1 #ifndef AWFUL_SCENEGRAPH_RGBCOLINT_H_
2 #define AWFUL_SCENEGRAPH_RGBCOLINT_H_
24 RGBColInt( unsigned char r_
, unsigned char g_
, unsigned char b_
, unsigned char a_
) :
32 operator RGBCol() const
34 return RGBCol( ( float )( r
) / 255.f
,
35 ( float )( g
) / 255.f
,
36 ( float )( b
) / 255.f
,
37 ( float )( a
) / 255.f
);