[6830] Implement custom exit codes on server shutdown/restart
[getmangos.git] / src / game / BattleGroundWS.cpp
blob23c90a76342b89b777f4ed0077bbe36314c1440b
1 /*
2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "Object.h"
20 #include "Player.h"
21 #include "BattleGround.h"
22 #include "BattleGroundWS.h"
23 #include "Creature.h"
24 #include "GameObject.h"
25 #include "Chat.h"
26 #include "MapManager.h"
27 #include "Language.h"
29 BattleGroundWS::BattleGroundWS()
31 m_BgObjects.resize(BG_WS_OBJECT_MAX);
32 m_BgCreatures.resize(BG_CREATURES_MAX_WS);
35 BattleGroundWS::~BattleGroundWS()
39 void BattleGroundWS::Update(time_t diff)
41 BattleGround::Update(diff);
43 // after bg start we get there (once)
44 if (GetStatus() == STATUS_WAIT_JOIN && GetPlayersSize())
46 ModifyStartDelayTime(diff);
48 if(!(m_Events & 0x01))
50 m_Events |= 0x01;
52 for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_H_4; i++)
54 SpawnBGObject(i, RESPAWN_IMMEDIATELY);
55 DoorClose(i);
57 for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++)
58 SpawnBGObject(i, RESPAWN_ONE_DAY);
60 SetStartDelayTime(START_DELAY0);
62 // After 1 minute, warning is signalled
63 else if(GetStartDelayTime() <= START_DELAY1 && !(m_Events & 0x04))
65 m_Events |= 0x04;
66 SendMessageToAll(GetMangosString(LANG_BG_WS_ONE_MINUTE));
68 // After 1,5 minute, warning is signalled
69 else if(GetStartDelayTime() <= START_DELAY2 && !(m_Events & 0x08))
71 m_Events |= 0x08;
72 SendMessageToAll(GetMangosString(LANG_BG_WS_HALF_MINUTE));
74 // After 2 minutes, gates OPEN ! x)
75 else if(GetStartDelayTime() < 0 && !(m_Events & 0x10))
77 m_Events |= 0x10;
78 for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_A_4; i++)
79 DoorOpen(i);
80 for(uint32 i = BG_WS_OBJECT_DOOR_H_1; i <= BG_WS_OBJECT_DOOR_H_2; i++)
81 DoorOpen(i);
83 SpawnBGObject(BG_WS_OBJECT_DOOR_A_5, RESPAWN_ONE_DAY);
84 SpawnBGObject(BG_WS_OBJECT_DOOR_A_6, RESPAWN_ONE_DAY);
85 SpawnBGObject(BG_WS_OBJECT_DOOR_H_3, RESPAWN_ONE_DAY);
86 SpawnBGObject(BG_WS_OBJECT_DOOR_H_4, RESPAWN_ONE_DAY);
88 for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++)
89 SpawnBGObject(i, RESPAWN_IMMEDIATELY);
91 SendMessageToAll(GetMangosString(LANG_BG_WS_BEGIN));
93 PlaySoundToAll(SOUND_BG_START);
94 SetStatus(STATUS_IN_PROGRESS);
96 for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
97 if(Player* plr = objmgr.GetPlayer(itr->first))
98 plr->RemoveAurasDueToSpell(SPELL_PREPARATION);
101 else if(GetStatus() == STATUS_IN_PROGRESS)
103 if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_WAIT_RESPAWN)
105 m_FlagsTimer[BG_TEAM_ALLIANCE] -= diff;
107 if(m_FlagsTimer[BG_TEAM_ALLIANCE] < 0)
109 m_FlagsTimer[BG_TEAM_ALLIANCE] = 0;
110 RespawnFlag(ALLIANCE, true);
113 if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND)
115 m_FlagsDropTimer[BG_TEAM_ALLIANCE] -= diff;
117 if(m_FlagsDropTimer[BG_TEAM_ALLIANCE] < 0)
119 m_FlagsDropTimer[BG_TEAM_ALLIANCE] = 0;
120 RespawnFlagAfterDrop(ALLIANCE);
123 if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_WAIT_RESPAWN)
125 m_FlagsTimer[BG_TEAM_HORDE] -= diff;
127 if(m_FlagsTimer[BG_TEAM_HORDE] < 0)
129 m_FlagsTimer[BG_TEAM_HORDE] = 0;
130 RespawnFlag(HORDE, true);
133 if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND)
135 m_FlagsDropTimer[BG_TEAM_HORDE] -= diff;
137 if(m_FlagsDropTimer[BG_TEAM_HORDE] < 0)
139 m_FlagsDropTimer[BG_TEAM_HORDE] = 0;
140 RespawnFlagAfterDrop(HORDE);
146 void BattleGroundWS::AddPlayer(Player *plr)
148 BattleGround::AddPlayer(plr);
149 //create score and add it to map, default values are set in constructor
