[9143] Typos
[getmangos.git] / src / game / Cell.h
blob7f5eba5e0e18bb234d4bef8be36de85c44a8f854
1 /*
2 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_CELL_H
20 #define MANGOS_CELL_H
22 #include "GameSystem/TypeContainer.h"
23 #include "GameSystem/TypeContainerVisitor.h"
24 #include "GridDefines.h"
25 #include <cmath>
27 class Map;
28 class WorldObject;
30 enum District
32 UPPER_DISTRICT = 1,
33 LOWER_DISTRICT = 1 << 1,
34 LEFT_DISTRICT = 1 << 2,
35 RIGHT_DISTRICT = 1 << 3,
36 CENTER_DISTRICT = 1 << 4,
37 UPPER_LEFT_DISTRICT = (UPPER_DISTRICT | LEFT_DISTRICT),
38 UPPER_RIGHT_DISTRICT = (UPPER_DISTRICT | RIGHT_DISTRICT),
39 LOWER_LEFT_DISTRICT = (LOWER_DISTRICT | LEFT_DISTRICT),
40 LOWER_RIGHT_DISTRICT = (LOWER_DISTRICT | RIGHT_DISTRICT),
41 ALL_DISTRICT = (UPPER_DISTRICT | LOWER_DISTRICT | LEFT_DISTRICT | RIGHT_DISTRICT | CENTER_DISTRICT)
44 template<class T> struct CellLock;
46 struct MANGOS_DLL_DECL CellArea
48 CellArea() : right_offset(0), left_offset(0), upper_offset(0), lower_offset(0) {}
49 CellArea(int right, int left, int upper, int lower) : right_offset(right), left_offset(left), upper_offset(upper), lower_offset(lower) {}
50 bool operator!() const { return !right_offset && !left_offset && !upper_offset && !lower_offset; }
52 void ResizeBorders(CellPair& begin_cell, CellPair& end_cell) const
54 begin_cell << left_offset;
55 begin_cell -= lower_offset;
56 end_cell >> right_offset;
57 end_cell += upper_offset;
60 int right_offset;
61 int left_offset;
62 int upper_offset;
63 int lower_offset;
66 struct MANGOS_DLL_DECL Cell
68 Cell() { data.All = 0; }
69 Cell(const Cell &cell) { data.All = cell.data.All; }
70 explicit Cell(CellPair const& p);
72 void operator|=(Cell &cell)
74 data.Part.reserved = 0;
75 cell.data.Part.reserved = 0;
76 uint32 x, y, old_x, old_y;
77 Compute(x, y);
78 cell.Compute(old_x, old_y);
80 if( std::abs(int(x-old_x)) > 1 || std::abs(int(y-old_y)) > 1)
82 data.Part.reserved = ALL_DISTRICT;
83 cell.data.Part.reserved = ALL_DISTRICT;
84 return;
87 if( x < old_x )
89 data.Part.reserved |= LEFT_DISTRICT;
90 cell.data.Part.reserved |= RIGHT_DISTRICT;
92 else if( old_x < x )
94 data.Part.reserved |= RIGHT_DISTRICT;
95 cell.data.Part.reserved |= LEFT_DISTRICT;
97 if( y < old_y )
99 data.Part.reserved |= UPPER_DISTRICT;
100 cell.data.Part.reserved |= LOWER_DISTRICT;
102 else if( old_y < y )
104 data.Part.reserved |= LOWER_DISTRICT;
105 cell.data.Part.reserved |= UPPER_DISTRICT;
109 void Compute(uint32 &x, uint32 &y) const
111 x = data.Part.grid_x*MAX_NUMBER_OF_CELLS + data.Part.cell_x;
112 y = data.Part.grid_y*MAX_NUMBER_OF_CELLS + data.Part.cell_y;
115 bool DiffCell(const Cell &cell) const
117 return( data.Part.cell_x != cell.data.Part.cell_x ||
118 data.Part.cell_y != cell.data.Part.cell_y );
121 bool DiffGrid(const Cell &cell) const
123 return( data.Part.grid_x != cell.data.Part.grid_x ||
124 data.Part.grid_y != cell.data.Part.grid_y );
127 uint32 CellX() const { return data.Part.cell_x; }
128 uint32 CellY() const { return data.Part.cell_y; }
129 uint32 GridX() const { return data.Part.grid_x; }
130 uint32 GridY() const { return data.Part.grid_y; }
131 bool NoCreate() const { return data.Part.nocreate; }
132 void SetNoCreate() { data.Part.nocreate = 1; }
134 CellPair cellPair() const
136 return CellPair(
137 data.Part.grid_x*MAX_NUMBER_OF_CELLS+data.Part.cell_x,
138 data.Part.grid_y*MAX_NUMBER_OF_CELLS+data.Part.cell_y);
141 Cell& operator=(const Cell &cell)
143 data.All = cell.data.All;
144 return *this;
147 bool operator==(const Cell &cell) const { return (data.All == cell.data.All); }
148 bool operator!=(const Cell &cell) const { return !operator==(cell); }
149 union
151 struct
153 unsigned grid_x : 6;
154 unsigned grid_y : 6;
155 unsigned cell_x : 6;
156 unsigned cell_y : 6;
157 unsigned nocreate : 1;
158 unsigned reserved : 7;
159 } Part;
160 uint32 All;
161 } data;
163 template<class LOCK_TYPE, class T, class CONTAINER> void Visit(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &visitor, Map &) const;
164 template<class LOCK_TYPE, class T, class CONTAINER> void Visit(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &visitor, Map &m, const WorldObject &obj, float radius) const;
166 static CellArea CalculateCellArea(const WorldObject &obj, float radius);
168 private:
169 template<class LOCK_TYPE, class T, class CONTAINER> void VisitCircle(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &, Map &, const CellPair& , const CellPair& ) const;
172 template<class T>
173 struct MANGOS_DLL_DECL CellLock
175 const Cell& i_cell;
176 const CellPair &i_cellPair;
177 CellLock(const Cell &c, const CellPair &p) : i_cell(c), i_cellPair(p) {}
178 CellLock(const CellLock<T> &cell) : i_cell(cell.i_cell), i_cellPair(cell.i_cellPair) {}
179 const Cell* operator->(void) const { return &i_cell; }
180 const Cell* operator->(void) { return &i_cell; }
181 operator const Cell &(void) const { return i_cell; }
182 CellLock<T>& operator=(const CellLock<T> &cell)
184 ~CellLock();
185 new (this) CellLock<T>(cell);
186 return *this;
189 #endif