[9362] Make specs work at least for action bars
[getmangos.git] / src / game / WaypointManager.h
blobae8375a6b160cf6b7ca584e50ba264775c44a05b
1 /*
2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_WAYPOINTMANAGER_H
20 #define MANGOS_WAYPOINTMANAGER_H
22 #include <vector>
23 #include <string>
24 #include "Utilities/UnorderedMap.h"
25 #include "Policies/Singleton.h"
27 #define MAX_WAYPOINT_TEXT 5
28 struct WaypointBehavior
30 uint32 emote;
31 uint32 spell;
32 int32 textid[MAX_WAYPOINT_TEXT];
33 uint32 model1;
34 uint32 model2;
36 bool isEmpty();
37 WaypointBehavior() {}
38 WaypointBehavior(const WaypointBehavior &b);
41 struct WaypointNode
43 float x;
44 float y;
45 float z;
46 float orientation;
47 uint32 delay;
48 WaypointBehavior * behavior;
49 WaypointNode() : x(0.0f), y(0.0f), z(0.0f), orientation(0.0f), delay(0), behavior(NULL) {}
50 WaypointNode(float _x, float _y, float _z, float _o, uint32 _delay, WaypointBehavior * _behavior)
51 : x(_x), y(_y), z(_z), orientation(_o), delay(_delay), behavior(_behavior) {}
54 typedef std::vector<WaypointNode> WaypointPath;
56 class WaypointManager
58 public:
59 WaypointManager() {}
60 ~WaypointManager() { Unload(); }
62 void Load();
63 void Unload();
65 void Cleanup();
67 WaypointPath *GetPath(uint32 id)
69 WaypointPathMap::iterator itr = m_pathMap.find(id);
70 return itr != m_pathMap.end() ? &itr->second : NULL;
73 void AddLastNode(uint32 id, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
74 void AddAfterNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
75 uint32 GetLastPoint(uint32 id, uint32 default_notfound);
76 void DeleteNode(uint32 id, uint32 point);
77 void DeletePath(uint32 id);
78 void SetNodePosition(uint32 id, uint32 point, float x, float y, float z);
79 void SetNodeText(uint32 id, uint32 point, const char *text_field, const char *text);
80 void CheckTextsExistance(std::set<int32>& ids);
82 private:
83 void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
84 void _clearPath(WaypointPath &path);
86 typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathMap;
87 WaypointPathMap m_pathMap;
90 #define sWaypointMgr MaNGOS::Singleton<WaypointManager>::Instance()
92 #endif