPacket
);
327 void HandleLootMasterGiveOpcode(WorldPacket
& recvPacket
);
328 void HandleWhoOpcode(WorldPacket
& recvPacket
);
329 void HandleLogoutRequestOpcode(WorldPacket
& recvPacket
);
330 void HandlePlayerLogoutOpcode(WorldPacket
& recvPacket
);
331 void HandleLogoutCancelOpcode(WorldPacket
& recvPacket
);
332 void HandleGMTicketGetTicketOpcode(WorldPacket
& recvPacket
);
333 void HandleGMTicketCreateOpcode(WorldPacket
& recvPacket
);
334 void HandleGMTicketSystemStatusOpcode(WorldPacket
& recvPacket
);
336 void HandleGMTicketDeleteTicketOpcode(WorldPacket
& recvPacket
);
337 void HandleGMTicketUpdateTextOpcode(WorldPacket
& recvPacket
);
339 void HandleGMSurveySubmit(WorldPacket
& recvPacket
);
341 void HandleTogglePvP(WorldPacket
& recvPacket
);
343 void HandleZoneUpdateOpcode(WorldPacket
& recvPacket
);
344 void HandleSetTargetOpcode(WorldPacket
& recvPacket
);
345 void HandleSetSelectionOpcode(WorldPacket
& recvPacket
);
346 void HandleStandStateChangeOpcode(WorldPacket
& recvPacket
);
347 void HandleEmoteOpcode(WorldPacket
& recvPacket
);
348 void HandleContactListOpcode(WorldPacket
& recvPacket
);
349 void HandleAddFriendOpcode(WorldPacket
& recvPacket
);
350 static void HandleAddFriendOpcodeCallBack(QueryResult
*result
, uint32 accountId
, std::string friendNote
);
351 void HandleDelFriendOpcode(WorldPacket
& recvPacket
);
352 void HandleAddIgnoreOpcode(WorldPacket
& recvPacket
);
353 static void HandleAddIgnoreOpcodeCallBack(QueryResult
*result
, uint32 accountId
);
354 void HandleDelIgnoreOpcode(WorldPacket
& recvPacket
);
355 void HandleSetContactNotesOpcode(WorldPacket
& recvPacket
);
356 void HandleBugOpcode(WorldPacket
& recvPacket
);
357 void HandleSetAmmoOpcode(WorldPacket
& recvPacket
);
358 void HandleItemNameQueryOpcode(WorldPacket
& recvPacket
);
360 void HandleAreaTriggerOpcode(WorldPacket
& recvPacket
);
362 void HandleSetFactionAtWar( WorldPacket
& recv_data
);
363 void HandleSetFactionCheat( WorldPacket
& recv_data
);
364 void HandleSetWatchedFactionOpcode(WorldPacket
& recv_data
);
365 void HandleSetFactionInactiveOpcode(WorldPacket
& recv_data
);
367 void HandleUpdateAccountData(WorldPacket
& recvPacket
);
368 void HandleRequestAccountData(WorldPacket
& recvPacket
);
369 void HandleSetActionButtonOpcode(WorldPacket
& recvPacket
);
371 void HandleGameObjectUseOpcode(WorldPacket
& recPacket
);
372 void HandleMeetingStoneInfo(WorldPacket
& recPacket
);
373 void HandleGameobjectReportUse(WorldPacket
& recvPacket
);
375 void HandleNameQueryOpcode(WorldPacket
& recvPacket
);
377 void HandleQueryTimeOpcode(WorldPacket
& recvPacket
);
379 void HandleCreatureQueryOpcode(WorldPacket
& recvPacket
);
381 void HandleGameObjectQueryOpcode(WorldPacket
& recvPacket
);
383 void HandleMoveWorldportAckOpcode(WorldPacket
& recvPacket
);
384 void HandleMoveWorldportAckOpcode(); // for server-side calls
386 void HandleMovementOpcodes(WorldPacket
& recvPacket
);
387 void HandleSetActiveMoverOpcode(WorldPacket
&recv_data
);
388 void HandleMoveNotActiveMover(WorldPacket
&recv_data
);
389 void HandleDismissControlledVehicle(WorldPacket
&recv_data
);
390 void HandleMoveTimeSkippedOpcode(WorldPacket
&recv_data
);
