Split gameservices in gamebindings and gamestorage, turned those into shared libraries.
[fail.git] / src / toolbindings / gui.cpp
blobb9f51045b1c150a9b89dca5ef3c0c1f5a6fe83c2
1 #include "services.h"
3 #include "gui/module_awful-gui.h"
5 #include "gui/module.h"
6 #include "gui/tool/module.h"
8 #include "services/lua/implementation.h"
10 void awful::tool::SetupGUIServices()
12 // Setup lua bindings
13 awful::LuaSetup< awful::gui::tool::awful_tag >();