150 BattleGroundWGScore* sc = new BattleGroundWGScore;
152 m_PlayerScores[plr->GetGUID()] = sc;
155 void BattleGroundWS::RespawnFlag(uint32 Team, bool captured)
157 if(Team == ALLIANCE)
159 sLog.outDebug("Respawn Alliance flag");
160 m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE;
162 else
164 sLog.outDebug("Respawn Horde flag");
165 m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE;
168 if(captured)
170 //when map_update will be allowed for battlegrounds this code will be useless
171 SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
172 SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
173 SendMessageToAll(GetMangosString(LANG_BG_WS_F_PLACED));
174 PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); // flag respawned sound...
178 void BattleGroundWS::RespawnFlagAfterDrop(uint32 team)
180 if(GetStatus() != STATUS_IN_PROGRESS)
181 return;
183 RespawnFlag(team,false);
184 if(team == ALLIANCE)
186 SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
187 SendMessageToAll(GetMangosString(LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED));
189 else
191 SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
192 SendMessageToAll(GetMangosString(LANG_BG_WS_HORDE_FLAG_RESPAWNED));
195 PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED);
197 GameObject *obj = HashMapHolder<GameObject>::Find(GetDroppedFlagGUID(team));
198 if(obj)
199 obj->Delete();
200 else
201 sLog.outError("unknown droped flag bg, guid: %u",GUID_LOPART(GetDroppedFlagGUID(team)));
203 SetDroppedFlagGUID(0,team);
206 void BattleGroundWS::EventPlayerCapturedFlag(Player *Source)
208 if(GetStatus() != STATUS_IN_PROGRESS)
209 return;
211 uint8 type = 0;
212 uint32 winner = 0;
213 const char *message = "";
215 //TODO FIX reputation and honor gains for low level players!
217 Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
218 if(Source->GetTeam() == ALLIANCE)
220 if (!IsHordeFlagPickedup())
221 return;
222 SetHordeFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time
223 // horde flag in base (but not respawned yet)
224 m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_WAIT_RESPAWN;
225 // Drop Horde Flag from Player
226 Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
227 message = GetMangosString(LANG_BG_WS_CAPTURED_HF);
228 type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
229 if(GetTeamScore(ALLIANCE) < BG_WS_MAX_TEAM_SCORE)
230 AddPoint(ALLIANCE, 1);
231 PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE);
232 RewardReputationToTeam(890, 35, ALLIANCE); // +35 reputation
233 RewardHonorToTeam(40, ALLIANCE); // +40 bonushonor
235 else
237 if (!IsAllianceFlagPickedup())
238 return;
239 SetAllianceFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time
240 // alliance flag in base (but not respawned yet)
241 m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_WAIT_RESPAWN;
242 // Drop Alliance Flag from Player
243 Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
244 message = GetMangosString(LANG_BG_WS_CAPTURED_AF);
245 type = CHAT_MSG_BG_SYSTEM_HORDE;
246 if(GetTeamScore(HORDE) < BG_WS_MAX_TEAM_SCORE)
247 AddPoint(HORDE, 1);
248 PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_HORDE);
249 RewardReputationToTeam(889, 35, HORDE); // +35 reputation
250 RewardHonorToTeam(40, HORDE); // +40 bonushonor
253 SpawnBGObject(BG_WS_OBJECT_H_FLAG, BG_WS_FLAG_RESPAWN_TIME);
254 SpawnBGObject(BG_WS_OBJECT_A_FLAG, BG_WS_FLAG_RESPAWN_TIME);
256 WorldPacket data;
257 ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL);