392 void HandleRequestRaidInfoOpcode( WorldPacket
& recv_data
);
394 void HandleBattlefieldStatusOpcode(WorldPacket
&recv_data
);
395 void HandleBattleMasterHelloOpcode(WorldPacket
&recv_data
);
397 void HandleGroupInviteOpcode(WorldPacket
& recvPacket
);
398 //void HandleGroupCancelOpcode(WorldPacket& recvPacket);
399 void HandleGroupAcceptOpcode(WorldPacket
& recvPacket
);
400 void HandleGroupDeclineOpcode(WorldPacket
& recvPacket
);
401 void HandleGroupUninviteOpcode(WorldPacket
& recvPacket
);
402 void HandleGroupUninviteGuidOpcode(WorldPacket
& recvPacket
);
403 void HandleGroupSetLeaderOpcode(WorldPacket
& recvPacket
);
404 void HandleGroupDisbandOpcode(WorldPacket
& recvPacket
);
405 void HandleOptOutOfLootOpcode( WorldPacket
&recv_data
);
406 void HandleLootMethodOpcode(WorldPacket
& recvPacket
);
407 void HandleLootRoll( WorldPacket
&recv_data
);
408 void HandleRequestPartyMemberStatsOpcode( WorldPacket
&recv_data
);
409 void HandleRaidTargetUpdateOpcode( WorldPacket
& recv_data
);
410 void HandleRaidReadyCheckOpcode( WorldPacket
& recv_data
);
411 void HandleRaidReadyCheckFinishedOpcode( WorldPacket
& recv_data
);
412 void HandleGroupRaidConvertOpcode( WorldPacket
& recv_data
);
413 void HandleGroupChangeSubGroupOpcode( WorldPacket
& recv_data
);
414 void HandleGroupAssistantLeaderOpcode( WorldPacket
& recv_data
);
415 void HandlePartyAssignmentOpcode( WorldPacket
& recv_data
);
417 void HandlePetitionBuyOpcode(WorldPacket
& recv_data
);
418 void HandlePetitionShowSignOpcode(WorldPacket
& recv_data
);
419 void HandlePetitionQueryOpcode(WorldPacket
& recv_data
);
420 void HandlePetitionRenameOpcode(WorldPacket
& recv_data
);
421 void HandlePetitionSignOpcode(WorldPacket
& recv_data
);
422 void HandlePetitionDeclineOpcode(WorldPacket
& recv_data
);
423 void HandleOfferPetitionOpcode(WorldPacket
& recv_data
);
424 void HandleTurnInPetitionOpcode(WorldPacket
& recv_data
);
426 void HandleGuildQueryOpcode(WorldPacket
& recvPacket
);
427 void HandleGuildCreateOpcode(WorldPacket
& recvPacket
);
428 void HandleGuildInviteOpcode(WorldPacket
& recvPacket
);
429 void HandleGuildRemoveOpcode(WorldPacket
& recvPacket
);
430 void HandleGuildAcceptOpcode(WorldPacket
& recvPacket
);
431 void HandleGuildDeclineOpcode(WorldPacket
& recvPacket
);
432 void HandleGuildInfoOpcode(WorldPacket
& recvPacket
);
433 void HandleGuildEventLogQueryOpcode(WorldPacket
& recvPacket
);
434 void HandleGuildRosterOpcode(WorldPacket
& recvPacket
);
435 void HandleGuildPromoteOpcode(WorldPacket
& recvPacket
);
436 void HandleGuildDemoteOpcode(WorldPacket
& recvPacket
);
437 void HandleGuildLeaveOpcode(WorldPacket
& recvPacket
);
438 void HandleGuildDisbandOpcode(WorldPacket
& recvPacket
);
439 void HandleGuildLeaderOpcode(WorldPacket
& recvPacket
);
440 void HandleGuildMOTDOpcode(WorldPacket
& recvPacket
);
441 void HandleGuildSetPublicNoteOpcode(WorldPacket
& recvPacket
);
442 void HandleGuildSetOfficerNoteOpcode(WorldPacket
& recvPacket
);
443 void HandleGuildRankOpcode(WorldPacket
& recvPacket
);
444 void HandleGuildAddRankOpcode(WorldPacket
& recvPacket
);
445 void HandleGuildDelRankOpcode(WorldPacket
& recvPacket
);
446 void HandleGuildChangeInfoTextOpcode(WorldPacket
& recvPacket
);
