3 Copyright 2007 Antoine Chavasse <a.chavasse@gmail.com>
5 This file is part of Fail.
7 Fail is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License version 3
9 as published by the Free Software Foundation.
11 Fail is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "scenegraph/Text.h"
20 #include "scenegraph/RenderPass.h"
23 using namespace fail::scenegraph
;
25 Text::Text( Pointer
< Font
> pFont
, Pointer
< Frame
> pFrame
, Pointer
< Material
> pMaterial
) :
27 m_pMaterial( pMaterial
),
32 Text::Text( Pointer
< Font
> pFont
, Pointer
< Frame
> pFrame
, Pointer
< Material
> pMaterial
,
33 const std::string
& Text
) :
35 m_pMaterial( pMaterial
),
41 void Text::evaluate( const Pointer
< RenderPass
>& pPass
)
43 float z
= m_pFrame
->getLocalToWorld().position().z();
44 pPass
->addText( this, z
);