2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 /// \addtogroup world The World
28 #include "Policies/Singleton.h"
29 #include "SharedDefines.h"
48 SHUTDOWN_MASK_RESTART
= 1,
49 SHUTDOWN_MASK_IDLE
= 2,
54 SHUTDOWN_EXIT_CODE
= 0,
56 RESTART_EXIT_CODE
= 2,
59 /// Timers for different object refresh rates
72 /// Configuration elements
75 CONFIG_COMPRESSION
= 0,
78 CONFIG_INTERVAL_GRIDCLEAN
,
79 CONFIG_INTERVAL_MAPUPDATE
,
80 CONFIG_INTERVAL_CHANGEWEATHER
,
82 CONFIG_SOCKET_SELECTTIME
,
83 CONFIG_GROUP_XP_DISTANCE
,
88 CONFIG_ALLOW_TWO_SIDE_ACCOUNTS
,
89 CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT
,
90 CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL
,
91 CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP
,
92 CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD
,
93 CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION
,
94 CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL
,
95 CONFIG_ALLOW_TWO_SIDE_WHO_LIST
,
96 CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND
,
97 CONFIG_STRICT_PLAYER_NAMES
,
98 CONFIG_STRICT_CHARTER_NAMES
,
99 CONFIG_STRICT_PET_NAMES
,
100 CONFIG_CHARACTERS_CREATING_DISABLED
,
101 CONFIG_CHARACTERS_PER_ACCOUNT
,
102 CONFIG_CHARACTERS_PER_REALM
,
103 CONFIG_SKIP_CINEMATICS
,
104 CONFIG_MAX_PLAYER_LEVEL
,
105 CONFIG_START_PLAYER_LEVEL
,
106 CONFIG_MAX_HONOR_POINTS
,
107 CONFIG_MAX_ARENA_POINTS
,
108 CONFIG_INSTANCE_IGNORE_LEVEL
,
109 CONFIG_INSTANCE_IGNORE_RAID
,
110 CONFIG_BATTLEGROUND_CAST_DESERTER
,
111 CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE
,
112 CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY
,
113 CONFIG_INSTANCE_RESET_TIME_HOUR
,
114 CONFIG_INSTANCE_UNLOAD_DELAY
,
116 CONFIG_MAX_PRIMARY_TRADE_SKILL
,
117 CONFIG_MIN_PETITION_SIGNS
,
118 CONFIG_GM_LOGIN_STATE
,
119 CONFIG_GM_ACCEPT_TICKETS
,
121 CONFIG_GM_WISPERING_TO
,
122 CONFIG_GM_IN_GM_LIST
,
123 CONFIG_GM_IN_WHO_LIST
,
125 CONFIG_GROUP_VISIBILITY
,
126 CONFIG_MAIL_DELIVERY_DELAY
,
127 CONFIG_UPTIME_UPDATE
,
128 CONFIG_SKILL_CHANCE_ORANGE
,
129 CONFIG_SKILL_CHANCE_YELLOW
,
130 CONFIG_SKILL_CHANCE_GREEN
,
131 CONFIG_SKILL_CHANCE_GREY
,
132 CONFIG_SKILL_CHANCE_MINING_STEPS
,
133 CONFIG_SKILL_CHANCE_SKINNING_STEPS
,
134 CONFIG_SKILL_PROSPECTING
,
135 CONFIG_SKILL_GAIN_CRAFTING
,
136 CONFIG_SKILL_GAIN_DEFENSE
,
137 CONFIG_SKILL_GAIN_GATHERING
,
138 CONFIG_SKILL_GAIN_WEAPON
,
139 CONFIG_MAX_OVERSPEED_PINGS
,
140 CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY
,
143 CONFIG_CHATFLOOD_MESSAGE_COUNT
,
144 CONFIG_CHATFLOOD_MESSAGE_DELAY
,
145 CONFIG_CHATFLOOD_MUTE_TIME
,
146 CONFIG_EVENT_ANNOUNCE
,
147 CONFIG_CREATURE_FAMILY_ASSISTEMCE_RADIUS
,
148 CONFIG_WORLD_BOSS_LEVEL_DIFF
,
149 CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF
