Updated Copyright year to 2013
[getmangos.git] / src / game / GuildMgr.cpp
blob7bae8488bb87ef9312bcd7407dc3a878932b7e53
1 /*
2 * Copyright (C) 2005-2013 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "GuildMgr.h"
20 #include "Guild.h"
21 #include "Log.h"
22 #include "ObjectGuid.h"
23 #include "Database/DatabaseEnv.h"
24 #include "Policies/SingletonImp.h"
25 #include "ProgressBar.h"
26 #include "World.h"
28 INSTANTIATE_SINGLETON_1(GuildMgr);
30 GuildMgr::GuildMgr()
34 GuildMgr::~GuildMgr()
36 for (GuildMap::iterator itr = m_GuildMap.begin(); itr != m_GuildMap.end(); ++itr)
37 delete itr->second;
40 void GuildMgr::AddGuild(Guild* guild)
42 m_GuildMap[guild->GetId()] = guild;
45 void GuildMgr::RemoveGuild(uint32 guildId)
47 m_GuildMap.erase(guildId);
50 void GuildMgr::RemoveGuild(ObjectGuid guildGuid)
52 if (!guildGuid.IsGuild())
53 return;
55 RemoveGuild(guildGuid.GetCounter());
58 Guild* GuildMgr::GetGuildById(uint32 guildId) const
60 GuildMap::const_iterator itr = m_GuildMap.find(guildId);
61 if (itr != m_GuildMap.end())
62 return itr->second;
64 return NULL;
67 Guild* GuildMgr::GetGuildByGuid(ObjectGuid guildGuid) const
69 if (!guildGuid.IsGuild())
70 return NULL;
72 return GetGuildById(guildGuid.GetCounter());
75 Guild* GuildMgr::GetGuildByName(std::string const& name) const
77 for (GuildMap::const_iterator itr = m_GuildMap.begin(); itr != m_GuildMap.end(); ++itr)
78 if (itr->second->GetName() == name)
79 return itr->second;
81 return NULL;
84 Guild* GuildMgr::GetGuildByLeader(ObjectGuid const& guid) const
86 for (GuildMap::const_iterator itr = m_GuildMap.begin(); itr != m_GuildMap.end(); ++itr)
87 if (itr->second->GetLeaderGuid() == guid)
88 return itr->second;
90 return NULL;
93 std::string GuildMgr::GetGuildNameById(uint32 guildId) const
95 GuildMap::const_iterator itr = m_GuildMap.find(guildId);
96 if (itr != m_GuildMap.end())
97 return itr->second->GetName();
99 return "";
102 std::string GuildMgr::GetGuildNameByGuid(ObjectGuid guildGuid) const
104 if (!guildGuid.IsGuild())
105 return "";
107 return GetGuildNameById(guildGuid.GetCounter());
110 void GuildMgr::LoadGuilds()
112 uint32 count = 0;
114 // 0 1 2 3 4 5 6
115 QueryResult* result = CharacterDatabase.Query("SELECT guild.guildid,guild.name,leaderguid,EmblemStyle,EmblemColor,BorderStyle,BorderColor,"
116 // 7 8 9 10 11 12
117 "BackgroundColor,info,motd,createdate,BankMoney,(SELECT COUNT(guild_bank_tab.guildid) FROM guild_bank_tab WHERE guild_bank_tab.guildid = guild.guildid) "
118 "FROM guild ORDER BY guildid ASC");
120 if (!result)
122 BarGoLink bar(1);
124 bar.step();
126 sLog.outString();
127 sLog.outString(">> Loaded %u guild definitions", count);
128 return;
131 // load guild ranks
132 // 0 1 2 3 4
133 QueryResult* guildRanksResult = CharacterDatabase.Query("SELECT guildid,rid,rname,rights,BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
135 // load guild members
136 // 0 1 2 3 4 5 6
137 QueryResult* guildMembersResult = CharacterDatabase.Query("SELECT guildid,guild_member.guid,rank,pnote,offnote,BankResetTimeMoney,BankRemMoney,"
138 // 7 8 9 10 11 12
139 "BankResetTimeTab0,BankRemSlotsTab0,BankResetTimeTab1,BankRemSlotsTab1,BankResetTimeTab2,BankRemSlotsTab2,"
140 // 13 14 15 16 17 18
141 "BankResetTimeTab3,BankRemSlotsTab3,BankResetTimeTab4,BankRemSlotsTab4,BankResetTimeTab5,BankRemSlotsTab5,"
142 // 19 20 21 22 23 24
143 "characters.name, characters.level, characters.class, characters.zone, characters.logout_time, characters.account "
144 "FROM guild_member LEFT JOIN characters ON characters.guid = guild_member.guid ORDER BY guildid ASC");
146 // load guild bank tab rights
147 // 0 1 2 3 4
148 QueryResult* guildBankTabRightsResult = CharacterDatabase.Query("SELECT guildid,TabId,rid,gbright,SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
150 BarGoLink bar(result->GetRowCount());
154 // Field *fields = result->Fetch();
156 bar.step();
157 ++count;
159 Guild* newGuild = new Guild;
160 if (!newGuild->LoadGuildFromDB(result) ||
161 !newGuild->LoadRanksFromDB(guildRanksResult) ||
162 !newGuild->LoadMembersFromDB(guildMembersResult) ||
163 !newGuild->LoadBankRightsFromDB(guildBankTabRightsResult) ||
164 !newGuild->CheckGuildStructure()
167 newGuild->Disband();
168 delete newGuild;
169 continue;
172 newGuild->LoadGuildEventLogFromDB();
173 newGuild->LoadGuildBankEventLogFromDB();
174 newGuild->LoadGuildBankFromDB();
175 AddGuild(newGuild);
177 while (result->NextRow());
179 delete result;
180 delete guildRanksResult;
181 delete guildMembersResult;
182 delete guildBankTabRightsResult;
184 // delete unused LogGuid records in guild_eventlog and guild_bank_eventlog table
185 // you can comment these lines if you don't plan to change CONFIG_UINT32_GUILD_EVENT_LOG_COUNT and CONFIG_UINT32_GUILD_BANK_EVENT_LOG_COUNT
186 CharacterDatabase.PExecute("DELETE FROM guild_eventlog WHERE LogGuid > '%u'", sWorld.getConfig(CONFIG_UINT32_GUILD_EVENT_LOG_COUNT));
187 CharacterDatabase.PExecute("DELETE FROM guild_bank_eventlog WHERE LogGuid > '%u'", sWorld.getConfig(CONFIG_UINT32_GUILD_BANK_EVENT_LOG_COUNT));
189 sLog.outString();
190 sLog.outString(">> Loaded %u guild definitions", count);