447 void HandleSaveGuildEmblemOpcode(WorldPacket
& recvPacket
);
449 void HandleTaxiNodeStatusQueryOpcode(WorldPacket
& recvPacket
);
450 void HandleTaxiQueryAvailableNodes(WorldPacket
& recvPacket
);
451 void HandleActivateTaxiOpcode(WorldPacket
& recvPacket
);
452 void HandleActivateTaxiExpressOpcode(WorldPacket
& recvPacket
);
453 void HandleMoveSplineDoneOpcode(WorldPacket
& recvPacket
);
455 void HandleTabardVendorActivateOpcode(WorldPacket
& recvPacket
);
456 void HandleBankerActivateOpcode(WorldPacket
& recvPacket
);
457 void HandleBuyBankSlotOpcode(WorldPacket
& recvPacket
);
458 void HandleTrainerListOpcode(WorldPacket
& recvPacket
);
459 void HandleTrainerBuySpellOpcode(WorldPacket
& recvPacket
);
460 void HandlePetitionShowListOpcode(WorldPacket
& recvPacket
);
461 void HandleGossipHelloOpcode(WorldPacket
& recvPacket
);
462 void HandleGossipSelectOptionOpcode(WorldPacket
& recvPacket
);
463 void HandleSpiritHealerActivateOpcode(WorldPacket
& recvPacket
);
464 void HandleNpcTextQueryOpcode(WorldPacket
& recvPacket
);
465 void HandleBinderActivateOpcode(WorldPacket
& recvPacket
);
466 void HandleListStabledPetsOpcode(WorldPacket
& recvPacket
);
467 void HandleStablePet(WorldPacket
& recvPacket
);
468 void HandleUnstablePet(WorldPacket
& recvPacket
);
469 void HandleBuyStableSlot(WorldPacket
& recvPacket
);
470 void HandleStableRevivePet(WorldPacket
& recvPacket
);
471 void HandleStableSwapPet(WorldPacket
& recvPacket
);
473 void HandleDuelAcceptedOpcode(WorldPacket
& recvPacket
);
474 void HandleDuelCancelledOpcode(WorldPacket
& recvPacket
);
476 void HandleAcceptTradeOpcode(WorldPacket
& recvPacket
);
477 void HandleBeginTradeOpcode(WorldPacket
& recvPacket
);
478 void HandleBusyTradeOpcode(WorldPacket
& recvPacket
);
479 void HandleCancelTradeOpcode(WorldPacket
& recvPacket
);
480 void HandleClearTradeItemOpcode(WorldPacket
& recvPacket
);
481 void HandleIgnoreTradeOpcode(WorldPacket
& recvPacket
);
482 void HandleInitiateTradeOpcode(WorldPacket
& recvPacket
);
483 void HandleSetTradeGoldOpcode(WorldPacket
& recvPacket
);
484 void HandleSetTradeItemOpcode(WorldPacket
& recvPacket
);
485 void HandleUnacceptTradeOpcode(WorldPacket
& recvPacket
);
487 void HandleAuctionHelloOpcode(WorldPacket
& recvPacket
);
488 void HandleAuctionListItems( WorldPacket
& recv_data
);
489 void HandleAuctionListBidderItems( WorldPacket
& recv_data
);
490 void HandleAuctionSellItem( WorldPacket
& recv_data
);
491 void HandleAuctionRemoveItem( WorldPacket
& recv_data
);
492 void HandleAuctionListOwnerItems( WorldPacket
& recv_data
);
493 void HandleAuctionPlaceBid( WorldPacket
& recv_data
);
494 void HandleAuctionListPendingSales( WorldPacket
& recv_data
);
496 void HandleGetMailList( WorldPacket
& recv_data
);
497 void HandleSendMail( WorldPacket
& recv_data
);
498 void HandleMailTakeMoney( WorldPacket
& recv_data
);
499 void HandleMailTakeItem( WorldPacket
& recv_data
);
500 void HandleMailMarkAsRead( WorldPacket
& recv_data
);
501 void HandleMailReturnToSender( WorldPacket
& recv_data
);
502 void HandleMailDelete( WorldPacket
& recv_data
);
503 void HandleItemTextQuery( WorldPacket
& recv_data
);
504 void HandleMailCreateTextItem(WorldPacket