258 SendPacketToAll(&data);
260 UpdateFlagState(Source->GetTeam(), 1); // flag state none
261 UpdateTeamScore(Source->GetTeam());
262 // only flag capture should be updated
263 UpdatePlayerScore(Source, SCORE_FLAG_CAPTURES, 1); // +1 flag captures...
265 if(GetTeamScore(ALLIANCE) == BG_WS_MAX_TEAM_SCORE)
266 winner = ALLIANCE;
268 if(GetTeamScore(HORDE) == BG_WS_MAX_TEAM_SCORE)
269 winner = HORDE;
271 if(winner)
273 UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 0);
274 UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 0);
275 UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, 1);
276 UpdateWorldState(BG_WS_FLAG_STATE_HORDE, 1);
278 EndBattleGround(winner);
280 else
282 m_FlagsTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_RESPAWN_TIME;
286 void BattleGroundWS::EventPlayerDroppedFlag(Player *Source)
288 // Drop allowed in any BG state
290 const char *message = "";
291 uint8 type = 0;
292 bool set = false;
294 if(Source->GetTeam() == ALLIANCE)
296 if(!IsHordeFlagPickedup())
297 return;
298 if(GetHordeFlagPickerGUID() == Source->GetGUID())
300 SetHordeFlagPicker(0);
301 Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
302 m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_GROUND;
303 message = GetMangosString(LANG_BG_WS_DROPPED_HF);
304 type = CHAT_MSG_BG_SYSTEM_HORDE;
305 Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG_DROPPED, true);
306 set = true;
309 else
311 if(!IsAllianceFlagPickedup())
312 return;
313 if(GetAllianceFlagPickerGUID() == Source->GetGUID())
315 SetAllianceFlagPicker(0);
316 Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
317 m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_GROUND;
318 message = GetMangosString(LANG_BG_WS_DROPPED_AF);
319 type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
320 Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG_DROPPED, true);
321 set = true;
325 if (set)
327 Source->CastSpell(Source, SPELL_RECENTLY_DROPPED_FLAG, true);
328 UpdateFlagState(Source->GetTeam(), 1);
330 WorldPacket data;
331 ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL);
332 SendPacketToAll(&data);
334 if(Source->GetTeam() == ALLIANCE)
335 UpdateWorldState(BG_WS_FLAG_UNK_HORDE, uint32(-1));
336 else
337 UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, uint32(-1));
339 m_FlagsDropTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_DROP_TIME;
343 void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj)
345 if(GetStatus() != STATUS_IN_PROGRESS)
346 return;
348 const char *message = NULL;
349 uint8 type = 0;
351 //alliance flag picked up from base
352 if(Source->GetTeam() == HORDE && GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE
353 && m_BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID())
355 message = GetMangosString(LANG_BG_WS_PICKEDUP_AF);
356 type = CHAT_MSG_BG_SYSTEM_HORDE;
357 PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP);
358 SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY);
359 SetAllianceFlagPicker(Source->GetGUID());
360 m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER;
361 //update world state to show correct flag carrier
362 UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER);
363 UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1);
364 Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true);
367 //horde flag picked up from base
368 if (Source->GetTeam() == ALLIANCE && GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE
369 && m_BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID())
371 message = GetMangosString(LANG_BG_WS_PICKEDUP_HF);
372 type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
373 PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP);
374 SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY);
375 SetHordeFlagPicker(Source->GetGUID());
376 m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER;
377 //update world state to show correct flag carrier
378 UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER);
379 UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1);
380 Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true);
383 //Alliance flag on ground(not in base) (returned or picked up again from ground!)
