2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_SHAREDDEFINES_H
20 #define MANGOS_SHAREDDEFINES_H
22 #include "Platform/Define.h"
32 // Race value is index in ChrRaces.dbc
39 RACE_UNDEAD_PLAYER
= 5,
52 //RACE_FOREST_TROLL = 18,
54 //RACE_NORTHREND_SKELETON = 20,
58 // max+1 for player race
61 #define RACEMASK_ALL_PLAYABLE \
62 ((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
63 (1<<(RACE_NIGHTELF-1))|(1<<(RACE_UNDEAD_PLAYER-1))|(1<<(RACE_TAUREN-1)) | \
64 (1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \
65 (1<<(RACE_DRAENEI-1)) )
67 // Class value is index in ChrClasses.dbc
75 CLASS_DEATH_KNIGHT
= 6,
79 // CLASS_UNK2 = 10,unused
83 // max+1 for player class
84 #define MAX_CLASSES 12
86 #define CLASSMASK_ALL_PLAYABLE \
87 ((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \
88 (1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \
89 (1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) | \
90 (1<<(CLASS_DEATH_KNIGHT-1)) )
92 #define CLASSMASK_ALL_CREATURES ((1<<(CLASS_WARRIOR-1)) | (1<<(CLASS_PALADIN-1)) | (1<<(CLASS_ROGUE-1)) | (1<<(CLASS_MAGE-1)) )
94 #define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1)))
96 #define PLAYER_MAX_BATTLEGROUND_QUEUES 2
110 #define MIN_REPUTATION_RANK (REP_HATED)
111 #define MAX_REPUTATION_RANK 8
139 POWER_RUNIC_POWER
= 6,
140 POWER_HEALTH
= 0xFFFFFFFE // (-2 as signed value)
147 SPELL_SCHOOL_NORMAL
= 0,
148 SPELL_SCHOOL_HOLY
= 1,
149 SPELL_SCHOOL_FIRE
= 2,
150 SPELL_SCHOOL_NATURE
= 3,
151 SPELL_SCHOOL_FROST
= 4,
152 SPELL_SCHOOL_SHADOW
= 5,
153 SPELL_SCHOOL_ARCANE
= 6
156 #define MAX_SPELL_SCHOOL 7
160 SPELL_SCHOOL_MASK_NONE
= 0x00, // not exist
161 SPELL_SCHOOL_MASK_NORMAL
= (1 << SPELL_SCHOOL_NORMAL
), // PHYSICAL (Armor)
162 SPELL_SCHOOL_MASK_HOLY
= (1 << SPELL_SCHOOL_HOLY
),
163 SPELL_SCHOOL_MASK_FIRE
= (1 << SPELL_SCHOOL_FIRE
),
164 SPELL_SCHOOL_MASK_NATURE
= (1 << SPELL_SCHOOL_NATURE
),
165 SPELL_SCHOOL_MASK_FROST
= (1 << SPELL_SCHOOL_FROST
),
166 SPELL_SCHOOL_MASK_SHADOW
= (1 << SPELL_SCHOOL_SHADOW
),
167 SPELL_SCHOOL_MASK_ARCANE
= (1 << SPELL_SCHOOL_ARCANE
),
171 // 124, not include normal and holy damage
172 SPELL_SCHOOL_MASK_SPELL
= ( SPELL_SCHOOL_MASK_FIRE
|
173 SPELL_SCHOOL_MASK_NATURE
| SPELL_SCHOOL_MASK_FROST
|
174 SPELL_SCHOOL_MASK_SHADOW
| SPELL_SCHOOL_MASK_ARCANE
),
176 SPELL_SCHOOL_MASK_MAGIC
= ( SPELL_SCHOOL_MASK_HOLY
| SPELL_SCHOOL_MASK_SPELL
),
179 SPELL_SCHOOL_MASK_ALL
= ( SPELL_SCHOOL_MASK_NORMAL
| SPELL_SCHOOL_MASK_MAGIC
)
182 inline SpellSchools
GetFirstSchoolInMask(SpellSchoolMask mask
)
184 for(int i
= 0; i
< MAX_SPELL_SCHOOL
; ++i
)
186 return SpellSchools(i
);
188 return SPELL_SCHOOL_NORMAL
;
193 ITEM_QUALITY_POOR
= 0, //GREY
194 ITEM_QUALITY_NORMAL
= 1, //WHITE
195 ITEM_QUALITY_UNCOMMON
= 2, //GREEN
196 ITEM_QUALITY_RARE
= 3, //BLUE
197 ITEM_QUALITY_EPIC
= 4, //PURPLE
198 ITEM_QUALITY_LEGENDARY
= 5, //ORANGE
199 ITEM_QUALITY_ARTIFACT
= 6, //LIGHT YELLOW
200 ITEM_QUALITY_HEIRLOOM
= 7
203 #define MAX_ITEM_QUALITY 8
205 const uint32 ItemQualityColors
[MAX_ITEM_QUALITY
] = {
212 0xffe6cc80, //LIGHT YELLOW
213 0xffe6cc80 //LIGHT YELLOW
217 // ***********************************
218 // Spell Attributes definitions
219 // ***********************************
221 #define SPELL_ATTR_UNK0 0x00000001 // 0
222 #define SPELL_ATTR_RANGED 0x00000002 // 1 All ranged abilites have this flag
223 #define SPELL_ATTR_ON_NEXT_SWING_1 0x00000004 // 2 on next swing
224 #define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 3.0.3
225 #define SPELL_ATTR_UNK4 0x00000010 // 4 isAbility
226 #define SPELL_ATTR_TRADESPELL 0x00000020 // 5 trade spells, will be added by client to a sublist of profession spell
227 #define SPELL_ATTR_PASSIVE 0x00000040 // 6 Passive spell
228 #define SPELL_ATTR_UNK7 0x00000080 // 7 can't be linked in chat?
229 #define SPELL_ATTR_UNK8 0x00000100 // 8 hide created item in tooltip (for effect=24)
230 #define SPELL_ATTR_UNK9 0x00000200 // 9
231 #define SPELL_ATTR_ON_NEXT_SWING_2 0x00000400 // 10 on next swing 2
232 #define SPELL_ATTR_UNK11 0x00000800 // 11
233 #define SPELL_ATTR_DAYTIME_ONLY 0x00001000 // 12 only useable at daytime, not set in 2.4.2
234 #define SPELL_ATTR_NIGHT_ONLY 0x00002000 // 13 only useable at night, not set in 2.4.2
235 #define SPELL_ATTR_INDOORS_ONLY 0x00004000 // 14 only useable indoors, not set in 2.4.2
236 #define SPELL_ATTR_OUTDOORS_ONLY 0x00008000 // 15 Only useable outdoors.
237 #define SPELL_ATTR_NOT_SHAPESHIFT 0x00010000 // 16 Not while shapeshifted
238 #define SPELL_ATTR_ONLY_STEALTHED 0x00020000 // 17 Must be in stealth
239 #define SPELL_ATTR_UNK18 0x00040000 // 18
240 #define SPELL_ATTR_LEVEL_DAMAGE_CALCULATION 0x00080000 // 19 spelldamage depends on caster level
241 #define SPELL_ATTR_STOP_ATTACK_TARGET 0x00100000 // 20 Stop attack after use this spell (and not begin attack if use)
242 #define SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK 0x00200000 // 21 Cannot be dodged/parried/blocked
243 #define SPELL_ATTR_UNK22 0x00400000 // 22
244 #define SPELL_ATTR_UNK23 0x00800000 // 23 castable while dead?
245 #define SPELL_ATTR_CASTABLE_WHILE_MOUNTED 0x01000000 // 24 castable while mounted
246 #define SPELL_ATTR_DISABLED_WHILE_ACTIVE 0x02000000 // 25 Activate and start cooldown after aura fade or remove summoned creature or go
247 #define SPELL_ATTR_UNK26 0x04000000 // 26
248 #define SPELL_ATTR_CASTABLE_WHILE_SITTING 0x08000000 // 27 castable while sitting
249 #define SPELL_ATTR_CANT_USED_IN_COMBAT 0x10000000 // 28 Cannot be used in combat
250 #define SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY 0x20000000 // 29 unaffected by invulnerability (hmm possible not...)
251 #define SPELL_ATTR_UNK30 0x40000000 // 30 breakable by damage?
252 #define SPELL_ATTR_CANT_CANCEL 0x80000000 // 31 positive aura can't be canceled
254 #define SPELL_ATTR_EX_UNK0 0x00000001 // 0
255 #define SPELL_ATTR_EX_DRAIN_ALL_POWER 0x00000002 // 1 use all power (Only paladin Lay of Hands and Bunyanize)
256 #define SPELL_ATTR_EX_CHANNELED_1 0x00000004 // 2 channeled 1
257 #define SPELL_ATTR_EX_UNK3 0x00000008 // 3
258 #define SPELL_ATTR_EX_UNK4 0x00000010 // 4
259 #define SPELL_ATTR_EX_NOT_BREAK_STEALTH 0x00000020 // 5 Not break stealth
260 #define SPELL_ATTR_EX_CHANNELED_2 0x00000040 // 6 channeled 2
261 #define SPELL_ATTR_EX_NEGATIVE 0x00000080 // 7
262 #define SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET 0x00000100 // 8 Spell req target not to be in combat state
263 #define SPELL_ATTR_EX_UNK9 0x00000200 // 9
264 #define SPELL_ATTR_EX_NO_INITIAL_AGGRO 0x00000400 // 10 no generates threat on cast 100%
265 #define SPELL_ATTR_EX_UNK11 0x00000800 // 11
266 #define SPELL_ATTR_EX_UNK12 0x00001000 // 12
267 #define SPELL_ATTR_EX_UNK13 0x00002000 // 13
268 #define SPELL_ATTR_EX_UNK14 0x00004000 // 14
269 #define SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY 0x00008000 // 15 remove auras on immunity
270 #define SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE 0x00010000 // 16 unaffected by school immunity
271 #define SPELL_ATTR_EX_UNK17 0x00020000 // 17
272 #define SPELL_ATTR_EX_UNK18 0x00040000 // 18
273 #define SPELL_ATTR_EX_UNK19 0x00080000 // 19
274 #define SPELL_ATTR_EX_REQ_COMBO_POINTS1 0x00100000 // 20 Req combo points on target
275 #define SPELL_ATTR_EX_UNK21 0x00200000 // 21
276 #define SPELL_ATTR_EX_REQ_COMBO_POINTS2 0x00400000 // 22 Req combo points on target
277 #define SPELL_ATTR_EX_UNK23 0x00800000 // 23
278 #define SPELL_ATTR_EX_UNK24 0x01000000 // 24 Req fishing pole??
279 #define SPELL_ATTR_EX_UNK25 0x02000000 // 25
280 #define SPELL_ATTR_EX_UNK26 0x04000000 // 26
281 #define SPELL_ATTR_EX_UNK27 0x08000000 // 27
282 #define SPELL_ATTR_EX_UNK28 0x10000000 // 28
283 #define SPELL_ATTR_EX_UNK29 0x20000000 // 29
284 #define SPELL_ATTR_EX_UNK30 0x40000000 // 30 overpower
285 #define SPELL_ATTR_EX_UNK31 0x80000000 // 31
287 #define SPELL_ATTR_EX2_UNK0 0x00000001 // 0
288 #define SPELL_ATTR_EX2_UNK1 0x00000002 // 1
289 #define SPELL_ATTR_EX2_CANT_REFLECTED 0x00000004 // 2 ? used for detect can or not spell reflected
290 #define SPELL_ATTR_EX2_UNK3 0x00000008 // 3
291 #define SPELL_ATTR_EX2_UNK4 0x00000010 // 4
292 #define SPELL_ATTR_EX2_AUTOREPEAT_FLAG 0x00000020 // 5
293 #define SPELL_ATTR_EX2_UNK6 0x00000040 // 6
294 #define SPELL_ATTR_EX2_UNK7 0x00000080 // 7
295 #define SPELL_ATTR_EX2_UNK8 0x00000100 // 8 not set in 3.0.3
296 #define SPELL_ATTR_EX2_UNK9 0x00000200 // 9
297 #define SPELL_ATTR_EX2_UNK10 0x00000400 // 10
298 #define SPELL_ATTR_EX2_HEALTH_FUNNEL 0x00000800 // 11
299 #define SPELL_ATTR_EX2_UNK12 0x00001000 // 12
300 #define SPELL_ATTR_EX2_UNK13 0x00002000 // 13
301 #define SPELL_ATTR_EX2_UNK14 0x00004000 // 14
302 #define SPELL_ATTR_EX2_UNK15 0x00008000 // 15 not set in 3.0.3
303 #define SPELL_ATTR_EX2_UNK16 0x00010000 // 16
304 #define SPELL_ATTR_EX2_UNK17 0x00020000 // 17 Hunters Shot and Stings only have this flag
305 #define SPELL_ATTR_EX2_UNK18 0x00040000 // 18 Only Revive pet - possible req dead pet
306 #define SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT 0x00080000 // 19 does not necessarly need shapeshift
307 #define SPELL_ATTR_EX2_UNK20 0x00100000 // 20
308 #define SPELL_ATTR_EX2_DAMAGE_REDUCED_SHIELD 0x00200000 // 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!
309 #define SPELL_ATTR_EX2_UNK22 0x00400000 // 22
310 #define SPELL_ATTR_EX2_UNK23 0x00800000 // 23 Only mage Arcane Concentration have this flag
311 #define SPELL_ATTR_EX2_UNK24 0x01000000 // 24
312 #define SPELL_ATTR_EX2_UNK25 0x02000000 // 25
313 #define SPELL_ATTR_EX2_UNK26 0x04000000 // 26 unaffected by school immunity
314 #define SPELL_ATTR_EX2_UNK27 0x08000000 // 27
315 #define SPELL_ATTR_EX2_UNK28 0x10000000 // 28 no breaks stealth if it fails??
316 #define SPELL_ATTR_EX2_CANT_CRIT 0x20000000 // 29 Spell can't crit
317 #define SPELL_ATTR_EX2_UNK30 0x40000000 // 30
318 #define SPELL_ATTR_EX2_FOOD_BUFF 0x80000000 // 31 Food or Drink Buff (like Well Fed)
320 #define SPELL_ATTR_EX3_UNK0 0x00000001 // 0
321 #define SPELL_ATTR_EX3_UNK1 0x00000002 // 1
322 #define SPELL_ATTR_EX3_UNK2 0x00000004 // 2
323 #define SPELL_ATTR_EX3_UNK3 0x00000008 // 3
324 #define SPELL_ATTR_EX3_UNK4 0x00000010 // 4 Druid Rebirth only this spell have this flag
325 #define SPELL_ATTR_EX3_UNK5 0x00000020 // 5
326 #define SPELL_ATTR_EX3_UNK6 0x00000040 // 6
327 #define SPELL_ATTR_EX3_UNK7 0x00000080 // 7
328 #define SPELL_ATTR_EX3_UNK8 0x00000100 // 8
329 #define SPELL_ATTR_EX3_UNK9 0x00000200 // 9
330 #define SPELL_ATTR_EX3_MAIN_HAND 0x00000400 // 10 Main hand weapon required
331 #define SPELL_ATTR_EX3_BATTLEGROUND 0x00000800 // 11 Can casted only on battleground
332 #define SPELL_ATTR_EX3_CAST_ON_DEAD 0x00001000 // 12 target is a dead player (not every spell has this flag)
333 #define SPELL_ATTR_EX3_UNK13 0x00002000 // 13
334 #define SPELL_ATTR_EX3_UNK14 0x00004000 // 14 "Honorless Target" only this spells have this flag
335 #define SPELL_ATTR_EX3_UNK15 0x00008000 // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag
336 #define SPELL_ATTR_EX3_UNK16 0x00010000 // 16 no triggers effects that trigger on casting a spell??
337 #define SPELL_ATTR_EX3_UNK17 0x00020000 // 17 no triggers effects that trigger on casting a spell??
338 #define SPELL_ATTR_EX3_UNK18 0x00040000 // 18
339 #define SPELL_ATTR_EX3_UNK19 0x00080000 // 19
340 #define SPELL_ATTR_EX3_DEATH_PERSISTENT 0x00100000 // 20 Death persistent spells
341 #define SPELL_ATTR_EX3_UNK21 0x00200000 // 21
342 #define SPELL_ATTR_EX3_REQ_WAND 0x00400000 // 22 Req wand
343 #define SPELL_ATTR_EX3_UNK23 0x00800000 // 23
344 #define SPELL_ATTR_EX3_REQ_OFFHAND 0x01000000 // 24 Req offhand weapon
345 #define SPELL_ATTR_EX3_UNK25 0x02000000 // 25 no cause spell pushback ?
346 #define SPELL_ATTR_EX3_UNK26 0x04000000 // 26
347 #define SPELL_ATTR_EX3_UNK27 0x08000000 // 27
348 #define SPELL_ATTR_EX3_UNK28 0x10000000 // 28
349 #define SPELL_ATTR_EX3_UNK29 0x20000000 // 29
350 #define SPELL_ATTR_EX3_UNK30 0x40000000 // 30
351 #define SPELL_ATTR_EX3_UNK31 0x80000000 // 31
353 #define SPELL_ATTR_EX4_UNK0 0x00000001 // 0
354 #define SPELL_ATTR_EX4_UNK1 0x00000002 // 1 proc on finishing move?
355 #define SPELL_ATTR_EX4_UNK2 0x00000004 // 2
356 #define SPELL_ATTR_EX4_UNK3 0x00000008 // 3
357 #define SPELL_ATTR_EX4_UNK4 0x00000010 // 4 This will no longer cause guards to attack on use??
358 #define SPELL_ATTR_EX4_UNK5 0x00000020 // 5
359 #define SPELL_ATTR_EX4_NOT_STEALABLE 0x00000040 // 6 although such auras might be dispellable, they cannot be stolen
360 #define SPELL_ATTR_EX4_UNK7 0x00000080 // 7
361 #define SPELL_ATTR_EX4_STACK_DOT_MODIFIER 0x00000100 // 8 no effect on non DoTs?