,
150 CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF
,
151 CONFIG_DETECT_POS_COLLISION
,
152 CONFIG_RESTRICTED_LFG_CHANNEL
,
153 CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL
,
154 CONFIG_TALENTS_INSPECTING
,
155 CONFIG_CHAT_FAKE_MESSAGE_PREVENTING
,
156 CONFIG_CORPSE_DECAY_NORMAL
,
157 CONFIG_CORPSE_DECAY_RARE
,
158 CONFIG_CORPSE_DECAY_ELITE
,
159 CONFIG_CORPSE_DECAY_RAREELITE
,
160 CONFIG_CORPSE_DECAY_WORLDBOSS
,
161 CONFIG_ADDON_CHANNEL
,
162 CONFIG_DEATH_SICKNESS_LEVEL
,
163 CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP
,
164 CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE
,
165 CONFIG_THREAT_RADIUS
,
166 CONFIG_DECLINED_NAMES_USED
,
167 CONFIG_LISTEN_RANGE_SAY
,
168 CONFIG_LISTEN_RANGE_TEXTEMOTE
,
169 CONFIG_LISTEN_RANGE_YELL
,
178 RATE_POWER_RAGE_INCOME
,
179 RATE_POWER_RAGE_LOSS
,
181 RATE_SKILL_DISCOVERY
,
183 RATE_DROP_ITEM_NORMAL
,
184 RATE_DROP_ITEM_UNCOMMON
,
187 RATE_DROP_ITEM_LEGENDARY
,
188 RATE_DROP_ITEM_ARTIFACT
,
189 RATE_DROP_ITEM_REFERENCED
,
195 RATE_REPUTATION_GAIN
,
196 RATE_CREATURE_NORMAL_HP
,
197 RATE_CREATURE_ELITE_ELITE_HP
,
198 RATE_CREATURE_ELITE_RAREELITE_HP
,
199 RATE_CREATURE_ELITE_WORLDBOSS_HP
,
200 RATE_CREATURE_ELITE_RARE_HP
,
201 RATE_CREATURE_NORMAL_DAMAGE
,
202 RATE_CREATURE_ELITE_ELITE_DAMAGE
,
203 RATE_CREATURE_ELITE_RAREELITE_DAMAGE
,
204 RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE
,
205 RATE_CREATURE_ELITE_RARE_DAMAGE
,
206 RATE_CREATURE_NORMAL_SPELLDAMAGE
,
207 RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE
,
208 RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE
,
209 RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE
,
210 RATE_CREATURE_ELITE_RARE_SPELLDAMAGE
,
213 RATE_REST_OFFLINE_IN_TAVERN_OR_CITY
,
214 RATE_REST_OFFLINE_IN_WILDERNESS
,
217 RATE_AUCTION_DEPOSIT
,
224 RATE_CORPSE_DECAY_LOOTED
,
225 RATE_INSTANCE_RESET_TIME
,
226 RATE_TARGET_POS_RECALCULATION_RANGE
,
227 RATE_DURABILITY_LOSS_DAMAGE
,
228 RATE_DURABILITY_LOSS_PARRY
,
229 RATE_DURABILITY_LOSS_ABSORB
,
230 RATE_DURABILITY_LOSS_BLOCK
,
237 REALM_TYPE_NORMAL
= 0,
239 REALM_TYPE_NORMAL2
= 4,
241 REALM_TYPE_RPPVP
= 8,
242 REALM_TYPE_FFA_PVP
= 16 // custom, free for all pvp mode like arena PvP in all zones except rest activated places and sanctuaries
243 // replaced by REALM_PVP in realm list
248 REALM_ZONE_UNKNOWN
= 0, // any language
249 REALM_ZONE_DEVELOPMENT
= 1, // any language
250 REALM_ZONE_UNITED_STATES
= 2, // extended-Latin
251 REALM_ZONE_OCEANIC
= 3, // extended-Latin
252 REALM_ZONE_LATIN_AMERICA
= 4, // extended-Latin
253 REALM_ZONE_TOURNAMENT_5
= 5, // basic-Latin at create, any at login
254 REALM_ZONE_KOREA
= 6, // East-Asian
255 REALM_ZONE_TOURNAMENT_7
= 7, // basic-Latin at create, any at login