384 if(GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10))
386 if(Source->GetTeam() == ALLIANCE)
388 message = GetMangosString(LANG_BG_WS_RETURNED_AF);
389 type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
390 UpdateFlagState(HORDE, BG_WS_FLAG_STATE_WAIT_RESPAWN);
391 RespawnFlag(ALLIANCE, false);
392 SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
393 PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED);
394 UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1);
396 else
398 message = GetMangosString(LANG_BG_WS_PICKEDUP_AF);
399 type = CHAT_MSG_BG_SYSTEM_HORDE;
400 PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP);
401 SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY);
402 SetAllianceFlagPicker(Source->GetGUID());
403 Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true);
404 m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER;
405 UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER);
406 UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1);
408 //called in HandleGameObjectUseOpcode:
409 //target_obj->Delete();
412 //Horde flag on ground(not in base) (returned or picked up again)
413 if(GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10))
415 if(Source->GetTeam() == HORDE)
417 message = GetMangosString(LANG_BG_WS_RETURNED_HF);
418 type = CHAT_MSG_BG_SYSTEM_HORDE;
419 UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_WAIT_RESPAWN);
420 RespawnFlag(HORDE, false);
421 SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
422 PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED);
423 UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1);
425 else
427 message = GetMangosString(LANG_BG_WS_PICKEDUP_HF);
428 type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
429 PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP);
430 SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY);
431 SetHordeFlagPicker(Source->GetGUID());
432 Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true);
433 m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER;
434 UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER);
435 UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1);
437 //called in HandleGameObjectUseOpcode:
438 //target_obj->Delete();
441 if (!type)
442 return;
444 WorldPacket data;
445 ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL);
446 SendPacketToAll(&data);
447 Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
450 void BattleGroundWS::RemovePlayer(Player *plr, uint64 guid)
452 // sometimes flag aura not removed :(
453 if(IsAllianceFlagPickedup() && m_FlagKeepers[BG_TEAM_ALLIANCE] == guid)
455 if(!plr)
457 sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!");
458 SetAllianceFlagPicker(0);
459 RespawnFlag(ALLIANCE, false);
461 else
462 EventPlayerDroppedFlag(plr);
464 if(IsHordeFlagPickedup() && m_FlagKeepers[BG_TEAM_HORDE] == guid)
466 if(!plr)
468 sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!");
469 SetHordeFlagPicker(0);
470 RespawnFlag(HORDE, false);
472 else
473 EventPlayerDroppedFlag(plr);
477 void BattleGroundWS::UpdateFlagState(uint32 team, uint32 value)
479 if(team == ALLIANCE)
480 UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, value);
481 else
482 UpdateWorldState(BG_WS_FLAG_STATE_HORDE, value);
485 void BattleGroundWS::UpdateTeamScore(uint32 team)
487 if(team == ALLIANCE)
488 UpdateWorldState(BG_WS_FLAG_CAPTURES_ALLIANCE, GetTeamScore(team));
489 else
490 UpdateWorldState(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(team));
493 void BattleGroundWS::HandleAreaTrigger(Player *Source, uint32 Trigger)
495 // this is wrong way to implement these things. On official it done by gameobject spell cast.
496 if(GetStatus() != STATUS_IN_PROGRESS)
497 return;
499 //uint32 SpellId = 0;
500 //uint64 buff_guid = 0;
501 switch(Trigger)
503 case 3686: // Alliance elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update().
504 //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_1];
505 break;
506 case 3687: // Horde elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update().
