Work on the blender exporter.
[fail.git] / src / io / InputStream.h
blob570be5f55e6092384764e6a3dfb0d5148ca2c7a6
1 /*
2 Fail game engine
3 Copyright 2007 Antoine Chavasse <a.chavasse@gmail.com>
5 This file is part of Fail.
7 Fail is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License version 3
9 as published by the Free Software Foundation.
11 Fail is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef FAIL_IO_INPUTSTREAM_H_
20 #define FAIL_IO_INPUTSTREAM_H_
22 #include "core/core.h"
23 #include "io/io_export.h"
25 namespace fail { namespace io
27 class FLIO_EXPORT InputStream
29 public:
30 virtual ~InputStream() {}
31 virtual unsigned int read( void* pBuffer_, unsigned int Size_ ) = 0;
35 #endif