362 #define SPELL_ATTR_EX4_UNK9 0x00000200 // 9
363 #define SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST 0x00000400 // 10 Rogue Shiv have this flag
364 #define SPELL_ATTR_EX4_UNK11 0x00000800 // 11
365 #define SPELL_ATTR_EX4_UNK12 0x00001000 // 12
366 #define SPELL_ATTR_EX4_UNK13 0x00002000 // 13
367 #define SPELL_ATTR_EX4_UNK14 0x00004000 // 14
368 #define SPELL_ATTR_EX4_UNK15 0x00008000 // 15
369 #define SPELL_ATTR_EX4_NOT_USABLE_IN_ARENA 0x00010000 // 16 not usable in arena
370 #define SPELL_ATTR_EX4_USABLE_IN_ARENA 0x00020000 // 17 usable in arena
371 #define SPELL_ATTR_EX4_UNK18 0x00040000 // 18
372 #define SPELL_ATTR_EX4_UNK19 0x00080000 // 19
373 #define SPELL_ATTR_EX4_UNK20 0x00100000 // 20
374 #define SPELL_ATTR_EX4_UNK21 0x00200000 // 21
375 #define SPELL_ATTR_EX4_UNK22 0x00400000 // 22
376 #define SPELL_ATTR_EX4_UNK23 0x00800000 // 23
377 #define SPELL_ATTR_EX4_UNK24 0x01000000 // 24
378 #define SPELL_ATTR_EX4_UNK25 0x02000000 // 25 pet scaling auras
379 #define SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND 0x04000000 // 26 Can only be used in Outland.
380 #define SPELL_ATTR_EX4_UNK27 0x08000000 // 27
381 #define SPELL_ATTR_EX4_UNK28 0x10000000 // 28
382 #define SPELL_ATTR_EX4_UNK29 0x20000000 // 29
383 #define SPELL_ATTR_EX4_UNK30 0x40000000 // 30
384 #define SPELL_ATTR_EX4_UNK31 0x80000000 // 31
386 #define SPELL_ATTR_EX5_UNK0 0x00000001 // 0
387 #define SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP 0x00000002 // 1 not need reagents if UNIT_FLAG_PREPARATION
388 #define SPELL_ATTR_EX5_UNK2 0x00000004 // 2
389 #define SPELL_ATTR_EX5_USABLE_WHILE_STUNNED 0x00000008 // 3 usable while stunned
390 #define SPELL_ATTR_EX5_UNK4 0x00000010 // 4
391 #define SPELL_ATTR_EX5_SINGLE_TARGET_SPELL 0x00000020 // 5 Only one target can be apply at a time
392 #define SPELL_ATTR_EX5_UNK6 0x00000040 // 6
393 #define SPELL_ATTR_EX5_UNK7 0x00000080 // 7
394 #define SPELL_ATTR_EX5_UNK8 0x00000100 // 8
395 #define SPELL_ATTR_EX5_START_PERIODIC_AT_APPLY 0x00000200 // 9 begin periodic tick at aura apply
396 #define SPELL_ATTR_EX5_UNK10 0x00000400 // 10
397 #define SPELL_ATTR_EX5_UNK11 0x00000800 // 11
398 #define SPELL_ATTR_EX5_UNK12 0x00001000 // 12
399 #define SPELL_ATTR_EX5_UNK13 0x00002000 // 13
400 #define SPELL_ATTR_EX5_UNK14 0x00004000 // 14
401 #define SPELL_ATTR_EX5_UNK15 0x00008000 // 15
402 #define SPELL_ATTR_EX5_UNK16 0x00010000 // 16
403 #define SPELL_ATTR_EX5_USABLE_WHILE_FEARED 0x00020000 // 17 usable while feared
404 #define SPELL_ATTR_EX5_USABLE_WHILE_CONFUSED 0x00040000 // 18 usable while confused
405 #define SPELL_ATTR_EX5_UNK19 0x00080000 // 19
406 #define SPELL_ATTR_EX5_UNK20 0x00100000 // 20
407 #define SPELL_ATTR_EX5_UNK21 0x00200000 // 21
408 #define SPELL_ATTR_EX5_UNK22 0x00400000 // 22
409 #define SPELL_ATTR_EX5_UNK23 0x00800000 // 23
410 #define SPELL_ATTR_EX5_UNK24 0x01000000 // 24
411 #define SPELL_ATTR_EX5_UNK25 0x02000000 // 25
412 #define SPELL_ATTR_EX5_UNK26 0x04000000 // 26
413 #define SPELL_ATTR_EX5_UNK27 0x08000000 // 27
414 #define SPELL_ATTR_EX5_UNK28 0x10000000 // 28
415 #define SPELL_ATTR_EX5_UNK29 0x20000000 // 29
416 #define SPELL_ATTR_EX5_UNK30 0x40000000 // 30
417 #define SPELL_ATTR_EX5_UNK31 0x80000000 // 31 Forces all nearby enemies to focus attacks caster
419 #define SPELL_ATTR_EX6_UNK0 0x00000001 // 0 Only Move spell have this flag
420 #define SPELL_ATTR_EX6_ONLY_IN_ARENA 0x00000002 // 1 only usable in arena, not used in 3.2.0a and early
421 #define SPELL_ATTR_EX6_UNK2 0x00000004 // 2
422 #define SPELL_ATTR_EX6_UNK3 0x00000008 // 3
423 #define SPELL_ATTR_EX6_UNK4 0x00000010 // 4
424 #define SPELL_ATTR_EX6_UNK5 0x00000020 // 5
425 #define SPELL_ATTR_EX6_UNK6 0x00000040 // 6
426 #define SPELL_ATTR_EX6_UNK7 0x00000080 // 7
427 #define SPELL_ATTR_EX6_UNK8 0x00000100 // 8
428 #define SPELL_ATTR_EX6_UNK9 0x00000200 // 9
429 #define SPELL_ATTR_EX6_UNK10 0x00000400 // 10
430 #define SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE 0x00000800 // 11 not usable in raid instance
431 #define SPELL_ATTR_EX6_UNK12 0x00001000 // 12
432 #define SPELL_ATTR_EX6_UNK13 0x00002000 // 13
433 #define SPELL_ATTR_EX6_UNK14 0x00004000 // 14
434 #define SPELL_ATTR_EX6_UNK15 0x00008000 // 15 not set in 3.0.3
435 #define SPELL_ATTR_EX6_UNK16 0x00010000 // 16
436 #define SPELL_ATTR_EX6_UNK17 0x00020000 // 17
437 #define SPELL_ATTR_EX6_UNK18 0x00040000 // 18
438 #define SPELL_ATTR_EX6_UNK19 0x00080000 // 19
439 #define SPELL_ATTR_EX6_UNK20 0x00100000 // 20
440 #define SPELL_ATTR_EX6_UNK21 0x00200000 // 21
441 #define SPELL_ATTR_EX6_UNK22 0x00400000 // 22
442 #define SPELL_ATTR_EX6_UNK23 0x00800000 // 23 not set in 3.0.3
443 #define SPELL_ATTR_EX6_UNK24 0x01000000 // 24 not set in 3.0.3
444 #define SPELL_ATTR_EX6_UNK25 0x02000000 // 25 not set in 3.0.3
445 #define SPELL_ATTR_EX6_UNK26 0x04000000 // 26 not set in 3.0.3
446 #define SPELL_ATTR_EX6_UNK27 0x08000000 // 27 not set in 3.0.3
447 #define SPELL_ATTR_EX6_UNK28 0x10000000 // 28 not set in 3.0.3
448 #define SPELL_ATTR_EX6_NO_DMG_PERCENT_MODS 0x20000000 // 29 do not apply damage percent mods (usually in cases where it has already been applied)
449 #define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 3.0.3
450 #define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 3.0.3
452 #define MAX_TALENT_SPEC_COUNT 2
453 #define MAX_GLYPH_SLOT_INDEX 6
457 SHEATHETYPE_NONE
= 0,
458 SHEATHETYPE_MAINHAND
= 1,
459 SHEATHETYPE_OFFHAND
= 2,
460 SHEATHETYPE_LARGEWEAPONLEFT
= 3,
461 SHEATHETYPE_LARGEWEAPONRIGHT
= 4,
462 SHEATHETYPE_HIPWEAPONLEFT
= 5,
463 SHEATHETYPE_HIPWEAPONRIGHT
= 6,
464 SHEATHETYPE_SHIELD
= 7
467 #define MAX_SHEATHETYPE 8
503 LANG_THALASSIAN
= 10,
508 LANG_GUTTERSPEAK
= 33,
511 LANG_GNOMISH_BINARY
= 37,
512 LANG_GOBLIN_BINARY
= 38,
513 LANG_ADDON
= 0xFFFFFFFF // used by addons, in 2.4.0 not exit, replaced by messagetype?
516 #define LANGUAGES_COUNT 19
522 //TEAM_STEAMWHEEDLE_CARTEL = 169, // not used in code
523 //TEAM_ALLIANCE_FORCES = 891,
524 //TEAM_HORDE_FORCES = 892,
525 //TEAM_SANCTUARY = 936,
526 //TEAM_OUTLAND = 980,
527 //TEAM_OTHER = 0, // if ReputationListId > 0 && Flags != FACTION_FLAG_TEAM_HEADER
532 SPELL_EFFECT_INSTAKILL
= 1,
533 SPELL_EFFECT_SCHOOL_DAMAGE
= 2,
534 SPELL_EFFECT_DUMMY
= 3,
535 SPELL_EFFECT_PORTAL_TELEPORT
= 4,
536 SPELL_EFFECT_TELEPORT_UNITS
= 5,
537 SPELL_EFFECT_APPLY_AURA
= 6,
538 SPELL_EFFECT_ENVIRONMENTAL_DAMAGE
= 7,
539 SPELL_EFFECT_POWER_DRAIN
= 8,
540 SPELL_EFFECT_HEALTH_LEECH
= 9,
541 SPELL_EFFECT_HEAL
= 10,
542 SPELL_EFFECT_BIND
= 11,
543 SPELL_EFFECT_PORTAL
= 12,
544 SPELL_EFFECT_RITUAL_BASE
= 13,
545 SPELL_EFFECT_RITUAL_SPECIALIZE
= 14,
546 SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL
= 15,
547 SPELL_EFFECT_QUEST_COMPLETE
= 16,
548 SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL
= 17,
549 SPELL_EFFECT_RESURRECT
= 18,
550 SPELL_EFFECT_ADD_EXTRA_ATTACKS
= 19,
551 SPELL_EFFECT_DODGE
= 20,
552 SPELL_EFFECT_EVADE
= 21,
553 SPELL_EFFECT_PARRY
= 22,
554 SPELL_EFFECT_BLOCK
= 23,
555 SPELL_EFFECT_CREATE_ITEM
= 24,
556 SPELL_EFFECT_WEAPON
= 25,
557 SPELL_EFFECT_DEFENSE
= 26,
558 SPELL_EFFECT_PERSISTENT_AREA_AURA
= 27,
559 SPELL_EFFECT_SUMMON
= 28,
560 SPELL_EFFECT_LEAP
= 29,
561 SPELL_EFFECT_ENERGIZE
= 30,
562 SPELL_EFFECT_WEAPON_PERCENT_DAMAGE
= 31,
563 SPELL_EFFECT_TRIGGER_MISSILE
= 32,
564 SPELL_EFFECT_OPEN_LOCK
= 33,
565 SPELL_EFFECT_SUMMON_CHANGE_ITEM
= 34,
566 SPELL_EFFECT_APPLY_AREA_AURA_PARTY
= 35,
567 SPELL_EFFECT_LEARN_SPELL
= 36,
568 SPELL_EFFECT_SPELL_DEFENSE
= 37,
569 SPELL_EFFECT_DISPEL
= 38,
570 SPELL_EFFECT_LANGUAGE
= 39,
571 SPELL_EFFECT_DUAL_WIELD
= 40,
572 SPELL_EFFECT_JUMP
= 41,
573 SPELL_EFFECT_JUMP2
= 42,
574 SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER
= 43,
575 SPELL_EFFECT_SKILL_STEP
= 44,
576 SPELL_EFFECT_ADD_HONOR
= 45,
577 SPELL_EFFECT_SPAWN
= 46,
578 SPELL_EFFECT_TRADE_SKILL
= 47,
579 SPELL_EFFECT_STEALTH
= 48,
580 SPELL_EFFECT_DETECT
= 49,
581 SPELL_EFFECT_TRANS_DOOR
= 50,
582 SPELL_EFFECT_FORCE_CRITICAL_HIT
= 51,
583 SPELL_EFFECT_GUARANTEE_HIT
= 52,
584 SPELL_EFFECT_ENCHANT_ITEM
= 53,
585 SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY
= 54,
586 SPELL_EFFECT_TAMECREATURE
= 55,
587 SPELL_EFFECT_SUMMON_PET
= 56,
588 SPELL_EFFECT_LEARN_PET_SPELL
= 57,
589 SPELL_EFFECT_WEAPON_DAMAGE
= 58,
590 SPELL_EFFECT_CREATE_RANDOM_ITEM
= 59,
591 SPELL_EFFECT_PROFICIENCY
= 60,
592 SPELL_EFFECT_SEND_EVENT
= 61,
593 SPELL_EFFECT_POWER_BURN
= 62,
594 SPELL_EFFECT_THREAT
= 63,
595 SPELL_EFFECT_TRIGGER_SPELL
= 64,
596 SPELL_EFFECT_APPLY_AREA_AURA_RAID
= 65,
597 SPELL_EFFECT_CREATE_MANA_GEM
= 66,
598 SPELL_EFFECT_HEAL_MAX_HEALTH
= 67,
599 SPELL_EFFECT_INTERRUPT_CAST
= 68,
600 SPELL_EFFECT_DISTRACT
= 69,
601 SPELL_EFFECT_PULL
= 70,
602 SPELL_EFFECT_PICKPOCKET
= 71,
603 SPELL_EFFECT_ADD_FARSIGHT
= 72,
604 SPELL_EFFECT_UNTRAIN_TALENTS
= 73,
605 SPELL_EFFECT_APPLY_GLYPH
= 74,
606 SPELL_EFFECT_HEAL_MECHANICAL
= 75,
607 SPELL_EFFECT_SUMMON_OBJECT_WILD
= 76,
608 SPELL_EFFECT_SCRIPT_EFFECT
= 77,
609 SPELL_EFFECT_ATTACK
= 78,
610 SPELL_EFFECT_SANCTUARY
= 79,
611 SPELL_EFFECT_ADD_COMBO_POINTS
= 80,
612 SPELL_EFFECT_CREATE_HOUSE
= 81,
613 SPELL_EFFECT_BIND_SIGHT
= 82,
614 SPELL_EFFECT_DUEL
= 83,
615 SPELL_EFFECT_STUCK
= 84,
616 SPELL_EFFECT_SUMMON_PLAYER
= 85,
617 SPELL_EFFECT_ACTIVATE_OBJECT
= 86,
618 SPELL_EFFECT_WMO_DAMAGE
= 87,
619 SPELL_EFFECT_WMO_REPAIR
= 88,
620 SPELL_EFFECT_WMO_CHANGE
= 89,
621 SPELL_EFFECT_KILL_CREDIT
= 90,
622 SPELL_EFFECT_THREAT_ALL
= 91,
623 SPELL_EFFECT_ENCHANT_HELD_ITEM
= 92,
624 SPELL_EFFECT_SUMMON_PHANTASM
= 93,
625 SPELL_EFFECT_SELF_RESURRECT
= 94,
626 SPELL_EFFECT_SKINNING
= 95,
627 SPELL_EFFECT_CHARGE
= 96,
628 SPELL_EFFECT_SUMMON_ALL_TOTEMS
= 97,
629 SPELL_EFFECT_KNOCK_BACK
= 98,
630 SPELL_EFFECT_DISENCHANT
= 99,
631 SPELL_EFFECT_INEBRIATE
= 100,
632 SPELL_EFFECT_FEED_PET
= 101,
633 SPELL_EFFECT_DISMISS_PET
= 102,
634 SPELL_EFFECT_REPUTATION
= 103,
635 SPELL_EFFECT_SUMMON_OBJECT_SLOT1
= 104,
636 SPELL_EFFECT_SUMMON_OBJECT_SLOT2
= 105,
637 SPELL_EFFECT_SUMMON_OBJECT_SLOT3
= 106,
638 SPELL_EFFECT_SUMMON_OBJECT_SLOT4
= 107,
639 SPELL_EFFECT_DISPEL_MECHANIC
= 108,
640 SPELL_EFFECT_SUMMON_DEAD_PET
= 109,
641 SPELL_EFFECT_DESTROY_ALL_TOTEMS
= 110,
642 SPELL_EFFECT_DURABILITY_DAMAGE
= 111,
643 SPELL_EFFECT_112
= 112,
644 SPELL_EFFECT_RESURRECT_NEW
= 113,
645 SPELL_EFFECT_ATTACK_ME
= 114,