256 REALM_ZONE_ENGLISH
= 8, // extended-Latin
257 REALM_ZONE_GERMAN
= 9, // extended-Latin
258 REALM_ZONE_FRENCH
= 10, // extended-Latin
259 REALM_ZONE_SPANISH
= 11, // extended-Latin
260 REALM_ZONE_RUSSIAN
= 12, // Cyrillic
261 REALM_ZONE_TOURNAMENT_13
= 13, // basic-Latin at create, any at login
262 REALM_ZONE_TAIWAN
= 14, // East-Asian
263 REALM_ZONE_TOURNAMENT_15
= 15, // basic-Latin at create, any at login
264 REALM_ZONE_CHINA
= 16, // East-Asian
265 REALM_ZONE_CN1
= 17, // basic-Latin at create, any at login
266 REALM_ZONE_CN2
= 18, // basic-Latin at create, any at login
267 REALM_ZONE_CN3
= 19, // basic-Latin at create, any at login
268 REALM_ZONE_CN4
= 20, // basic-Latin at create, any at login
269 REALM_ZONE_CN5
= 21, // basic-Latin at create, any at login
270 REALM_ZONE_CN6
= 22, // basic-Latin at create, any at login
271 REALM_ZONE_CN7
= 23, // basic-Latin at create, any at login
272 REALM_ZONE_CN8
= 24, // basic-Latin at create, any at login
273 REALM_ZONE_TOURNAMENT_25
= 25, // basic-Latin at create, any at login
274 REALM_ZONE_TEST_SERVER
= 26, // any language
275 REALM_ZONE_TOURNAMENT_27
= 27, // basic-Latin at create, any at login
276 REALM_ZONE_QA_SERVER
= 28, // any language
277 REALM_ZONE_CN9
= 29 // basic-Latin at create, any at login
280 // DB scripting commands
281 #define SCRIPT_COMMAND_TALK 0 // source = unit, target=any, datalong ( 0=say, 1=whisper, 2=yell, 3=emote text)
282 #define SCRIPT_COMMAND_EMOTE 1 // source = unit, datalong = anim_id
283 #define SCRIPT_COMMAND_FIELD_SET 2 // source = any, datalong = field_id, datalog2 = value
284 #define SCRIPT_COMMAND_MOVE_TO 3 // source = Creature, datalog2 = time, x/y/z
285 #define SCRIPT_COMMAND_FLAG_SET 4 // source = any, datalong = field_id, datalog2 = bitmask
286 #define SCRIPT_COMMAND_FLAG_REMOVE 5 // source = any, datalong = field_id, datalog2 = bitmask
287 #define SCRIPT_COMMAND_TELEPORT_TO 6 // source or target with Player, datalong = map_id, x/y/z
288 #define SCRIPT_COMMAND_QUEST_EXPLORED 7 // one from source or target must be Player, another GO/Creature, datalong=quest_id, datalong2=distance or 0
289 #define SCRIPT_COMMAND_RESPAWN_GAMEOBJECT 9 // source = any (summoner), datalong=db_guid, datalong2=despawn_delay
290 #define SCRIPT_COMMAND_TEMP_SUMMON_CREATURE 10 // source = any (summoner), datalong=creature entry, datalong2=despawn_delay
291 #define SCRIPT_COMMAND_OPEN_DOOR 11 // source = unit, datalong=db_guid, datalong2=reset_delay
292 #define SCRIPT_COMMAND_CLOSE_DOOR 12 // source = unit, datalong=db_guid, datalong2=reset_delay
293 #define SCRIPT_COMMAND_ACTIVATE_OBJECT 13 // source = unit, target=GO
294 #define SCRIPT_COMMAND_REMOVE_AURA 14 // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
