1 #include "collision/Box.h"
4 using namespace awful::collision
;
6 Box::Box( const Pointer
< scenegraph::Frame
>& pFrame
, const math::Vector3f Size
) :
7 PlaceableGeom( pFrame
),
10 m_GeomID
= dCreateBox( 0, m_Size
.x(), m_Size
.y(), m_Size
.z() );
13 Box::Box( const Serialization_tag
& )
19 PlaceableGeom::postLoad();
20 m_GeomID
= dCreateBox( 0, m_Size
.x(), m_Size
.y(), m_Size
.z() );