646 SPELL_EFFECT_DURABILITY_DAMAGE_PCT
= 115,
647 SPELL_EFFECT_SKIN_PLAYER_CORPSE
= 116,
648 SPELL_EFFECT_SPIRIT_HEAL
= 117,
649 SPELL_EFFECT_SKILL
= 118,
650 SPELL_EFFECT_APPLY_AREA_AURA_PET
= 119,
651 SPELL_EFFECT_TELEPORT_GRAVEYARD
= 120,
652 SPELL_EFFECT_NORMALIZED_WEAPON_DMG
= 121,
653 SPELL_EFFECT_122
= 122,
654 SPELL_EFFECT_SEND_TAXI
= 123,
655 SPELL_EFFECT_PLAYER_PULL
= 124,
656 SPELL_EFFECT_MODIFY_THREAT_PERCENT
= 125,
657 SPELL_EFFECT_STEAL_BENEFICIAL_BUFF
= 126,
658 SPELL_EFFECT_PROSPECTING
= 127,
659 SPELL_EFFECT_APPLY_AREA_AURA_FRIEND
= 128,
660 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY
= 129,
661 SPELL_EFFECT_REDIRECT_THREAT
= 130,
662 SPELL_EFFECT_131
= 131,
663 SPELL_EFFECT_PLAY_MUSIC
= 132,
664 SPELL_EFFECT_UNLEARN_SPECIALIZATION
= 133,
665 SPELL_EFFECT_KILL_CREDIT2
= 134,
666 SPELL_EFFECT_CALL_PET
= 135,
667 SPELL_EFFECT_HEAL_PCT
= 136,
668 SPELL_EFFECT_ENERGIZE_PCT
= 137,
669 SPELL_EFFECT_LEAP_BACK
= 138,
670 SPELL_EFFECT_CLEAR_QUEST
= 139,
671 SPELL_EFFECT_FORCE_CAST
= 140,
672 SPELL_EFFECT_141
= 141,
673 SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE
= 142,
674 SPELL_EFFECT_APPLY_AREA_AURA_OWNER
= 143,
675 SPELL_EFFECT_144
= 144,
676 SPELL_EFFECT_145
= 145,
677 SPELL_EFFECT_ACTIVATE_RUNE
= 146,
678 SPELL_EFFECT_QUEST_FAIL
= 147,
679 SPELL_EFFECT_148
= 148,
680 SPELL_EFFECT_149
= 149,
681 SPELL_EFFECT_150
= 150,
682 SPELL_EFFECT_TRIGGER_SPELL_2
= 151,
683 SPELL_EFFECT_152
= 152,
684 SPELL_EFFECT_153
= 153,
685 SPELL_EFFECT_154
= 154,
686 SPELL_EFFECT_TITAN_GRIP
= 155,
687 SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC
= 156,
688 SPELL_EFFECT_CREATE_ITEM_2
= 157,
689 SPELL_EFFECT_MILLING
= 158,
690 SPELL_EFFECT_ALLOW_RENAME_PET
= 159,
691 SPELL_EFFECT_160
= 160,
692 SPELL_EFFECT_TALENT_SPEC_COUNT
= 161,
693 SPELL_EFFECT_TALENT_SPEC_SELECT
= 162,
694 TOTAL_SPELL_EFFECTS
= 163
699 SPELL_FAILED_SUCCESS
= 0x00,
700 SPELL_FAILED_AFFECTING_COMBAT
= 0x01,
701 SPELL_FAILED_ALREADY_AT_FULL_HEALTH
= 0x02,
702 SPELL_FAILED_ALREADY_AT_FULL_MANA
= 0x03,
703 SPELL_FAILED_ALREADY_AT_FULL_POWER
= 0x04,
704 SPELL_FAILED_ALREADY_BEING_TAMED
= 0x05,
705 SPELL_FAILED_ALREADY_HAVE_CHARM
= 0x06,
706 SPELL_FAILED_ALREADY_HAVE_SUMMON
= 0x07,
707 SPELL_FAILED_ALREADY_OPEN
= 0x08,
708 SPELL_FAILED_AURA_BOUNCED
= 0x09,
709 SPELL_FAILED_AUTOTRACK_INTERRUPTED
= 0x0A,
710 SPELL_FAILED_BAD_IMPLICIT_TARGETS
= 0x0B,
711 SPELL_FAILED_BAD_TARGETS
= 0x0C,
712 SPELL_FAILED_CANT_BE_CHARMED
= 0x0D,
713 SPELL_FAILED_CANT_BE_DISENCHANTED
= 0x0E,
714 SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL
= 0x0F,
715 SPELL_FAILED_CANT_BE_MILLED
= 0x10,
716 SPELL_FAILED_CANT_BE_PROSPECTED
= 0x11,
717 SPELL_FAILED_CANT_CAST_ON_TAPPED
= 0x12,
718 SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE
= 0x13,
719 SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED
= 0x14,
720 SPELL_FAILED_CANT_STEALTH
= 0x15,
721 SPELL_FAILED_CASTER_AURASTATE
= 0x16,
722 SPELL_FAILED_CASTER_DEAD
= 0x17,
723 SPELL_FAILED_CHARMED
= 0x18,
724 SPELL_FAILED_CHEST_IN_USE
= 0x19,
725 SPELL_FAILED_CONFUSED
= 0x1A,
726 SPELL_FAILED_DONT_REPORT
= 0x1B,
727 SPELL_FAILED_EQUIPPED_ITEM
= 0x1C,
728 SPELL_FAILED_EQUIPPED_ITEM_CLASS
= 0x1D,
729 SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND
= 0x1E,
730 SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND
= 0x1F,
731 SPELL_FAILED_ERROR
= 0x20,
732 SPELL_FAILED_FIZZLE
= 0x21,
733 SPELL_FAILED_FLEEING
= 0x22,
734 SPELL_FAILED_FOOD_LOWLEVEL
= 0x23,
735 SPELL_FAILED_HIGHLEVEL
= 0x24,
736 SPELL_FAILED_HUNGER_SATIATED
= 0x25,
737 SPELL_FAILED_IMMUNE
= 0x26,
738 SPELL_FAILED_INCORRECT_AREA
= 0x27,
739 SPELL_FAILED_INTERRUPTED
= 0x28,
740 SPELL_FAILED_INTERRUPTED_COMBAT
= 0x29,
741 SPELL_FAILED_ITEM_ALREADY_ENCHANTED
= 0x2A,
742 SPELL_FAILED_ITEM_GONE
= 0x2B,
743 SPELL_FAILED_ITEM_NOT_FOUND
= 0x2C,
744 SPELL_FAILED_ITEM_NOT_READY
= 0x2D,
745 SPELL_FAILED_LEVEL_REQUIREMENT
= 0x2E,
746 SPELL_FAILED_LINE_OF_SIGHT
= 0x2F,
747 SPELL_FAILED_LOWLEVEL
= 0x30,
748 SPELL_FAILED_LOW_CASTLEVEL
= 0x31,
749 SPELL_FAILED_MAINHAND_EMPTY
= 0x32,
750 SPELL_FAILED_MOVING
= 0x33,
751 SPELL_FAILED_NEED_AMMO
= 0x34,
752 SPELL_FAILED_NEED_AMMO_POUCH
= 0x35,
753 SPELL_FAILED_NEED_EXOTIC_AMMO
= 0x36,
754 SPELL_FAILED_NEED_MORE_ITEMS
= 0x37,
755 SPELL_FAILED_NOPATH
= 0x38,
756 SPELL_FAILED_NOT_BEHIND
= 0x39,
757 SPELL_FAILED_NOT_FISHABLE
= 0x3A,
758 SPELL_FAILED_NOT_FLYING
= 0x3B,
759 SPELL_FAILED_NOT_HERE
= 0x3C,
760 SPELL_FAILED_NOT_INFRONT
= 0x3D,
761 SPELL_FAILED_NOT_IN_CONTROL
= 0x3E,
762 SPELL_FAILED_NOT_KNOWN
= 0x3F,
763 SPELL_FAILED_NOT_MOUNTED
= 0x40,
764 SPELL_FAILED_NOT_ON_TAXI
= 0x41,
765 SPELL_FAILED_NOT_ON_TRANSPORT
= 0x42,
766 SPELL_FAILED_NOT_READY
= 0x43,
767 SPELL_FAILED_NOT_SHAPESHIFT
= 0x44,
768 SPELL_FAILED_NOT_STANDING
= 0x45,
769 SPELL_FAILED_NOT_TRADEABLE
= 0x46,
770 SPELL_FAILED_NOT_TRADING
= 0x47,
771 SPELL_FAILED_NOT_UNSHEATHED
= 0x48,
772 SPELL_FAILED_NOT_WHILE_GHOST
= 0x49,
773 SPELL_FAILED_NOT_WHILE_LOOTING
= 0x4A,
774 SPELL_FAILED_NO_AMMO
= 0x4B,
775 SPELL_FAILED_NO_CHARGES_REMAIN
= 0x4C,
776 SPELL_FAILED_NO_CHAMPION
= 0x4D,
777 SPELL_FAILED_NO_COMBO_POINTS
= 0x4E,
778 SPELL_FAILED_NO_DUELING
= 0x4F,
779 SPELL_FAILED_NO_ENDURANCE
= 0x50,
780 SPELL_FAILED_NO_FISH
= 0x51,
781 SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED
= 0x52,
782 SPELL_FAILED_NO_MOUNTS_ALLOWED
= 0x53,
783 SPELL_FAILED_NO_PET
= 0x54,
784 SPELL_FAILED_NO_POWER
= 0x55,
785 SPELL_FAILED_NOTHING_TO_DISPEL
= 0x56,
786 SPELL_FAILED_NOTHING_TO_STEAL
= 0x57,
787 SPELL_FAILED_ONLY_ABOVEWATER
= 0x58,
788 SPELL_FAILED_ONLY_DAYTIME
= 0x59,
789 SPELL_FAILED_ONLY_INDOORS
= 0x5A,
790 SPELL_FAILED_ONLY_MOUNTED
= 0x5B,
791 SPELL_FAILED_ONLY_NIGHTTIME
= 0x5C,
792 SPELL_FAILED_ONLY_OUTDOORS
= 0x5D,
793 SPELL_FAILED_ONLY_SHAPESHIFT
= 0x5E,
794 SPELL_FAILED_ONLY_STEALTHED
= 0x5F,
795 SPELL_FAILED_ONLY_UNDERWATER
= 0x60,
796 SPELL_FAILED_OUT_OF_RANGE
= 0x61,
797 SPELL_FAILED_PACIFIED
= 0x62,
798 SPELL_FAILED_POSSESSED
= 0x63,
799 SPELL_FAILED_REAGENTS
= 0x64,
800 SPELL_FAILED_REQUIRES_AREA
= 0x65,
801 SPELL_FAILED_REQUIRES_SPELL_FOCUS
= 0x66,
802 SPELL_FAILED_ROOTED
= 0x67,
803 SPELL_FAILED_SILENCED
= 0x68,
804 SPELL_FAILED_SPELL_IN_PROGRESS
= 0x69,
805 SPELL_FAILED_SPELL_LEARNED
= 0x6A,
806 SPELL_FAILED_SPELL_UNAVAILABLE
= 0x6B,
807 SPELL_FAILED_STUNNED
= 0x6C,
808 SPELL_FAILED_TARGETS_DEAD
= 0x6D,
809 SPELL_FAILED_TARGET_AFFECTING_COMBAT
= 0x6E,
810 SPELL_FAILED_TARGET_AURASTATE
= 0x6F,
811 SPELL_FAILED_TARGET_DUELING
= 0x70,
812 SPELL_FAILED_TARGET_ENEMY
= 0x71,
813 SPELL_FAILED_TARGET_ENRAGED
= 0x72,
814 SPELL_FAILED_TARGET_FRIENDLY
= 0x73,
815 SPELL_FAILED_TARGET_IN_COMBAT
= 0x74,
816 SPELL_FAILED_TARGET_IS_PLAYER
= 0x75,
817 SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED
= 0x76,
818 SPELL_FAILED_TARGET_NOT_DEAD
= 0x77,
819 SPELL_FAILED_TARGET_NOT_IN_PARTY
= 0x78,
820 SPELL_FAILED_TARGET_NOT_LOOTED
= 0x79,
821 SPELL_FAILED_TARGET_NOT_PLAYER
= 0x7A,
822 SPELL_FAILED_TARGET_NO_POCKETS
= 0x7B,
823 SPELL_FAILED_TARGET_NO_WEAPONS
= 0x7C,
824 SPELL_FAILED_TARGET_NO_RANGED_WEAPONS
= 0x7D,
825 SPELL_FAILED_TARGET_UNSKINNABLE
= 0x7E,
826 SPELL_FAILED_THIRST_SATIATED
= 0x7F,
827 SPELL_FAILED_TOO_CLOSE
= 0x80,
828 SPELL_FAILED_TOO_MANY_OF_ITEM
= 0x81,
829 SPELL_FAILED_TOTEM_CATEGORY
= 0x82,
830 SPELL_FAILED_TOTEMS
= 0x83,
831 SPELL_FAILED_TRY_AGAIN
= 0x84,
832 SPELL_FAILED_UNIT_NOT_BEHIND
= 0x85,
833 SPELL_FAILED_UNIT_NOT_INFRONT
= 0x86,
834 SPELL_FAILED_WRONG_PET_FOOD
= 0x87,
835 SPELL_FAILED_NOT_WHILE_FATIGUED
= 0x88,
836 SPELL_FAILED_TARGET_NOT_IN_INSTANCE
= 0x89,
837 SPELL_FAILED_NOT_WHILE_TRADING
= 0x8A,
838 SPELL_FAILED_TARGET_NOT_IN_RAID
= 0x8B,
839 SPELL_FAILED_TARGET_FREEFORALL
= 0x8C,
840 SPELL_FAILED_NO_EDIBLE_CORPSES
= 0x8D,
841 SPELL_FAILED_ONLY_BATTLEGROUNDS
= 0x8E,
842 SPELL_FAILED_TARGET_NOT_GHOST
= 0x8F,
843 SPELL_FAILED_TRANSFORM_UNUSABLE
= 0x90,
844 SPELL_FAILED_WRONG_WEATHER
= 0x91,
845 SPELL_FAILED_DAMAGE_IMMUNE
= 0x92,
846 SPELL_FAILED_PREVENTED_BY_MECHANIC
= 0x93,
847 SPELL_FAILED_PLAY_TIME
= 0x94,
848 SPELL_FAILED_REPUTATION
= 0x95,
849 SPELL_FAILED_MIN_SKILL
= 0x96,
850 SPELL_FAILED_NOT_IN_ARENA
= 0x97,
851 SPELL_FAILED_NOT_ON_SHAPESHIFT
= 0x98,
852 SPELL_FAILED_NOT_ON_STEALTHED
= 0x99,
853 SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE
= 0x9A,
854 SPELL_FAILED_NOT_ON_MOUNTED
= 0x9B,
855 SPELL_FAILED_TOO_SHALLOW
= 0x9C,
856 SPELL_FAILED_TARGET_NOT_IN_SANCTUARY
= 0x9D,
857 SPELL_FAILED_TARGET_IS_TRIVIAL
= 0x9E,
858 SPELL_FAILED_BM_OR_INVISGOD
= 0x9F,
859 SPELL_FAILED_EXPERT_RIDING_REQUIREMENT
= 0xA0,
860 SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT
= 0xA1,
861 SPELL_FAILED_NOT_IDLE
= 0xA2,
862 SPELL_FAILED_NOT_INACTIVE
= 0xA3,
863 SPELL_FAILED_PARTIAL_PLAYTIME
= 0xA4,
864 SPELL_FAILED_NO_PLAYTIME
= 0xA5,
865 SPELL_FAILED_NOT_IN_BATTLEGROUND
= 0xA6,
866 SPELL_FAILED_NOT_IN_RAID_INSTANCE
= 0xA7,
867 SPELL_FAILED_ONLY_IN_ARENA
= 0xA8,
868 SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE
= 0xA9,
869 SPELL_FAILED_ON_USE_ENCHANT
= 0xAA,
870 SPELL_FAILED_NOT_ON_GROUND
= 0xAB,
871 SPELL_FAILED_CUSTOM_ERROR
= 0xAC,
872 SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW
= 0xAD,
873 SPELL_FAILED_TOO_MANY_SOCKETS
= 0xAE,
874 SPELL_FAILED_INVALID_GLYPH
= 0xAF,
875 SPELL_FAILED_UNIQUE_GLYPH
= 0xB0,
876 SPELL_FAILED_GLYPH_SOCKET_LOCKED
= 0xB1,
877 SPELL_FAILED_NO_VALID_TARGETS
= 0xB2,
878 SPELL_FAILED_ITEM_AT_MAX_CHARGES
= 0xB3,
879 SPELL_FAILED_NOT_IN_BARBERSHOP
= 0xB4,
880 SPELL_FAILED_FISHING_TOO_LOW
= 0xB5,
881 SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW
= 0xB6,
882 SPELL_FAILED_SUMMON_PENDING
= 0xB7,
883 SPELL_FAILED_MAX_SOCKETS
= 0xB8,
884 SPELL_FAILED_PET_CAN_RENAME
= 0xB9,
885 SPELL_FAILED_UNKNOWN
= 0xBA,
887 SPELL_CAST_OK
= 0xFF // custom value, don't must be send to client
892 { // (C) used in caster aura state (T) used in target aura state
893 // (c) used in caster aura state-not (t) used in target aura state-not
894 AURA_STATE_DEFENSE
= 1, // C |
895 AURA_STATE_HEALTHLESS_20_PERCENT
= 2, // CcT |
896 AURA_STATE_BERSERKING
= 3, // C T |
897 AURA_STATE_FROZEN
= 4, // c t| frozen target
898 AURA_STATE_JUDGEMENT
= 5, // C |
899 //AURA_STATE_UNKNOWN6 = 6, // | not used
900 AURA_STATE_HUNTER_PARRY
= 7, // C |
901 AURA_STATE_ROGUE_ATTACK_FROM_STEALTH
= 7, // C | FIX ME: not implemented yet!
902 //AURA_STATE_UNKNOWN7 = 7, // c | random/focused bursts spells (?)