507 //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_2];
508 break;
509 case 3706: // Alliance elixir of regeneration spawn
510 //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_1];
511 break;
512 case 3708: // Horde elixir of regeneration spawn
513 //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_2];
514 break;
515 case 3707: // Alliance elixir of berserk spawn
516 //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_1];
517 break;
518 case 3709: // Horde elixir of berserk spawn
519 //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_2];
520 break;
521 case 3646: // Alliance Flag spawn
522 if(m_FlagState[BG_TEAM_HORDE] && !m_FlagState[BG_TEAM_ALLIANCE])
523 if(GetHordeFlagPickerGUID() == Source->GetGUID())
524 EventPlayerCapturedFlag(Source);
525 break;
526 case 3647: // Horde Flag spawn
527 if(m_FlagState[BG_TEAM_ALLIANCE] && !m_FlagState[BG_TEAM_HORDE])
528 if(GetAllianceFlagPickerGUID() == Source->GetGUID())
529 EventPlayerCapturedFlag(Source);
530 break;
531 case 3649: // unk1
532 case 3688: // unk2
533 case 4628: // unk3
534 case 4629: // unk4
535 break;
536 default:
537 sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
538 Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
539 break;
542 //if(buff_guid)
543 // HandleTriggerBuff(buff_guid,Source);
546 bool BattleGroundWS::SetupBattleGround()
548 // flags
549 if( !AddObject(BG_WS_OBJECT_A_FLAG, BG_OBJECT_A_FLAG_WS_ENTRY, 1540.423f, 1481.325f, 351.8284f, 3.089233f, 0, 0, 0.9996573f, 0.02617699f, BG_WS_FLAG_RESPAWN_TIME/1000)
550 || !AddObject(BG_WS_OBJECT_H_FLAG, BG_OBJECT_H_FLAG_WS_ENTRY, 916.0226f, 1434.405f, 345.413f, 0.01745329f, 0, 0, 0.008726535f, 0.9999619f, BG_WS_FLAG_RESPAWN_TIME/1000)
551 // buffs
552 || !AddObject(BG_WS_OBJECT_SPEEDBUFF_1, BG_OBJECTID_SPEEDBUFF_ENTRY, 1449.93f, 1470.71f, 342.6346f, -1.64061f, 0, 0, 0.7313537f, -0.6819983f, BUFF_RESPAWN_TIME)
553 || !AddObject(BG_WS_OBJECT_SPEEDBUFF_2, BG_OBJECTID_SPEEDBUFF_ENTRY, 1005.171f, 1447.946f, 335.9032f, 1.64061f, 0, 0, 0.7313537f, 0.6819984f, BUFF_RESPAWN_TIME)
554 || !AddObject(BG_WS_OBJECT_REGENBUFF_1, BG_OBJECTID_REGENBUFF_ENTRY, 1317.506f, 1550.851f, 313.2344f, -0.2617996f, 0, 0, 0.1305263f, -0.9914448f, BUFF_RESPAWN_TIME)
555 || !AddObject(BG_WS_OBJECT_REGENBUFF_2, BG_OBJECTID_REGENBUFF_ENTRY, 1110.451f, 1353.656f, 316.5181f, -0.6806787f, 0, 0, 0.333807f, -0.9426414f, BUFF_RESPAWN_TIME)
556 || !AddObject(BG_WS_OBJECT_BERSERKBUFF_1, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1320.09f, 1378.79f, 314.7532f, 1.186824f, 0, 0, 0.5591929f, 0.8290376f, BUFF_RESPAWN_TIME)
557 || !AddObject(BG_WS_OBJECT_BERSERKBUFF_2, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1139.688f, 1560.288f, 306.8432f, -2.443461f, 0, 0, 0.9396926f, -0.3420201f, BUFF_RESPAWN_TIME)
558 // alliance gates
559 || !AddObject(BG_WS_OBJECT_DOOR_A_1, BG_OBJECT_DOOR_A_1_WS_ENTRY, 1503.335f, 1493.466f, 352.1888f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY)
560 || !AddObject(BG_WS_OBJECT_DOOR_A_2, BG_OBJECT_DOOR_A_2_WS_ENTRY, 1492.478f, 1457.912f, 342.9689f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY)
561 || !AddObject(BG_WS_OBJECT_DOOR_A_3, BG_OBJECT_DOOR_A_3_WS_ENTRY, 1468.503f, 1494.357f, 351.8618f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY)
562 || !AddObject(BG_WS_OBJECT_DOOR_A_4, BG_OBJECT_DOOR_A_4_WS_ENTRY, 1471.555f, 1458.778f, 362.6332f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY)
563 || !AddObject(BG_WS_OBJECT_DOOR_A_5, BG_OBJECT_DOOR_A_5_WS_ENTRY, 1492.347f, 1458.34f, 342.3712f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY)
564 || !AddObject(BG_WS_OBJECT_DOOR_A_6, BG_OBJECT_DOOR_A_6_WS_ENTRY, 1503.466f, 1493.367f, 351.7352f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY)
565 // horde gates
566 || !AddObject(BG_WS_OBJECT_DOOR_H_1, BG_OBJECT_DOOR_H_1_WS_ENTRY, 949.1663f, 1423.772f, 345.6241f, -0.5756807f, -0.01673368f, -0.004956111f, -0.2839723f, 0.9586737f, RESPAWN_IMMEDIATELY)