& recv_data
);
505 void HandleQueryNextMailTime(WorldPacket
& recv_data
);
506 void HandleCancelChanneling(WorldPacket
& recv_data
);
508 void SendItemPageInfo( ItemPrototype
*itemProto
);
509 void HandleSplitItemOpcode(WorldPacket
& recvPacket
);
510 void HandleSwapInvItemOpcode(WorldPacket
& recvPacket
);
511 void HandleDestroyItemOpcode(WorldPacket
& recvPacket
);
512 void HandleAutoEquipItemOpcode(WorldPacket
& recvPacket
);
513 void HandleItemQuerySingleOpcode(WorldPacket
& recvPacket
);
514 void HandleSellItemOpcode(WorldPacket
& recvPacket
);
515 void HandleBuyItemInSlotOpcode(WorldPacket
& recvPacket
);
516 void HandleBuyItemOpcode(WorldPacket
& recvPacket
);
517 void HandleListInventoryOpcode(WorldPacket
& recvPacket
);
518 void HandleAutoStoreBagItemOpcode(WorldPacket
& recvPacket
);
519 void HandleReadItem(WorldPacket
& recvPacket
);
520 void HandleAutoEquipItemSlotOpcode(WorldPacket
& recvPacket
);
521 void HandleSwapItem( WorldPacket
& recvPacket
);
522 void HandleBuybackItem(WorldPacket
& recvPacket
);
523 void HandleAutoBankItemOpcode(WorldPacket
& recvPacket
);
524 void HandleAutoStoreBankItemOpcode(WorldPacket
& recvPacket
);
525 void HandleWrapItemOpcode(WorldPacket
& recvPacket
);
527 void HandleAttackSwingOpcode(WorldPacket
& recvPacket
);
528 void HandleAttackStopOpcode(WorldPacket
& recvPacket
);
529 void HandleSetSheathedOpcode(WorldPacket
& recvPacket
);
531 void HandleUseItemOpcode(WorldPacket
& recvPacket
);
532 void HandleOpenItemOpcode(WorldPacket
& recvPacket
);
533 void HandleCastSpellOpcode(WorldPacket
& recvPacket
);
534 void HandleCancelCastOpcode(WorldPacket
& recvPacket
);
535 void HandleCancelAuraOpcode(WorldPacket
& recvPacket
);
536 void HandleCancelGrowthAuraOpcode(WorldPacket
& recvPacket
);
537 void HandleCancelAutoRepeatSpellOpcode(WorldPacket
& recvPacket
);
539 void HandleLearnTalentOpcode(WorldPacket
& recvPacket
);
540 void HandleLearnPreviewTalents(WorldPacket
& recvPacket
);
541 void HandleTalentWipeConfirmOpcode(WorldPacket
& recvPacket
);
542 void HandleUnlearnSkillOpcode(WorldPacket
& recvPacket
);
544 void HandleQuestgiverStatusQueryOpcode(WorldPacket
& recvPacket
);
545 void HandleQuestgiverStatusMultipleQuery(WorldPacket
& recvPacket
);
546 void HandleQuestgiverHelloOpcode(WorldPacket
& recvPacket
);
547 void HandleQuestgiverAcceptQuestOpcode(WorldPacket
& recvPacket
);
548 void HandleQuestgiverQueryQuestOpcode(WorldPacket
& recvPacket
);
549 void HandleQuestgiverChooseRewardOpcode(WorldPacket
& recvPacket
);
550 void HandleQuestgiverRequestRewardOpcode(WorldPacket
& recvPacket
);
551 void HandleQuestQueryOpcode(WorldPacket
& recvPacket
);
552 void HandleQuestgiverCancel(WorldPacket
& recv_data
);
553 void HandleQuestLogSwapQuest(WorldPacket
& recv_data
);
554 void HandleQuestLogRemoveQuest(WorldPacket
& recv_data
);
555 void HandleQuestConfirmAccept(WorldPacket
& recv_data
);
556 void HandleQuestgiverCompleteQuest(WorldPacket
& recv_data
);
557 void HandleQuestgiverQuestAutoLaunch(WorldPacket
& recvPacket
);
558 void HandlePushQuestToParty(WorldPacket
& recvPacket
);
559 void HandleQuestPushResult(WorldPacket
& recvPacket
);
561 bool processChatmessageFurtherAfterSecurityChecks(std::string