903 //AURA_STATE_UNKNOWN8 = 8, // | not used
904 //AURA_STATE_UNKNOWN9 = 9, // | not used
905 AURA_STATE_WARRIOR_VICTORY_RUSH
= 10, // C | warrior victory rush
906 //AURA_STATE_UNKNOWN11 = 11, // t|
907 AURA_STATE_FAERIE_FIRE
= 12, // c t|
908 AURA_STATE_HEALTHLESS_35_PERCENT
= 13, // C T |
909 AURA_STATE_CONFLAGRATE
= 14, // T | per-caster
910 AURA_STATE_SWIFTMEND
= 15, // T |
911 AURA_STATE_DEADLY_POISON
= 16, // T |
912 AURA_STATE_ENRAGE
= 17, // C |
913 //AURA_STATE_UNKNOWN18 = 18, // C t|
914 //AURA_STATE_UNKNOWN19 = 19, // | not used
915 //AURA_STATE_UNKNOWN20 = 20, // c | only (45317 Suicide)
916 //AURA_STATE_UNKNOWN21 = 21, // | not used
917 //AURA_STATE_UNKNOWN22 = 22, // C | not implemented yet (Requires Evasive Charges to use)
918 AURA_STATE_HEALTH_ABOVE_75_PERCENT
= 23, // C |
926 MECHANIC_DISORIENTED
= 2,
928 MECHANIC_DISTRACT
= 4,
932 MECHANIC_PACIFY
= 8, //0 spells use this mechanic
933 MECHANIC_SILENCE
= 9,
937 MECHANIC_FREEZE
= 13,
938 MECHANIC_KNOCKOUT
= 14,
940 MECHANIC_BANDAGE
= 16,
941 MECHANIC_POLYMORPH
= 17,
942 MECHANIC_BANISH
= 18,
943 MECHANIC_SHIELD
= 19,
944 MECHANIC_SHACKLE
= 20,
946 MECHANIC_INFECTED
= 22,
948 MECHANIC_HORROR
= 24,
949 MECHANIC_INVULNERABILITY
= 25,
950 MECHANIC_INTERRUPT
= 26,
952 MECHANIC_DISCOVERY
= 28,
953 MECHANIC_IMMUNE_SHIELD
= 29, // Divine (Blessing) Shield/Protection and Ice Block
954 MECHANIC_SAPPED
= 30,
955 MECHANIC_ENRAGED
= 31
958 // Used for spell 42292 Immune Movement Impairment and Loss of Control (0x49967da6)
959 #define IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK ( \
960 (1<<(MECHANIC_CHARM -1))|(1<<(MECHANIC_DISORIENTED-1))|(1<<(MECHANIC_FEAR -1))| \
961 (1<<(MECHANIC_ROOT -1))|(1<<(MECHANIC_PACIFY -1))|(1<<(MECHANIC_SLEEP -1))| \
962 (1<<(MECHANIC_SNARE -1))|(1<<(MECHANIC_STUN -1))|(1<<(MECHANIC_FREEZE-1))| \
963 (1<<(MECHANIC_KNOCKOUT-1))|(1<<(MECHANIC_POLYMORPH -1))|(1<<(MECHANIC_BANISH-1))| \
964 (1<<(MECHANIC_SHACKLE -1))|(1<<(MECHANIC_TURN -1))|(1<<(MECHANIC_HORROR-1))| \
965 (1<<(MECHANIC_DAZE -1))|(1<<(MECHANIC_SAPPED -1)))
967 #define IMMUNE_TO_ROOT_AND_SNARE_MASK ( \
968 (1<<(MECHANIC_ROOT-1))|(1<<(MECHANIC_SNARE-1)))
970 #define IMMUNE_TO_ROOT_AND_STUN_MASK ( \
971 (1<<(MECHANIC_ROOT-1))|(1<<(MECHANIC_STUN-1)))
973 #define IMMUNE_TO_SILENCE_AND_STUN_AND_FEAR_MASK ( \
974 (1<<(MECHANIC_SILENCE-1))|(1<<(MECHANIC_STUN-1))|(1<<(MECHANIC_FEAR-1)))
976 #define IMMUNE_TO_INTERRUPT_AND_SILENCE_MASK ( \
977 (1<<(MECHANIC_INTERRUPT-1))|(1<<(MECHANIC_SILENCE-1)))
979 // Daze and all croud control spells except polymorph are not removed
980 #define MECHANIC_NOT_REMOVED_BY_SHAPESHIFT ( \
981 (1<<(MECHANIC_CHARM -1))|(1<<(MECHANIC_DISORIENTED-1))|(1<<(MECHANIC_FEAR -1))| \
982 (1<<(MECHANIC_PACIFY-1))|(1<<(MECHANIC_STUN -1))|(1<<(MECHANIC_FREEZE-1))| \
983 (1<<(MECHANIC_BANISH-1))|(1<<(MECHANIC_SHACKLE -1))|(1<<(MECHANIC_HORROR-1))| \
984 (1<<(MECHANIC_TURN -1))|(1<<(MECHANIC_DAZE -1))|(1<<(MECHANIC_SAPPED-1)))
986 // Spell dispell type
995 DISPEL_INVISIBILITY
= 6,
997 DISPEL_SPE_NPC_ONLY
= 8,
999 DISPEL_ZG_TICKET
= 10,
1000 DESPEL_OLD_UNUSED
= 11
1003 #define DISPEL_ALL_MASK ( (1<<DISPEL_MAGIC) | (1<<DISPEL_CURSE) | (1<<DISPEL_DISEASE) | (1<<DISPEL_POISON) )
1005 //To all Immune system,if target has immunes,
1006 //some spell that related to ImmuneToDispel or ImmuneToSchool or ImmuneToDamage type can't cast to it,
1007 //some spell_effects that related to ImmuneToEffect<effect>(only this effect in the spell) can't cast to it,
1008 //some aura(related to Mechanics or ImmuneToState<aura>) can't apply to it.
1011 IMMUNITY_EFFECT
= 0, // enum SpellEffects
1012 IMMUNITY_STATE
= 1, // enum AuraType
1013 IMMUNITY_SCHOOL
= 2, // enum SpellSchoolMask
1014 IMMUNITY_DAMAGE
= 3, // enum SpellSchoolMask
1015 IMMUNITY_DISPEL
= 4, // enum DispelType
1016 IMMUNITY_MECHANIC
= 5 // enum Mechanics
1019 #define MAX_SPELL_IMMUNITY 6
1021 enum WeaponAttackType
1028 #define MAX_ATTACK 3
1033 TARGET_RANDOM_ENEMY_CHAIN_IN_AREA
= 2, // only one spell has that, but regardless, it's a target type after all
1034 TARGET_RANDOM_FRIEND_CHAIN_IN_AREA
= 3,
1036 TARGET_CHAIN_DAMAGE
= 6,
1037 TARGET_AREAEFFECT_INSTANT
= 7, // targets around provided destination point
1038 TARGET_AREAEFFECT_CUSTOM
= 8,
1039 TARGET_INNKEEPER_COORDINATES
= 9, // uses in teleport to innkeeper spells
1040 TARGET_ALL_ENEMY_IN_AREA
= 15,
1041 TARGET_ALL_ENEMY_IN_AREA_INSTANT
= 16,
1042 TARGET_TABLE_X_Y_Z_COORDINATES
= 17, // uses in teleport spells and some other
1043 TARGET_EFFECT_SELECT
= 18, // highly depends on the spell effect
1044 TARGET_ALL_PARTY_AROUND_CASTER
= 20,
1045 TARGET_SINGLE_FRIEND
= 21,
1046 TARGET_CASTER_COORDINATES
= 22, // used only in TargetA, target selection dependent from TargetB
1047 TARGET_GAMEOBJECT
= 23,
1048 TARGET_IN_FRONT_OF_CASTER
= 24,
1049 TARGET_DUELVSPLAYER
= 25,
1050 TARGET_GAMEOBJECT_ITEM
= 26,
1052 TARGET_ALL_ENEMY_IN_AREA_CHANNELED
= 28,
1053 TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER
= 30, // in TargetB used only with TARGET_ALL_AROUND_CASTER and in self casting range in TargetA
1054 TARGET_ALL_FRIENDLY_UNITS_IN_AREA
= 31,
1056 TARGET_ALL_PARTY
= 33,
1057 TARGET_ALL_PARTY_AROUND_CASTER_2
= 34, // used in Tranquility
1058 TARGET_SINGLE_PARTY
= 35,
1059 TARGET_ALL_HOSTILE_UNITS_AROUND_CASTER
= 36,
1060 TARGET_AREAEFFECT_PARTY
= 37,
1062 TARGET_SELF_FISHING
= 39,
1063 TARGET_FOCUS_OR_SCRIPTED_GAMEOBJECT
= 40,
1064 TARGET_TOTEM_EARTH
= 41,
1065 TARGET_TOTEM_WATER
= 42,
1066 TARGET_TOTEM_AIR
= 43,
1067 TARGET_TOTEM_FIRE
= 44,
1068 TARGET_CHAIN_HEAL
= 45,
1069 TARGET_SCRIPT_COORDINATES
= 46,
1070 TARGET_DYNAMIC_OBJECT_FRONT
= 47,
1071 TARGET_DYNAMIC_OBJECT_BEHIND
= 48,
1072 TARGET_DYNAMIC_OBJECT_LEFT_SIDE
= 49,
1073 TARGET_DYNAMIC_OBJECT_RIGHT_SIDE
= 50,
1074 TARGET_AREAEFFECT_CUSTOM_2
= 52,
1075 TARGET_CURRENT_ENEMY_COORDINATES
= 53, // set unit coordinates as dest, only 16 target B imlemented
1076 TARGET_LARGE_FRONTAL_CONE
= 54,
1077 TARGET_ALL_RAID_AROUND_CASTER
= 56,
1078 TARGET_SINGLE_FRIEND_2
= 57,
1079 TARGET_NARROW_FRONTAL_CONE
= 60,
1080 TARGET_AREAEFFECT_PARTY_AND_CLASS
= 61,
1081 TARGET_DUELVSPLAYER_COORDINATES
= 63,
1082 TARGET_INFRONT_OF_VICTIM
= 64,
1083 TARGET_BEHIND_VICTIM
= 65, // used in teleport behind spells, caster/target dependent from spell effect
1084 TARGET_RIGHT_FROM_VICTIM
= 66,
1085 TARGET_LEFT_FROM_VICTIM
= 67,
1086 TARGET_RANDOM_NEARBY_LOC
= 72, // used in teleport onto nearby locations
1087 TARGET_RANDOM_CIRCUMFERENCE_POINT
= 73,
1088 TARGET_DYNAMIC_OBJECT_COORDINATES
= 76,
1089 TARGET_SINGLE_ENEMY
= 77,
1090 TARGET_POINT_AT_NORTH
= 78, // 78-85 possible _COORDINATES at radius with pi/4 step around target in unknown order, N?
1091 TARGET_POINT_AT_SOUTH
= 79, // S?
1092 TARGET_POINT_AT_EAST
= 80, // 80/81 must be symmetric from line caster->target, E (base at 82/83, 84/85 order) ?
1093 TARGET_POINT_AT_WEST
= 81, // 80/81 must be symmetric from line caster->target, W (base at 82/83, 84/85 order) ?
1094 TARGET_POINT_AT_NE
= 82, // from spell desc: "(NE)"
1095 TARGET_POINT_AT_NW
= 83, // from spell desc: "(NW)"
1096 TARGET_POINT_AT_SE
= 84, // from spell desc: "(SE)"
1097 TARGET_POINT_AT_SW
= 85, // from spell desc: "(SW)"
1098 TARGET_RANDOM_NEARBY_DEST
= 86, // "Test Nearby Dest Random" - random around selected destination
1100 TARGET_DIRECTLY_FORWARD
= 89,
1101 TARGET_NONCOMBAT_PET
= 90,
1102 TARGET_IN_FRONT_OF_CASTER_30
= 104,
1107 SPELL_MISS_NONE
= 0,
1108 SPELL_MISS_MISS
= 1,
1109 SPELL_MISS_RESIST
= 2,
1110 SPELL_MISS_DODGE
= 3,
1111 SPELL_MISS_PARRY
= 4,
1112 SPELL_MISS_BLOCK
= 5,
1113 SPELL_MISS_EVADE
= 6,
1114 SPELL_MISS_IMMUNE
= 7,
1115 SPELL_MISS_IMMUNE2
= 8,
1116 SPELL_MISS_DEFLECT
= 9,
1117 SPELL_MISS_ABSORB
= 10,
1118 SPELL_MISS_REFLECT
= 11
1123 SPELL_HIT_TYPE_UNK1
= 0x00001,
1124 SPELL_HIT_TYPE_CRIT
= 0x00002,
1125 SPELL_HIT_TYPE_UNK3
= 0x00004,
1126 SPELL_HIT_TYPE_UNK4
= 0x00008,
1127 SPELL_HIT_TYPE_UNK5
= 0x00010, // replace caster?
1128 SPELL_HIT_TYPE_UNK6
= 0x00020
1133 SPELL_DAMAGE_CLASS_NONE
= 0,
1134 SPELL_DAMAGE_CLASS_MAGIC
= 1,
1135 SPELL_DAMAGE_CLASS_MELEE
= 2,
1136 SPELL_DAMAGE_CLASS_RANGED
= 3
1139 enum SpellPreventionType
1141 SPELL_PREVENTION_TYPE_NONE
= 0,
1142 SPELL_PREVENTION_TYPE_SILENCE
= 1,
1143 SPELL_PREVENTION_TYPE_PACIFY
= 2
1146 enum GameobjectTypes
1148 GAMEOBJECT_TYPE_DOOR
= 0,
1149 GAMEOBJECT_TYPE_BUTTON
= 1,
1150 GAMEOBJECT_TYPE_QUESTGIVER
= 2,
1151 GAMEOBJECT_TYPE_CHEST
= 3,
1152 GAMEOBJECT_TYPE_BINDER
= 4,
1153 GAMEOBJECT_TYPE_GENERIC
= 5,
1154 GAMEOBJECT_TYPE_TRAP
= 6,
1155 GAMEOBJECT_TYPE_CHAIR
= 7,
1156 GAMEOBJECT_TYPE_SPELL_FOCUS
= 8,
1157 GAMEOBJECT_TYPE_TEXT
= 9,
1158 GAMEOBJECT_TYPE_GOOBER
= 10,
1159 GAMEOBJECT_TYPE_TRANSPORT
= 11,
1160 GAMEOBJECT_TYPE_AREADAMAGE
= 12,
1161 GAMEOBJECT_TYPE_CAMERA
= 13,
1162 GAMEOBJECT_TYPE_MAP_OBJECT
= 14,
1163 GAMEOBJECT_TYPE_MO_TRANSPORT
= 15,
1164 GAMEOBJECT_TYPE_DUEL_ARBITER
= 16,
1165 GAMEOBJECT_TYPE_FISHINGNODE
= 17,
1166 GAMEOBJECT_TYPE_SUMMONING_RITUAL
= 18,
1167 GAMEOBJECT_TYPE_MAILBOX
= 19,
1168 GAMEOBJECT_TYPE_DO_NOT_USE
= 20,
1169 GAMEOBJECT_TYPE_GUARDPOST
= 21,
1170 GAMEOBJECT_TYPE_SPELLCASTER
= 22,
1171 GAMEOBJECT_TYPE_MEETINGSTONE
= 23,
1172 GAMEOBJECT_TYPE_FLAGSTAND
= 24,
1173 GAMEOBJECT_TYPE_FISHINGHOLE
= 25,
1174 GAMEOBJECT_TYPE_FLAGDROP
= 26,
1175 GAMEOBJECT_TYPE_MINI_GAME
= 27,
1176 GAMEOBJECT_TYPE_DO_NOT_USE_2
= 28,
1177 GAMEOBJECT_TYPE_CAPTURE_POINT
= 29,
1178 GAMEOBJECT_TYPE_AURA_GENERATOR
= 30,
1179 GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY
= 31,
1180 GAMEOBJECT_TYPE_BARBER_CHAIR
= 32,
1181 GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING
= 33,
1182 GAMEOBJECT_TYPE_GUILD_BANK
= 34,
1183 GAMEOBJECT_TYPE_TRAPDOOR
= 35
1186 #define MAX_GAMEOBJECT_TYPE 36 // sending to client this or greater value can crash client.
