1 #ifndef AWFUL_SCENEGRAPH_COMMON_H_
2 #define AWFUL_SCENEGRAPH_COMMON_H_
4 #include "shaky/refcounted.h"
5 #include "shaky/pointer.h"
6 #include "shaky/singleton.h"
10 using shaky::RefCounted
;
12 using shaky::ConstPointer
;
13 using shaky::Singleton
;