Fixed a few issues, everything now works again.
[fail.git] / src / math / failmath.h
blob491c1d2a6fb41d5da431fdec6794b90ea1a59222
1 /*
2 Fail game engine
3 Copyright 2007 Antoine Chavasse <a.chavasse@gmail.com>
5 This file is part of Fail.
7 Fail is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License version 3
9 as published by the Free Software Foundation.
11 Fail is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef FAIL_MATH_MATH_H_
20 #define FAIL_MATH_MATH_H_
22 #include <cmath>
23 #include "core/core.h"
24 #include "Vector2f.h"
25 #include "Vector3f.h"
26 #include "Vector4f.h"
27 #include "Vector2u32.h"
28 #include "Vector4u8.h"
29 #include "Matrix44f.h"
30 #include "Rectf.h"
31 #include "Rectu32.h"
33 namespace fail { namespace math
35 const double pi = 3.14159265358979323846;
38 #endif