Split gameservices in gamebindings and gamestorage, turned those into shared libraries.
[fail.git] / include / io / module.h
blobf19d146c2039bd241e9571f82d9d896dd59bb88b
1 #ifndef AWFUL_IO_MODULE_H_
2 #define AWFUL_IO_MODULE_H_
4 #include "module_awful-io.h"
6 #endif