1188 #define GAMEOBJECT_FISHINGNODE_ENTRY 35591 // Better to define it somewhere instead of hardcoding everywhere
1190 enum GameObjectFlags
1192 GO_FLAG_IN_USE
= 0x00000001, //disables interaction while animated
1193 GO_FLAG_LOCKED
= 0x00000002, //require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip
1194 GO_FLAG_INTERACT_COND
= 0x00000004, //cannot interact (condition to interact)
1195 GO_FLAG_TRANSPORT
= 0x00000008, //any kind of transport? Object can transport (elevator, boat, car)
1196 GO_FLAG_UNK1
= 0x00000010, //
1197 GO_FLAG_NODESPAWN
= 0x00000020, //never despawn, typically for doors, they just change state
1198 GO_FLAG_TRIGGERED
= 0x00000040, //typically, summoned objects. Triggered by spell or other events
1199 GO_FLAG_UNK_8
= 0x00000080,
1200 GO_FLAG_UNK_9
= 0x00000100, //? Seen on type 33, possible meaning "destruct in progress"
1201 GO_FLAG_UNK_10
= 0x00000200, //? Seen on type 33
1202 GO_FLAG_UNK_11
= 0x00000400 //? Seen on type 33, possibly meaning "destructed"
1207 TEXTEMOTE_AGREE
= 1,
1208 TEXTEMOTE_AMAZE
= 2,
1209 TEXTEMOTE_ANGRY
= 3,
1210 TEXTEMOTE_APOLOGIZE
= 4,
1211 TEXTEMOTE_APPLAUD
= 5,
1212 TEXTEMOTE_BASHFUL
= 6,
1213 TEXTEMOTE_BECKON
= 7,
1216 TEXTEMOTE_BLEED
= 10,
1217 TEXTEMOTE_BLINK
= 11,
1218 TEXTEMOTE_BLUSH
= 12,
1219 TEXTEMOTE_BONK
= 13,
1220 TEXTEMOTE_BORED
= 14,
1221 TEXTEMOTE_BOUNCE
= 15,
1224 TEXTEMOTE_BURP
= 18,
1226 TEXTEMOTE_CACKLE
= 20,
1227 TEXTEMOTE_CHEER
= 21,
1228 TEXTEMOTE_CHICKEN
= 22,
1229 TEXTEMOTE_CHUCKLE
= 23,
1230 TEXTEMOTE_CLAP
= 24,
1231 TEXTEMOTE_CONFUSED
= 25,
1232 TEXTEMOTE_CONGRATULATE
= 26,
1233 TEXTEMOTE_COUGH
= 27,
1234 TEXTEMOTE_COWER
= 28,
1235 TEXTEMOTE_CRACK
= 29,
1236 TEXTEMOTE_CRINGE
= 30,
1238 TEXTEMOTE_CURIOUS
= 32,
1239 TEXTEMOTE_CURTSEY
= 33,
1240 TEXTEMOTE_DANCE
= 34,
1241 TEXTEMOTE_DRINK
= 35,
1242 TEXTEMOTE_DROOL
= 36,
1245 TEXTEMOTE_FART
= 39,
1246 TEXTEMOTE_FIDGET
= 40,
1247 TEXTEMOTE_FLEX
= 41,
1248 TEXTEMOTE_FROWN
= 42,
1249 TEXTEMOTE_GASP
= 43,
1250 TEXTEMOTE_GAZE
= 44,
1251 TEXTEMOTE_GIGGLE
= 45,
1252 TEXTEMOTE_GLARE
= 46,
1253 TEXTEMOTE_GLOAT
= 47,
1254 TEXTEMOTE_GREET
= 48,
1255 TEXTEMOTE_GRIN
= 49,
1256 TEXTEMOTE_GROAN
= 50,
1257 TEXTEMOTE_GROVEL
= 51,
1258 TEXTEMOTE_GUFFAW
= 52,
1259 TEXTEMOTE_HAIL
= 53,
1260 TEXTEMOTE_HAPPY
= 54,
1261 TEXTEMOTE_HELLO
= 55,
1263 TEXTEMOTE_HUNGRY
= 57,
1264 TEXTEMOTE_KISS
= 58,
1265 TEXTEMOTE_KNEEL
= 59,
1266 TEXTEMOTE_LAUGH
= 60,
1267 TEXTEMOTE_LAYDOWN
= 61,
1268 TEXTEMOTE_MESSAGE
= 62,
1269 TEXTEMOTE_MOAN
= 63,
1270 TEXTEMOTE_MOON
= 64,
1271 TEXTEMOTE_MOURN
= 65,
1274 TEXTEMOTE_NOSEPICK
= 68,
1275 TEXTEMOTE_PANIC
= 69,
1276 TEXTEMOTE_PEER
= 70,
1277 TEXTEMOTE_PLEAD
= 71,
1278 TEXTEMOTE_POINT
= 72,
1279 TEXTEMOTE_POKE
= 73,
1280 TEXTEMOTE_PRAY
= 74,
1281 TEXTEMOTE_ROAR
= 75,
1282 TEXTEMOTE_ROFL
= 76,
1283 TEXTEMOTE_RUDE
= 77,
1284 TEXTEMOTE_SALUTE
= 78,
1285 TEXTEMOTE_SCRATCH
= 79,
1286 TEXTEMOTE_SEXY
= 80,
1287 TEXTEMOTE_SHAKE
= 81,
1288 TEXTEMOTE_SHOUT
= 82,
1289 TEXTEMOTE_SHRUG
= 83,
1291 TEXTEMOTE_SIGH
= 85,
1293 TEXTEMOTE_SLEEP
= 87,
1294 TEXTEMOTE_SNARL
= 88,
1295 TEXTEMOTE_SPIT
= 89,
1296 TEXTEMOTE_STARE
= 90,
1297 TEXTEMOTE_SURPRISED
= 91,
1298 TEXTEMOTE_SURRENDER
= 92,
1299 TEXTEMOTE_TALK
= 93,
1300 TEXTEMOTE_TALKEX
= 94,
1301 TEXTEMOTE_TALKQ
= 95,
1303 TEXTEMOTE_THANK
= 97,
1304 TEXTEMOTE_THREATEN
= 98,
1305 TEXTEMOTE_TIRED
= 99,
1306 TEXTEMOTE_VICTORY
= 100,
1307 TEXTEMOTE_WAVE
= 101,
1308 TEXTEMOTE_WELCOME
= 102,
1309 TEXTEMOTE_WHINE
= 103,
1310 TEXTEMOTE_WHISTLE
= 104,
1311 TEXTEMOTE_WORK
= 105,
1312 TEXTEMOTE_YAWN
= 106,
1313 TEXTEMOTE_BOGGLE
= 107,
1314 TEXTEMOTE_CALM
= 108,
1315 TEXTEMOTE_COLD
= 109,
1316 TEXTEMOTE_COMFORT
= 110,
1317 TEXTEMOTE_CUDDLE
= 111,
1318 TEXTEMOTE_DUCK
= 112,
1319 TEXTEMOTE_INSULT
= 113,
1320 TEXTEMOTE_INTRODUCE
= 114,
1322 TEXTEMOTE_LICK
= 116,
1323 TEXTEMOTE_LISTEN
= 117,
1324 TEXTEMOTE_LOST
= 118,
1325 TEXTEMOTE_MOCK
= 119,
1326 TEXTEMOTE_PONDER
= 120,
1327 TEXTEMOTE_POUNCE
= 121,
1328 TEXTEMOTE_PRAISE
= 122,
1329 TEXTEMOTE_PURR
= 123,
1330 TEXTEMOTE_PUZZLE
= 124,
1331 TEXTEMOTE_RAISE
= 125,
1332 TEXTEMOTE_READY
= 126,
1333 TEXTEMOTE_SHIMMY
= 127,
1334 TEXTEMOTE_SHIVER
= 128,
1335 TEXTEMOTE_SHOO
= 129,
1336 TEXTEMOTE_SLAP
= 130,
1337 TEXTEMOTE_SMIRK
= 131,
1338 TEXTEMOTE_SNIFF
= 132,
1339 TEXTEMOTE_SNUB
= 133,
1340 TEXTEMOTE_SOOTHE
= 134,
1341 TEXTEMOTE_STINK
= 135,
1342 TEXTEMOTE_TAUNT
= 136,
1343 TEXTEMOTE_TEASE
= 137,
1344 TEXTEMOTE_THIRSTY
= 138,
1345 TEXTEMOTE_VETO
= 139,
1346 TEXTEMOTE_SNICKER
= 140,
1347 TEXTEMOTE_STAND
= 141,
1348 TEXTEMOTE_TICKLE
= 142,
1349 TEXTEMOTE_VIOLIN
= 143,
1350 TEXTEMOTE_SMILE
= 163,
1351 TEXTEMOTE_RASP
= 183,
1352 TEXTEMOTE_PITY
= 203,
1353 TEXTEMOTE_GROWL
= 204,
1354 TEXTEMOTE_BARK
= 205,
1355 TEXTEMOTE_SCARED
= 223,
1356 TEXTEMOTE_FLOP
= 224,
1357 TEXTEMOTE_LOVE
= 225,
1358 TEXTEMOTE_MOO
= 226,
1359 TEXTEMOTE_OPENFIRE
= 327,
1360 TEXTEMOTE_FLIRT
= 328,
1361 TEXTEMOTE_JOKE
= 329,
1362 TEXTEMOTE_COMMEND
= 243,
1363 TEXTEMOTE_WINK
= 363,
1364 TEXTEMOTE_PAT
= 364,
1365 TEXTEMOTE_SERIOUS
= 365,
1366 TEXTEMOTE_MOUNTSPECIAL
= 366,
1367 TEXTEMOTE_GOODLUCK
= 367,
1368 TEXTEMOTE_BLAME
= 368,
1369 TEXTEMOTE_BLANK
= 369,
1370 TEXTEMOTE_BRANDISH
= 370,
1371 TEXTEMOTE_BREATH
= 371,
1372 TEXTEMOTE_DISAGREE
= 372,
1373 TEXTEMOTE_DOUBT
= 373,
1374 TEXTEMOTE_EMBARRASS
= 374,
1375 TEXTEMOTE_ENCOURAGE
= 375,
1376 TEXTEMOTE_ENEMY
= 376,
1377 TEXTEMOTE_EYEBROW
= 377,
1378 TEXTEMOTE_TOAST
= 378
1383 EMOTE_ONESHOT_NONE
= 0,
1384 EMOTE_ONESHOT_TALK
= 1,
1385 EMOTE_ONESHOT_BOW
= 2,
1386 EMOTE_ONESHOT_WAVE
= 3,
1387 EMOTE_ONESHOT_CHEER
= 4,
1388 EMOTE_ONESHOT_EXCLAMATION
= 5,
1389 EMOTE_ONESHOT_QUESTION
= 6,
1390 EMOTE_ONESHOT_EAT
= 7,
1391 EMOTE_STATE_DANCE
= 10,
1392 EMOTE_ONESHOT_LAUGH
= 11,
1393 EMOTE_STATE_SLEEP
= 12,
1394 EMOTE_STATE_SIT
= 13,
1395 EMOTE_ONESHOT_RUDE
= 14,
1396 EMOTE_ONESHOT_ROAR
= 15,
1397 EMOTE_ONESHOT_KNEEL
= 16,
1398 EMOTE_ONESHOT_KISS
= 17,
1399 EMOTE_ONESHOT_CRY
= 18,
1400 EMOTE_ONESHOT_CHICKEN
= 19,
1401 EMOTE_ONESHOT_BEG
= 20,
1402 EMOTE_ONESHOT_APPLAUD
= 21,
1403 EMOTE_ONESHOT_SHOUT
= 22,
1404 EMOTE_ONESHOT_FLEX
= 23,
1405 EMOTE_ONESHOT_SHY
= 24,
1406 EMOTE_ONESHOT_POINT
= 25,
1407 EMOTE_STATE_STAND
= 26,
1408 EMOTE_STATE_READYUNARMED
= 27,
1409 EMOTE_STATE_WORK_SHEATHED
= 28,
1410 EMOTE_STATE_POINT
= 29,
1411 EMOTE_STATE_NONE
= 30,
1412 EMOTE_ONESHOT_WOUND
= 33,
1413 EMOTE_ONESHOT_WOUNDCRITICAL
= 34,
1414 EMOTE_ONESHOT_ATTACKUNARMED
= 35,
1415 EMOTE_ONESHOT_ATTACK1H
= 36,
1416 EMOTE_ONESHOT_ATTACK2HTIGHT
= 37,
1417 EMOTE_ONESHOT_ATTACK2HLOOSE
= 38,
1418 EMOTE_ONESHOT_PARRYUNARMED
= 39,
1419 EMOTE_ONESHOT_PARRYSHIELD
= 43,
1420 EMOTE_ONESHOT_READYUNARMED
= 44,
1421 EMOTE_ONESHOT_READY1H
= 45,
1422 EMOTE_ONESHOT_READYBOW
= 48,
1423 EMOTE_ONESHOT_SPELLPRECAST
= 50,
1424 EMOTE_ONESHOT_SPELLCAST
= 51,
1425 EMOTE_ONESHOT_BATTLEROAR
= 53,
1426 EMOTE_ONESHOT_SPECIALATTACK1H
= 54,
1427 EMOTE_ONESHOT_KICK
= 60,
1428 EMOTE_ONESHOT_ATTACKTHROWN
= 61,
1429 EMOTE_STATE_STUN
= 64,
1430 EMOTE_STATE_DEAD
= 65,
1431 EMOTE_ONESHOT_SALUTE
= 66,
1432 EMOTE_STATE_KNEEL
= 68,
1433 EMOTE_STATE_USESTANDING
= 69,
1434 EMOTE_ONESHOT_WAVE_NOSHEATHE
= 70,
1435 EMOTE_ONESHOT_CHEER_NOSHEATHE
= 71,
1436 EMOTE_ONESHOT_EAT_NOSHEATHE
= 92,
1437 EMOTE_STATE_STUN_NOSHEATHE
= 93,
1438 EMOTE_ONESHOT_DANCE
= 94,
1439 EMOTE_ONESHOT_SALUTE_NOSHEATH
= 113,
1440 EMOTE_STATE_USESTANDING_NOSHEATHE
= 133,
1441 EMOTE_ONESHOT_LAUGH_NOSHEATHE
= 153,
1442 EMOTE_STATE_WORK
= 173,
1443 EMOTE_STATE_SPELLPRECAST
= 193,
1444 EMOTE_ONESHOT_READYRIFLE
= 213,
1445 EMOTE_STATE_READYRIFLE
= 214,
1446 EMOTE_STATE_WORK_MINING
= 233,
1447 EMOTE_STATE_WORK_CHOPWOOD
= 234,
1448 EMOTE_STATE_APPLAUD
= 253,
1449 EMOTE_ONESHOT_LIFTOFF
= 254,
1450 EMOTE_ONESHOT_YES
= 273,
1451 EMOTE_ONESHOT_NO
= 274,
1452 EMOTE_ONESHOT_TRAIN
= 275,
1453 EMOTE_ONESHOT_LAND
= 293,
1454 EMOTE_STATE_AT_EASE
= 313,
1455 EMOTE_STATE_READY1H
= 333,
1456 EMOTE_STATE_SPELLKNEELSTART
= 353,
1457 EMOTE_STATE_SUBMERGED
= 373,
1458 EMOTE_ONESHOT_SUBMERGE
= 374,
1459 EMOTE_STATE_READY2H
= 375,
1460 EMOTE_STATE_READYBOW
= 376,
1461 EMOTE_ONESHOT_MOUNTSPECIAL
= 377,
1462 EMOTE_STATE_TALK
= 378,
1463 EMOTE_STATE_FISHING
= 379,
1464 EMOTE_ONESHOT_FISHING
= 380,
1465 EMOTE_ONESHOT_LOOT
= 381,
1466 EMOTE_STATE_WHIRLWIND
= 382,
1467 EMOTE_STATE_DROWNED
= 383,
1468 EMOTE_STATE_HOLD_BOW
= 384,
1469 EMOTE_STATE_HOLD_RIFLE
= 385,
1470 EMOTE_STATE_HOLD_THROWN
= 386,
1471 EMOTE_ONESHOT_DROWN
= 387,
1472 EMOTE_ONESHOT_STOMP
= 388,
1473 EMOTE_ONESHOT_ATTACKOFF
= 389,
1474 EMOTE_ONESHOT_ATTACKOFFPIERCE
= 390,
1475 EMOTE_STATE_ROAR
= 391,
1476 EMOTE_STATE_LAUGH
= 392,
1477 EMOTE_ONESHOT_CREATURE_SPECIAL
= 393,
1478 EMOTE_ONESHOT_JUMPLANDRUN
= 394,
1479 EMOTE_ONESHOT_JUMPEND
= 395,
1480 EMOTE_ONESHOT_TALK_NOSHEATHE
= 396,
1481 EMOTE_ONESHOT_POINT_NOSHEATHE
= 397,
1482 EMOTE_STATE_CANNIBALIZE
= 398,
1483 EMOTE_ONESHOT_JUMPSTART
= 399,
1484 EMOTE_STATE_DANCESPECIAL
= 400,
1485 EMOTE_ONESHOT_DANCESPECIAL
= 401,
1486 EMOTE_ONESHOT_CUSTOMSPELL01
= 402,
1487 EMOTE_ONESHOT_CUSTOMSPELL02
= 403,
1488 EMOTE_ONESHOT_CUSTOMSPELL03
= 404,
1489 EMOTE_ONESHOT_CUSTOMSPELL04
= 405,
1490 EMOTE_ONESHOT_CUSTOMSPELL05
= 406,
1491 EMOTE_ONESHOT_CUSTOMSPELL06
= 407,
1492 EMOTE_ONESHOT_CUSTOMSPELL07
= 408,
1493 EMOTE_ONESHOT_CUSTOMSPELL08
= 409,
1494 EMOTE_ONESHOT_CUSTOMSPELL09
= 410,
1495 EMOTE_ONESHOT_CUSTOMSPELL10
= 411,
1496 EMOTE_STATE_EXCLAIM
= 412,
1497 EMOTE_STATE_DANCE_CUSTOM
= 413,
1498 EMOTE_STATE_SIT_CHAIR_MED
= 415,
1499 EMOTE_STATE_CUSTOM_SPELL_01
= 416,
1500 EMOTE_STATE_CUSTOM_SPELL_02
= 417,
1501 EMOTE_STATE_EAT
= 418,
1502 EMOTE_STATE_CUSTOM_SPELL_04
= 419,
1503 EMOTE_STATE_CUSTOM_SPELL_03
= 420,
1504 EMOTE_STATE_CUSTOM_SPELL_05
= 421,
1505 EMOTE_STATE_SPELLEFFECT_HOLD
= 422,
1506 EMOTE_STATE_EAT_NO_SHEATHE
= 423,
1507 EMOTE_STATE_MOUNT
= 424,
1508 EMOTE_STATE_READY2HL
= 425,
1509 EMOTE_STATE_SIT_CHAIR_HIGH
= 426,
1510 EMOTE_STATE_FALL
= 427,
1511 EMOTE_STATE_LOOT
= 428,
1512 EMOTE_STATE_SUBMERGED_NEW
= 429,
1513 EMOTE_ONESHOT_COWER
= 430,
1514 EMOTE_STATE_COWER
= 431,
1515 EMOTE_ONESHOT_USESTANDING
= 432,
1516 EMOTE_STATE_STEALTH_STAND
= 433,
1517 EMOTE_ONESHOT_OMNICAST_GHOUL
= 434,
1518 EMOTE_ONESHOT_ATTACKBOW
= 435,
1519 EMOTE_ONESHOT_ATTACKRIFLE
= 436,
1520 EMOTE_STATE_SWIM_IDLE
= 437,
1521 EMOTE_STATE_ATTACK_UNARMED
= 438,
1522 EMOTE_ONESHOT_SPELLCAST_W_SOUND
= 439,
1523 EMOTE_ONESHOT_DODGE
= 440,
1524 EMOTE_ONESHOT_PARRY1H
= 441,
1525 EMOTE_ONESHOT_PARRY2H
= 442,
1526 EMOTE_ONESHOT_PARRY2HL
= 443,
1527 EMOTE_STATE_FLYFALL
= 444,
1528 EMOTE_ONESHOT_FLYDEATH
= 445,
1529 EMOTE_STATE_FLY_FALL
= 446,
1530 EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN
= 447,
1531 EMOTE_ONESHOT_FLY_SIT_GROUND_UP
= 448,
1532 EMOTE_ONESHOT_EMERGE
= 449,
1533 EMOTE_ONESHOT_DRAGONSPIT
= 450,
1534 EMOTE_STATE_SPECIALUNARMED
= 451,
1535 EMOTE_ONESHOT_FLYGRAB
= 452,
1536 EMOTE_STATE_FLYGRABCLOSED
= 453,
1537 EMOTE_ONESHOT_FLYGRABTHROWN
= 454,
1538 EMOTE_STATE_FLY_SIT_GROUND
= 455,
1539 EMOTE_STATE_WALKBACKWARDS