&, uint32
);
562 void HandleMessagechatOpcode(WorldPacket
& recvPacket
);
563 void HandleTextEmoteOpcode(WorldPacket
& recvPacket
);
564 void HandleChatIgnoredOpcode(WorldPacket
& recvPacket
);
566 void HandleReclaimCorpseOpcode( WorldPacket
& recvPacket
);
567 void HandleCorpseQueryOpcode( WorldPacket
& recvPacket
);
568 void HandleCorpseMapPositionQuery( WorldPacket
& recvPacket
);
569 void HandleResurrectResponseOpcode(WorldPacket
& recvPacket
);
570 void HandleSummonResponseOpcode(WorldPacket
& recv_data
);
572 void HandleJoinChannel(WorldPacket
& recvPacket
);
573 void HandleLeaveChannel(WorldPacket
& recvPacket
);
574 void HandleChannelList(WorldPacket
& recvPacket
);
575 void HandleChannelPassword(WorldPacket
& recvPacket
);
576 void HandleChannelSetOwner(WorldPacket
& recvPacket
);
577 void HandleChannelOwner(WorldPacket
& recvPacket
);
578 void HandleChannelModerator(WorldPacket
& recvPacket
);
579 void HandleChannelUnmoderator(WorldPacket
& recvPacket
);
580 void HandleChannelMute(WorldPacket
& recvPacket
);
581 void HandleChannelUnmute(WorldPacket
& recvPacket
);
582 void HandleChannelInvite(WorldPacket
& recvPacket
);
583 void HandleChannelKick(WorldPacket
& recvPacket
);
584 void HandleChannelBan(WorldPacket
& recvPacket
);
585 void HandleChannelUnban(WorldPacket
& recvPacket
);
586 void HandleChannelAnnouncements(WorldPacket
& recvPacket
);
587 void HandleChannelModerate(WorldPacket
& recvPacket
);
588 void HandleChannelDisplayListQuery(WorldPacket
& recvPacket
);
589 void HandleGetChannelMemberCount(WorldPacket
& recvPacket
);
590 void HandleSetChannelWatch(WorldPacket
& recvPacket
);
592 void HandleCompleteCinematic(WorldPacket
& recvPacket
);
593 void HandleNextCinematicCamera(WorldPacket
& recvPacket
);
595 void HandlePageQuerySkippedOpcode(WorldPacket
& recvPacket
);
596 void HandlePageTextQueryOpcode(WorldPacket
& recvPacket
);
598 void HandleTutorialFlag ( WorldPacket
& recv_data
);
599 void HandleTutorialClear( WorldPacket
& recv_data
);
600 void HandleTutorialReset( WorldPacket
& recv_data
);
603 void HandlePetAction( WorldPacket
& recv_data
);
604 void HandlePetNameQuery( WorldPacket
& recv_data
);
605 void HandlePetSetAction( WorldPacket
& recv_data
);
606 void HandlePetAbandon( WorldPacket
& recv_data
);
607 void HandlePetRename( WorldPacket
& recv_data
);
608 void HandlePetCancelAuraOpcode( WorldPacket
& recvPacket
);
609 void HandlePetUnlearnOpcode( WorldPacket
& recvPacket
);
610 void HandlePetSpellAutocastOpcode( WorldPacket
& recvPacket
);
611 void HandlePetCastSpellOpcode( WorldPacket
& recvPacket
);
612 void HandlePetLearnTalent( WorldPacket
& recvPacket
);
613 void HandleLearnPreviewTalentsPet( WorldPacket
& recvPacket
);
615 void HandleSetActionBarToggles(WorldPacket
& recv_data
);
617 void HandleCharRenameOpcode(WorldPacket
& recv_data
);
618 static void HandleChangePlayerNameOpcodeCallBack(QueryResult
*result
, uint32 accountId
, std::string newname
);
619 void HandleSetPlayerDeclinedNames(WorldPacket
& recv_data
);
621 void HandleTotemDestroyed(WorldPacket
& recv_data
);
624 void HandleBattlemasterHelloOpcode(WorldPacket
&recv_data
);
625 void HandleBattlemasterJoinOpcode(WorldPacket
&recv_data
);
