[6812] Implement localization of creature/gameobject name that say/yell.
[getmangos.git] / sql / updates / 0.8 / 4259_spell_proc_event.sql
blobc0daf251ed0c5af7f645ced85fb38a1cb562473b
1 DELETE FROM `spell_proc_event` WHERE `entry` IN (30299,30301,30302);
2 INSERT INTO `spell_proc_event` (entry, SchoolMask, Category, SkillID, SpellFamilyName, SpellFamilyMask, procFlags, ppmRate) VALUES
3 (30299,36,0,0,0,0,1048576,0),
4 (30301,36,0,0,0,0,1048576,0),
5 (30302,36,0,0,0,0,1048576,0);
8 DELETE FROM `spell_proc_event` WHERE `entry` IN (27168);
9 INSERT INTO `spell_proc_event` (entry, SchoolMask, Category, SkillID, SpellFamilyName, SpellFamilyMask, procFlags, ppmRate) VALUES
10 (27168,0,0,0,0,0,64,0);
12 DELETE FROM `spell_proc_event` WHERE `entry` IN (27169);
13 INSERT INTO `spell_proc_event` (entry, SchoolMask, Category, SkillID, SpellFamilyName, SpellFamilyMask, procFlags, ppmRate) VALUES
14 (27169,0,0,0,0,0,64,0);
16 DELETE FROM `spell_proc_event` WHERE `entry` IN (33150,33154);
17 INSERT INTO `spell_proc_event` (entry, SchoolMask, Category, SkillID, SpellFamilyName, SpellFamilyMask, procFlags, ppmRate) VALUES
18 (33150,0,0,0,0,0,65536,0),
19 (33154,0,0,0,0,0,65536,0);