295 #define SCRIPT_COMMAND_CAST_SPELL 15 // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
297 /// Storage class for commands issued for delayed execution
298 struct CliCommandHolder
300 typedef void Print(const char*);
305 CliCommandHolder(const char *command
, Print
* zprint
)
308 size_t len
= strlen(command
)+1;
309 m_command
= new char[len
];
310 memcpy(m_command
, command
, len
);
313 ~CliCommandHolder() { delete[] m_command
; }
320 static volatile uint32 m_worldLoopCounter
;
325 WorldSession
* FindSession(uint32 id
) const;
326 void AddSession(WorldSession
*s
);
327 bool RemoveSession(uint32 id
);
328 /// Get the number of current active sessions
329 void UpdateMaxSessionCounters();
330 uint32
GetActiveAndQueuedSessionCount() const { return m_sessions
.size(); }
331 uint32
GetActiveSessionCount() const { return m_sessions
.size() - m_QueuedPlayer
.size(); }
332 uint32
GetQueuedSessionCount() const { return m_QueuedPlayer
.size(); }
333 /// Get the maximum number of parallel sessions on the server since last reboot
334 uint32
GetMaxQueuedSessionCount() const { return m_maxQueuedSessionCount
; }
335 uint32
GetMaxActiveSessionCount() const { return m_maxActiveSessionCount
; }
336 Player
* FindPlayerInZone(uint32 zone
);
338 Weather
* FindWeather(uint32 id
) const;
339 Weather
* AddWeather(uint32 zone_id
);
340 void RemoveWeather(uint32 zone_id
);
342 /// Get the active session server limit (or security level limitations)
343 uint32
GetPlayerAmountLimit() const { return m_playerLimit
>= 0 ? m_playerLimit
: 0; }
344 AccountTypes
GetPlayerSecurityLimit() const { return m_playerLimit
<= 0 ? AccountTypes(-m_playerLimit
) : SEC_PLAYER
; }
346 /// Set the active session server limit (or security level limitation)
347 void SetPlayerLimit(int32 limit
, bool needUpdate
= false);
350 typedef std::list
<WorldSession
*> Queue
;
351 void AddQueuedPlayer(WorldSession
*);
352 void RemoveQueuedPlayer(WorldSession
*);
353 int32
GetQueuePos(WorldSession
*);
354 uint32
GetQueueSize() const { return m_QueuedPlayer
.size(); }
356 /// \todo Actions on m_allowMovement still to be implemented
357 /// Is movement allowed?
358 bool getAllowMovement() const { return m_allowMovement
; }
359 /// Allow/Disallow object movements
360 void SetAllowMovement(bool allow
) { m_allowMovement
= allow
; }
362 /// Set a new Message of the Day
363 void SetMotd(std::string motd
) { m_motd
= motd
; }
364 /// Get the current Message of the Day
365 const char* GetMotd() const { return m_motd
.c_str(); }
367 uint32
GetDefaultDbcLocale() const { return m_defaultDbcLocale
; }
369 /// Get the path where data (dbc, maps) are stored on disk
370 std::string
GetDataPath() const { return m_dataPath
; }
372 /// When server started?