= 456,
1540 EMOTE_ONESHOT_FLYTALK
= 457,
1541 EMOTE_ONESHOT_FLYATTACK1H
= 458,
1542 EMOTE_STATE_CUSTOMSPELL08
= 459,
1543 EMOTE_ONESHOT_FLY_DRAGONSPIT
= 460,
1544 EMOTE_STATE_SIT_CHAIR_LOW
= 461,
1545 EMOTE_ONE_SHOT_STUN
= 462,
1546 EMOTE_ONESHOT_SPELLCAST_OMNI
= 463,
1547 EMOTE_STATE_READYTHROWN
= 464
1560 ANIM_STANDWOUND
= 0x8,
1561 ANIM_COMBATWOUND
= 0x9,
1562 ANIM_COMBATCRITICAL
= 0xA,
1563 ANIM_SHUFFLE_LEFT
= 0xB,
1564 ANIM_SHUFFLE_RIGHT
= 0xC,
1565 ANIM_WALK_BACKWARDS
= 0xD,
1567 ANIM_HANDS_CLOSED
= 0xF,
1568 ANIM_ATTACKUNARMED
= 0x10,
1569 ANIM_ATTACK1H
= 0x11,
1570 ANIM_ATTACK2HTIGHT
= 0x12,
1571 ANIM_ATTACK2HLOOSE
= 0x13,
1572 ANIM_PARRYUNARMED
= 0x14,
1573 ANIM_PARRY1H
= 0x15,
1574 ANIM_PARRY2HTIGHT
= 0x16,
1575 ANIM_PARRY2HLOOSE
= 0x17,
1576 ANIM_PARRYSHIELD
= 0x18,
1577 ANIM_READYUNARMED
= 0x19,
1578 ANIM_READY1H
= 0x1A,
1579 ANIM_READY2HTIGHT
= 0x1B,
1580 ANIM_READY2HLOOSE
= 0x1C,
1581 ANIM_READYBOW
= 0x1D,
1583 ANIM_SPELLPRECAST
= 0x1F,
1584 ANIM_SPELLCAST
= 0x20,
1585 ANIM_SPELLCASTAREA
= 0x21,
1586 ANIM_NPCWELCOME
= 0x22,
1587 ANIM_NPCGOODBYE
= 0x23,
1589 ANIM_JUMPSTART
= 0x25,
1591 ANIM_JUMPEND
= 0x27,
1593 ANIM_SWIMIDLE
= 0x29,
1595 ANIM_SWIM_LEFT
= 0x2B,
1596 ANIM_SWIM_RIGHT
= 0x2C,
1597 ANIM_SWIM_BACKWARDS
= 0x2D,
1598 ANIM_ATTACKBOW
= 0x2E,
1599 ANIM_FIREBOW
= 0x2F,
1600 ANIM_READYRIFLE
= 0x30,
1601 ANIM_ATTACKRIFLE
= 0x31,
1603 ANIM_SPELL_PRECAST_DIRECTED
= 0x33,
1604 ANIM_SPELL_PRECAST_OMNI
= 0x34,
1605 ANIM_SPELL_CAST_DIRECTED
= 0x35,
1606 ANIM_SPELL_CAST_OMNI
= 0x36,
1607 ANIM_SPELL_BATTLEROAR
= 0x37,
1608 ANIM_SPELL_READYABILITY
= 0x38,
1609 ANIM_SPELL_SPECIAL1H
= 0x39,
1610 ANIM_SPELL_SPECIAL2H
= 0x3A,
1611 ANIM_SPELL_SHIELDBASH
= 0x3B,
1612 ANIM_EMOTE_TALK
= 0x3C,
1613 ANIM_EMOTE_EAT
= 0x3D,
1614 ANIM_EMOTE_WORK
= 0x3E,
1615 ANIM_EMOTE_USE_STANDING
= 0x3F,
1616 ANIM_EMOTE_EXCLAMATION
= 0x40,
1617 ANIM_EMOTE_QUESTION
= 0x41,
1618 ANIM_EMOTE_BOW
= 0x42,
1619 ANIM_EMOTE_WAVE
= 0x43,
1620 ANIM_EMOTE_CHEER
= 0x44,
1621 ANIM_EMOTE_DANCE
= 0x45,
1622 ANIM_EMOTE_LAUGH
= 0x46,
1623 ANIM_EMOTE_SLEEP
= 0x47,
1624 ANIM_EMOTE_SIT_GROUND
= 0x48,
1625 ANIM_EMOTE_RUDE
= 0x49,
1626 ANIM_EMOTE_ROAR
= 0x4A,
1627 ANIM_EMOTE_KNEEL
= 0x4B,
1628 ANIM_EMOTE_KISS
= 0x4C,
1629 ANIM_EMOTE_CRY
= 0x4D,
1630 ANIM_EMOTE_CHICKEN
= 0x4E,
1631 ANIM_EMOTE_BEG
= 0x4F,
1632 ANIM_EMOTE_APPLAUD
= 0x50,
1633 ANIM_EMOTE_SHOUT
= 0x51,
1634 ANIM_EMOTE_FLEX
= 0x52,
1635 ANIM_EMOTE_SHY
= 0x53,
1636 ANIM_EMOTE_POINT
= 0x54,
1637 ANIM_ATTACK1HPIERCE
= 0x55,
1638 ANIM_ATTACK2HLOOSEPIERCE
= 0x56,
1639 ANIM_ATTACKOFF
= 0x57,
1640 ANIM_ATTACKOFFPIERCE
= 0x58,
1641 ANIM_SHEATHE
= 0x59,
1642 ANIM_HIPSHEATHE
= 0x5A,
1644 ANIM_RUN_LEANRIGHT
= 0x5C,
1645 ANIM_RUN_LEANLEFT
= 0x5D,
1646 ANIM_MOUNT_SPECIAL
= 0x5E,
1648 ANIM_SITDOWN
= 0x60,
1649 ANIM_SITTING
= 0x61,
1651 ANIM_SLEEPDOWN
= 0x63,
1652 ANIM_SLEEPING
= 0x64,
1653 ANIM_SLEEPUP
= 0x65,
1654 ANIM_SITCHAIRLOW
= 0x66,
1655 ANIM_SITCHAIRMEDIUM
= 0x67,
1656 ANIM_SITCHAIRHIGH
= 0x68,
1657 ANIM_LOADBOW
= 0x69,
1658 ANIM_LOADRIFLE
= 0x6A,
1659 ANIM_ATTACKTHROWN
= 0x6B,
1660 ANIM_READYTHROWN
= 0x6C,
1661 ANIM_HOLDBOW
= 0x6D,
1662 ANIM_HOLDRIFLE
= 0x6E,
1663 ANIM_HOLDTHROWN
= 0x6F,
1664 ANIM_LOADTHROWN
= 0x70,
1665 ANIM_EMOTE_SALUTE
= 0x71,
1666 ANIM_KNEELDOWN
= 0x72,
1667 ANIM_KNEELING
= 0x73,
1668 ANIM_KNEELUP
= 0x74,
1669 ANIM_ATTACKUNARMEDOFF
= 0x75,
1670 ANIM_SPECIALUNARMED
= 0x76,
1671 ANIM_STEALTHWALK
= 0x77,
1672 ANIM_STEALTHSTAND
= 0x78,
1673 ANIM_KNOCKDOWN
= 0x79,
1675 ANIM_USESTANDINGLOOP
= 0x7B,
1676 ANIM_CHANNELCASTDIRECTED
= 0x7C,
1677 ANIM_CHANNELCASTOMNI
= 0x7D,
1678 ANIM_WHIRLWIND
= 0x7E,
1680 ANIM_USESTANDINGSTART
= 0x80,
1681 ANIM_USESTANDINGEND
= 0x81,
1684 ANIM_DROWNED
= 0x84,
1685 ANIM_FISHINGCAST
= 0x85,
1686 ANIM_FISHINGLOOP
= 0x86,
1688 ANIM_EMOTE_WORK_NO_SHEATHE
= 0x88,
1689 ANIM_EMOTE_STUN_NO_SHEATHE
= 0x89,
1690 ANIM_EMOTE_USE_STANDING_NO_SHEATHE
= 0x8A,
1691 ANIM_SPELL_SLEEP_DOWN
= 0x8B,
1692 ANIM_SPELL_KNEEL_START
= 0x8C,
1693 ANIM_SPELL_KNEEL_LOOP
= 0x8D,
1694 ANIM_SPELL_KNEEL_END
= 0x8E,
1696 ANIM_IN_FIGHT
= 0x90,
1698 ANIM_GAMEOBJ_SPAWN
= 145,
1699 ANIM_GAMEOBJ_CLOSE
= 146,
1700 ANIM_GAMEOBJ_CLOSED
= 147,
1701 ANIM_GAMEOBJ_OPEN
= 148,
1702 ANIM_GAMEOBJ_OPENED
= 149,
1703 ANIM_GAMEOBJ_DESTROY
= 150,
1704 ANIM_GAMEOBJ_DESTROYED
= 151,
1705 ANIM_GAMEOBJ_REBUILD
= 152,
1706 ANIM_GAMEOBJ_CUSTOM0
= 153,
1707 ANIM_GAMEOBJ_CUSTOM1
= 154,
1708 ANIM_GAMEOBJ_CUSTOM2
= 155,
1709 ANIM_GAMEOBJ_CUSTOM3
= 156,
1710 ANIM_GAMEOBJ_DESPAWN
= 157,
1714 ANIM_BOWRELEASE
= 161,
1715 ANIM_SHIPSTART
= 162,
1716 ANIM_SHIPMOVEING
= 163,
1717 ANIM_SHIPSTOP
= 164,
1718 ANIM_GROUPARROW
= 165,
1720 ANIM_CORPSEARROW
= 167,
1721 ANIM_GUIDEARROW
= 168,
1723 ANIM_DRUIDCATPOUNCE
= 170,
1724 ANIM_DRUIDCATRIP
= 171,
1725 ANIM_DRUIDCATRAKE
= 172,
1726 ANIM_DRUIDCATRAVAGE
= 173,
1727 ANIM_DRUIDCATCLAW
= 174,
1728 ANIM_DRUIDCATCOWER
= 175,
1729 ANIM_DRUIDBEARSWIPE
= 176,
1730 ANIM_DRUIDBEARBITE
= 177,
1731 ANIM_DRUIDBEARMAUL
= 178,
1732 ANIM_DRUIDBEARBASH
= 179,
1733 ANIM_DRAGONTAIL
= 180,
1734 ANIM_DRAGONSTOMP
= 181,
1735 ANIM_DRAGONSPIT
= 182,
1736 ANIM_DRAGONSPITHOVER
= 183,
1737 ANIM_DRAGONSPITFLY
= 184,
1738 ANIM_EMOTEYES
= 185,
1740 ANIM_JUMPLANDRUN
= 187,
1741 ANIM_LOOTHOLD
= 188,
1743 ANIM_STANDHIGH
= 190,
1747 ANIM_SUCCUBUSENTICE
= 194,
1748 ANIM_EMOTETRAIN
= 195,
1749 ANIM_EMOTEDEAD
= 196,
1750 ANIM_EMOTEDANCEONCE
= 197,
1752 ANIM_EMOTEEATNOSHEATHE
= 199,
1754 ANIM_SUBMERGE
= 201,
1755 ANIM_SUBMERGED
= 202,
1756 ANIM_CANNIBALIZE
= 203,
1757 ANIM_ARROWBIRTH
= 204,
1758 ANIM_GROURARROWBIRTH
= 205,
1759 ANIM_CORPSEARROWBIRTH
= 206,
1760 ANIM_GUIDEARROWBIRTH
= 207,
1761 ANIM_EMOTETALKNOSHEATHE
= 208,
1762 ANIM_EMOTEPOINTNOSHEATHE
= 209,
1763 ANIM_EMOTESALUTENOSHEATHE
= 210,
1764 ANIM_EMOTEDANCESPECIAL
= 211,
1765 ANIM_MUTILATE
= 212,
1766 ANIM_CUSTOMSPELL01
= 213,
1767 ANIM_CUSTOMSPELL02
= 214,
1768 ANIM_CUSTOMSPELL03
= 215,
1769 ANIM_CUSTOMSPELL04
= 216,
1770 ANIM_CUSTOMSPELL05
= 217,
1771 ANIM_CUSTOMSPELL06
= 218,
1772 ANIM_CUSTOMSPELL07
= 219,
1773 ANIM_CUSTOMSPELL08
= 220,
1774 ANIM_CUSTOMSPELL09
= 221,
1775 ANIM_CUSTOMSPELL10
= 222,
1776 ANIM_StealthRun
= 223
1788 LOCKTYPE_PICKLOCK
= 1,
1789 LOCKTYPE_HERBALISM
= 2,
1790 LOCKTYPE_MINING
= 3,
1791 LOCKTYPE_DISARM_TRAP
= 4,
1793 LOCKTYPE_TREASURE
= 6,
1794 LOCKTYPE_CALCIFIED_ELVEN_GEMS
= 7,
1796 LOCKTYPE_ARM_TRAP
= 9,
1797 LOCKTYPE_QUICK_OPEN
= 10,
1798 LOCKTYPE_QUICK_CLOSE
= 11,
1799 LOCKTYPE_OPEN_TINKERING
= 12,
1800 LOCKTYPE_OPEN_KNEELING
= 13,
1801 LOCKTYPE_OPEN_ATTACKING
= 14,
1802 LOCKTYPE_GAHZRIDIAN
= 15,
1803 LOCKTYPE_BLASTING
= 16,
1804 LOCKTYPE_SLOW_OPEN
= 17,
1805 LOCKTYPE_SLOW_CLOSE
= 18,
1806 LOCKTYPE_FISHING
= 19,
1807 LOCKTYPE_INSCRIPTION
= 20,
1808 LOCKTYPE_OPEN_FROM_VEHICLE
= 21
1811 enum TrainerType
// this is important type for npcs!
1813 TRAINER_TYPE_CLASS
= 0,
1814 TRAINER_TYPE_MOUNTS
= 1, // on blizz it's 2
1815 TRAINER_TYPE_TRADESKILLS
= 2,
1816 TRAINER_TYPE_PETS
= 3
1819 #define MAX_TRAINER_TYPE 4
1824 CREATURE_TYPE_BEAST
= 1,
1825 CREATURE_TYPE_DRAGONKIN
= 2,
1826 CREATURE_TYPE_DEMON
= 3,
1827 CREATURE_TYPE_ELEMENTAL
= 4,
1828 CREATURE_TYPE_GIANT
= 5,
1829 CREATURE_TYPE_UNDEAD
= 6,
1830 CREATURE_TYPE_HUMANOID
= 7,
1831 CREATURE_TYPE_CRITTER
= 8,
1832 CREATURE_TYPE_MECHANICAL
= 9,
1833 CREATURE_TYPE_NOT_SPECIFIED
= 10,
1834 CREATURE_TYPE_TOTEM
= 11,
1835 CREATURE_TYPE_NON_COMBAT_PET
= 12,
1836 CREATURE_TYPE_GAS_CLOUD
= 13
1839 uint32
const CREATURE_TYPEMASK_DEMON_OR_UNDEAD
= (1 << (CREATURE_TYPE_DEMON
-1)) | (1 << (CREATURE_TYPE_UNDEAD
-1));
1840 uint32
const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD
= (1 << (CREATURE_TYPE_HUMANOID
-1)) | (1 << (CREATURE_TYPE_UNDEAD
-1));
1841 uint32
const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL
= (1 << (CREATURE_TYPE_MECHANICAL
-1)) | (1 << (CREATURE_TYPE_ELEMENTAL
-1));
1843 // CreatureFamily.dbc
1846 CREATURE_FAMILY_WOLF
= 1,
1847 CREATURE_FAMILY_CAT
= 2,
1848 CREATURE_FAMILY_SPIDER
= 3,
1849 CREATURE_FAMILY_BEAR
= 4,
1850 CREATURE_FAMILY_BOAR
= 5,
1851 CREATURE_FAMILY_CROCOLISK
= 6,
1852 CREATURE_FAMILY_CARRION_BIRD
= 7,
1853 CREATURE_FAMILY_CRAB
= 8,
1854 CREATURE_FAMILY_GORILLA
= 9,
1855 CREATURE_FAMILY_HORSE_CUSTOM
= 10, // not exist in DBC but used for horse like beasts in DB
1856 CREATURE_FAMILY_RAPTOR
= 11,
1857 CREATURE_FAMILY_TALLSTRIDER
= 12,
1858 CREATURE_FAMILY_FELHUNTER
= 15,
1859 CREATURE_FAMILY_VOIDWALKER
= 16,
1860 CREATURE_FAMILY_SUCCUBUS
= 17,
1861 CREATURE_FAMILY_DOOMGUARD
= 19,
1862 CREATURE_FAMILY_SCORPID
= 20,
1863 CREATURE_FAMILY_TURTLE
= 21,
1864 CREATURE_FAMILY_IMP
= 23,
1865 CREATURE_FAMILY_BAT
= 24,
1866 CREATURE_FAMILY_HYENA
= 25,
1867 CREATURE_FAMILY_BIRD_OF_PREY
= 26,
1868 CREATURE_FAMILY_WIND_SERPENT
= 27,
1869 CREATURE_FAMILY_REMOTE_CONTROL
= 28,
1870 CREATURE_FAMILY_FELGUARD
= 29,
1871 CREATURE_FAMILY_DRAGONHAWK
= 30,
1872 CREATURE_FAMILY_RAVAGER
= 31,
1873 CREATURE_FAMILY_WARP_STALKER
= 32,
1874 CREATURE_FAMILY_SPOREBAT
= 33,
1875 CREATURE_FAMILY_NETHER_RAY
= 34,
1876 CREATURE_FAMILY_SERPENT
= 35,
1877 CREATURE_FAMILY_MOTH
= 37,
1878 CREATURE_FAMILY_CHIMAERA
= 38,
1879 CREATURE_FAMILY_DEVILSAUR
= 39,
1880 CREATURE_FAMILY_GHOUL
= 40,
1881 CREATURE_FAMILY_SILITHID
= 41,
1882 CREATURE_FAMILY_WORM
= 42,
1883 CREATURE_FAMILY_RHINO
= 43,
1884 CREATURE_FAMILY_WASP
= 44,
1885 CREATURE_FAMILY_CORE_HOUND
= 45,
1886 CREATURE_FAMILY_SPIRIT_BEAST
= 46
1889 enum CreatureTypeFlags
1891 CREATURE_TYPEFLAGS_TAMEABLE
= 0x000001, // Tameable by any hunter
1892 CREATURE_TYPEFLAGS_GHOST_VISIBLE
= 0x000002, // Creatures which can _also_ be seen when player is a ghost
1893 CREATURE_TYPEFLAGS_UNK3
= 0x000004,
1894 CREATURE_TYPEFLAGS_UNK4
= 0x000008,
1895 CREATURE_TYPEFLAGS_UNK5
= 0x000010,
1896 CREATURE_TYPEFLAGS_UNK6
= 0x000020,
1897 CREATURE_TYPEFLAGS_UNK7
= 0x000040,
1898 CREATURE_TYPEFLAGS_UNK8
= 0x000080,
1899 CREATURE_TYPEFLAGS_HERBLOOT
= 0x000100, // Can be looted by herbalist
1900 CREATURE_TYPEFLAGS_MININGLOOT
= 0x000200, // Can be looted by miner
1901 CREATURE_TYPEFLAGS_UNK11
= 0x000400,
1902 CREATURE_TYPEFLAGS_UNK12
= 0x000800, // ? Related to mounts in some way. If mounted, fight mounted, mount appear as independant when rider dies?
1903 CREATURE_TYPEFLAGS_UNK13
= 0x001000, // ? Can aid any player in combat if in range?
1904 CREATURE_TYPEFLAGS_UNK14
= 0x002000,
1905 CREATURE_TYPEFLAGS_UNK15
= 0x004000, // ? Possibly not in use
1906 CREATURE_TYPEFLAGS_ENGINEERLOOT
= 0x008000, // Can be looted by engineer
1907 CREATURE_TYPEFLAGS_EXOTIC
= 0x010000, // Can be tamed by hunter as exotic pet
1908 CREATURE_TYPEFLAGS_UNK18
= 0x020000, // ? Related to vehicles/pvp?
1909 CREATURE_TYPEFLAGS_UNK19
= 0x040000, // ? Related to vehicle/siege weapons?
1910 CREATURE_TYPEFLAGS_UNK20
= 0x080000,
1911 CREATURE_TYPEFLAGS_UNK21
= 0x100000,
1912 CREATURE_TYPEFLAGS_UNK22
= 0x200000,
1913 CREATURE_TYPEFLAGS_UNK23
= 0x400000,
1914 CREATURE_TYPEFLAGS_UNK24
= 0x800000 // ? First seen in 3.2.2. Related to banner/backpack of creature/companion?
