2 * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "BattleGround.h"
22 #include "BattleGroundRL.h"
24 #include "ObjectMgr.h"
25 #include "MapManager.h"
28 BattleGroundRL::BattleGroundRL()
30 m_BgObjects
.resize(BG_RL_OBJECT_MAX
);
33 BattleGroundRL::~BattleGroundRL()
38 void BattleGroundRL::Update(time_t diff
)
40 BattleGround::Update(diff
);
42 if (GetStatus() == STATUS_WAIT_JOIN
&& GetPlayersSize())
44 ModifyStartDelayTime(diff
);
46 if (!(m_Events
& 0x01))
50 for(uint32 i
= BG_RL_OBJECT_DOOR_1
; i
<= BG_RL_OBJECT_DOOR_2
; i
++)
51 SpawnBGObject(i
, RESPAWN_IMMEDIATELY
);
53 SetStartDelayTime(START_DELAY1
);
54 SendMessageToAll(LANG_ARENA_ONE_MINUTE
);
56 // After 30 seconds, warning is signalled
57 else if (GetStartDelayTime() <= START_DELAY2
&& !(m_Events
& 0x04))
60 SendMessageToAll(LANG_ARENA_THIRTY_SECONDS
);
62 // After 15 seconds, warning is signalled
63 else if (GetStartDelayTime() <= START_DELAY3
&& !(m_Events
& 0x08))
66 SendMessageToAll(LANG_ARENA_FIFTEEN_SECONDS
);
68 // delay expired (1 minute)
69 else if (GetStartDelayTime() <= 0 && !(m_Events
& 0x10))
73 for(uint32 i
= BG_RL_OBJECT_DOOR_1
; i
<= BG_RL_OBJECT_DOOR_2
; i
++)
76 SendMessageToAll(LANG_ARENA_BEGUN
);
77 SetStatus(STATUS_IN_PROGRESS
);
80 for(BattleGroundPlayerMap::const_iterator itr
= GetPlayers().begin(); itr
!= GetPlayers().end(); ++itr
)
81 if(Player
*plr
= objmgr
.GetPlayer(itr
->first
))
82 plr
->RemoveAurasDueToSpell(SPELL_ARENA_PREPARATION
);
86 /*if(GetStatus() == STATUS_IN_PROGRESS)
92 void BattleGroundRL::AddPlayer(Player
*plr
)
94 BattleGround::AddPlayer(plr
);
95 //create score and add it to map, default values are set in constructor
96 BattleGroundRLScore
* sc
= new BattleGroundRLScore
;
98 m_PlayerScores
[plr
->GetGUID()] = sc
;
101 void BattleGroundRL::RemovePlayer(Player
* /*plr*/, uint64
/*guid*/)
106 void BattleGroundRL::HandleKillPlayer(Player
*player
, Player
*killer
)
108 if(GetStatus() != STATUS_IN_PROGRESS
)
113 sLog
.outError("Killer player not found");
117 BattleGround::HandleKillPlayer(player
, killer
);
119 uint32 killer_team_index
= GetTeamIndexByTeamId(killer
->GetTeam());
121 ++m_TeamKills
[killer_team_index
]; // add kills to killer's team
123 if(m_TeamKills
[killer_team_index
] >= GetPlayersCountByTeam(player
->GetTeam()))
125 // all opponents killed
126 EndBattleGround(killer
->GetTeam());
130 void BattleGroundRL::HandleAreaTrigger(Player
*Source
, uint32 Trigger
)
132 // this is wrong way to implement these things. On official it done by gameobject spell cast.
133 if(GetStatus() != STATUS_IN_PROGRESS
)
136 //uint32 SpellId = 0;
137 //uint64 buff_guid = 0;
140 case 4696: // buff trigger?
141 case 4697: // buff trigger?
144 sLog
.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger
);
145 Source
->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger
);
150 // HandleTriggerBuff(buff_guid,Source);
153 void BattleGroundRL::ResetBGSubclass()
155 m_TeamKills
[BG_TEAM_ALLIANCE
] = 0;
156 m_TeamKills
[BG_TEAM_HORDE
] = 0;
159 bool BattleGroundRL::SetupBattleGround()
162 if( !AddObject(BG_RL_OBJECT_DOOR_1
, BG_RL_OBJECT_TYPE_DOOR_1
, 1293.561f
, 1601.938f
, 31.60557f
, -1.457349f
, 0, 0, -0.6658813f
, 0.7460576f
, RESPAWN_IMMEDIATELY
)
163 || !AddObject(BG_RL_OBJECT_DOOR_2
, BG_RL_OBJECT_TYPE_DOOR_2
, 1278.648f
, 1730.557f
, 31.60557f
, 1.684245f
, 0, 0, 0.7460582f
, 0.6658807f
, RESPAWN_IMMEDIATELY
))
165 sLog
.outErrorDb("BatteGroundRL: Failed to spawn some object!");
173 Packet S->C, id 600, SMSG_INIT_WORLD_STATES (706), len 86
174 0000: 3C 02 00 00 80 0F 00 00 00 00 00 00 09 00 BA 0B | <...............
175 0010: 00 00 01 00 00 00 B9 0B 00 00 02 00 00 00 B8 0B | ................
176 0020: 00 00 00 00 00 00 D8 08 00 00 00 00 00 00 D7 08 | ................
177 0030: 00 00 00 00 00 00 D6 08 00 00 00 00 00 00 D5 08 | ................
178 0040: 00 00 00 00 00 00 D3 08 00 00 00 00 00 00 D4 08 | ................
179 0050: 00 00 00 00 00 00 | ......