2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_MOVEMENTGENERATOR_H
20 #define MANGOS_MOVEMENTGENERATOR_H
22 #include "Platform/Define.h"
23 #include "Policies/Singleton.h"
24 #include "Dynamic/ObjectRegistry.h"
25 #include "Dynamic/FactoryHolder.h"
27 #include "MotionMaster.h"
31 class MANGOS_DLL_SPEC MovementGenerator
34 virtual ~MovementGenerator();
36 // called before adding movement generator to motion stack
37 virtual void Initialize(Unit
&) = 0;
38 // called aftre remove movement generator from motion stack
39 virtual void Finalize(Unit
&) = 0;
41 // called before lost top position (before push new movement generator above)
42 virtual void Interrupt(Unit
&) = 0;
43 // called after return movement generator to top position (after remove above movement generator)
44 virtual void Reset(Unit
&) = 0;
46 virtual bool Update(Unit
&, const uint32
&time_diff
) = 0;
48 virtual MovementGeneratorType
GetMovementGeneratorType() = 0;
50 virtual void unitSpeedChanged() { }
52 virtual void UpdateFinalDistance(float fDistance
) { }
54 virtual bool GetDestination(float& /*x*/, float& /*y*/, float& /*z*/) const { return false; }
57 template<class T
, class D
>
58 class MANGOS_DLL_SPEC MovementGeneratorMedium
: public MovementGenerator
61 void Initialize(Unit
&u
)
63 //u->AssertIsType<T>();
64 (static_cast<D
*>(this))->Initialize(*((T
*)&u
));
66 void Finalize(Unit
&u
)
68 //u->AssertIsType<T>();
69 (static_cast<D
*>(this))->Finalize(*((T
*)&u
));
71 void Interrupt(Unit
&u
)
73 //u->AssertIsType<T>();
74 (static_cast<D
*>(this))->Interrupt(*((T
*)&u
));
78 //u->AssertIsType<T>();
79 (static_cast<D
*>(this))->Reset(*((T
*)&u
));
81 bool Update(Unit
&u
, const uint32
&time_diff
)
83 //u->AssertIsType<T>();
84 return (static_cast<D
*>(this))->Update(*((T
*)&u
), time_diff
);
87 // will not link if not overridden in the generators
88 void Initialize(T
&u
);
92 bool Update(T
&u
, const uint32
&time_diff
);
95 struct SelectableMovement
: public FactoryHolder
<MovementGenerator
,MovementGeneratorType
>
97 SelectableMovement(MovementGeneratorType mgt
) : FactoryHolder
<MovementGenerator
,MovementGeneratorType
>(mgt
) {}
100 template<class REAL_MOVEMENT
>
101 struct MovementGeneratorFactory
: public SelectableMovement
103 MovementGeneratorFactory(MovementGeneratorType mgt
) : SelectableMovement(mgt
) {}
105 MovementGenerator
* Create(void *) const;
108 typedef FactoryHolder
<MovementGenerator
,MovementGeneratorType
> MovementGeneratorCreator
;
109 typedef FactoryHolder
<MovementGenerator
,MovementGeneratorType
>::FactoryHolderRegistry MovementGeneratorRegistry
;
110 typedef FactoryHolder
<MovementGenerator
,MovementGeneratorType
>::FactoryHolderRepository MovementGeneratorRepository
;