1917 enum CreatureEliteType
1919 CREATURE_ELITE_NORMAL
= 0,
1920 CREATURE_ELITE_ELITE
= 1,
1921 CREATURE_ELITE_RAREELITE
= 2,
1922 CREATURE_ELITE_WORLDBOSS
= 3,
1923 CREATURE_ELITE_RARE
= 4,
1924 CREATURE_UNKNOWN
= 5 // found in 2.2.3 for 2 mobs
1927 // values based at Holidays.dbc
1930 HOLIDAY_FIREWORKS_SPECTACULAR
= 62,
1931 HOLIDAY_FEAST_OF_WINTER_VEIL
= 141,
1932 HOLIDAY_NOBLEGARDEN
= 181,
1933 HOLIDAY_CHILDRENS_WEEK
= 201,
1934 HOLIDAY_CALL_TO_ARMS_AV
= 283,
1935 HOLIDAY_CALL_TO_ARMS_WS
= 284,
1936 HOLIDAY_CALL_TO_ARMS_AB
= 285,
1937 HOLIDAY_FISHING_EXTRAVAGANZA
= 301,
1938 HOLIDAY_HARVEST_FESTIVAL
= 321,
1939 HOLIDAY_HALLOWS_END
= 324,
1940 HOLIDAY_LUNAR_FESTIVAL
= 327,
1941 HOLIDAY_LOVE_IS_IN_THE_AIR
= 335,
1942 HOLIDAY_FIRE_FESTIVAL
= 341,
1943 HOLIDAY_CALL_TO_ARMS_EY
= 353,
1944 HOLIDAY_BREWFEST
= 372,
1945 HOLIDAY_DARKMOON_FAIRE_ELWYNN
= 374,
1946 HOLIDAY_DARKMOON_FAIRE_THUNDER
= 375,
1947 HOLIDAY_DARKMOON_FAIRE_SHATTRATH
= 376,
1948 HOLIDAY_PIRATES_DAY
= 398,
1949 HOLIDAY_CALL_TO_ARMS_SA
= 400,
1950 HOLIDAY_PILGRIMS_BOUNTY
= 404,
1951 HOLIDAY_WOTLK_LAUNCH
= 406,
1952 HOLIDAY_DAY_OF_DEAD
= 409,
1953 HOLIDAY_CALL_TO_ARMS_ISLE_OF_C
= 420
1956 // values based at QuestInfo.dbc
1959 QUEST_TYPE_ELITE
= 1,
1960 QUEST_TYPE_LIFE
= 21,
1961 QUEST_TYPE_PVP
= 41,
1962 QUEST_TYPE_RAID
= 62,
1963 QUEST_TYPE_DUNGEON
= 81,
1964 QUEST_TYPE_WORLD_EVENT
= 82,
1965 QUEST_TYPE_LEGENDARY
= 83,
1966 QUEST_TYPE_ESCORT
= 84,
1967 QUEST_TYPE_HEROIC
= 85,
1968 QUEST_TYPE_RAID_10
= 88,
1969 QUEST_TYPE_RAID_25
= 89
1972 // values based at QuestSort.dbc
1975 QUEST_SORT_EPIC
= 1,
1976 QUEST_SORT_WAILING_CAVERNS_OLD
= 21,
1977 QUEST_SORT_SEASONAL
= 22,
1978 QUEST_SORT_UNDERCITY_OLD
= 23,
1979 QUEST_SORT_HERBALISM
= 24,
1980 QUEST_SORT_BATTLEGROUNDS
= 25,
1981 QUEST_SORT_ULDAMN_OLD
= 41,
1982 QUEST_SORT_WARLOCK
= 61,
1983 QUEST_SORT_WARRIOR
= 81,
1984 QUEST_SORT_SHAMAN
= 82,
1985 QUEST_SORT_FISHING
= 101,
1986 QUEST_SORT_BLACKSMITHING
= 121,
1987 QUEST_SORT_PALADIN
= 141,
1988 QUEST_SORT_MAGE
= 161,
1989 QUEST_SORT_ROGUE
= 162,
1990 QUEST_SORT_ALCHEMY
= 181,
1991 QUEST_SORT_LEATHERWORKING
= 182,
1992 QUEST_SORT_ENGINERING
= 201,
1993 QUEST_SORT_TREASURE_MAP
= 221,
1994 QUEST_SORT_SUNKEN_TEMPLE_OLD
= 241,
1995 QUEST_SORT_HUNTER
= 261,
1996 QUEST_SORT_PRIEST
= 262,
1997 QUEST_SORT_DRUID
= 263,
1998 QUEST_SORT_TAILORING
= 264,
1999 QUEST_SORT_SPECIAL
= 284,
2000 QUEST_SORT_COOKING
= 304,
2001 QUEST_SORT_FIRST_AID
= 324,
2002 QUEST_SORT_LEGENDARY
= 344,
2003 QUEST_SORT_DARKMOON_FAIRE
= 364,
2004 QUEST_SORT_AHN_QIRAJ_WAR
= 365,
2005 QUEST_SORT_LUNAR_FESTIVAL
= 366,
2006 QUEST_SORT_REPUTATION
= 367,
2007 QUEST_SORT_INVASION
= 368,
2008 QUEST_SORT_MIDSUMMER
= 369,
2009 QUEST_SORT_BREWFEST
= 370,
2010 QUEST_SORT_INSCRIPTION
= 371,
2011 QUEST_SORT_DEATH_KNIGHT
= 372,
2012 QUEST_SORT_JEWELCRAFTING
= 373
2015 inline uint8
ClassByQuestSort(int32 QuestSort
)
2019 case QUEST_SORT_WARLOCK
: return CLASS_WARLOCK
;
2020 case QUEST_SORT_WARRIOR
: return CLASS_WARRIOR
;
2021 case QUEST_SORT_SHAMAN
: return CLASS_SHAMAN
;
2022 case QUEST_SORT_PALADIN
: return CLASS_PALADIN
;
2023 case QUEST_SORT_MAGE
: return CLASS_MAGE
;
2024 case QUEST_SORT_ROGUE
: return CLASS_ROGUE
;
2025 case QUEST_SORT_HUNTER
: return CLASS_HUNTER
;
2026 case QUEST_SORT_PRIEST
: return CLASS_PRIEST
;
2027 case QUEST_SORT_DRUID
: return CLASS_DRUID
;
2028 case QUEST_SORT_DEATH_KNIGHT
: return CLASS_DEATH_KNIGHT
;
2041 SKILL_SUBTLETY
= 39,
2046 SKILL_BEAST_MASTERY
= 50,
2047 SKILL_SURVIVAL
= 51,
2049 SKILL_2H_SWORDS
= 55,
2053 SKILL_LANG_COMMON
= 98,
2054 SKILL_RACIAL_DWARVEN
= 101,
2055 SKILL_LANG_ORCISH
= 109,
2056 SKILL_LANG_DWARVEN
= 111,
2057 SKILL_LANG_DARNASSIAN
= 113,
2058 SKILL_LANG_TAURAHE
= 115,
2059 SKILL_DUAL_WIELD
= 118,
2060 SKILL_RACIAL_TAUREN
= 124,
2061 SKILL_ORC_RACIAL
= 125,
2062 SKILL_RACIAL_NIGHT_ELF
= 126,
2063 SKILL_FIRST_AID
= 129,
2064 SKILL_FERAL_COMBAT
= 134,
2066 SKILL_LANG_THALASSIAN
= 137,
2067 SKILL_LANG_DRACONIC
= 138,
2068 SKILL_LANG_DEMON_TONGUE
= 139,
2069 SKILL_LANG_TITAN
= 140,
2070 SKILL_LANG_OLD_TONGUE
= 141,
2071 SKILL_SURVIVAL2
= 142,
2072 SKILL_RIDING_HORSE
= 148,
2073 SKILL_RIDING_WOLF
= 149,
2074 SKILL_RIDING_RAM
= 152,
2075 SKILL_RIDING_TIGER
= 150,
2076 SKILL_SWIMING
= 155,
2077 SKILL_2H_MACES
= 160,
2078 SKILL_UNARMED
= 162,
2079 SKILL_MARKSMANSHIP
= 163,
2080 SKILL_BLACKSMITHING
= 164,
2081 SKILL_LEATHERWORKING
= 165,
2082 SKILL_ALCHEMY
= 171,
2083 SKILL_2H_AXES
= 172,
2084 SKILL_DAGGERS
= 173,
2086 SKILL_HERBALISM
= 182,
2087 SKILL_GENERIC_DND
= 183,
2088 SKILL_RETRIBUTION
= 184,
2089 SKILL_COOKING
= 185,
2091 SKILL_PET_IMP
= 188,
2092 SKILL_PET_FELHUNTER
= 189,
2093 SKILL_TAILORING
= 197,
2094 SKILL_ENGINERING
= 202,
2095 SKILL_PET_SPIDER
= 203,
2096 SKILL_PET_VOIDWALKER
= 204,
2097 SKILL_PET_SUCCUBUS
= 205,
2098 SKILL_PET_INFERNAL
= 206,
2099 SKILL_PET_DOOMGUARD
= 207,
2100 SKILL_PET_WOLF
= 208,
2101 SKILL_PET_CAT
= 209,
2102 SKILL_PET_BEAR
= 210,
2103 SKILL_PET_BOAR
= 211,
2104 SKILL_PET_CROCILISK
= 212,
2105 SKILL_PET_CARRION_BIRD
= 213,
2106 SKILL_PET_CRAB
= 214,
2107 SKILL_PET_GORILLA
= 215,
2108 SKILL_PET_RAPTOR
= 217,
2109 SKILL_PET_TALLSTRIDER
= 218,
2110 SKILL_RACIAL_UNDED
= 220,
2111 SKILL_CROSSBOWS
= 226,
2113 SKILL_POLEARMS
= 229,
2114 SKILL_PET_SCORPID
= 236,
2116 SKILL_PET_TURTLE
= 251,
2117 SKILL_ASSASSINATION
= 253,
2119 SKILL_PROTECTION
= 257,
2120 SKILL_PROTECTION2
= 267,
2121 SKILL_PET_TALENTS
= 270,
2122 SKILL_PLATE_MAIL
= 293,
2123 SKILL_LANG_GNOMISH
= 313,
2124 SKILL_LANG_TROLL
= 315,
2125 SKILL_ENCHANTING
= 333,
2126 SKILL_DEMONOLOGY
= 354,
2127 SKILL_AFFLICTION
= 355,
2128 SKILL_FISHING
= 356,
2129 SKILL_ENHANCEMENT
= 373,
2130 SKILL_RESTORATION
= 374,
2131 SKILL_ELEMENTAL_COMBAT
= 375,
2132 SKILL_SKINNING
= 393,
2134 SKILL_LEATHER
= 414,
2137 SKILL_FIST_WEAPONS
= 473,
2138 SKILL_RIDING_RAPTOR
= 533,
2139 SKILL_RIDING_MECHANOSTRIDER
= 553,
2140 SKILL_RIDING_UNDEAD_HORSE
= 554,
2141 SKILL_RESTORATION2
= 573,
2142 SKILL_BALANCE
= 574,
2143 SKILL_DESTRUCTION
= 593,
2145 SKILL_DISCIPLINE
= 613,
2146 SKILL_LOCKPICKING
= 633,
2147 SKILL_PET_BAT
= 653,
2148 SKILL_PET_HYENA
= 654,
2149 SKILL_PET_BIRD_OF_PREY
= 655,
2150 SKILL_PET_WIND_SERPENT
= 656,
2151 SKILL_LANG_GUTTERSPEAK
= 673,
2152 SKILL_RIDING_KODO
= 713,
2153 SKILL_RACIAL_TROLL
= 733,
2154 SKILL_RACIAL_GNOME
= 753,
2155 SKILL_RACIAL_HUMAN
= 754,
2156 SKILL_JEWELCRAFTING
= 755,
2157 SKILL_RACIAL_BLOODELF
= 756,
2158 SKILL_PET_EVENT_RC
= 758,
2159 SKILL_LANG_DRAENEI
= 759,
2160 SKILL_RACIAL_DRAENEI
= 760,
2161 SKILL_PET_FELGUARD
= 761,
2163 SKILL_PET_DRAGONHAWK
= 763,
2164 SKILL_PET_NETHER_RAY
= 764,
2165 SKILL_PET_SPOREBAT
= 765,
2166 SKILL_PET_WARP_STALKER
= 766,
2167 SKILL_PET_RAVAGER
= 767,
2168 SKILL_PET_SERPENT
= 768,
2169 SKILL_INTERNAL
= 769,
2170 SKILL_DK_BLOOD
= 770,
2171 SKILL_DK_FROST
= 771,
2172 SKILL_DK_UNHOLY
= 772,
2173 SKILL_INSCRIPTION
= 773,
2174 SKILL_PET_MOTH
= 775,
2175 SKILL_RUNEFORGING
= 776,
2177 SKILL_COMPANIONS
= 778,
2178 SKILL_PET_EXOTIC_CHIMAERA
= 780,
2179 SKILL_PET_EXOTIC_DEVILSAUR
= 781,
2180 SKILL_PET_GHOUL
= 782,
2181 SKILL_PET_EXOTIC_SILITHID
= 783,
2182 SKILL_PET_EXOTIC_WORM
= 784,
2183 SKILL_PET_WASP
= 785,
2184 SKILL_PET_EXOTIC_RHINO
= 786,
2185 SKILL_PET_EXOTIC_CORE_HOUND
= 787,
2186 SKILL_PET_EXOTIC_SPIRIT_BEAST
= 788
2189 #define MAX_SKILL_TYPE 789
2191 inline SkillType
SkillByLockType(LockType locktype
)
2195 case LOCKTYPE_PICKLOCK
: return SKILL_LOCKPICKING
;
2196 case LOCKTYPE_HERBALISM
: return SKILL_HERBALISM
;
2197 case LOCKTYPE_MINING
: return SKILL_MINING
;
2198 case LOCKTYPE_FISHING
: return SKILL_FISHING
;
2199 case LOCKTYPE_INSCRIPTION
: return SKILL_INSCRIPTION
;
2205 inline uint32
SkillByQuestSort(int32 QuestSort
)
2209 case QUEST_SORT_HERBALISM
: return SKILL_HERBALISM
;
2210 case QUEST_SORT_FISHING
: return SKILL_FISHING
;
2211 case QUEST_SORT_BLACKSMITHING
: return SKILL_BLACKSMITHING
;
2212 case QUEST_SORT_ALCHEMY
: return SKILL_ALCHEMY
;
2213 case QUEST_SORT_LEATHERWORKING
: return SKILL_LEATHERWORKING
;
2214 case QUEST_SORT_ENGINERING
: return SKILL_ENGINERING
;
2215 case QUEST_SORT_TAILORING
: return SKILL_TAILORING
;
2216 case QUEST_SORT_COOKING
: return SKILL_COOKING
;
2217 case QUEST_SORT_FIRST_AID
: return SKILL_FIRST_AID
;
2218 case QUEST_SORT_JEWELCRAFTING
: return SKILL_JEWELCRAFTING
;
2219 case QUEST_SORT_INSCRIPTION
: return SKILL_INSCRIPTION
;
2226 SKILL_CATEGORY_ATTRIBUTES
= 5,
2227 SKILL_CATEGORY_WEAPON
= 6,
2228 SKILL_CATEGORY_CLASS
= 7,
2229 SKILL_CATEGORY_ARMOR
= 8,
2230 SKILL_CATEGORY_SECONDARY
= 9, // secondary professions
2231 SKILL_CATEGORY_LANGUAGES
= 10,
2232 SKILL_CATEGORY_PROFESSION
= 11, // primary professions
2233 SKILL_CATEGORY_GENERIC
= 12
2238 TC_SKINNING_SKIFE_OLD
= 1,
2246 TC_TRUESILVER_ROD
= 9,
2247 TC_ARCANITE_ROD
= 10,
2248 TC_MINING_PICK_OLD
= 11,
2249 TC_PHILOSOPHERS_STONE
= 12,
2250 TC_BLACKSMITH_HAMMER_OLD
= 13,
2251 TC_ARCLIGHT_SPANNER
= 14,
2252 TC_GYROMATIC_MA
= 15,
2253 TC_MASTER_TOTEM
= 21,
2254 TC_FEL_IRON_ROD
= 41,
2255 TC_ADAMANTITE_ROD
= 62,
2256 TC_ETERNIUM_ROD
= 63,
2257 TC_HOLLOW_QUILL
= 81,
2258 TC_RUNED_AZURITE_ROD
= 101,
2259 TC_VIRTUOSO_INKING_SET
= 121,
2261 TC_GNOMISH_ARMY_KNIFE
= 161,
2262 TC_BLACKSMITH_HAMMER
= 162,
2263 TC_MINING_PICK
= 165,
2264 TC_SKINNING_KNIFE
= 166,
2265 TC_HAMMER_PICK
= 167,
2266 TC_BLADED_PICKAXE
= 168,
2267 TC_FLINT_AND_TINDER
= 169,
2268 TC_RUNED_COBALT_ROD
= 189,
2269 TC_RUNED_TITANIUM_ROD
= 190
2274 UNIT_DYNFLAG_NONE
= 0x0000,
2275 UNIT_DYNFLAG_LOOTABLE
= 0x0001,
2276 UNIT_DYNFLAG_TRACK_UNIT
= 0x0002,
2277 UNIT_DYNFLAG_TAPPED
= 0x0004, // Lua_UnitIsTapped
2278 UNIT_DYNFLAG_TAPPED_BY_PLAYER
= 0x0008, // Lua_UnitIsTappedByPlayer
2279 UNIT_DYNFLAG_SPECIALINFO
= 0x0010,
2280 UNIT_DYNFLAG_DEAD
= 0x0020,
2281 UNIT_DYNFLAG_REFER_A_FRIEND
= 0x0040,
2282 UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST
= 0x0080 // Lua_UnitIsTappedByAllThreatList
2287 CORPSE_DYNFLAG_LOOTABLE
= 0x0001
2290 // Passive Spell codes explicit used in code
2291 #define SPELL_ID_GENERIC_LEARN 483
2292 #define SPELL_ID_GENERIC_LEARN_PET 55884 // used for learning mounts and companions
2293 #define SPELL_ID_PASSIVE_BATTLE_STANCE 2457
2294 #define SPELL_ID_PASSIVE_RESURRECTION_SICKNESS 15007
2295 #define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_5s 6119
2296 #define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_0s 6123
2297 #define SPELL_ID_AUTOSHOT 75 // used for checks in other spells interruption
2298 #define SPELL_ID_SHADOWMELD 58984 // used for check ignore stealth stance state
2302 WEATHER_TYPE_FINE
= 0,
2303 WEATHER_TYPE_RAIN
= 1,
