More grammar work, all idl files are now parsed entirely again.
[fail.git] / src / core / flags.h
blobdebdeef41405c014c826a3a6a337f5245c677468
1 /*
2 Fail game engine
3 Copyright 2007 Antoine Chavasse <a.chavasse@gmail.com>
5 This file is part of Fail.
7 Fail is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License version 3
9 as published by the Free Software Foundation.
11 Fail is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef FAIL_FLAGS_H_
20 #define FAIL_FLAGS_H_
22 namespace fail
24 template< bool Val > struct Flag
26 static const bool value;
29 template< bool Val > const bool Flag< Val >::value = Val;
31 namespace flags
33 template< typename T > struct ValueType : public Flag< false > {};
34 template< typename T > struct Scriptable : public Flag< true > {};
35 template< typename T > struct Storable : public Flag< true > {};
36 template< typename T > struct ReadOnly : public Flag< false > {};
37 template< typename T > struct Mutable : public Flag< true > {};
38 template< typename T > struct Abstract : public Flag< false > {};
39 template< typename T > struct Polymorphic : public Flag< false > {};
40 template< typename T > struct Virtual : public Flag< false > {};
41 template< typename T > struct ExtensibleByScript : public Flag< false > {};
45 #endif