626 void HandleBattleGroundPlayerPositionsOpcode(WorldPacket
& recv_data
);
627 void HandlePVPLogDataOpcode( WorldPacket
&recv_data
);
628 void HandleBattleFieldPortOpcode( WorldPacket
&recv_data
);
629 void HandleBattlefieldListOpcode( WorldPacket
&recv_data
);
630 void HandleLeaveBattlefieldOpcode( WorldPacket
&recv_data
);
631 void HandleBattlemasterJoinArena( WorldPacket
&recv_data
);
632 void HandleReportPvPAFK( WorldPacket
&recv_data
);
634 void HandleWardenDataOpcode(WorldPacket
& recv_data
);
635 void HandleWorldTeleportOpcode(WorldPacket
& recv_data
);
636 void HandleMinimapPingOpcode(WorldPacket
& recv_data
);
637 void HandleRandomRollOpcode(WorldPacket
& recv_data
);
638 void HandleFarSightOpcode(WorldPacket
& recv_data
);
639 void HandleSetLfgOpcode(WorldPacket
& recv_data
);
640 void HandleSetDungeonDifficultyOpcode(WorldPacket
& recv_data
);
641 void HandleSetRaidDifficultyOpcode(WorldPacket
& recv_data
);
642 void HandleMoveSetCanFlyAckOpcode(WorldPacket
& recv_data
);
643 void HandleLfgSetAutoJoinOpcode(WorldPacket
& recv_data
);
644 void HandleLfgClearAutoJoinOpcode(WorldPacket
& recv_data
);
645 void HandleLfmSetAutoFillOpcode(WorldPacket
& recv_data
);
646 void HandleLfmClearAutoFillOpcode(WorldPacket
& recv_data
);
647 void HandleLfgClearOpcode(WorldPacket
& recv_data
);
648 void HandleLfmClearOpcode(WorldPacket
& recv_data
);
649 void HandleSetLfmOpcode(WorldPacket
& recv_data
);
650 void HandleSetLfgCommentOpcode(WorldPacket
& recv_data
);
651 void HandleLfgSetRoles(WorldPacket
& recv_data
);
652 void HandleSetTitleOpcode(WorldPacket
& recv_data
);
653 void HandleRealmSplitOpcode(WorldPacket
& recv_data
);
654 void HandleTimeSyncResp(WorldPacket
& recv_data
);
655 void HandleWhoisOpcode(WorldPacket
& recv_data
);
656 void HandleResetInstancesOpcode(WorldPacket
& recv_data
);
659 void HandleInspectArenaTeamsOpcode(WorldPacket
& recv_data
);
660 void HandleArenaTeamQueryOpcode(WorldPacket
& recv_data
);
661 void HandleArenaTeamRosterOpcode(WorldPacket
& recv_data
);
662 void HandleArenaTeamInviteOpcode(WorldPacket
& recv_data
);
663 void HandleArenaTeamAcceptOpcode(WorldPacket
& recv_data
);
664 void HandleArenaTeamDeclineOpcode(WorldPacket
& recv_data
);
665 void HandleArenaTeamLeaveOpcode(WorldPacket
& recv_data
);
666 void HandleArenaTeamRemoveOpcode(WorldPacket
& recv_data
);
667 void HandleArenaTeamDisbandOpcode(WorldPacket
& recv_data
);
668 void HandleArenaTeamLeaderOpcode(WorldPacket
& recv_data
);
670 void HandleAreaSpiritHealerQueryOpcode(WorldPacket
& recv_data
);
671 void HandleAreaSpiritHealerQueueOpcode(WorldPacket
& recv_data
);
672 void HandleCancelMountAuraOpcode(WorldPacket
& recv_data
);
673 void HandleSelfResOpcode(WorldPacket
& recv_data
);
674 void HandleComplainOpcode(WorldPacket
& recv_data
);
675 void HandleRequestPetInfoOpcode(WorldPacket
& recv_data
);
678 void HandleSocketOpcode(WorldPacket
& recv_data
);
680 void HandleCancelTempEnchantmentOpcode(WorldPacket
& recv_data
);
681 void HandleItemRefundInfoRequest(WorldPacket
& recv_data
);
683 void HandleChannelVoiceOnOpcode(WorldPacket
& recv_data
);
684 void HandleVoiceSessionEnableOpcode(WorldPacket
& recv_data
);
685 void HandleSetActiveVoiceChannel(WorldPacket