2304 WEATHER_TYPE_SNOW
= 2,
2305 WEATHER_TYPE_STORM
= 3,
2306 WEATHER_TYPE_THUNDERS
= 86,
2307 WEATHER_TYPE_BLACKRAIN
= 90
2310 #define MAX_WEATHER_TYPE 4
2314 CHAT_MSG_ADDON
= 0xFFFFFFFF,
2315 CHAT_MSG_SYSTEM
= 0x00,
2316 CHAT_MSG_SAY
= 0x01,
2317 CHAT_MSG_PARTY
= 0x02,
2318 CHAT_MSG_RAID
= 0x03,
2319 CHAT_MSG_GUILD
= 0x04,
2320 CHAT_MSG_OFFICER
= 0x05,
2321 CHAT_MSG_YELL
= 0x06,
2322 CHAT_MSG_WHISPER
= 0x07,
2323 CHAT_MSG_WHISPER_FOREIGN
= 0x08,
2324 CHAT_MSG_WHISPER_INFORM
= 0x09,
2325 CHAT_MSG_EMOTE
= 0x0A,
2326 CHAT_MSG_TEXT_EMOTE
= 0x0B,
2327 CHAT_MSG_MONSTER_SAY
= 0x0C,
2328 CHAT_MSG_MONSTER_PARTY
= 0x0D,
2329 CHAT_MSG_MONSTER_YELL
= 0x0E,
2330 CHAT_MSG_MONSTER_WHISPER
= 0x0F,
2331 CHAT_MSG_MONSTER_EMOTE
= 0x10,
2332 CHAT_MSG_CHANNEL
= 0x11,
2333 CHAT_MSG_CHANNEL_JOIN
= 0x12,
2334 CHAT_MSG_CHANNEL_LEAVE
= 0x13,
2335 CHAT_MSG_CHANNEL_LIST
= 0x14,
2336 CHAT_MSG_CHANNEL_NOTICE
= 0x15,
2337 CHAT_MSG_CHANNEL_NOTICE_USER
= 0x16,
2338 CHAT_MSG_AFK
= 0x17,
2339 CHAT_MSG_DND
= 0x18,
2340 CHAT_MSG_IGNORED
= 0x19,
2341 CHAT_MSG_SKILL
= 0x1A,
2342 CHAT_MSG_LOOT
= 0x1B,
2343 CHAT_MSG_MONEY
= 0x1C,
2344 CHAT_MSG_OPENING
= 0x1D,
2345 CHAT_MSG_TRADESKILLS
= 0x1E,
2346 CHAT_MSG_PET_INFO
= 0x1F,
2347 CHAT_MSG_COMBAT_MISC_INFO
= 0x20,
2348 CHAT_MSG_COMBAT_XP_GAIN
= 0x21,
2349 CHAT_MSG_COMBAT_HONOR_GAIN
= 0x22,
2350 CHAT_MSG_COMBAT_FACTION_CHANGE
= 0x23,
2351 CHAT_MSG_BG_SYSTEM_NEUTRAL
= 0x24,
2352 CHAT_MSG_BG_SYSTEM_ALLIANCE
= 0x25,
2353 CHAT_MSG_BG_SYSTEM_HORDE
= 0x26,
2354 CHAT_MSG_RAID_LEADER
= 0x27,
2355 CHAT_MSG_RAID_WARNING
= 0x28,
2356 CHAT_MSG_RAID_BOSS_EMOTE
= 0x29,
2357 CHAT_MSG_RAID_BOSS_WHISPER
= 0x2A,
2358 CHAT_MSG_FILTERED
= 0x2B,
2359 CHAT_MSG_BATTLEGROUND
= 0x2C,
2360 CHAT_MSG_BATTLEGROUND_LEADER
= 0x2D,
2361 CHAT_MSG_RESTRICTED
= 0x2E,
2362 CHAT_MSG_BATTLENET
= 0x2F,
2363 CHAT_MSG_ACHIEVEMENT
= 0x30,
2364 CHAT_MSG_GUILD_ACHIEVEMENT
= 0x31,
2365 CHAT_MSG_ARENA_POINTS
= 0x32,
2366 CHAT_MSG_PARTY_LEADER
= 0x33
2369 #define MAX_CHAT_MSG_TYPE 0x34
2373 CHAT_LINK_COLOR_TRADE
= 0xffffd000, // orange
2374 CHAT_LINK_COLOR_TALENT
= 0xff4e96f7, // blue
2375 CHAT_LINK_COLOR_SPELL
= 0xff71d5ff, // bright blue
2376 CHAT_LINK_COLOR_ENCHANT
= 0xffffd000, // orange
2377 CHAT_LINK_COLOR_ACHIEVEMENT
= 0xffffff00,
2378 CHAT_LINK_COLOR_GLYPH
= 0xff66bbff
2381 // Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.petDietMask
2386 PET_DIET_CHEESE
= 3,
2388 PET_DIET_FUNGAS
= 5,
2390 PET_DIET_RAW_MEAT
= 7,
2391 PET_DIET_RAW_FISH
= 8
2394 #define MAX_PET_DIET 9
2396 #define CHAIN_SPELL_JUMP_RADIUS 10
2398 // Max values for Guild & Guild Bank
2399 #define GUILD_BANK_MAX_TABS 6 // send by client for money log also
2400 #define GUILD_BANK_MAX_SLOTS 98
2401 #define GUILD_BANK_MAX_LOGS 25
2402 #define GUILD_BANK_MONEY_LOGS_TAB 100 // used for money log in DB
2403 #define GUILD_EVENTLOG_MAX_RECORDS 100
2404 #define GUILD_RANKS_MIN_COUNT 5
2405 #define GUILD_RANKS_MAX_COUNT 10
2409 AI_REACTION_UNK1
= 1,
2410 AI_REACTION_AGGRO
= 2, // trigger aggro sound to play, if defined in dbc
2411 AI_REACTION_UNK3
= 3, // seen happen at polymorph, possible when AI not in control of self?
2412 AI_REACTION_UNK4
= 4
2415 // Diminishing Returns Types
2416 enum DiminishingReturnsType
2418 DRTYPE_NONE
= 0, // this spell is not diminished, but may have limited it's duration to 10s
2419 DRTYPE_PLAYER
= 1, // this spell is diminished only when applied on players
2420 DRTYPE_ALL
= 2 // this spell is diminished in every case
2423 // Diminishing Return Groups
2424 enum DiminishingGroup
2428 DIMINISHING_CONTROL_STUN
, // Player Controlled stuns
2429 DIMINISHING_TRIGGER_STUN
, // By aura proced stuns, usualy chance on hit talents
2430 DIMINISHING_CONTROL_ROOT
, // Immobilizing effects from casted spells
2431 DIMINISHING_TRIGGER_ROOT
, // Immobilizing effects from triggered spells like Frostbite
2432 DIMINISHING_FEAR_BLIND
, // Fears & blind
2434 DIMINISHING_POLYMORPH_GOUGE_SAP
,
2436 DIMINISHING_DEATHCOIL
, // Death Coil Diminish only with another Death Coil
2438 DIMINISHING_CYCLONE
, // From 2.3.0
2439 // Shared Class Specific
2440 DIMINISHING_CHEAPSHOT_POUNCE
,
2441 DIMINISHING_DISARM
, // From 2.3.0
2442 DIMINISHING_SILENCE
, // From 2.3.0
2443 DIMINISHING_FREEZE_SLEEP
, // Hunter's Freezing Trap
2446 // Don't Diminish, but limit duration to 10s
2447 DIMINISHING_LIMITONLY
2452 RESPONSE_SUCCESS
= 0x00,
2453 RESPONSE_FAILURE
= 0x01,
2454 RESPONSE_CANCELLED
= 0x02,
2455 RESPONSE_DISCONNECTED
= 0x03,
2456 RESPONSE_FAILED_TO_CONNECT
= 0x04,
2457 RESPONSE_CONNECTED
= 0x05,
2458 RESPONSE_VERSION_MISMATCH
= 0x06,
2460 CSTATUS_CONNECTING
= 0x07,
2461 CSTATUS_NEGOTIATING_SECURITY
= 0x08,
2462 CSTATUS_NEGOTIATION_COMPLETE
= 0x09,
2463 CSTATUS_NEGOTIATION_FAILED
= 0x0A,
2464 CSTATUS_AUTHENTICATING
= 0x0B,
2469 AUTH_BAD_SERVER_PROOF
= 0x0F,
2470 AUTH_UNAVAILABLE
= 0x10,
2471 AUTH_SYSTEM_ERROR
= 0x11,
2472 AUTH_BILLING_ERROR
= 0x12,
2473 AUTH_BILLING_EXPIRED
= 0x13,
2474 AUTH_VERSION_MISMATCH
= 0x14,
2475 AUTH_UNKNOWN_ACCOUNT
= 0x15,
2476 AUTH_INCORRECT_PASSWORD
= 0x16,
2477 AUTH_SESSION_EXPIRED
= 0x17,
2478 AUTH_SERVER_SHUTTING_DOWN
= 0x18,
2479 AUTH_ALREADY_LOGGING_IN
= 0x19,
2480 AUTH_LOGIN_SERVER_NOT_FOUND
= 0x1A,
2481 AUTH_WAIT_QUEUE
= 0x1B,
2483 AUTH_ALREADY_ONLINE
= 0x1D,
2484 AUTH_NO_TIME
= 0x1E,
2485 AUTH_DB_BUSY
= 0x1F,
2486 AUTH_SUSPENDED
= 0x20,
2487 AUTH_PARENTAL_CONTROL
= 0x21,
2488 AUTH_LOCKED_ENFORCED
= 0x22,
2490 REALM_LIST_IN_PROGRESS
= 0x23,
2491 REALM_LIST_SUCCESS
= 0x24,
2492 REALM_LIST_FAILED
= 0x25,
2493 REALM_LIST_INVALID
= 0x26,
2494 REALM_LIST_REALM_NOT_FOUND
= 0x27,
2496 ACCOUNT_CREATE_IN_PROGRESS
= 0x28,
2497 ACCOUNT_CREATE_SUCCESS
= 0x29,
2498 ACCOUNT_CREATE_FAILED
= 0x2A,
2500 CHAR_LIST_RETRIEVING
= 0x2B,
2501 CHAR_LIST_RETRIEVED
= 0x2C,
2502 CHAR_LIST_FAILED
= 0x2D,
2504 CHAR_CREATE_IN_PROGRESS
= 0x2E,
2505 CHAR_CREATE_SUCCESS
= 0x2F,
2506 CHAR_CREATE_ERROR
= 0x30,
2507 CHAR_CREATE_FAILED
= 0x31,
2508 CHAR_CREATE_NAME_IN_USE
= 0x32,
2509 CHAR_CREATE_DISABLED
= 0x33,
2510 CHAR_CREATE_PVP_TEAMS_VIOLATION
= 0x34,
2511 CHAR_CREATE_SERVER_LIMIT
= 0x35,
2512 CHAR_CREATE_ACCOUNT_LIMIT
= 0x36,
2513 CHAR_CREATE_SERVER_QUEUE
= 0x37,
2514 CHAR_CREATE_ONLY_EXISTING
= 0x38,
2515 CHAR_CREATE_EXPANSION
= 0x39,
2516 CHAR_CREATE_EXPANSION_CLASS
= 0x3A,
2517 CHAR_CREATE_LEVEL_REQUIREMENT
= 0x3B,
2518 CHAR_CREATE_UNIQUE_CLASS_LIMIT
= 0x3C,
2519 CHAR_CREATE_CHARACTER_IN_GUILD
= 0x3D,
2520 CHAR_CREATE_RESTRICTED_RACECLASS
= 0x3E,
2521 CHAR_CREATE_CHARACTER_CHOOSE_RACE
= 0x3F,
2522 CHAR_CREATE_CHARACTER_ARENA_LEADER
= 0x40,
2523 CHAR_CREATE_CHARACTER_DELETE_MAIL
= 0x41,
2524 CHAR_CREATE_CHARACTER_SWAP_FACTION
= 0x42,
2525 CHAR_CREATE_CHARACTER_RACE_ONLY
= 0x43,
2526 CHAR_CREATE_CHARACTER_GOLD_LIMIT
= 0x44,
2527 CHAR_CREATE_FORCE_LOGIN
= 0x45,
2529 CHAR_DELETE_IN_PROGRESS
= 0x46,
2530 CHAR_DELETE_SUCCESS
= 0x47,
2531 CHAR_DELETE_FAILED
= 0x48,
2532 CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER
= 0x49,
2533 CHAR_DELETE_FAILED_GUILD_LEADER
= 0x4A,
2534 CHAR_DELETE_FAILED_ARENA_CAPTAIN
= 0x4B,
2536 CHAR_LOGIN_IN_PROGRESS
= 0x4C,
2537 CHAR_LOGIN_SUCCESS
= 0x4D,
2538 CHAR_LOGIN_NO_WORLD
= 0x4E,
2539 CHAR_LOGIN_DUPLICATE_CHARACTER
= 0x4F,
2540 CHAR_LOGIN_NO_INSTANCES
= 0x50,
2541 CHAR_LOGIN_FAILED
= 0x51,
2542 CHAR_LOGIN_DISABLED
= 0x52,
2543 CHAR_LOGIN_NO_CHARACTER
= 0x53,
2544 CHAR_LOGIN_LOCKED_FOR_TRANSFER
= 0x54,
2545 CHAR_LOGIN_LOCKED_BY_BILLING
= 0x55,
2547 CHAR_NAME_SUCCESS
= 0x56,
2548 CHAR_NAME_FAILURE
= 0x57,
2549 CHAR_NAME_NO_NAME
= 0x58,
2550 CHAR_NAME_TOO_SHORT
= 0x59,
2551 CHAR_NAME_TOO_LONG
= 0x5A,
2552 CHAR_NAME_INVALID_CHARACTER
= 0x5B,
2553 CHAR_NAME_MIXED_LANGUAGES
= 0x5C,
2554 CHAR_NAME_PROFANE
= 0x5D,
2555 CHAR_NAME_RESERVED
= 0x5E,
2556 CHAR_NAME_INVALID_APOSTROPHE
= 0x5F,
2557 CHAR_NAME_MULTIPLE_APOSTROPHES
= 0x60,
2558 CHAR_NAME_THREE_CONSECUTIVE
= 0x61,
2559 CHAR_NAME_INVALID_SPACE
= 0x62,
2560 CHAR_NAME_CONSECUTIVE_SPACES
= 0x63,
2561 CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS
= 0x64,
2562 CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END
= 0x65,
2563 CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME
= 0x66
2566 /// Ban function modes
2574 /// Ban function return codes
2582 // indexes of BattlemasterList.dbc
2583 enum BattleGroundTypeId
2585 BATTLEGROUND_TYPE_NONE
= 0,
2586 BATTLEGROUND_AV
= 1,
2587 BATTLEGROUND_WS
= 2,
2588 BATTLEGROUND_AB
= 3,
2589 BATTLEGROUND_NA
= 4,
2590 BATTLEGROUND_BE
= 5,
2591 BATTLEGROUND_AA
= 6,
2592 BATTLEGROUND_EY
= 7,
2593 BATTLEGROUND_RL
= 8,
2594 BATTLEGROUND_SA
= 9,
2595 BATTLEGROUND_DS
= 10,
2596 BATTLEGROUND_RV
= 11,
2597 BATTLEGROUND_IC
= 30,
2598 BATTLEGROUND_ABG
= 32
2600 #define MAX_BATTLEGROUND_TYPE_ID 33
2602 enum MailResponseType
2605 MAIL_MONEY_TAKEN
= 1,
2606 MAIL_ITEM_TAKEN
= 2,
2607 MAIL_RETURNED_TO_SENDER
= 3,
2609 MAIL_MADE_PERMANENT
= 5
2612 enum MailResponseResult
2615 MAIL_ERR_EQUIP_ERROR
= 1,
2616 MAIL_ERR_CANNOT_SEND_TO_SELF
= 2,
2617 MAIL_ERR_NOT_ENOUGH_MONEY
= 3,
2618 MAIL_ERR_RECIPIENT_NOT_FOUND
= 4,
2619 MAIL_ERR_NOT_YOUR_TEAM
= 5,
2620 MAIL_ERR_INTERNAL_ERROR
= 6,
2621 MAIL_ERR_DISABLED_FOR_TRIAL_ACC
= 14,
2622 MAIL_ERR_RECIPIENT_CAP_REACHED
= 15,
2623 MAIL_ERR_CANT_SEND_WRAPPED_COD
= 16,
2624 MAIL_ERR_MAIL_AND_CHAT_SUSPENDED
= 17,
2625 MAIL_ERR_TOO_MANY_ATTACHMENTS
= 18,
2626 MAIL_ERR_MAIL_ATTACHMENT_INVALID
= 19,
2627 MAIL_ERR_ITEM_HAS_EXPIRED
= 21,
2630 // reasons for why pet tame may fail
2631 // in fact, these are also used elsewhere
2632 enum PetTameFailureReason
2634 PETTAME_INVALIDCREATURE
= 1,
2635 PETTAME_TOOMANY
= 2,
2636 PETTAME_CREATUREALREADYOWNED
= 3,
2637 PETTAME_NOTTAMEABLE
= 4,
2638 PETTAME_ANOTHERSUMMONACTIVE
= 5,
2639 PETTAME_UNITSCANTTAME
= 6,
2640 PETTAME_NOPETAVAILABLE
= 7, // not used in taming
2641 PETTAME_INTERNALERROR
= 8,
2642 PETTAME_TOOHIGHLEVEL
= 9,
2643 PETTAME_DEAD
= 10, // not used in taming
2644 PETTAME_NOTDEAD
= 11, // not used in taming
2645 PETTAME_CANTCONTROLEXOTIC
= 12, // 3.x
2646 PETTAME_UNKNOWNERROR
= 13
2649 // we need to stick to 1 version or half of the stuff will work for someone
2650 // others will not and opposite
2651 // will only support WoW, WoW:TBC and WoW:WotLK 3.3.2 client build 11403...
2653 #define EXPECTED_MANGOSD_CLIENT_BUILD {11403, 0}
2655 // max supported expansion level in mangosd
2656 // NOTE: not set it more that supported by targeted client version with all expansions installed
2657 // account with expansion > client supported will rejected at connection by client
2658 // because if client receive unsupported expansion level it think
2659 // that it not have expansion installed and reject
2660 #define MAX_EXPANSION 2