Added GPLv3 headers all over the place.
[fail.git] / src / services / python / typecastmap.h
blob71a4fb63f3aa72bb20aab120229b76d394726ae6
1 /*
2 Fail game engine
3 Copyright 2007 Antoine Chavasse <a.chavasse@gmail.com>
5 This file is part of Fail.
7 Fail is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License version 3
9 as published by the Free Software Foundation.
11 Fail is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef FAIL_PYTHON_TYPECASTMAP_H_
20 #define FAIL_PYTHON_TYPECASTMAP_H_
22 namespace fail { namespace PythonImpl
24 typedef void* ( * PointerCastFunc_p )( void* );
25 typedef std::map< const PyTypeObject*, PointerCastFunc_p > TypeCastMap;
27 template< class C > struct TypeCasts
29 static TypeCastMap Map;
31 template< class to_type > static void* PointerCastFunc( void* pPointer )
33 Pointer< C >* pPtr = static_cast< Pointer< C >* >( pPointer );
34 to_type* pCastedPointer = *pPtr;
35 return pCastedPointer;
39 template< class C > TypeCastMap TypeCasts< C >::Map;
42 #endif