567 || !AddObject(BG_WS_OBJECT_DOOR_H_2, BG_OBJECT_DOOR_H_2_WS_ENTRY, 953.0507f, 1459.842f, 340.6526f, -1.99662f, -0.1971825f, 0.1575096f, -0.8239487f, 0.5073641f, RESPAWN_IMMEDIATELY)
568 || !AddObject(BG_WS_OBJECT_DOOR_H_3, BG_OBJECT_DOOR_H_3_WS_ENTRY, 949.9523f, 1422.751f, 344.9273f, 0.0f, 0, 0, 0, 1, RESPAWN_IMMEDIATELY)
569 || !AddObject(BG_WS_OBJECT_DOOR_H_4, BG_OBJECT_DOOR_H_4_WS_ENTRY, 950.7952f, 1459.583f, 342.1523f, 0.05235988f, 0, 0, 0.02617695f, 0.9996573f, RESPAWN_IMMEDIATELY)
572 sLog.outErrorDb("BatteGroundWS: Failed to spawn some object BattleGround not created!");
573 return false;
576 WorldSafeLocsEntry const *sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_ALLIANCE);
577 if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, ALLIANCE))
579 sLog.outErrorDb("BatteGroundWS: Failed to spawn Alliance spirit guide! BattleGround not created!");
580 return false;
583 sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_HORDE);
584 if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_HORDE, sg->x, sg->y, sg->z, 3.193953f, HORDE))
586 sLog.outErrorDb("BatteGroundWS: Failed to spawn Horde spirit guide! BattleGround not created!");
587 return false;
590 sLog.outDebug("BatteGroundWS: BG objects and spirit guides spawned");
592 return true;
595 void BattleGroundWS::ResetBGSubclass()
597 m_FlagKeepers[BG_TEAM_ALLIANCE] = 0;
598 m_FlagKeepers[BG_TEAM_HORDE] = 0;
599 m_DroppedFlagGUID[BG_TEAM_ALLIANCE] = 0;
600 m_DroppedFlagGUID[BG_TEAM_HORDE] = 0;
601 m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE;
602 m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE;
603 m_TeamScores[BG_TEAM_ALLIANCE] = 0;
604 m_TeamScores[BG_TEAM_HORDE] = 0;
606 /* Spirit nodes is static at this BG and then not required deleting at BG reset.
607 if(m_BgCreatures[WS_SPIRIT_MAIN_ALLIANCE])
608 DelCreature(WS_SPIRIT_MAIN_ALLIANCE);
610 if(m_BgCreatures[WS_SPIRIT_MAIN_HORDE])
611 DelCreature(WS_SPIRIT_MAIN_HORDE);
615 void BattleGroundWS::HandleKillPlayer(Player *player, Player *killer)
617 if(GetStatus() != STATUS_IN_PROGRESS)
618 return;
620 EventPlayerDroppedFlag(player);
622 BattleGround::HandleKillPlayer(player, killer);
625 void BattleGroundWS::UpdatePlayerScore(Player *Source, uint32 type, uint32 value)
628 std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID());
630 if(itr == m_PlayerScores.end()) // player not found
631 return;
633 switch(type)
635 case SCORE_FLAG_CAPTURES: // flags captured
636 ((BattleGroundWGScore*)itr->second)->FlagCaptures += value;
637 break;
638 case SCORE_FLAG_RETURNS: // flags returned
639 ((BattleGroundWGScore*)itr->second)->FlagReturns += value;
640 break;
641 default:
642 BattleGround::UpdatePlayerScore(Source, type, value);
643 break;
647 void BattleGroundWS::FillInitialWorldStates(WorldPacket& data)
649 data << uint32(BG_WS_FLAG_CAPTURES_ALLIANCE) << uint32(GetTeamScore(ALLIANCE));
650 data << uint32(BG_WS_FLAG_CAPTURES_HORDE) << uint32(GetTeamScore(HORDE));
652 if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND)
653 data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(-1);
654 else if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER)
655 data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(1);
656 else
657 data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(0);
659 if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND)
660 data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(-1);
661 else if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER)
662 data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(1);
663 else
664 data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(0);
666 data << uint32(BG_WS_FLAG_CAPTURES_MAX) << uint32(BG_WS_MAX_TEAM_SCORE);
668 if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER)
669 data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(2);
670 else
671 data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(1);
673 if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER)
674 data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(2);
675 else
676 data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(1);