& recv_data
);
686 void HandleSetTaxiBenchmarkOpcode(WorldPacket
& recv_data
);
689 void HandleGuildPermissions(WorldPacket
& recv_data
);
690 void HandleGuildBankMoneyWithdrawn(WorldPacket
& recv_data
);
691 void HandleGuildBankerActivate(WorldPacket
& recv_data
);
692 void HandleGuildBankQueryTab(WorldPacket
& recv_data
);
693 void HandleGuildBankLogQuery(WorldPacket
& recv_data
);
694 void HandleGuildBankDepositMoney(WorldPacket
& recv_data
);
695 void HandleGuildBankWithdrawMoney(WorldPacket
& recv_data
);
696 void HandleGuildBankSwapItems(WorldPacket
& recv_data
);
698 void HandleGuildBankUpdateTab(WorldPacket
& recv_data
);
699 void HandleGuildBankBuyTab(WorldPacket
& recv_data
);
700 void HandleQueryGuildBankTabText(WorldPacket
& recv_data
);
701 void HandleSetGuildBankTabText(WorldPacket
& recv_data
);
704 void HandleCalendarGetCalendar(WorldPacket
& recv_data
);
705 void HandleCalendarGetEvent(WorldPacket
& recv_data
);
706 void HandleCalendarGuildFilter(WorldPacket
& recv_data
);
707 void HandleCalendarArenaTeam(WorldPacket
& recv_data
);
708 void HandleCalendarAddEvent(WorldPacket
& recv_data
);
709 void HandleCalendarUpdateEvent(WorldPacket
& recv_data
);
710 void HandleCalendarRemoveEvent(WorldPacket
& recv_data
);
711 void HandleCalendarCopyEvent(WorldPacket
& recv_data
);
712 void HandleCalendarEventInvite(WorldPacket
& recv_data
);
713 void HandleCalendarEventRsvp(WorldPacket
& recv_data
);
714 void HandleCalendarEventRemoveInvite(WorldPacket
& recv_data
);
715 void HandleCalendarEventStatus(WorldPacket
& recv_data
);
716 void HandleCalendarEventModeratorStatus(WorldPacket
& recv_data
);
717 void HandleCalendarComplain(WorldPacket
& recv_data
);
718 void HandleCalendarGetNumPending(WorldPacket
& recv_data
);
720 void HandleSpellClick(WorldPacket
& recv_data
);
721 void HandleAlterAppearance(WorldPacket
& recv_data
);
722 void HandleRemoveGlyph(WorldPacket
& recv_data
);
723 void HandleCharCustomize(WorldPacket
& recv_data
);
724 void HandleQueryInspectAchievements(WorldPacket
& recv_data
);
725 void HandleEquipmentSetSave(WorldPacket
& recv_data
);
726 void HandleEquipmentSetDelete(WorldPacket
& recv_data
);
727 void HandleEquipmentSetUse(WorldPacket
& recv_data
);
728 void HandleWorldStateUITimerUpdate(WorldPacket
& recv_data
);
730 // private trade methods
731 void moveItems(Item
* myItems
[], Item
* hisItems
[]);
734 void LogUnexpectedOpcode(WorldPacket
*packet
, const char * reason
);
735 void LogUnprocessedTail(WorldPacket
*packet
);
737 uint32 m_GUIDLow
; // set loggined or recently logout player (while m_playerRecentlyLogout set)
739 WorldSocket
*m_Socket
;
740 std::string m_Address
;
742 AccountTypes _security
;
747 bool m_inQueue
; // session wait in auth.queue
748 bool m_playerLoading
; // code processed in LoginPlayer
749 bool m_playerLogout
; // code processed in LogoutPlayer
750 bool m_playerRecentlyLogout
;
751 LocaleConstant m_sessionDbcLocale
;
752 int m_sessionDbLocaleIndex
;
754 AccountData m_accountData
[NUM_ACCOUNT_DATA_TYPES
];
755 uint32 m_Tutorials
[8];
756 bool m_TutorialsChanged
;
757 AddonsList m_addonsList
;
758 ACE_Based::LockedQueue
<WorldPacket
*, ACE_Thread_Mutex
> _recvQueue
;