2 * Copyright (C) 2005-2013 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_MOVEMENTGENERATOR_H
20 #define MANGOS_MOVEMENTGENERATOR_H
23 #include "Platform/Define.h"
24 #include "Policies/Singleton.h"
25 #include "Dynamic/ObjectRegistry.h"
26 #include "Dynamic/FactoryHolder.h"
27 #include "MotionMaster.h"
31 class MANGOS_DLL_SPEC MovementGenerator
34 virtual ~MovementGenerator();
36 // called before adding movement generator to motion stack
37 virtual void Initialize(Unit
&) = 0;
38 // called aftre remove movement generator from motion stack
39 virtual void Finalize(Unit
&) = 0;
41 // called before lost top position (before push new movement generator above)
42 virtual void Interrupt(Unit
&) = 0;
43 // called after return movement generator to top position (after remove above movement generator)
44 virtual void Reset(Unit
&) = 0;
46 virtual bool Update(Unit
&, const uint32
& time_diff
) = 0;
48 virtual MovementGeneratorType
GetMovementGeneratorType() const = 0;
50 virtual void unitSpeedChanged() { }
52 // used by Evade code for select point to evade with expected restart default movement
53 virtual bool GetResetPosition(Unit
&, float& /*x*/, float& /*y*/, float& /*z*/) { return false; }
55 // given destination unreachable? due to pathfinsing or other
56 virtual bool IsReachable() const { return true; }
58 // used for check from Update call is movegen still be active (top movement generator)
59 // after some not safe for this calls
60 bool IsActive(Unit
& u
);
63 template<class T
, class D
>
64 class MANGOS_DLL_SPEC MovementGeneratorMedium
: public MovementGenerator
67 void Initialize(Unit
& u
) override
69 // u->AssertIsType<T>();
70 (static_cast<D
*>(this))->Initialize(*((T
*)&u
));
72 void Finalize(Unit
& u
) override
74 // u->AssertIsType<T>();
75 (static_cast<D
*>(this))->Finalize(*((T
*)&u
));
77 void Interrupt(Unit
& u
) override
79 // u->AssertIsType<T>();
80 (static_cast<D
*>(this))->Interrupt(*((T
*)&u
));
82 void Reset(Unit
& u
) override
84 // u->AssertIsType<T>();
85 (static_cast<D
*>(this))->Reset(*((T
*)&u
));
87 bool Update(Unit
& u
, const uint32
& time_diff
) override
89 // u->AssertIsType<T>();
90 return (static_cast<D
*>(this))->Update(*((T
*)&u
), time_diff
);
92 bool GetResetPosition(Unit
& u
, float& x
, float& y
, float& z
) override
94 // u->AssertIsType<T>();
95 return (static_cast<D
*>(this))->GetResetPosition(*((T
*)&u
), x
, y
, z
);
98 // Will not link if not overridden in the generators
99 void Initialize(T
& u
);
101 void Interrupt(T
& u
);
103 bool Update(T
& u
, const uint32
& time_diff
);
105 // not need always overwrites
106 bool GetResetPosition(T
& /*u*/, float& /*x*/, float& /*y*/, float& /*z*/) { return false; }
109 struct SelectableMovement
: public FactoryHolder
<MovementGenerator
, MovementGeneratorType
>
111 SelectableMovement(MovementGeneratorType mgt
) : FactoryHolder
<MovementGenerator
, MovementGeneratorType
>(mgt
) {}
114 template<class REAL_MOVEMENT
>
115 struct MovementGeneratorFactory
: public SelectableMovement
117 MovementGeneratorFactory(MovementGeneratorType mgt
) : SelectableMovement(mgt
) {}
119 MovementGenerator
* Create(void*) const override
;
122 typedef FactoryHolder
<MovementGenerator
, MovementGeneratorType
> MovementGeneratorCreator
;
123 typedef FactoryHolder
<MovementGenerator
, MovementGeneratorType
>::FactoryHolderRegistry MovementGeneratorRegistry
;
124 typedef FactoryHolder
<MovementGenerator
, MovementGeneratorType
>::FactoryHolderRepository MovementGeneratorRepository
;