373 time_t const& GetStartTime() const { return m_startTime
; }
375 time_t const& GetGameTime() const { return m_gameTime
; }
377 uint32
GetUptime() const { return uint32(m_gameTime
- m_startTime
); }
379 /// Get the maximum skill level a player can reach
380 uint16
GetConfigMaxSkillValue() const
382 uint32 lvl
= getConfig(CONFIG_MAX_PLAYER_LEVEL
);
383 return lvl
> 60 ? 300 + ((lvl
- 60) * 75) / 10 : lvl
*5;
386 void SetInitialWorldSettings();
387 void LoadConfigSettings(bool reload
= false);
389 void SendWorldText(int32 string_id
, ...);
390 void SendGlobalMessage(WorldPacket
*packet
, WorldSession
*self
= 0, uint32 team
= 0);
391 void SendZoneMessage(uint32 zone
, WorldPacket
*packet
, WorldSession
*self
= 0, uint32 team
= 0);
392 void SendZoneText(uint32 zone
, const char *text
, WorldSession
*self
= 0, uint32 team
= 0);
393 void SendServerMessage(uint32 type
, const char *text
= "", Player
* player
= NULL
);
395 /// Are we in the middle of a shutdown?
396 bool IsShutdowning() const { return m_ShutdownTimer
> 0; }
397 void ShutdownServ(uint32 time
, uint32 options
, uint8 exitcode
);
398 void ShutdownCancel();
399 void ShutdownMsg(bool show
= false, Player
* player
= NULL
);
400 static uint8
GetExitCode() { return m_ExitCode
; }
401 static void StopNow(uint8 exitcode
) { m_stopEvent
= true; m_ExitCode
= exitcode
; }
402 static bool IsStopped() { return m_stopEvent
; }
404 void Update(time_t diff
);
406 void UpdateSessions( time_t diff
);
407 /// Set a server rate (see #Rates)
408 void setRate(Rates rate
,float value
) { rate_values
[rate
]=value
; }
409 /// Get a server rate (see #Rates)
410 float getRate(Rates rate
) const { return rate_values
[rate
]; }
412 /// Set a server configuration element (see #WorldConfigs)
413 void setConfig(uint32 index
,uint32 value
)
415 if(index
<CONFIG_VALUE_COUNT
)
416 m_configs
[index
]=value
;
419 /// Get a server configuration element (see #WorldConfigs)
420 uint32
getConfig(uint32 index
) const
422 if(index
<CONFIG_VALUE_COUNT
)
423 return m_configs
[index
];
428 /// Are we on a "Player versus Player" server?
429 bool IsPvPRealm() { return (getConfig(CONFIG_GAME_TYPE
) == REALM_TYPE_PVP
|| getConfig(CONFIG_GAME_TYPE
) == REALM_TYPE_RPPVP
|| getConfig(CONFIG_GAME_TYPE
) == REALM_TYPE_FFA_PVP
); }
430 bool IsFFAPvPRealm() { return getConfig(CONFIG_GAME_TYPE
) == REALM_TYPE_FFA_PVP
; }
432 bool KickPlayer(std::string playerName
);
434 void KickAllLess(AccountTypes sec
);
435 void KickAllQueued();
436 BanReturn
BanAccount(BanMode mode
, std::string nameOrIP
, std::string duration
, std::string reason
, std::string author
);
437 bool RemoveBanAccount(BanMode mode
, std::string nameOrIP
);
439 void ScriptsStart(std::map
<uint32
, std::multimap
<uint32
, ScriptInfo
> > const& scripts
, uint32 id
, Object
* source
, Object
* target
);
440 void ScriptCommandStart(ScriptInfo
const& script
, uint32 delay
, Object
* source
, Object
* target
);
441 bool IsScriptScheduled() const { return !m_scriptSchedule
.empty(); }
443 // for max speed access
444 static float GetMaxVisibleDistanceForCreature() { return m_MaxVisibleDistanceForCreature
; }
445 static float GetMaxVisibleDistanceForPlayer() { return m_MaxVisibleDistanceForPlayer
; }
446 static float GetMaxVisibleDistanceForObject() { return m_MaxVisibleDistanceForObject
; }
447 static float GetMaxVisibleDistanceInFlight() { return m_MaxVisibleDistanceInFlight
; }
448 static float GetVisibleUnitGreyDistance() { return m_VisibleUnitGreyDistance
; }
449 static float GetVisibleObjectGreyDistance() { return m_VisibleObjectGreyDistance
; }
451 void ProcessCliCommands();
452 void QueueCliCommand( CliCommandHolder::Print
* zprintf
, char const* input
) { cliCmdQueue
.add(new CliCommandHolder(input
, zprintf
)); }
454 void UpdateResultQueue();
455 void InitResultQueue();
457 void UpdateRealmCharCount(uint32 accid
);
459 LocaleConstant
GetAvailableDbcLocale(LocaleConstant locale
) const { if(m_availableDbcLocaleMask
& (1 << locale
)) return locale
; else return m_defaultDbcLocale
; }
461 //used World DB version
462 void LoadDBVersion();
463 char const* GetDBVersion() { return m_DBVersion
.c_str(); }
465 //used Script version
466 void SetScriptsVersion(char const* version
) { m_ScriptsVersion
= version
? version
: "unknown scripting library"; }
467 char const* GetScriptsVersion() { return m_ScriptsVersion
.c_str(); }
470 void _UpdateGameTime();
471 void ScriptsProcess();
472 // callback for UpdateRealmCharacters
473 void _UpdateRealmCharCount(QueryResult
*resultCharCount
, uint32 accountId
);
475 void InitDailyQuestResetTime();
476 void ResetDailyQuests();
478 static volatile bool m_stopEvent
;
479 static uint8 m_ExitCode
;
480 uint32 m_ShutdownTimer
;
481 uint32 m_ShutdownMask
;
485 IntervalTimer m_timers
[WUPDATE_COUNT
];
487 uint32 mail_timer_expires
;
489 typedef UNORDERED_MAP
<uint32
, Weather
*> WeatherMap
;
490 WeatherMap m_weathers
;
491 typedef UNORDERED_MAP
<uint32
, WorldSession
*> SessionMap
;
492 SessionMap m_sessions
;
493 std::set
<WorldSession
*> m_kicked_sessions
;
494 uint32 m_maxActiveSessionCount
;
495 uint32 m_maxQueuedSessionCount
;
497 std::multimap
<time_t, ScriptAction
> m_scriptSchedule
;
499 float rate_values
[MAX_RATES
];
500 uint32 m_configs
[CONFIG_VALUE_COUNT
];
502 LocaleConstant m_defaultDbcLocale
; // from config for one from loaded DBC locales
503 uint32 m_availableDbcLocaleMask
; // by loaded DBC
504 void DetectDBCLang();
505 bool m_allowMovement
;
507 std::string m_dataPath
;
509 // for max speed access
510 static float m_MaxVisibleDistanceForCreature
;
511 static float m_MaxVisibleDistanceForPlayer
;
512 static float m_MaxVisibleDistanceForObject
;
513 static float m_MaxVisibleDistanceInFlight
;
514 static float m_VisibleUnitGreyDistance
;
515 static float m_VisibleObjectGreyDistance
;
517 // CLI command holder to be thread safe
518 ZThread::LockedQueue
<CliCommandHolder
*, ZThread::FastMutex
> cliCmdQueue
;
519 SqlResultQueue
*m_resultQueue
;
521 // next daily quests reset time
522 time_t m_NextDailyQuestReset
;
525 Queue m_QueuedPlayer
;
527 //sessions that are added async
528 void AddSession_(WorldSession
* s
);
529 ZThread::LockedQueue
<WorldSession
*, ZThread::FastMutex
> addSessQueue
;
532 std::string m_DBVersion
;
533 std::string m_ScriptsVersion
;
536 extern uint32 realmID
;
538 #define sWorld MaNGOS::Singleton<World>::Instance()